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Whether Flying Through A Canyon
Whether Flying Through A Canyon
add to your dice pool, and the lower of the two values is
tially mirror combat skills; social skills are how your char-
skill ranks
need to make a skill check, they can still make the check
GENESYS
skill Descriptions
ter might use the skill and for some times when your
first combat encounter and can’t use their sword very well!
to take certain skills over other skills. This can make your
game you’re playing, there are a few skills you (or at least
space opera. 62
Ranged Fantasy. 68
GENESYS
soCial skills
encounters in general.
All social skills work in all settings (after all, basic inter-
charm (presence)
sys is that you can make up the skills you feel are
GENESYS
coercion (WillpoWer)
be superfluous.
Coercion, Leadership Discipline: The mental fortitude to disobey orders, or the mental strength to resist
interrogation and face
Deception Vigilance: The mental alertness to notice when someone is lying (since lies and deceptions, by
their very
Charm Cool: The ability to keep calm and maintain composure when being charmed or flattered, and to
respond
politely to flattery without giving away something or giving in to someone’s requests.
Negotiation Negotiation: Bargaining is usually a back-and-forth between two sides, with both sides using
their negotiating
GENESYS
D eception (cunninG)
one, it’s not the only way. Your character may attempt to
someone else.
Coercion, instead.
commands automatically.
neGotiation (presence)
GENESYS
general skills
ignore this advice for your own games if you like, but
alchemy (intellect)
disease or illness.
mundane liquid.
ing on hands.
astrocartoGraphy (intellect)
at all.