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Chapter 1
Chapter 1
THE EFFECT OF SOCIAL MEDIA ADDICTION TO THE SLEEP DEPRIVATION AMONG GRADE 11
INTRODUCTION
Sleep is as essential for good health as oxygen, food and water. Most scientists agree that sleep is
important for restoring physical and mental health. It refreshes the mind and repairs the body. Lack of sleep, or
sleep deprivation, can cause fatigue, poor concentration and memory, mood disturbances, impaired judgement
and reaction time, and poor physical coordination. Today, sleep deprivation is common in developed nations,
with the average adult sleeping for only six or seven hours each night. The Sleep Health Foundation
recommends that adults should aim for 7 – 9 hours of sleep per night. Sleep research suggests that a teenager
needs between eight and 10 hours of sleep every night. This is more than the amount a child or an adult need.
Yet, most adolescents only get about 6.5 – 7.5 hours sleep per night, and some get less.
Studies show that common distraction from sleep of adolescents is the use of social media. Research
supports the common observation that young people are always on their phones. Around 95% of adolescents
have access to smartphone and, not surprisingly, around 45% report being online “almost constantly”. Social
media is a double–edged sword for young people. On one hand, it allows adolescents to share their thoughts and
feelings and receive social support. On the other hand, an increasing amount of research suggests that excessive
time on social media puts adolescents at high risk for mental health problems, such as depression and anxiety.
There are several potential links between using social media and developing mental issues in young people, but
recent research points to the importance of social media’s effect on sleep patterns. This research found that the
more time adolescents spent on screen–based activities (like social media, web surfing, and gaming), the more
trouble they had falling asleep and less sleep they got during the night.
Social media has become a part of almost everyone’s daily routine, but how it’s used can differ based on
age, race, and ethnicity, household income and especially gender. A look at gender differences in social
networking engagement found that, across global regions, females age 15 and older spend more time social
networking than their male counterparts. In North America and Europe, women spent an average of nearly two
hours (30 percent) more than men on social networking sites in October. Latin America saw both females and
males average and makes average the most hours on social networking sites globally, with females averaging
8.2 hours social networking in October and males averaging 6.9 hours. This only shows that female spends
In the last quarter century, communicating and playing games via the internet, along with mobile
phones, have caused the emergence of a problem that is defined as internet addiction or problematic internet
use, symptoms for which include: the desire to extend the time spent on the internet, dreaming about
networking, spending more time than planned online and the emergence of other physical, psychological or
social problems. The studies in literature report that internet addiction among teenagers and the intense use of
online communication tools adversely affect sleep quality. A domestic study showed that high school students
grades with the highest level of internet addiction went to bed at later times, required a greater time to fall
asleep, struggled with continuous sleep, woke up more often at night and felt more sleeplessness during the day
when compared to their counterparts. This study also confirmed the relationship between social media addiction
Despite several studies pointing out the relationship between social media addiction and sleep
deprivation among teenagers, scientific records are far from the desired levels. The research on the social media
addiction and poor sleep quality is limited. High school students form the largest risk group. This study aims to
investigate the effects of online communication tools and internet addiction among senior high school students
and their sleep quality. To this end, poor sleep quality prevalence among senior high school students and its
RESEARCH QUESTIONS
This research has a chief concern regarding the effect of social media addiction to sleep deprivation. To
obtain all the essential knowledge, data and information, the research sought to answer the questions as follows;
1. What is the most number of hours spend by the Grade 11 students on social media?
2. What is the difference between the number of hours spend by male and female Grade 11 student in using
social media?
3. What is the relationship of social media addiction to sleep deprivation among Grade 11 Senior High School
student?
4. What is the effect of social media on sleep deprivation among Grade 11 Senior High School student?
This study on The Effect of Social Media Addiction to Sleep Deprivation Among Grade 11 Senior High
1. To determine the most number of hours spend by the Grade 11 students on social media.
2. To find out the gender difference between the hours spend in using social media and sleep quality.
This study will be undertaken to find out the relationship between social media addiction to sleep
deprivation among Grade 11 Senior High School student and to measure how much time does students spend on
social media and what are the effects of poor sleep quality.
The direct recipients of the output of this research are the Grade 11 Senior High School students. The
respondent of this will have the awareness and information regarding about the effects of social media
addiction. The study will help them know its negative effects and learn to limit themselves to avoid sleep
deprivation.
The Teachers
The given data would help teachers to know how many students spend more time on social media that
affects their sleep quality and to obtain information on how it affects the performance of students in school.
The Parents
The results of this study will help them know the actions of their children, if their children are spending
too much time on social media that affect their sleep quality. The given data would help them formulate some
School Organization
This research will enable them to create programs to every student with the advocacy of limiting the use
of social media to avoid sleep deprivation. Their advocacy will help the students to engage more on school
Future Researcher
This is a big help to future researchers because it serves as their guide in making their first research. The
data of this study will be their future reference if they plan to make related research study.
School Administration
As the school administration regulates the Senior High School Program, the study plays a role to make
students aware on the time they spend on social media and its possible effect on their performance at school.
CONCEPTUAL FRAMEWORK
This study was based on hypothesized relationship between a set of variables as diagrammatically
explained in Figure 1.
INTERVENING VARIABLE
(NO. OF HOURS
Independent Variable Dependent Variable
ENGAGING ON
SOCIAL MEDIA)
FACEBOOK
SOCIAL MEDIA MOBILE GAMES SLEEP
ADDICTION TWITTER DEPRIVATION
INSTAGRAM (POOR SLEEP
TIKTOK QUALITY)
YOUTUBE
MESSENGER
Figure 1 shows the social media addiction as an independent variable because it is the cause of the dependent
variable which is the sleep deprivation. The excessive use of social media can affect the sleeping quality of the
student. The intervening variables shows the relationship between the independent variable and dependent
variable. The number of hours engaging on social media like Facebook, Mobile Games, Twitter, Instagram,
Tiktok, Youtube, and Messenger used to explain causal links between other variables.
CHAPTER 3
RESEARCH METHODOLOGY
Research Design
This study adopted a descriptive survey research design. As a result of the cause–and–effect
relationships, this research design does not permit manipulation of the variables. Therefore, the independent
variables were studied after they had already exerted their effect on the dependent variable.
Research Respondents
The researchers selected the Grade 11 Senior High School students of Alcantara National High School to
be the respondents of the study. The researchers had come up with minimum of 30 students as respondents
Research Instrument
Convenience or Purposive sampling was utilized in the study. The researcher selects the sample based
on the availability of the respondent. The type of questions used in the questionnaire included an open ended
questions answered by the respondent through survey checklist to measure how much time they spend on using
DEFINITION OF TERMS
Operational Definition of Terms
For clearer understanding of the research study, the following words or phrases are defined.
No. of Hours – the number of hours spent by the student in using social media
Sleep Deprivation – when a person is not able to get enough sleep because of excessive use of social media.
Social Media – websites or application student’s spending too much time that develop into addiction.
Facebook – social media that is widely used by students. This can negatively affect their bedtime.
Mobile Games – student are spending most of their time on this social media and it affect their sleeping quality.
Twitter – one of the social media use by students that reduce sleeping quality.
Tiktok – this social media allows people to post videos and they’re spending too much time on this that result to
Youtube – This social media is popular for videos and is used by students and spends time
Messenger – a popular text messaging app that every student used for communication and students spend more
For clearer understanding, these are the conceptual definition of the word or phrases.
No. of Hours – the number of hours every individual spent in doing something.
Addiction – defined as not having control over doing, taking or using something to the point where it could be
harmful to you
Facebook – is a website which allows users to connect with friends, work colleagues or people they don’t know
online. It allows user to share pictures, music, videos, as well as their own thoughts and opinion.
Mobile Games – are games designed for mobile devices like 3D and augmented reality games
Twitter – is a free networking site where users broadcast short posts known as tweets. These tweets can contain
Instagram – is a free photo and video sharing app available on Iphone and Android. People can upload photos
Tiktok – is a social media app dedicated to short-form videos created for and consumed by users.
Youtube – is a video sharing service where users can watch, like, share, comment, and upload their own videos.