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Mark 1120 016 Team 1 Term Project Report - 27nov2022
Mark 1120 016 Team 1 Term Project Report - 27nov2022
Executive Summary
Team 1’s chosen target market is the lucrative segment of outdoor enthusiasts. Although
not big in terms of population compared to other backpack segments, they were deemed an attractive
segment by the group given their high average purchase price and decent growth rate. Given and
timely strategic moves by the group, we were able to capitalize on this segment and dominate the
backpack market gaining 29% cumulative market share after 5 years upon launch in the market. The
team was able to balance its marketing spending with an average of 81% return on marketing and
maintain a customer satisfaction level of 41%. The group was able to drive growth to earn a revenue of
$ 2,101,644.39 and a net profit of $ 407,021.09 over the course of 5 years. Ahead of its all its
competitors with the closest competitor (Team 3) that earning 1,491,597.03 in revenues and only
II. Strategy
Our team strategy was to prioritize profit. This can be seen in the design of our backpack
that had enough qualities to satisfy the needs of our target market and set it at a price that was slightly
higher but still acceptable to our target market. During the game, we made very slight changes to our
product and played around with various promotional activities to increase the awareness for our
backpack. Towards the start of the game, it was clear to our group that awareness of our product should
be built first but that needed to be balanced against what we were earning per turn. Towards the middle
of the game, the group started to consider more aggressive promotions as our revenue grew.
We chose Outdoor Enthusiasts as our target market as we believed that we would be able
to create a backpack which could have several features to meet their needs based on each member’s
interest in outdoor activities. Moreover, the group took a look at the market research and what attracted
the group to this segment was that it had the highest average purchase price ($90) and had a decent
growth rate of 5% despite the target segment not being one bigger segment in terms of population. Our
team stuck with our target market choice throughout the entire game without fearing our competition.
This shows that we were able to understand the market and implement effective pricing and marketing
During the first quarter we saw that there was a lot of competition in the outdoor space but we
believed that we would be able to sell better than our competitors. The product did not change
significantly throughout the sales period. Over the period of the sales period we changed the color of the
bag and added a water bottle pocket to keep our backpack continuously changing to meet our customers’
preferences and keep our market excited. The shape of our backpack was dual-purpose. First, it enabled
us to have wider margins against competitors who designed their bags to have a bigger capacity. Second,
this shape also enabled our backpack to somehow appeal to other segments such as commuters as a sort
We started at a price of $120 because we wanted to enter the game with high margins but with
still a bit of room for slight increases in price as the game went on. As the game went on, our team went
ahead with these planned increases. First, we then increased our price to $125 in the 6th quarter, $127 in
the 7th and stayed consistent at $129 from the 8th quarter onwards. Our team implemented these price
increases to gain a larger profit margin and cover for unexpected costs (such as an unexpected increase
that would sell at our price point to maximize our reach. Any purchase from those stores would have
given us revenue. Knowing that Department store only has a maximum price of $130, our group agreed
that we will not price our backpack above this price as we would lose significant sales coming from this
channel. Our goal was to increase our market share at the beginning and maintain a high market share
over the course of the selling period. The group offered price discounts in sales channels where it had
high margins & availed of MDF in strategic sales channels where a considerable amount of sales was
coming from. As the game went on, the group extended MDF to 4 outlets (high-end outdoor, online
target market and the billboards were a cheap way to have consistent marketing. We saw a shift in
marketing in other teams and saw them invest a lot into marketing at a pretty substantial loss. We did not
want to increase our spending to compete with them for one or two quarters. We made this decision to
conserve our capital and make larger more impactful marketing campaigns in the future when the
environment became more profitable. Turn 16 and onwards is when our company saw large returns on
our marketing and we started to pull ahead of our competition. We took advantage of this and slowly
increased our marketing with the focus of consistency for the future turn.
V. Competitive Analysis
After each turn, the team has made it a habit to examine its performance versus its competitors.
We tracked changes the competitors made to examine why each team performed better or worse for that
turn. At the start of the game, 5 out of the 6 teams had the same target market. As the game went on, 1
Having 4 teams target the same segment throughout the game, was difficult as the group needed
to ensure that group decisions were more efficient versus others. One of those decisions were for our
product design and price. We noticed that team 7 priced themselves at $130 and had a more superior
shape and capacity. Although we had price increases planned, we made sure to maintain our product
design and keep our price below theirs to maintain our wide margins which contributed towards our
Second, towards the end of the game, the team also made sure that it was spending more than
most of its competitors to grow awareness and interest for the brand. The team’s measured response to
the stiff competition and the unpredictable environment within the simulation can be seen by how it was
able to grow and maintain its market share relative to our competitors.
VI. Turn-Decision Making Review
Beginning in turn two, the team saw sales slightly decline. In order to combat this, the color of
the bag was changed each turn onwards in hopes to excite our target market. After this, no drop in sales
was seen. During turn 2, the team noticed that Team 7 had higher sales in the High-End Outdoor sales
channel due to them availing of MDF in their turn two. Our team was conscious in our choice to delay
availing of MDF until turn six in order to minimize the amount of spending early on and use prioritize
awareness building through advertising. Availing of MDF in High-end Outdoor channel in turn 6,
resulted in increasing our market share to 25% and increased our net profit to $1,931.25.
T2 T3 T4 T5 T6 T7 T8 T9 T10 T11 T12 T13 T14 T15 T16 T17 T18 T19 T20 T21
Chg in Units Sold -22 2 21 33 55 69 62 108 90 168 137 183 239 247 559 343 555 400 500 4
Growth Rate (%) -16.2 1.8 18.1 24.1 32.4 30.7 21.1 30.3 19.4 30.3 19.0 21.3 22.9 19.3 36.6 16.4 22.8 13.4 14.8 0.1
In turns seven and eight, as was initially planned, the team pushed through with the last of its two
minimal price increases (two dollars each turn) in order to create better margins and contribute to an
increase in net profit. In turn fifteen, our team decided to invest in advertising on TV, as we had the
profit to support it ($28,833.19). We chose to do this to boost increase awareness, interest in our
Overall, we have learned that it is important to have an initial strategy at the start that can serve
as a guide whenever confronted with uncertainty such as when the team started off the game and the
team was not the top performer. However, the team may continuously revise this plan if they see that a
certain aspect of the plan may not be as effective such as when the team quickly decided to at least
The team saw the importance of continuously monitoring our competitors since sometimes, it’s
not your strategy which is the source of a decrease or decline in growth but rather it might be your
competitor/s’ (i.e., competitor availing of MDF in a certain channel or a competitor changing its strategy
or its target market). Moreover, watching competitors may also provide learnings simply by observing
so that the team may replicate their moves if their decisions prove to bring positive results and be a
cautionary tale in times that their decisions lead to a loss in profit. Next, we learned that balance is key
when it comes to ad spending as we saw some of our competitors have a hard time recovering in-game
for spending too much on marketing. Lastly, having differing opinions within a group is good as it
pushes all of the members to look at differing perspectives and make the best decision possible.