Shiro Ryoken

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Barbarian 2 / Rogue 2 The_HellBound

CLASS & LEVEL PLAYER NAME


Shiro Ryoken
Half-Orc Soldier 2,700
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +4 Constitution +2 14 25 --
+3 +1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
17
-1 Charisma
Total
2d12 + 2d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage on DEX
+2 against effects that you
can see while not
DEFENSES HIT DICE DEATH SAVES

blinded, deafened, or
14 SAVING THROWS INSPIRATION
=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +0

+1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


14 E +7 Athletics STR Playing Card Set, Thieves' Tools, Vehicles
ABILITY SAVE DC (Land)
-1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Orc, Thieves’ Cant
30 ft. (Walking)
+1 P +1 Intimidation CHA
+1 Investigation INT
12 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


-1 Performance CHA === ACTIONS === You gain advantage on STR checks and saving
+0 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
throws (not attacks), +2 melee damage with STR
weapons, resistance to bludgeoning, piercing,
Help, Hide, Ready, Search, Use an Object, slashing damage. You can't cast or concentrate on
+1 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, spells while raging.
P +4 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
Your rage ends early if you are knocked unconscious
P +4 Stealth DEX === BONUS ACTIONS === or if your turn ends and you haven’t attacked a hostile
CHARISMA Cunning Action creature since your last turn or taken damage since
E +4 Survival WIS
You can take a bonus action on each of your turns then. You can also end your rage as a bonus action.
I
-1 to take the Dash, Disengage, or Hide action.

Rage • 2 / Long Rest


=== SPECIAL ===
Relentless Endurance • 1 / Long Rest
As a bonus action enter a rage for up to 1 minute When you are reduced to 0 HP but not killed, you
8 (10 rounds). can drop to 1 HP instead once per long rest.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +5 4 Bludgeoning

10 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Barbarian 2 / Rogue 2 The_HellBound
CLASS & LEVEL PLAYER NAME
Shiro Ryoken
Half-Orc Soldier 2,700
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BARBARIAN FEATURES === * Relentless Endurance • BR 41


* Proficiencies • PHB 95 When you are reduced to 0 HP but not killed, you can
* Hit Points • PHB 47 drop to 1 HP instead once per long rest.
* Expertise • PHB 96
* Proficiencies • PHB 47 Your proficiency bonus is doubled for any ability check | 1 / Long Rest • Special
you make for two chosen proficiencies. [6th] Choose
* Rage • PHB 48 two additional proficiencies. * Savage Attacks • BR 41
As a bonus action enter a rage for up to 1 minute (10 When you score a critical hit, roll one of the weapon’s
rounds). * Sneak Attack • PHB 96 dice one additional time and add it to the extra
Once per turn, you can deal an extra 1d6 damage to damage.
You gain advantage on STR checks and saving throws one creature you hit with an attack with a finesse or
(not attacks), +2 melee damage with STR weapons, ranged weapon if you have advantage on the attack
resistance to bludgeoning, piercing, slashing damage. roll. You don’t need advantage on the attack roll if
You can't cast or concentrate on spells while raging. another enemy of the target is within 5 ft. of it, that
enemy isn’t incapacitated, and you don’t have
Your rage ends early if you are knocked unconscious disadvantage on the attack roll.
or if your turn ends and you haven’t attacked a hostile
creature since your last turn or taken damage since | Special
then. You can also end your rage as a bonus action.
* Thieves’ Cant • PHB 96
| 2 / Long Rest • 1 Bonus Action You have learned thieves’ cant, a secret mix of dialect,
jargon, and code that allows you to hide messages in
* Unarmored Defense • PHB 48 seemingly normal conversation. It takes four times
While not wearing armor, your AC equals 10 + DEX longer to convey such a message than it does to
modifier + CON modifier + any shield bonus. speak the same idea plainly.

* Reckless Attack • PHB 48 * Cunning Action • PHB 96


When you make your first attack on your turn, you can You can take a bonus action on each of your turns to
decide to attack recklessly, giving you advantage on take the Dash, Disengage, or Hide action.
melee weapon attack rolls using STR during this turn,
but attack rolls against you have advantage until your | 1 Bonus Action
next turn.

* Danger Sense • PHB 48 === HALF-ORC RACIAL TRAITS ===


You have advantage on DEX saving throws against
effects that you can see while not blinded, deafened, * Darkvision • BR 41
or incapacitated. You can see in darkness (shades of gray) up to 60 ft.

=== ROGUE FEATURES === * Menacing • BR 41


You gain proficiency in the Intimidation skill.
* Hit Points • PHB 95

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Padded 1 8 lb.

Dagger 1 1 lb.

SP 0 Javelin 4 8 lb.

Light Hammer 1 2 lb.


EP 0 Greataxe 1 7 lb.

Backpack 1 5 lb.
GP 10 Clothes, Common 1 3 lb.

Dice Set 1 --
PP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

88 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

255 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Torch 10 10 lb.

510 lb. Waterskin 1 5 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 35 Medium 7’4’’ 190
GENDER AGE SIZE HEIGHT WEIGHT
Shiro Ryoken Chaotic Neutral None Grey Crimson Black
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I’m haunted by memories of war. I


can’t get the images of violence out
of my mind.
I’ve lost too many friends, and I’m
PERSONALITY TRAITS

Independence. When people follow


orders blindly, they embrace a kind of
tyranny. (Chaotic)
IDEALS

I fight for those who cannot fight


for themselves.
BONDS

I have little respect for anyone who is not a


proven warrior.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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