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Guide for writing Chapter three

1. Introduction:

 Briefly introduce the purpose of Chapter Three and its significance in the overall
project.

 Explain the importance of outlining the methodology used to design and implement
the school guide mobile application.

2. Research Design:

 Describe the overall research design employed in the project, such as a descriptive
design, experimental design, or development-oriented design.

 Justify the chosen research design based on the project objectives and requirements.

3. System Development Life Cycle (SDLC):

 Discuss the specific SDLC model followed in the development of the mobile
application (e.g., Waterfall, Agile, or Iterative).

 Explain the rationale behind selecting the chosen SDLC model and how it aligns with
the project's needs.

4. Data Collection and Requirements Analysis:

 Outline the methods used to collect the necessary data and requirements for the
mobile application.

 Describe the techniques employed, such as interviews, surveys, or focus groups.

 Discuss how the collected data and requirements were analyzed to inform the design
process in terms of functional and non-function requirement.

5. System Architecture and Design:

 Present the high-level system architecture of the school guide mobile application.

 Discuss the technologies, frameworks, and tools chosen for the application's
development.

 Describe the overall design principles and guidelines will followed for creating the
user interface and user experience.

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