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Q1 - Reviewer Physics
Q1 - Reviewer Physics
PRECISION
- is a description of how close
measurements are to each other.
ACCURACY
- is comparing your measurement to
the actual or accepted value.
RANDOM ERRORS
- Unexpected
- No pattern of errors
- Highly unavoided
***273***
RESULTANT VECTOR:
FORMULA
Fx = Fcosθ
Fy = Fsinθ
R = √(∑fx)² + (∑fy)²
can be solved by KINEMATIC
MOTION EQUATIONS
- defined as a change in an object's
POSITION over a GIVEN PERIOD
OF TIME.
UNIFORMLY ACCELERATION
MOTION FORMULAS
Vf = final
velocity (m/s)
Vi = initial
velocity (m/s)
a = constant UPWARDS:
acceleration - final velocity is ALWAYS 0
(m/s²)
t = time (s) DOWNWARDS:
d = displacement - initial velocity is ALWAYS 0
(m)
GRAPHICAL ANALYSIS OF MOTION HANGTIME:
- a graph does not only contain total hangtime = time upwards + time
numerical information but also downwards
reveals relationships between
physical quantities. PROJECTILE MOTION
FORMULA:
Ff = force of friction
μ = coefficient of friction
N = normal force
2. STATIC FRICTION
- opposes the sliding of the one
nonmoving surface past another
- due to microscopic surface
irregularities
- can have values ranging from zero to
some well-defined maximum
- stationary objects begin to move
when the applied force equals the
maximum force of static friction
- static friction is greater than the force
of kinetic friction