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College of Cards, Bard Subclass

A
s a College of Cards Bard, you are able to
use magic to foresee the future and alter Prophetic Protection
the tides of fate. Your character may be a
fortune teller, poker cheat, casino owner, or At 6th level, you can use cheater’s clairvoyance to tilt the
anyone else commonly associated with fate odds against your opponents. When using cheater’s
or chance. clairvoyance, you may set aside one of the cards you
unveiled for later use. If you have a a card stored in this

Card Counter manner, you can use a reaction to substitute the attack roll
of a creature with the number on the card. The target
creature must be hostile and must be within 30ft of you.
At 3rd level, you gain an uncanny control over your own After using a card in this manner, it is sent to the discard
luck. Whenever you would normally roll a d20, instead pile. If the deck is replenished while this card is stored, the
draw from a numbered deck of 20 cards, using the card is sent back to the deck.
number on the card in place of the roll. Any creature you
force to make a saving throw also draws from this deck
instead of rolling. After a card is drawn, place it in a discard Destructive Dealer
pile until the deck is replenished. The deck is replenished
after all cards are expended or after a short or long rest. At 14th level, every time you spend a bardic inspiration
At DM discretion you may be punished for counting cards die, a creature of your choice within 30ft takes psychic
with pen and paper. Additionally, you gain proficiency with damage equivalent to the top card on your deck. The card
sleight of hand and all gaming sets. is then sent to the discard pile.

Cheater's Clairvoyance
At 3rd level, you can use inspiration die to alter the tides
of fate. On your turn, you can use a bonus action and one
inspiration die to unveil the top cards of your deck. The
number of cards you unveil is equivalent to 1 + half the Art credit: Art is taken from the official Dungeons and
number rolled on the inspiration die (rounded up). After Dragons campaign book Keys from the Golden Vault.
seeing the cards, you can choose to discard any number of
them. The remaining cards are placed back on the top of
your deck in any order you desire.

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