Gray Dwarf Assassin

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-thac0 Table-

AC 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10
to Hit
Name:______________________
Armor Class
Race: Gray Dwarf - SAVING THROWS -
Armor:______________________
Alignment: _______________________ Shield:______________________
Deity: ___________________________ bonus Dex Bonus:_____
Paralyzation, Poison, AC (Rear):_____
Class: Assassin or Death Magic _____
Title:____________________________ Petrification Hit Points
Level:_____ EXP.: _______________ or Polymorph _____ total
# HD + Con. Modifier
Secondary Skill:__________________________
Rod, Staff or Wand (___) d 6 + _____
_____
temp HP current
Languages: alignment tongue, dwarven, Breath Weapon
undercommon, ______________________ _____
_________________________________ Spell _____

- Attributes - Weapon: __________________________________ Hit Bonus:________


Strength Hit Prob.:_____ Dam. Adj.: _____
Attk/Rnd:________ Damage (s/m):_________ Damage (lrg):_________
Wgt. Allowance: _________
Open Doors:___ in 6
Bend Bars/Lift Gates:_____
Note:________________________________________________________
Weapon: __________________________________ Hit Bonus:________
Intelligence
Attk/Rnd:________ Damage (s/m):_________ Damage (lrg):_________
Add. Languages:_____ Note:________________________________________________________

Wisdom Weapon: __________________________________ Hit Bonus:________


Attk/Rnd:________ Damage (s/m):_________ Damage (lrg):_________
Magical Attk. Adj.:_____
Note:________________________________________________________
Dexterity Weapon: __________________________________ Hit Bonus:________
Reaction/Attk. Adj.:_____ Attk/Rnd:________ Damage (s/m):_________ Damage (lrg):_________
Defensive Adj.:_____
Note:________________________________________________________
Constitution Hit Point Adj.:_____ Weapon: __________________________________ Hit Bonus:________
System Shock Survival:_____
Resurrection Survival:_____
Attk/Rnd: ________ Damage (s/m):_________ Damage (lrg):_________
Range- S:_______ M:_______ L:_______
Charisma Max. # of Henchmen:_____
Loyalty Base:_____ Note:________________________________________________________
Reaction Adj.:_____
Comliness Adj.:_____ Weapon: __________________________________ Hit Bonus:________
Comliness Attk/Rnd: ________ Damage (s/m):_________ Damage (lrg):_________
Range- S:_______ M:_______ L:_______
Reaction Adj.:____
Note:________________________________________________________

Carried Treasure Equipment


____________________________________________ Arrow, Bolt, Bullet
Platinum Pieces:______
Gold Pieces:______ ____________________________________________
Electrum Pieces:______ ____________________________________________
Silver Pieces:______
Copper Pieces:______ ____________________________________________
____________________________________________
Gems/Jewelry/Other
_______________________
____________________________________________ Arrow, Bolt, Bullet
_______________________ ____________________________________________
_______________________ ____________________________________________
_______________________
____________________________________________
-Description-
Hgt:___’___” Hair:_______________
Wgt:_____lbs Skin:_______________
Age:_______ Eyes:_______________
Sex:_______

Handedness:______________
Notes:____________________________
________________________________
________________________________
________________________________

Adventuring Company:__________________
Members-
__________________________________
__________________________________
__________________________________
-Racial Abilities-

Constitution +1, Charisma -1.


12” Infravision.
+____ to saves vs poison, rod, staff, wand and spells.
Unaffected by illusions and immune to paralyzation attacks
and all non-natural poisons (i.e., magical or alchemical in origin)
-4 to be hit by Ogres, Trolls, Orge-Magi, Giants, and/or Titans Weapon Proficiencies
When interacting with Dwarves Charisma is counted as 2 points higher. (3 + 1 per 4 levels, -2 non-proficiency penalty)
______________________________________
When actively searching for it:
Detect grade or slope in passage, up or down 75%
______________________________________
Detect new contruction or passage/tunnel 75% ______________________________________
Detect sliding or shifting walls or rooms 67% ______________________________________
Detect traps involving pits, falling blocks, and other stonework 50%
Determine approximate depth underground 50% ______________________________________
______________________________________
When alone or in the company of other gray dwarves, surprise
others 3 in6.
______________________________________
Be surprised 1 in 10. ______________________________________
______________________________________
Daylight, and spells such as continual light, affect duergar as follows:
Their enhanced ability to gain surprise is negated.
The character’s dexterity is effectively reduced by 2 for the duration Non-Weapon Proficiencies (2 + 1 per 4 levels)
of the exposure (with all penalties to armor class, thieving abilities, ______________________________________
etc., applicable).
All their attacks are made at -2 “to hit,” and any opponents’ saving ______________________________________
throws versus gray dwarf attacks are made at + 2. ______________________________________
If the gray dwarf is located in darkness or deep shadow but is attacking ______________________________________
creatures illuminated by a light source, surpriseability and dexterity
are normal, but the character’s attacks are at -1 “to hit,” and ______________________________________
opponents’ saving throws versus any such attacks are at + 1. ______________________________________
The relatively dim light given off by such sources as torches, lanterns,
magic weapons, light spells, and faerie fire spells does not adversely ______________________________________
affect a gray dwarf. ______________________________________
______________________________________
______________________________________
THIEF SKILLS Honorary Titles-
-Back Stab-
total base racial dexterity ______________________________________________
damage X _____
skill bonus bonus ______________________________________________
Pick
Pockets _____ + 0 + _____ ______________________________________________
Open ______________________________________________
Locks _____ + 10% + _____
Find/Remove
Traps _____ + 15% + _____ Favors Given-
Move ______________________________________________
Silently _____ + 0 + _____
______________________________________________
Hide in
Shadows _____ + 0 + _____ ______________________________________________
Hear ______________________________________________
Noise _____ + 0 + _____
Climb Favors Owed-
Walls _____ - 10% + _____ ______________________________________________
Read ______________________________________________
Languages _____ - 5% + _____
______________________________________________
-at 3rd level, Assassins perform as Thieves of 2 levels ______________________________________________
lower except for Back Stabbing. If an assassin surprises a
victim, the assassin uses the assassination table. -Magic Items-
Potions-
Assassination Table- ______________________________________________
Level of Victim ______________________________________________
0-1:_____ 10-11:_____ ______________________________________________
2-3:_____ 12-13:_____ ______________________________________________
4-5:_____ 14-15:_____ ______________________________________________
6-7:_____ 16-17:_____ ______________________________________________
8-9:_____ 18+:_____ Scrolls-
______________________________________________
______________________________________________
-Saved Treasure-
______________________________________________
______________________________________________
Platinum Pieces:____________
______________________________________________
Gold Pieces:____________
______________________________________________
Electrum Pieces:____________
Silver Pieces:____________ Armor-
Copper Pieces:____________ ______________________________________________
Gems Pieces: ___________________________________ ______________________________________________
______________________________________________ ______________________________________________
______________________________________________ ______________________________________________
______________________________________________ Weapons-
______________________________________________
Jewelry:________________________________________ ______________________________________________
______________________________________________ ______________________________________________
______________________________________________ ______________________________________________
______________________________________________ ______________________________________________
______________________________________________
Objet d’Art-
______________________________________________ Miscellaneous-
______________________________________________ ______________________________________________
______________________________________________ ______________________________________________
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______________________________________________ ______________________________________________
______________________________________________ ______________________________________________
City of Birth:________________________
Date of Birth:_____ # of Siblings:_____
Parents:_______________________________________
Social Class:_____________________
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Personal History-
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______________________________________ -Your Domicile-
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