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Shadow Sorcerer
Shadow Sorcerer
INSPIRATION
STRENGTH
12 ARMOR
30
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED
+1 PERSONALITY TRAITS
15 ● 2
Constitution
CURRENT HIT POINTS IDEALS
0
Intelligence
+2 +3
Wisdom
● +5
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
10
+2
Acrobatics (Dex) Total SUCCESSES
0
+3
Animal Handling (Wis) FAILURES
●
+2
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+3
Athletics (Str)
11 +3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
●
+2
History (Int)
When you take damage, you
0 ●
+5
Insight (Wis)
can use your reaction to roll a
+3
Intimidation (Cha)
dl2. Add your Constitution
WISDOM 0
Investigation (Int)
modifier to the number rolled,
+3
Medicine (Wis)
16 0
Nature (Int)
and reduce the damage
by that total. After you use
+3 +3
Perception (Wis)
this trait, you can't use it
+3
Performance (Cha)
again until you finish a short
CHARISMA +3
Persuasion (Cha)
or long rest.
0
Religion (Int)
16 +2
Sleight of Hand (Dex)
+2
Stealth (Dex)
+3 ●
+5
Survival (Wis)
SP
Common, giant
Daggers, darts, slings, EP
quarterstaff,
light crossbows GP
Cartographer's tools
PP
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.