The document provides log information from loading and initializing a game made with Ren'Py on an Android device with a Samsung SM-A217M model. It lists details like the screen size, loading times for scripts, saves, and assets. The logs show the game was able to load textures up to 2048px in size and initialized the graphics engine and interface, taking a total of 5.58 seconds until the interface was ready.
The document provides log information from loading and initializing a game made with Ren'Py on an Android device with a Samsung SM-A217M model. It lists details like the screen size, loading times for scripts, saves, and assets. The logs show the game was able to load textures up to 2048px in size and initialized the graphics engine and interface, taking a total of 5.58 seconds until the interface was ready.
The document provides log information from loading and initializing a game made with Ren'Py on an Android device with a Samsung SM-A217M model. It lists details like the screen size, loading times for scripts, saves, and assets. The logs show the game was able to load textures up to 2048px in size and initialized the graphics engine and interface, taking a total of 5.58 seconds until the interface was ready.
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-A217M Screen diagonal is 5.71025304132 inches. Early init took 0.29s Early init took 0.29s Android search paths: /data/data/com.himikos.hentai.game.waifuhubss5/files/game Loader init took 0.04s Loader init took 0.04s Loading error handling took 0.13s Loading error handling took 0.13s Loading script took 1.66s Loading script took 1.66s Saving to /storage/emulated/0/Games-Port-HimikoS/WaifuHub s5/saves Loading save slot metadata. took 0.02s Loading save slot metadata. took 0.02s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 2) Running init code took 0.44s Running init code took 0.44s Loading analysis data took 0.16s Loading analysis data took 0.16s Analyze and compile ATL took 0.16s Analyze and compile ATL took 0.16s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.29s Initial gc. took 0.29s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.28s Init translation took 0.28s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.16s Load screen analysis took 0.16s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.48s Prepare screens took 0.48s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 0.84s Interface start took 0.84s
Initializing gles renderer:
primary display bounds: (0, 0, 1448, 678) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52' Version: 'OpenGL ES 3.2 v1.r32p1-01bet2-mbs2v39_0.546f8d71ec4adbfa5dbf3815ac163499' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1280, 720) physical=(1532, 720) drawable=(1532, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 5.581346035s Hid presplash. Entered background.