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BIG WET FUTURE WET CHARACTERS RAINSLICK COMBAT WEAPONS

The world has flooded again. Maybe this is 2030, maybe Roll 6d10 for each your three stats: Use Nerves for ranged combat, Lungs for melee. Different weapons have different perks:
it’s tomorrow. Either way, this is our timeline. • Brain: intellect, processing power. Left & right both. To fight, roll 1d100 under your stat but over Wet, as • Automatics: roll 1 Units die per bullet fired.
• Nerves: reaction time, fine manual control. normal. On a hit, consult the chart below: • Shotguns: roll 4 Tens dice per shot fired.
You are scavengers, delving into the flooded ruins
• Lungs: endurance, brawn, athleticism.. • Snipers: roll once for every minute spent aiming,
of the old cities to look for dry-world treasures that TENS SEVERITY UNITS HIT LOCATION then take your choice of any Unit and Ten rolled.
couldn’t be saved. The work is dirty, dangerous, and wet. Roll 1d10 for your background, then choose one option.
00 Grazed 1–2 Leg(s) • Big weapons: add +5 to your roll. If truly huge, +10.
Use floodmap.net to generate your campaign map. If your history is relevant to a check, gain advantage.
Then, add +10 and +5 to a stat(s) that feels relevant. 10 Punctured 3–4 Lower Torso ARMOR
THE BASICS Armor is by hit location, and has a rating from 1–3.
1d10 HISTORY 20 Ripped 5–6 Arm(s)
You have stats; to succeed on a check, roll 1d100 under Armor absorbs hits equal to its rating, then breaks.
the appropriate stat. This is a pocketmod, so no skills. :( 1 Academic: Librarian, Professor, or Priest. 30 Shattered 7–8 Upper Torso For example, a motorcycle helmet would be Head-2.
2 Artist: Actor, Musician, or Illustrator. 40 Destroyed 9–10 Head
GETTING WET 3 Criminal: Burglar, Con Artist, or Mafioso. INITIATIVE
You have a score called Wet. To succeed on a check, you On a 51+, the attacker chooses any lower roll. 1. Eyes on target > blind; if you see them first, go first.
have to roll under your stat, but over your Wet. This is 4 Food Worker: Barista, Line Cook, or Waiter. A hit target adds Wet equal to the units or [Tens die / 5], 2. Weapons drawn > stowed; if your weapon is out, you
sometimes called a “sandwich check.” taking whichever is higher. go before someone who has to draw.
5 Medicine: Nurse, Pharmacist, or Surgeon.
You gain Wet by getting wet. There are three stages: If the severity of the hit in that location would kill you, 3. Standing still > walking > running; the slower you
• Damp: a drizzle; wading. +1 Wet / hour. 6 Professional: Architect, Engineer, or Lawyer. you die. You’ll know it when it comes. move, the quicker you attack.
• Dripping: the rain; swimming. +2 Wet / hour. 7 Scientist: Biologist, Chemist, or Physicist. 4. Small > large; pistols are faster than shotguns which
For example, an 07 would be a grazed upper torso
• Drenched: a downpour; diving. +3 Wet / hour. are faster than rifles; knives are faster than axes.
8 Soldier: Marine, Pilot, or Sailor. adding 7 Wet, while a 32 would be a shattered leg that
If you get completely dry, you lose 3 Wet per hour. You 5. If all are equal, act simultaneously.
adds 6 Wet.
have to be totally dry the whole time. This is both physical 9 Student: pick a field of study. In melee, all melee weapons are faster than all guns.
and psychological: the big wet weighs on your soul. At range, all guns are faster than melee weapons.
10 Trades: Electrician, Mechanic, or Plumber.
MOSH-HACK 10X Tent, X-person 5 Hand Tool
SURVIVAL be extreme: freezing winters, scorching summers. Worth 1d10 thousand bullets when shipped inland.
Temperature fluctuates with the seasons. They should 5k 500 Speedboat Gun, huge
POSTDILUVIAN Hospital Lab Stem Cell Culture 10
CHERNOBYL WHITEOUT HURRICANE 10 50 Scuba Gear 150 Gun, big
Founding Documents
STORM WHITEOUT STORM 9 Historically-Significant Government Vault 9 250 Rowboat 25 Gun, small
STORM DENSE STORM 8 Hydro-Crop Seeds 50 Rod & Tackle 25 Geiger Counter
HOT DENSE FAST 7 Agricultural Lab Genetically Modified 8
25 Radio 5 Gasoline, 1 gallon
HOT HAZY FAST 6 Billionaire’s Mansion Luxury Vehicle 7
50 Power Tool 3 Flare, 1 hour
LOW HAZY SLOW 5 Freshwater Species
5 Painkillers 10 Flashlight
Aquarium Tanks Near-Extinct 6
LOW THIN SLOW 4 100 200 Paddleboard Drysuit
Museum Collections Priceless Painting 5
SCATTERED THIN GENTLE 3 10 Oxygen, 1 hour 50 Drybag
Bank Vault Gold Bullion 4

Sam Sorensen, 2021. Please hack and remix but do not steal.
SCATTERED CLEAR GENTLE 2 10 Melee Weapon 25 Climbing Kit
Private Military Lab Robot Schematics 3
CLEAN CLEAR NONE 1 100 Land Vehicle 1 Battery, AA
Nuclear Power Plant Uranium Fuel Rods 2
RADIATION MIST 1d10 WIND 1k Jet Ski 10 Armor, per rating
Gov’t Weapons Lab Precision Laser 1
Use the 3d10 for additional effects, detailed below: 500 Hazmat Suit 25 Anti-Rad Pills
LOCATION 1d10 ARTIFACT
and floods for the overlapping hours.
BLTS BLTS GEAR GEAR
hours. If it would rain for more than 24 hours, it downpours cities for. Always located at least partially underwater.
Every day, roll 3d10, exploding: it rains for that many Artifacts from before the flood, to go diving into the Here in the flooded world, bullets are currency.

BIG WET
THE WET WEATHER DRY-WORLD ARTIFACTS STORMY SUPPLIES

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