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HOW TO USE THESE SHEETS

These sheets are designed to be used with the Foe Generator tables. Each one is a
half-sheet sized character sheet for one of the archetypes listed in the Appendix. Set
your PDF viewer to print multiple pages, and select the pages you need printed.
Easy as that!
SOLDIER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Core Earth Affiliation 8 8 8 8 8 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
12 4 10 3 Glock 9mm Fire Combat 13 10/25/40
Combat Knife Melee Str+1
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
Kevlar Vest T 23 +4
Fire Combat Dex +3
Melee Weapon Dex +3
Stymied
-2 -4

Unarmed Dex +2
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Double-Tap +1 bonus to fire combat when you fire 2 shots.
Maneuver Dex
-1

Bolster Spend a Possibility to counter any Disadvantage affecting allies on the current Drama card
Wound Tracker

Taunt Cha
Trick Mind
-2

Other Attribute Adds Value


-3

Reality Spirit +1
Find Mind +1
KO

First Aid Mind +1


Land Vehicles Dex +1
Persuasion Cha +2
Stealth Dex 1
COVERT OPERATIVE ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Core Earth Affiliation 9 8 9 7 7 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
9 2 7 3 Walther PPK Fire Combat 12 10/25/40 Small
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
IriMesh clothes T 24 +2 Lockpicks T 23 Lockpicking is Favored
Fire Combat Dex +2
Unarmed Dex +1
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit Perk Effect
Maneuver Dex Indomitable Active Defences are Favored
Taunt Cha +2
-1

Linguist Speak any language enough to get by


Wound Tracker

Trick Mind +3
Negation Spend a Possibility to negate a foe’s Possibility on an attribute or skill test.
Other Attribute Adds Value
-2

Gloater When taunt or intimidation are Approved, affect the entire party without a Multi-Target penalty. Affected
Reality Spirit +2
heroes lose a random card from their hand.
Computers Mind +1
-3

Ev. Analysis Mind +2


KO

Find Mind +3
Land Vehicles Dex +2
Lockpicking Dex +2
Persuasion Cha +2
Stealth Dex +3
Streetwise Cha +2
Willpower Spirit +1
MASTER THIEF ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Core Earth Affiliation 7 10 9 7 7 10 30
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
9 2 7 3 Baton Melee Str+2 Small (collapsable)
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
IriMesh bodysuit T 24 +2 Lockpicks T 23 Lockpicking is Favored
Melee Weapon Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit
Indomitable Active Defences are Favored
Maneuver Dex +3
-1

On a successful Approved Action, discard a random Destiny card from each of the affected player
Wound Tracker

Taunt Cha +2 Insidious


characters’ Action Pools.
Trick Mind +5
-2

Other Attribute Adds Value


-3

Reality Spirit +2
Computers Mind +1
KO

Ev. Analysis Mind +3


Find Mind +5
Land Vehicles Dex +2
Persuasion Cha +2
Scholar Mind +1
Stealth Dex +5
Streetwise Cha +3
POWER PLAYER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Core Earth Affiliation 10 7 9 9 6 7 9
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
6 9 3 Hold-out Pistol Fire Combat 12 10/25/40 Small
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Cell phone T 23
Fire Combat Dex +1 T 23
Laptop computer
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Linguist Speak any language enough to get by
Maneuver Dex
-1

Wealthy +2 to acquisition tests.


Wound Tracker

Taunt Cha +3
Insidious On a successful Approved Action, discard a random Destiny card from each of the affected player
Trick Mind +3
-2

characters’ Action Pools.


Other Attribute Adds Value Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
-3

Reality Spirit +2
Computers Mind +1
KO

Find Mind +1
Persuasion Cha +3
Prof (politics) Mind +3
Streetwise Cha +5
Willpower Spirit +2
MAGICAL DABBLER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Core Earth Affiliation 6 7 10 10 7 7 21
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
7 10 3 Hold-out Pistol Fire Combat 12 10/25/40 Small
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Magical Supplies M10 Spell components and grimoire
Fire Combat Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Realm Runner Ignore first disconnection; ignore 4 points of reconnection penalties.
Maneuver Dex
-1
Wound Tracker

Taunt Cha +2
Trick Mind +2
-2

Other Attribute Adds Value


-3

Reality Spirit +3
Alteration Mind +3 SPELLS
KO

Apportation Spirit +2 Spell Axiom Skill(DN) Range Duration Effect Good Outst.
Conjuration Spirit +2 Detect Magic 6 Div (10) 25m Conc. Sense spells & type 50m, sense caster Dispel is Favored
Divination Mind +3 Dispel Magic 9 Alt (will) 25m Instant Removes 1 spell effect 2 effects All effects
Find Mind +3 Scrambler 9 Alt (10)50m rad 10 min Scrambles surveillance 100m radius Erases pres; 1 hr
Persuasion Cha +1 Scry 8 Div (will) 500 km Conc. See target & 5m rad. 25m radius Target unaware
Streetwise Cha +2
Willpower Spirit +2
WILD TALENT ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 4 Run
Race Human Cosm Core Earth Affiliation 9 7 9 10 7 7 21
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
7 10 3 Hold-out Pistol Fire Combat 12 10/25/40 Small
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Fire Combat Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Perk Effect
Interaction Attribute Adds Value
Adaptation Ignore violations of personal axioms when determining disconnection tests.
Intimidate Spirit +3
Maneuver Dex
-1
Wound Tracker

Taunt Cha
Trick Mind +3
-2

Other Attribute Adds Value


-3

Reality Spirit +3
Ev. Analysis Mind +1
PSIONIC POWERS
Power Axiom Skill(DN) Range Duration Effect Good Outst.
KO

Find Mind +2
Persuasion Cha +1
Science Mind +2
Stealth Dex +2
Willpower Spirit +3
(Psionics) +5
WARRIOR ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Cosm Affiliation 6 8 7 8 9 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Longsword Melee Str+3
11 2 8 3 Short Bow Missile 11 10/25/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Chain mail T 10 +2
Melee Weapon Dex +4
Missile Weapon Dex +2
Stymied
-2 -4

Unarmed Dex +1
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Whirlwind Ignore 2 points of Multi-Targeting penalties.
Maneuver Dex +2
-1
Wound Tracker

Taunt Cha +1
Trick Mind
-2

Other Attribute Adds Value


-3

Reality Spirit +1
Beast Riding Dex +1
KO

Find Mind +1
Survival Mind +1
Tracking Mind +1
WARLEADER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Cosm Affiliation 9 8 8 9 8 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Longsword Melee Str+3
10 2 9 3 Short Bow Missile 11 10/25/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Chain mail T 10 +2
Melee Weapon Dex +2
Missile Weapon Dex +2
Stymied
-2 -4

Unarmed Dex +1
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +1
Rally Spend a Possibility to negate 2 Shock from all allied characters within the sound of their voice.
Maneuver Dex +2
-1

Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
Wound Tracker

Taunt Cha +2
Trick Mind +2
-2

Other Attribute Adds Value


-3

Reality Spirit +1
Beast Riding Dex +1
KO

Find Mind +3
Persuasion Cha +3
ASSASSIN ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Cosm Affiliation 6 10 8 7 8 10 30
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Daggers Melee/Missile Str+3 10/20/30
9 1 7 3 Comp. Longbow Missile 13 20/40/80
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
Leather Jerkin T8 +1
Melee Weapon Dex +3
Missile Weapon Dex +3
Stymied
-2 -4

Unarmed Dex +1
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit
Shadow Step Stealth is Favored. +2 damage vs. a Flat-Footed foe
Maneuver Dex +3
-1

Sniper +1 BD when you take an Aim action


Wound Tracker

Taunt Cha
Trick Mind +5
-2

Other Attribute Adds Value


-3

Reality Spirit +2
Find Mind +2
KO

Stealth Dex +5
WIZARD ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Cosm Affiliation 5 7 10 10 6 7 21
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Staff Melee Str+2 Two-Handed
6 10 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
Melee Weapon Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Resilient -1 Shock from spell failures/mishaps
Maneuver Dex
-1
Wound Tracker

Taunt Cha +2
Trick Mind +3
-2

Other Attribute Adds Value


-3

Reality Spirit +3
Alteration Mind +2
SPELLS
Spell Axiom Skill(DN) Range Duration Effect Good Outst.
KO

Divination Mind +2
Apportation Spirit +2
Conjuration Spirit +2
Find Mind +2
Scholar Mind +2
Willpower Spirit +2
PRIEST ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Cosm Affiliation 7 7 8 12 7 7 21
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Staff Melee Str+2 Two-Handed
9 2 12 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Elven Chain 12 +2
Melee Weapon Dex +2
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
Maneuver Dex
-1
Wound Tracker

Taunt Cha +2
Trick Mind
-2

Other Attribute Adds Value


-3

Reality Spirit +2
Faith Spirit +5
SPELLS
Spell Axiom Skill(DN) Range Duration Effect Good Outst.
KO

Find Mind +2
Scholar Mind +2
Willpower Spirit +3
UNDERCOVER AGENT ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Cyberpapacy Affiliation 9 8 8 8 7 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
9 2 8 3 .38 Revolver Fire Cmbt 12 10/25/40 Small
Riot Stick Melee Str+3 Painful, non-lethal
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
IriMesh clothing T 24 +2
Fire Combat Dex +2
Melee Weapon Dex +1
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit Perk Effect
Maneuver Dex
Taunt Cha
-1
Wound Tracker

Trick Mind +3
Other Attribute Adds Value
-2

Reality Spirit +1
-3

Computers Mind +2
Ev. Analysis Mind +2
KO

Find Mind +2
Lockpicking Dex +2 Cyberware Effect
Persuasion Cha +3 Cyber Eye Find and tracking are Favored; Ignore 4 points of darkness penalties
Stealth Dex +1 Encrypted Comms Connect to GodNet without detection
Streetwise Cha +2 Integrated Gear Integral lockpicks in hands; Lockpicking is Favored.
CHURCH POLICE INVESTIGATOR ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Cyberpapacy Affiliation 7 8 9 8 8 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
11 3 8 3 GodLight pistol Energy 14 50/100/500 Small
Riot Stick Melee Str+3 Painful, Non-Lethal
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Armored uniform T 24 +3
Energy Weap. Dex +1
Melee Weapon Dex +1
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit +2 Perk Effect
Maneuver Dex Vengeful When you take a Wound, next action against the offender is Up.
Taunt Cha +1
-1

Insidious On a successful Approved Action, discard a random Destiny card from each of the affected player
Wound Tracker

Trick Mind +2 characters’ Action Pools.


Other Attribute Adds Value
-2

Reality Spirit +2
-3

Computers Mind +2
Ev. Analysis Mind +3
KO

Faith Spirit +2 Cyberware Effect


Find Mind +5 Cyber Eyes Find/tracking are Favored; Ignore 2 points of darkness penalties
Willpower Spirit +2 EyeKill IV Ignore 2 points of range penalties
Encrypted Comms Connect to GodNet without detection
LifeLock Backup Ignore 2 points of penalties when testing for Defeat.
CYBER-INQUISITOR ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Cyberpapacy Affiliation 8 7 9 11 7 8 24
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
9 2 11 3 GodLight Laser Energy 14 50/100/500 Small
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Body Plating T 26 +2
Energy Weap. Dex +2
Unarmed Dex +1
Stymied
-2 -4

Dex PERKS & SPECIAL ABILITIES


Interaction Attribute Adds Value Perk Effect
Intimidate Spirit +3 Gloater When taunt/intimidation approved, target whole party for free; Affected targets lose a Destiny card
Maneuver Dex +1
Taunt Cha +3
-1
Wound Tracker

Trick Mind +3
Other Attribute Adds Value
-2

Cyberware Effect
Reality Spirit +2 Encrypted Comms Connect to GodNet without detection
-3

Computers Mind +2
Ev. Analysis Mind +1
MIRACLES
KO

Faith Spirit +5
Find Mind +3 Miracle Axiom Faith DN Range Duration Effect Good Outst.
First Aid Mind +2 Bless 9 10 5m rad 3 rounds +1 to 1 attribute 1 minute dur. +2 to attribute
Persuasion Cha +3 Curse 9 Faith 25m 3 rounds -1 to all totals -2 to totals -3 to totals
Willpower Spirit +2 Lightning Strike 16 Dodge 100m Instant 2 r cast; 20 dmg, AP 4 +1 BD +2 BD
EDEINOS WARRIOR ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Edeinos Cosm Living Land Affiliation 5 9 6 8 10 9 27
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
12 2 8 3 Hrockt-shoot Spear Melee/Missile Str+2 10/20/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Hrockt-root armor Sp 11 +2
Melee Weapon Dex +4
Missile Weapon Dex +1
Stymied
-2 -4

Unarmed Dex +4 PERKS & SPECIAL ABILITIES


Interaction Attribute Adds Value Perk Effect
Intimidate Spirit +1 Whirlwind Ignore 2 points of Multi-Targeting penalties
Maneuver Dex +1
Taunt Cha
-1
Wound Tracker

Trick Mind
Other Attribute Adds Value
-2

Reality Spirit +1
Beast Riding Dex +1
-3

Faith Spirit +1
KO

Find Mind +1
Stealth Dex +2
Survival Mind +2
Tracking Mind +2
EDEINOS OPTANT ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Edeinos Cosm Living Land Affiliation 8 9 6 11 10 9 27
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
12 2 11 3 Hrockt-shoot Spear Melee/Missile Str+2 10/20/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Hrockt-root armor Sp 11 +2
Melee Weapon Dex +2
Missile Weapon Dex +1
Stymied
-2 -4

Unarmed Dex +3 PERKS & SPECIAL ABILITIES


Interaction Attribute Adds Value Perk Effect
Intimidate Spirit +1
Maneuver Dex
Taunt Cha
-1
Wound Tracker

Trick Mind
Other Attribute Adds Value
-2

Reality Spirit +1
Faith Spirit +4
-3

Find Mind +2 MIRACLES


Spell Axiom Faith DN Range Duration Effect Good Outst.
KO

Survival Mind +3
Tracking Mind +1 Bless 9 10 5m rad 3 rounds +1 to 1 attribute 1 minute dur. +2 to attribute
Healing 10 10 Touch Instant Heal 1 Wound/all Shock 2 Wounds 3 Wounds
Strike 12 10 Touch 3 rounds +1 damage to weapon +2 damage +3 damage
EDEINOS GOTAK ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Edeinos Cosm Living Land Affiliation 6 9 6 11 10 9 27
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
12 2 11 3 Bone Spear Melee/Missile Str+2 10/20/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Bone armor Sp 11 +2
Melee Weapon Dex +2
Missile Weapon Dex +1
Stymied
-2 -4

Unarmed Dex +2 PERKS & SPECIAL ABILITIES


Interaction Attribute Adds Value Perk Effect
Intimidate Spirit +2
Maneuver Dex
Taunt Cha
-1
Wound Tracker

Trick Mind
Other Attribute Adds Value
-2

Reality Spirit +2
Beast Riding Dex +1
-3

Faith Spirit +4 MIRACLES


Spell Axiom Faith DN Range Duration Effect Good Outst.
KO

Find Mind +2
Stealth Dex +2 Bless 9 10 5m rad 3 rounds +1 to 1 attribute 1 minute dur. +2 to attribute
Survival Mind +2 Wither 16 Faith 5m Instant 12 dmg, ignore phys. Armor +1 BD +2 BD
TYRANNOSAURUS REX ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Dinosaur Cosm Living Land Affiliation 4 9 4 10 17 11 33

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+3 20
20 3 14 4
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR Scaly Hide +3
Dodge Dex +1
Unarmed Dex +3
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Very Large Attacks against this target gain a +4 bonus; increased Shock and Wounds (incl.)
Interaction Attribute Adds Value
Dread When a t-rex enters a Standard scene it immediately becomes Dramatic.
Intimidate Spirit +5
Fear Test vs. Spirit when the t-rex appears or become Very Stymied.
Maneuver Dex +1
Taunt Cha (9)
-1

Trick Mind
Other Attribute Adds Value
Wound Tracker
-2

Stealth Dex +1
Tracking Mind +5
-3
-3
KO
TRICERATOPS ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Dinosaur Cosm Living Land Affiliation 4 6 4 8 16 8 24

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Horns Unarmed Str+2
19 3 12 3
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR Bony Crest & Hide +3
Dodge Dex +3
Unarmed Dex +3
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Very Large Attacks against this target gain a +4 bonus; increased Shock and Wounds (incl.)
Interaction Attribute Adds Value
Charge +2 damage to an attack if triceratops moves more than a walk.
Intimidate Spirit +2
Maneuver Dex +1
Taunt Cha
-1
Wound Tracker

Trick Mind
Other Attribute Adds Value
-2

Stealth Dex +1
-3
KO
TANK ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Dinosaur Cosm Living Land Affiliation 4 6 3 8 15 8 24

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Tail Spikes Unarmed Str+3 Ignore 4 points of Multi-Target penalty
19 4 12 3
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR Defensive Plates +4
Dodge Dex
Unarmed Dex
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Very Large Attacks against this target gain a +4 bonus; increased Shock and Wounds (incl.)
Interaction Attribute Adds Value
Back Crest After a successful Defence action, melee attackers are Stymied
Intimidate Spirit
Maneuver Dex
Taunt Cha
-1
Wound Tracker

Trick Mind
Other Attribute Adds Value
-2
-3
KO
RAPTOR ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Dinosaur Cosm Living Land Affiliation 5 10 5 8 10 12 36

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
12 2 8 1
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR Scaly Hide +2
Dodge Dex +2
Unarmed Dex +3
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Pounce Leap up to their Move and attack with a +4 bonus


Interaction Attribute Adds Value
Intimidate Spirit +1
Maneuver Dex +3
Taunt Cha
Wound Tracker

Trick Mind +1
-1

Other Attribute Adds Value


Find Mind +5
KO

Survival Mind +2
Tracking Mind +5
SABRE-TOOTH CAT ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Great Cat Cosm Living Land Affiliation 6 10 5 7 12 12 36

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
12 9 2
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR
Dodge Dex
Unarmed Dex
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Large Attacks against this target gain a +2 bonus; increased Shock and Wounds (incl.)
Interaction Attribute Adds Value
Intimidate Spirit
Maneuver Dex
Taunt Cha
Wound Tracker
-1

Trick Mind
Other Attribute Adds Value
-2
KO
LAKTEN ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Dinosaur Cosm Living Land Affiliation 5 11 4 7 12 11 33

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
13 1 9 2
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR Scaly Hide +1
Dodge Dex +3
Unarmed Dex +2
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Large Attacks against this target gain a +2 bonus; increased Shock and Wounds (incl.)
Interaction Attribute Adds Value
Flight Move 13 in the air
Intimidate Spirit +2
Maneuver Dex +2
Taunt Cha +1
Trick Mind
Wound Tracker

Other Attribute Adds Value


-1

Find Mind +5
-2
KO
BRONTOSAUR ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Dinosaur Cosm Living Land Affiliation 4 4 4 7 20 6 18

DAMAGE DEFENCES ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite Unarmed Str+2 5m reach
23 3 11 4
Vulnerable

SKILLS
-2 -4

Source Adds
Combat Attribute Adds Value ARMOR Scaly Hide +3
Dodge Dex +1
Unarmed Dex +2
PERKS & SPECIAL ABILITIES
Perk Effect
Missile Weapon Dex
Stymied
-2 -4

Very Large Attacks against this target gain a +4 bonus; increased Shock and Wounds (incl.)
Interaction Attribute Adds Value
Intimidate Spirit (15)
Maneuver Dex
Taunt Cha (10)
-1

Trick Mind
Other Attribute Adds Value
Wound Tracker
-2
-3
-3
KO
PULP HENCHMAN ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 2 Run
Race Human Cosm Nile Empire Affiliation
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
3 .
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Fire Combat Dex +1
Unarmed Dex +1
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit +1 Perk Effect
Maneuver Dex
-1

Taunt Cha
Wound Tracker

Trick Mind
-2

Other Attribute Adds Value


Reality Spirit +1
-3

Land Vehicles Dex +2


Stealth Dex +1
KO

Streetwise Cha +1
Taunt Cha +1 Pulp Power Effect Limitations:
CRIMINAL MASTERMIND ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Nile Empire Affiliation +2 +1 +2
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
3 Mauser pistol Fire Cmbt 13 10/25/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Fire Combat Dex +1
Unarmed Dex +1
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit +2 Perk Effect
Maneuver Dex When taunt or intimidation are Approved, affect the entire party without a Multi-Target penalty.
Gloater
Affected heroes lose a random card from their hand.
-1

Taunt Cha +2
Wound Tracker

Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
Trick Mind
-2

Other Attribute Adds Value


Reality Spirit +2
-3

Find Mind +1
Land Vehicles Dex +1
KO

Persuasion Cha +1
Stealth Dex +1 Pulp Power Effect Limitations:
Streetwise Cha +1
BATTLEGROUP COMMANDER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Nile Empire Affiliation 1 1
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
Fire Combat Dex +2
Unarmed Dex +2
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit +2 Perk Effect
Maneuver Dex +1 Bolster Spend a Possibility to counter any Disadvantage affecting allies on the current Drama card
-1

Taunt Cha +1 Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
Wound Tracker

Trick Mind
-2

Other Attribute Adds Value


Reality Spirit +2
-3

Find Mind +2
Land Vehicles Dex +2
KO

Persuasion Cha +1
Pulp Power Effect Limitations:
VAMPYRE ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Undead Cosm Orrorsh Affiliation 10 9 8 8 11 9 27
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite Unarmed Str+1 Grapple on Good success.
11 10 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +2
-1

Fear Upon first seeing, a hero must test willpower or Spirit or become Very Stymied.
Wound Tracker

Taunt Cha
Blood-Drinker +4 damage from holy objects. If they feed during the scene, all other Wounds heal at the end of the scene.
Trick Mind +2
-2

Mesmerism Interaction using persuasion vs. willpower. Take control of an Ord on Outstanding success.
Other Attribute Adds Value
Undead Immune to poison and effects which require breathing, eating or other “living” processes.
-3

Reality Spirit +1
Find Mind +3
KO

Persuasion Cha +3
Stealth Dex +3
Willpower Spirit +2
WEREWOLF ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Beast-Person Cosm Orrorsh Affiliation 5 11/7 5 8 14/10 11 33
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2
17 3 8 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Furry hide +3
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +3
-1

Lycanthrope Silver does +4 damage; Wounds inflicted by other types of weapons heal at the end of the Scene.
Wound Tracker

Taunt Cha (10)


Human Form When in human form, -4 to Dex/Str (second value) and no access to Special Abilities
Trick Mind
-2

Other Attribute Adds Value


-3

Reality Spirit +2
Find Mind +5
KO

Stealth Dex +2
Tracking Mind +5
WERE-BAT ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Beast-Person Cosm Orrorsh Affiliation 5 11/7 5 8 12/8 11 33
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2
14 2 8 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Furry hide +2
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +3
-1

Lycanthrope Silver does +4 damage; Wounds inflicted by other types of weapons heal at the end of the Scene.
Wound Tracker

Taunt Cha (10)


Human Form When in human form, -4 to Dex/Str (second value) and no access to Special Abilities
Trick Mind
-2

Echolocation Ignore all darkness penalties


Other Attribute Adds Value
Flight Move 11
-3

Reality Spirit +2
Find Mind +3
KO

Stealth Dex +2
Tracking Mind +5
SNAKE-PERSON ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Beast-Person Cosm Orrorsh Affiliation 7 12/8 7 10 12/8 12 36
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2 On Good or better success, poison does +1BD
15 3 10 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
Scales +3
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +3
-1

Lycanthrope Diamond does +4 damage; Wounds inflicted by other types of weapons heal at the end of the Scene.
Wound Tracker

Taunt Cha +2
Human Form When in human form, -4 to Dex/Str (second value) and no access to Special Abilities
Trick Mind
-2

Squeeze Once a snake-person has grappled a target they may make a barehanded attack for Str+2 damage.
Other Attribute Adds Value
-3

Reality Spirit +3
Find Mind +5
KO

Stealth Dex +2
Tracking Mind +3
FISH-CREATURE ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Beast-Person Cosm Orrorsh Affiliation 4 10/6 7 8 14/10 10 36
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2
15 3 8 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Scales +3
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +1
-1

Human Form When in human form, -4 to Dex/Str (second value) and no access to Special Abilities
Wound Tracker

Taunt Cha (10)


Aquatic Breathe underwater; Move 15 underwater; +2 to defence/maneuver in the water
Trick Mind
-2

Other Attribute Adds Value


-3

Reality Spirit +2
Find Mind +3
KO

Stealth Dex +4
Tracking Mind +3
WERE-TIGER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Beast-Person Cosm Orrorsh Affiliation 7 13/9 5 8 13/9 13 39
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2
15 2 8 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Furry hide +2
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +3
-1

Lycanthrope Silver does +4 damage; Wounds inflicted by other types of weapons heal at the end of the Scene.
Wound Tracker

Taunt Cha +3
Human Form When in human form, -4 to Dex/Str (second value) and no access to Special Abilities
Trick Mind
-2

Darkvision Ignore 4 points of darkness penalties


Other Attribute Adds Value
-3

Reality Spirit +2
Find Mind +5
KO

Stealth Dex +5
Tracking Mind +5
SHAPESHIFTER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Shapeshifter Cosm Orrorsh Affiliation 10 8 7 8 9 8 24
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor
9 7 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +2
-1

Fear Upon first seeing true form, a hero must test willpower or Spirit or become Very Stymied.
Wound Tracker

Taunt Cha
Shapeshifting Assume a humanoid form as a simple action. Gain that form’s natural weapons. If they duplicate a
Trick Mind +5
-2

particular individual, the difficulty to see through their disguise is their persuasion +4.
Other Attribute Adds Value Baffling When trick is approved, may affect the whole party & each affected hero loses a random card.
-3

Reality Spirit +3
Find Mind +2
KO

Stealth Dex +5
EVIL SPIRIT ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Spirit Cosm Orrorsh Affiliation 10 7 7 12 4 7 21
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor
4 12 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Unarmed Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +1
-1

Fear Upon first seeing, a hero must test willpower or Spirit or become Very Stymied.
Wound Tracker

Taunt Cha +1
Ethereal May move through walls and solid objects, and is immune to non-magical physical attacks
Trick Mind +3
-2

Possession On an Outstanding persuasion success vs. willpower, the spirit takes control of the person’s
Other Attribute Adds Value body, gaining the use of their Dex, Str, and any purely physical Perks.
-3

Reality Spirit +2 Immune to poison and effects which require breathing, eating or other “living” processes.
Undead
Find Mind +1
KO

Persuasion Cha +3
Stealth Dex +5
GHOST ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Spirit Cosm Orrorsh Affiliation 7 7 5 10 5 7 21
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor
4 12 1
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Unarmed Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +2
Fear Upon first seeing, a hero must test willpower or Spirit or become Very Stymied.
Taunt Cha +1
Wound Tracker

Ethereal May move through walls and solid objects, and is immune to non-magical physical attacks
-1

Trick Mind +3
Disturbance Pick up and hurl objects within a Large Blast, with the ghost at the center This is an unarmed
Other Attribute Adds Value combat attack that deals Strength +1 (6) damage.
KO

Find Mind +1 Undead Immune to poison and effects which require breathing, eating or other “living” processes.
Persuasion Cha +3
Stealth Dex +5
GHOUL LORD ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Undead Cosm Orrorsh Affiliation 4 9 5 7 10 11 33
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2
10 9 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +3
-1

Fear Upon first seeing, a hero must test willpower or Spirit or become Very Stymied.
Wound Tracker

Taunt Cha +2
Carrion-Eater Immune to poison & disease
Trick Mind +2
-2

Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
Other Attribute Adds Value
-3

Reality Spirit +2
Tracking Mind +5
KO
GHOUL ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities — Run
Race Undead Cosm Orrorsh Affiliation 4 9 5 7 10 11 33
True Death Killed with a bone from a disturbed grave.

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite/Claw Unarmed Str+2
10 9 –
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +1
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex +3
Fear Upon first seeing, a hero must test willpower or Spirit or become Very Stymied.
Taunt Cha
Carrion-Eater Immune to poison & disease
Trick Mind +2
Other Attribute Adds Value
Tracking Mind +5
OCCULTIST ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Orrorsh Affiliation 4 7 10 10 6 7 21
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Ritual dagger Melee Str+1
6 10 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
Sanctum M 13 Spellcasting is Favored, costs a Corruption test
Melee Weapon Dex +1
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +3
Insidious On a successful Approved Action, discard a random Destiny card from each of the affected player
Maneuver Dex characters’ Action Pools.
-1
Wound Tracker

Taunt Cha +2
Trick Mind +3
-2

Other Attribute Adds Value


MAGIC
-3

Reality Spirit +3
Spell Axiom Skill(DN) Range Duration Effect Good Outst.
Alteration Mind +5
Diminish 10 Alt (will) 40m 3 rounds -2 to one attribute -4 to attribute -4, No reroll on 20
KO

Divination Mind +5
Enhance 10 Alt (attr) 40m 3 rounds +1 to one attribute +2 to attribute +3 to attribute
Scholar Mind +3
Fear 10 Alt (will) 50m Instant Stymied with fear Very Stymied V. Stymied, 2 Shock
Willpower Spirit +5
Possibility Rend 15 Div (will) Touch Instant Destroy 1 Possibility + Stymied/Vuln. + 1 Poss (2 total)
Protective Circle 9 Alt (12) 2m dia. Conc. Super. beings may not cross -4 to powers No power use
Scry 8 Div (will) 500 km Conc. Look in on target (5m rad.) 25m rad. Unaware of observe
Speak with Dead 12 Div(10) Touch 5 min Get answers from a corpse Dead can’t lie Must answer
MAD SCIENTIST ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human Cosm Orrorsh Affiliation 4 6 14 8 6 6 18
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Demon’s Breath Missile 16 10/20/40 Small Blast
7 1 8 3 Webley revolver Fire Cmbt 13 10/25/40
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
Leather apron 10 +1 Laboratory M 12 Science is Favored, requires a Corruption test
Fire Combat Dex +1
Missile Weapon Dex +2
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +1
Alchemy Create a variety of alchemical preparations (see p. 92)
Maneuver Dex
-1

When taunt or intimidation are Approved, affect the entire party without a Multi-Target penalty.
Wound Tracker

Taunt Cha +3 Gloater


Affected heroes lose a random card from their hand.
Trick Mind +1
-2

Other Attribute Adds Value


-3

Reality Spirit +5
Scholar Mind +3
KO

Science Mind +5
SERIAL KILLER ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Human??? Cosm Orrorsh Affiliation 8 10 8 10 9 10 30
Personality Fatal Flaw
True Death
DAMAGE DEFENCES WEAPONS & ATTACKS
Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor
9 12 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
Melee Weapon Dex +5
Dex
Stymied
-2 -4

Dex
PERKS & SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +2
Cloak of Darkness Gain a bonus to Toughness equal to the current Darkness penalty.
Maneuver Dex
-1

Insidious On a successful Approved Action, discard a random Destiny card from each of the affected player
Wound Tracker

Taunt Cha +3 characters’ Action Pools.


Trick Mind +3
-2

Vengeful When you take a Wound, next action against the offender is Up.
Other Attribute Adds Value
-3

Reality Spirit +3
Find Mind +3
KO

Stealth Dex +3
Tracking Mind +5
Willpower Sprit +2
YOKAI ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Jiangshi Cosm Pan-Pacifica 6 10 5 9 13 10 30
Personality

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Bite & Claws Unarmed Str+2
13 — 3
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +3
Unarmed Dex +3
Dex
Stymied
-2 -4

Dex
SPECIAL ABILITIES
Interaction Attribute Adds Value
Perk Effect
Intimidate Spirit +5
Fear Upon first encountering this creature a hero must test willpower or Spirit or become Very Stymied.
Maneuver Dex +2
-1

Ords KO’ed or Defeated by this creature become infected themselves. Reality-rated characters slain by
Wound Tracker

Taunt Cha Infected


infected rise as jiangshi sometime within the act
Trick Mind
-2

Regen (Very Fast) Spend a Possibility on its turn as a simple action to heal one Wound.
Other Attribute Adds Value Relentless Ignores Shock
-3

Reality Spirit +1 Undead Immune to poison and other effects that require breathing, eating, or other “living“ processes.
Find Mind +2
KO

Stealth Dex +1
TECHNODEMON ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Tharkoldu Cosm Tharkold Affiliation 8 8 9 10 14 8 24
Personality Specialty

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor Unarmed Unarmed Str
17 3 12 5 Chain Whip Melee Str+3 Reach 5m Can be used to grapple; Conjuration to summon
Alph Pulverizer Energy 17 20/40/80
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex +2
Cyber plating T 25 +3
Energy Weapon Dex +2
Melee Weapon Dex +3
Stymied
-2 -4

Unarmed Dex +2
PERKS & SPECIAL ABILITIES
Perk Effect
Interaction Attribute Adds Value
Chains Use conjuration to summon chains and attack (as Chain Whip) within 50m
Intimidate Spirit +5
Dread While a technodemon is present, a Standard Scene becomes a Dramatic Scene
Maneuver Dex +2
Fear When first Encountering, heroes must test willpower or Spirit or become Very Stymied.
-1

Taunt Cha +2
Flight Move 10 in the air
Trick Mind +1
-2

Large 3m+. Attacks against them gain +2 bonus


Other Attribute Adds Value
Wound Tracker

Minions May transfer any hit to a lackey within a few meters if they succeed at a reality test.
Reality Spirit +3
-3

Conjuration Spirit +2
Find Dex +3
-3

Occultech Effect
Weapon Dock Recharge Alph weapons with 1 Shock
-3

Darksight Eyes Ignore 6 points of darkness penalties


KO
ATTRIBUTES
Cha Dex Mind Spirit Str MOVE
Name Possibilities 3 Run
Race Cosm Affiliation
Personality Drive

DAMAGE DEFENCES WEAPONS & ATTACKS


Toughness Shock Wounds Dodge Melee Unarmed Weapon Skill Damage Range Notes
Armor
Vulnerable

SKILLS ARMOR OTHER GEAR


-2 -4

Combat Attribute Adds Value


Source Axiom Adds Item Axiom Notes
Dodge Dex
Dex
Dex
Stymied
-2 -4

Dex
Interaction Attribute Adds Value PERKS & SPECIAL ABILITIES
Intimidate Spirit Perk Effect
Maneuver Dex
Taunt Cha
-1
Wound Tracker

Trick Mind
Other Attribute Adds Value
-2

Reality Spirit
-3
KO

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