5 A.M.
(5 Amazing Miracles*)
Harapan Ong
*not realy, it's just some card tricks
Sea iSome guys have all the luck.
Thanks for purchasing this set of lecture notes. | presume you were
at the lecture itself and did not pirate it from someone. If you did, |
want to know who actually found my tricks worthy of pirating.
lve always wanted to lecture for magicians. In my mind, | thought
that lecturing was a sign that you’ve “made it” in the magic world. In
other words, you have magic that’s good enough to arouse interest
amongst magicians. So, I’ve always wondered when I'd be good
enough to lecture in Singapore, which is funny because I’ve actually
had the chance to lecture in the UK and Sweden before lecturing
here in my homeland, Singapore.
Speaking of chances, | sometimes wonder if | actually deserve these
amazing opportunities that I've had: meeting amazing magicians,
publishing a'book, performing at The Magic Circle in London. Just a
few years ago, |-was just some kid practising card tricks in an army
camp guardroom, trying to invent my own tricks and wondering if |
would ever get to meet great magicians that I’ve read and heard of.
And now, in some small way, | have achieved some of those
childhood goals. | do hope that this lucky streak will continue for me,
and hopefully it will happen for those of you reading this that have
the same dream as | do. As long as you do what you love, and do
what you love well, people will notice you, and before you know it,
you'll be the magician you've always wanted to be.
Enjoy the tricks in these lecture notes. See you later.
Harapan OngKing’s Overture
Effect: The magician displays four Kings, and cleanly places the black
Kings face-up between the face-down red Kings. With a gentle shake
of the packet, the black Kings are seen to have transformed into the
red Kings, and now the red Kings are between the black Kings. And
yet, with the cards still in a fan, the magician gives the cards a gentle
shake and the red Kings visually change back into the black Kings,
concluding an extremely visual transposition.
Background: The very first trick in Phil Goldstein’s* book Focus is
titled “Overture” — apparently, the publisher Stephen Minch really
hates that trick. And if you have that book, you can see why for
yourself. It’s a really unimpressive transposition at its core, where
the transposing items are literally next to each other. However,
personally | liked the trick because the handling of it is just so elegant
and compact: Although I've never performed it, I’ve always practised
it sort of absentmindedly during my practice sessions. This trick
offered here is an extra visual phase I’ve tagged on at the end that
uses a Ben Harris move called Fandango.
Method: You need a double-facer. WAIT DON’T GO, IT’S WORTH IT
Get a double-facer of Kings of opposite colours — for explanation
purposes, | will assume the double-facer is the Kings of Hearts and
Clubs. You also need three other normal Kings, and in this case we
will use the Kings of Hearts, Diamonds and Spades. Arrange the 4
cards so that from the face, they are: double-facer with King of Clubs
face-up, King of Hearts, King of Diamonds and King of Spades.
* Also known as Max Maven — yeah, he used to do card tricks before he went to the dark side.
2To begin, spread the packet face-up to show the faces of the four
Kings. Explain that the two red Kings are in between the black Kings,
as you remove the two red Kings in the middle together, flip them
face down and re-insert them between the black Kings.
Position check: from the face, you have the double-facer, face-down
King of Diamonds, face-down King of Hearts, face-up King of Spades.
Square up the packet and turn everything face-down in your left
hand. Emphasize the position of the Kings as you execute a Jordan
Count, effectively displaying the red Kings between two face-down
cards, while hiding the double-facer.
Explain you will cause the red and black Kings to change places. You
will now need to turn over the packet secretly — you may wish to use
Vernon's Through the Fist Flourish, Marlo’s In Lieu of Through the
Fist Flourish (also known as the Twirl Change to Sankey fans) or
Squist by Bob Farmer (my personal favourite). Once the packet is
turned over, execute an Elmsley Count to show that now, you have
the two black Kings between two face-down cards. In fact, after the
Elmsley Count, you can spread the four cards to show that you have
the black Kings between two face-down red Kings.
So far, what you’ve been doing is exactly the same handling as what
you would find in Phil Goldstein’s original “Overture” routine. Now,
here comes the extra ending provided to you by the double-facer.
Offer to perform this miraculous feat again, even though no one
asked for a repeat performance. Hold the four cards in a spread
condition, pinched between your right thumb and forefinger, thumb
above and finger below. You are now going to execute Ben Harris’sFandango move (published in his booklet Fandango from 1986),
which flips the bottom three cards over. The Fandango move is as
follows: Your right middle finger curls up towards the palm, and
reaches above the fan of cards pinched in the thumb and index
finger. The back of the middle finger contacts the bottom edge of the
second King from the top (i.e., the face-up King of Spades). It then
pushes down on the lower three cards, causing them to rotate
towards your body around your index fingertip. As this happens, your
right thumb should be clamping the topmost card (which is not being
rotated) onto your index finger. Continue applying pressure until the
three cards clear the inner edge of the top card and have rotated 180
degrees. Finally, remove your index finger from below the top card
and reposition it back under the now face-down spread. This
Fandango move looks complicated, but it can be done in a flash. This
should leave you with the red Kings face up between two face-down
cards.
Re-grip the packet in both hands. In the act of displaying the cards,
casually exchange the positions of the red Kings. Square up the
packet, catching a break below the top two cards. Execute a Double
Turnover to apparently turn over the top card, revealing a black King.
Finally, turn the bottom card face up to reveal the second black King.
Final word: This may not be the most impressive card trick, but |
want you to try this trick and to notice how elegant the handling is.
There is little to no wasted motions; each phase smoothly transitions
from one to another (notice how after the Elmsley Count, it
transitions immediately into the Fandango move). Plus the trick
instantly resets. How cool is that? Try looking out for elegant
handlings in your own tricks next time. It’s the best thing ever.Poker Player’s Picnic Plus”
Effect: The magician proceeds to do the most boring trick ever from
Royal Road. Magicians watching it will begin to roll their eyes in
unison, until the surprise ending hits them like a sack of potatoes.
Background: Of course, this is based on “Poker Player’s Picnic”, a
trick that can be found in Royal Road to Card Magic. If you don’t
remember which one this is, it’s the trick that the Masked Magician
messed up on television. Check it out on YouTube.
If you live under a rock and don’t have access to the Internet, it’s the
one where you have the deck cut into four piles, and with each pile
you move three cards from the top to the bottom, followed by
dealing one card on top of the other three piles. The trick ends by
revealing that on top of each pile is an Ace. I’ve simply added an
extra surprise at the end for magicians. As you might have expected,
this trick is designed specifically for magicians. Perform for laymen at
your own risk:
Method: Some preparation is necessary. Secretly have the four Aces
on top of the deck. You will also need to hold a pinky break about %
of the way from the bottom of the deck. Arrange the deck so that
below the pinky break, you have two indifferent cards, followed by
the four Kings.
To begin, ask your magician audience for a favour: you need help
with remembering how a beginner’s trick is done. As you say this,
transfer the deck into right-hand Biddle Grip, transferring the left
pinky break into a right thumb break. Begin cutting the deck into four
* Warning: This trick is a “magiclan-fooler”.piles on the table, from left to right. Form the first pile by letting the
cards below the right thumb break fall onto the table. This is
followed by cutting the rest of the deck into three piles. Hence, you
should now have four piles of cards on the table. The extreme left
pile should have the four Kings below two indifferent cards, while
the extreme right pile should have the four Aces on top.
Explain to the magicians watching that in this trick, you remember
that it’s about cutting the deck into four piles, and having to perform
this specific sequence of actions for each pile.
Pick up the leftmost pile. Count off three cards singly from the top of
the pile (without reversing them) and place them on the bottom.
Then, deal a card on top of the other three piles on the table. This
action should leave you with a King on the bottom of the packet in
your hand, and a King on top of each of the other tabled piles. As you
do this, most magicians would begin to catch on to the fact that this
is a beginner's trick they have learnt a long time ago. Some may even
mention the name to sound well-read.
Continue by placing down the first packet and picking up the second
pile. Perform the exact same actions, except when placing three
cards from the top to the bottom, count off the cards singly,
REVERSING their order this time so that the King will end up on the
bottom of the pile. This is, of course, followed by dealing one card on
top of the other three piles.
With the third packet, when taking three cards to the bottom, start
by counting off two cards into your right hand without reversing
their order, followed by the third card on top of those two in the
right hand. This way, when those three cards are transferred to thebottom, once again the King will be on the bottom. You can cover
this anomalous action by asking your spectators if the trick always
involves taking three cards to the bottom, and if two cards are alright.
They will usually comment that it is always three cards. This helps
cover the action of dealing off two cards, followed by adding another
card on top before transferring them to the bottom. Of course, this is
followed by dealing a card on top of each of the tabled piles.
Finally, pick up the last (rightmost) pile. If you have followed the
instructions carefully so far, this pile from the top should have 2
indifferent cards, followed by a King and four Aces. Finish off by
counting off three cards from the top (without reversing the order)
and transferring them to the bottom, and dealing one card on top of
the other three piles.
Set the packet down and reveal that there is an Ace on top of each
pile, as expected by every magician watching. Follow this by saying,
“Now, to be honest, | do remember that there will be four Aces on
top of each pile, but what | don’t remember is the fact that there are
four Kings on the bottom!” Turn over each packet to reveal the Kings
on the bottom of each pile for the final kicker.
Final word: Of course you could do this effect for lay people; simply
present it as a normal trick of producing Aces and Kings, instead of
the magician-fooling presentation I've given.
This trick was first published in Joshua Jay’s Talk about Tricks column
in MAGIC Magazine (December 2012), under the confusing and
completely random name of “Double Slip Production”. The funny
thing is | submitted the trick to Josh as “Poker Player’s Picnic Plus”,
and for some reason the name got altered. | will never forgive him.Dude, you’re not even trying!
Effect: The magician proposes a little competition between himself
and the spectator. The deck is shuffled face-up into face-down, and
each contestant gets half the deck. The objective is to turn all the
cards face-down, and the first person to do that wins the
competition. However, once the competition begins, the magician is
distracted by his smartphone and starts reading his Facebook
updates while the spectator goes ahead and turns all the cards face-
down, thus winning the competition. Or does he?
Background: My good friend Kevin Ho showed me this gag for
magicians involving a gimmicked deck of cards and an Out of This
World plot. | liked the trick, but what | liked better was a line he used
in the trick, which was at the end when he exclaimed, “Dude, you’re
not even trying!” Based on that premise, | came up with this trick.
Method: You need a Cheek-to-Cheek deck. Basically, it consists of 26
normal playing cards and 26 double-backers. If you are not familiar
with it, the nice property it has is that if you shuffle the 26 normal
cards face up into the double-backers, one side will show a mixed
state and the other side will show them all to be face-down. (Cue all
the Triumph ideas popping into your head now.)
Start with the deck all face-down, the normal cards below the
double-backers. Propose a competition, and as you do s0, flip the
deck face-up and casually spread the top half of the deck to show
face-up cards, taking care not to reveal the double-backers. Square
the deck up and turn it face-down.As you explain the rules of the competition, split the deck in half (i.e.,
between the double-backers and normal cards). Flip the normal
cards face up and shuffle them into the face-down (?) double-
backers. Spread out the deck to show its messy condition, explaining
that the objective of the competition is to turn all the cards face
down.
Roughly split the deck in half and hand them either half. Explain that
in order to have a fair competition, the cards must be sorted out ina
specific way. Explain that both of you will start dealing cards one-by-
one into a single pile on the table, and every time you come to a
face-up card, simply turn it face down and place it onto the tabled
pile. The first person to have all the cards face down on the table
wins the competition!
“Ready... Set... Go!”
Once you start’the competition, put on your best acting face and
pretend that your smartphone has just notified you of a message or
a Facebook update, whatever you fancy. As you reach for your phone
in your pocket, simply turn your packet over and table it. This means
that now, when you spread your packet, they will all be face down.
Ask your spectator to continue with the card sorting, telling him that
you'll catch up once you've replied to your friend. Your spectator, of
course, will be gloating at his imminent victory as you succumb to
social media.
Once they have dealt the last face-down card onto the table, put
your phone back and pretend that you're done as well. (Try not to
laugh at their incredulity.)
|Now comes the fun part! Explain that to rake sure none of you
made any mistakes under pressure, each contestant has to check the
other contestant’s packet for any remaining face up cards. Slide your
packet (now all face down, thanks to the gimmick) to your spectator,
as you pick up their packet with your left hand, palm down.
Under the misdirection of asking them to spread your packet on the
table, simply turn your left hand palm up, therefore secretly turning
over their packet. This results in their packet becoming mixed again!
When they spread your cards out, they will all be facing down, which
should come as a surprise to everyone. However, when you spread
their cards out, their smiles will fade when they see their packet still
completely mixed.
Shout in their face, “DUDE, YOU’RE NOT EVEN TRYING!”
Final word: Kevin told me later that the line actually belonged to
Tony Chang. That genius.
What | also like about this routine is the incorporation of a rather
modern premise, which is the magician being distracted by their
smartphone in the middle of a trick. One of the hardest things (for
me at least) is to create tricks that have a strong, coherent premise
that feels fresh and enjoyable for everyone, including the performer
and the audience. When coming up with a premise for a trick, try
looking around your own life. What are you interested in? What are
people around you interested in? Use those things as a basis for your
tricks, instead of the outdated presentations you find in books.Sudden Surprise Sandwich
(A trick | sent to Joshua Jay and he showed it to Simon
Aronson and they both hated it.)
Effect: Two cards are selected by two spectators, simply by naming
any card they see in a face-up spread. The deck is tabled, and
without any funny moves, the deck is immediately spread out to
reveal that the four Aces have magically turned face up, and have
also sandwiched two cards in two different parts of the deck. Of
course, those two cards are completely irrelevant, indifferent cards.
Of course, I’m kidding. Those two cards are the selected cards.
Background: This is a really nice double-sandwich routine, where the
sandwich cards appear when you least expect them (the Aces are not
introduced at the start). At least, | think it’s nice. AND ONLY MY
OPINION MATTERS WHO CARES ABOUT WHAT SIMON ARONSON
THINKS WHAT, DOES HE KNOW ANYWAY
Speaking of Simon “no-one-uses-the-tricks-built-in-my-stack”
Aronson, this trick uses his Head Over Heels move in a pretty
interesting fashion, published in Try the Impossible (2004).
Method: The setup is kind of awkward to get into. From top down,
the setup is: face-down red Ace, face-down indifferent card, two
face-up black Aces, rest of face-down deck, face-up red Ace on the
bottom of the deck.
Begin by spreading off the top third of the deck into your right hand,
taking care not to reveal the reversed cards. Turn the top third of the
deck face up onto the deck. Begin spreading the face-up block,
uwasking the first spectator to name any card she sees in the face-up
spread.
Once she has named the first selection, execute a Spread Cull and
cull the named selection into the right hand. Continue spreading the
face-up cards slowly until you reach the end of the face-up block, the
culled selection riding along at the bottom of the spread. As you turn
to the second spectator, your left thumb pushes off the face-down
card directly below the face-up cards (a black Ace) and the culled
selection is secretly inserted below the face-down card. This secretly
inserts the selection between the black Aces.
Tell the second spectator that you’re going to give her a second block
of cards from which to choose. Once the first selection has been
inserted in place, your left thumb does a block Pushover and spreads
over a block of face-down cards just below the face-up cards (about
20 face down cards), taking care not to reveal any of the reversed
cards. Break the spread at that point and turn over the entire upper
portion of the deck (consisting of the face-up block and the 20 face-
down cards below them). This will cause the original face up block to
turn face down and the 20-odd face-down cards to turn face up. This
is, of course, a minor variation of the Head Over Heels move by
Simon “I-hate-Mnemonica” Aronson.
Do the same selection procedure for the second spectator, spreading
the new face-up block and culling the named selection. Once again,
spread till the end of the face-up block and your left thumb pushes
over the first face-down card, allowing you to insert the culled
selection below the face-down card. You are now going to execute
the Head Over Heels move by squaring up the cards above the
inserted selection, catching a break between the two sections.
2Position check: from top down, you should have a block of face-up
cards, face-down red Ace, face up second selection, pinky break,
face-down indifferent card, face-up black Ace, face-down first
selection, face-up black Ace, rest of face-down deck.
Cut the deck at the break and flip the top portion over, completing
the Head Over Heels move. Finally, to complete the sandwiches, give
the deck a straight cut by cutting off about 40 cards (a large top
Portion) and completing the cut. This sandwiches the second
selection between the red Aces.
Finally, snap your fingers and spread the deck, revealing the sudden
appearance of the four Aces sandwiching two face-down cards in
two separate areas of the deck. Reveal the selections and accept the
standing ovation that ensues.
Final word: Despite the slightly awkward setup of the Aces, | like the
consistency of .actions in the selection procedure. Each card is
selected and controlled in a very similar fashion, and the appearance
of the Aces should be quite surprising since the spreading of the
cards during the selection procedure enforces the idea that there are
No reversed Aces in the deck to begin with.
Sometimes, you'll see magicians (especially those that have only
learnt a bunch of moves) using drastically different controls to
control multiple selections to the top of the deck. I’ve actually seen
someone who did a Pass, a Double Undercut and a Cherry Control,
just to control three cards to the top of the deck. Not only is this
uneconomical, there’s no consistency of actions. It only makes your
actions seem suspicious and over “fiddly”. Try thinking about this
when you're putting together your own tricks next time.
3Countdown Packet
Effect: The magician shows a packet of four cards — they consist of
the four Fours. One of them is removed, and the remaining three
cards have magically transformed into three Threes! One more card
is removed, only to be left with two Twos. One final elimination of a
card from the packet, and the remaining card is now an Ace.
Background: This was an attempt at inventing a new plot in card
magic, which believe me, is pretty damned difficult. Classic plots like
Triumph, Twisting the Aces, Collectors, Open Prediction... plots that
stand the test of time need to have the ability to inspire others to
spawn variations off of the original. | won’t be surprised if the plot
offered here has already been invented by Marlo or someone, but
my idea was to have a progressive packet trick. Each time a card is
taken away, the remaining cards change to suit the number of cards,
Method: A five-card setup is required. From the top of the deck, the
setup is: Two, Three, Ace, Two, Three. The suits of these five cards do
not matter; however, the Twos and Threes should be of opposite
colour (i.e., use a red Two and a black Two, and a red Three and a
black Three). Also, openly remove the four Fours and hold them face
down in your right hand to begin with. The deck starts in your left
hand with a pinky break below the top five cards,
Spread out the four cards in your right hand. Show that those four
cards are the four Fours, explaining that the values of the cards
happen to coincide with the number of cards in your hand. As you do
this, you Square the packet face down and hold the packet
sidejogged to the right on top of the deck with your left thumb. Your
right hand peels off the top Four, turns it face up and places it back
4
boflush on top of the four-card packet. Explain that even if you don’t
physically count the number of cards in the packet, just by looking at
one of Fours, you know that there are four cards.
You are now going to apparently peel off the face-up Four onto the
top of the deck, but actually execute a packet switch between the
four-card packet and the five-card setup above your pinky break.
Your right hand grips the Four packet in right-hand Biddle Grip and
approaches the top of the deck in your left hand. Your left thumb is
going to apparently peel off the face-up Four onto the top of the
deck, but in reality, you are going to execute a Swing-Cut-esque
motion, where in reality, all four Fours are “peeled” on top of the
deck, while your right hand Brips the five-card setup below the Fours
and pulls them to the right. This should look like you’ve simply
peeled only the face-up Four onto the deck, leaving the three other
Fours in your right-hand Biddle Grip ~ in reality, the five-card setup is
in your right hand.
Use the edge of the packet in your right hand to help lever the face-
up Four face down on top of the deck. Table the deck and place the
packet of cards into your left hand, explaining that since you've
removed a Four, there should be three cards left in your hand. You
are now going to display the cards as three Threes. Execute a Double
Turnover to show a Three. Turn it face down and thumb off the top
card into your right hand. Now, execute a Hamman Bottom Multiple
Lift as follows. Your left index finger contacts the outer right corner
of the packet as your left thumb angle jogs the top card to the left,
exposing the right edges of the bottommost three cards. Your right
fingers (still holding on to its card) grab the three cards and flip them
as one face up on top of the packet in the left hand. Essentially,
you're doing a Triple Turnover of the bottom three cards of the left
15
PRhand. This displays the second Three. Flip the Triple face down with
your right hand.
Now, either by a Pinky Pulldown or a Buckle, get a break below the
top two cards of the left hand and transfer the top two cards (as one)
to your right hand, holding the double such that it is sidejogged in a
fan display below the card originally in the right hand. Finally, turn
your left hand palm down and display the double as the final Three.
Explain that you will now eliminate one of the Threes. Place the
double in your left hand (in reality both Threes) on top of the tabled
deck. Immediately turn your right hand palm down, displaying the
faces of the two (?) cards as two Twos. Turn the cards face down and
square them up in your left hand. Grip the three-card packet in right
hand Biddle Grip as your left thumb peels off the top card into left-
hand Mechanic’s Grip. Your left thumb levers the card face up to
display a Two, while your right hand executes a Stuart Gordon
Double Lift to display the second Two. Finally, place the double
below the card in your left hand, and turn overthe entire packet.
Grip the packet again in right-hand Biddle Grip as your left thumb
‘once again peels off the top card into the left hand (an Ace). Turn
your right hand palm up to display a Two, followed by dropping it on
top of the deck, as you explain that you are getting rid of a Two. This
leaves you with only one card, which you turn over to reveal it’s an
Ace, matching the number of cards in your hand.
Final word: Packet tricks get a bad rap for being hokey and gimmicky,
but | honestly think that because of their inherent limitation of using
only a few cards, inventing a packet trick is a very useful creative
exercise. Try it for yourself.
~
16“Rules” of Creativity
Once in a while, someone will ask me about how | come up with my
tricks, and wonder if | have tips on creativity. Of course, it is very
flattering that they think | have something to say about “creativity”
when most of the time, when creating tricks, | look like this:
aT
De
I'M DOING
Regardless, here are some simple things to think about when
inventing your own tricks. | shall call them rules of creativity because
that sounds more important and official.
1, Don’t stop
A lot of people tell me it’s hard to invent stuff because they never
have a good idea. For me, | take a pretty pragmatic stance towards
creativity. | think it’s an issue of quantity over quality. In other words,
you shouldn't aim for that one revolutionary idea to appear in your
mind — because that’s not going to happen. instead, just keep
banging your head against the wall and just invent anything, even
wvterrible tricks. The first attempts at inventing tricks will always be
bad, and believe me, | have had my fair share of terrible tricks.
So, let’s say you start inventing trick after trick after trick, and you
have amassed 50 tricks. Let’s say 45 of them are terrible and will
make Vernon roll in his grave. Well, you do have 5 tricks left, right?
And out of those 5 tricks, maybe 3 of them are pretty good, whereas
2 of them are really, really original and creative. There we go, you
now have 5 tricks, 3 of them to publish as instant downloads and 2 of
them as single-trick DVDs’. Suddenly, you've become a creative guru
in everyone's eyes, and they begin to wonder how you managed to
come up with 5 ideas. Of course, they are unaware of the 45 terrible
tricks, and that shall be your little secret.
Magicians I’ve spoken to who like inventing tricks all say the same
thing: they have a ton of tricks in their notebooks that will never see
the light of day, because they are absolutely terrible. So remember,
don’t stop just because the idea you have isn’t good. Keep going at it
and eventually you’ll have something. And speaking of notebooks...
2. Write stuff down
Self-explanatory. If you don’t write it down, it never happened. Carry
a notebook around with you everywhere to write any idea that pops
into your head. Remember, notebooks don’t run on batteries, so you
can access them anytime, anywhere. If you don’t have your
notebook with you, quickly type your idea down in your smartphone.
Or send a text to yourself. You have no excuse. Don’t lose precious
ideas just because you think “you can remember it later”. Trust me,
you can’t.
“Lam not advocating single-trick DVDs or downloads.
183. Expand your arsenal
Some people tell me that in order to come up with an original idea,
you cannot learn too much magic, because your mind will then be
unable to think outside the box.
Nonsense. If you want to come up with a breakthrough theory in
physics, you don’t go, “Oh, let’s not learn any physics, because then |
can truly think of revolutionary ideas about the Universe”, If you
want to reinvent modern art, you don’t go, “Hmm, | won’t bother
learning how to paint because then | can really come up with an
original movement in art”.
'am of the opinion that you should learn as much stuff as possible,
and from a wide variety of fields in magic. You never know when the
| little false transfer you learnt in coin magic will help you in your stage
manipulation routine, or that stage prop you played with can be
miniaturized inta,a gimmick for your card magic.
Make sure you have a big toolbox‘, and make it as diverse as possible.
Don’t just stick to one type of magic; learn to cross-pollinate
between different genres of magic. Then take a step back, see what
others are doing and ask yourself, “What is something that no one
else is doing, and is something that | would want to do?” That’s a
good starting point for inventing your own magic.
4. Have fun
This is an important point. It sounds like some hokey advice from
self-help books, but seriously, hear me out.
“if you know what | mean,
[
19Nowadays, there’s a huge creative explosion amongst the online
community of magicians, especially amongst young magicians. And
there are a few magicians who've managed to achieve a lot of fame
from the tricks they've published on popular magic websites, and
these “idol magicians” have garnered huge numbers of followers on
the Internet who all wish to be like them; inventing tricks, releasing a
download or a DVD, and achieving what they believe to be overnight
success and fame.
Except that’s not the case. | know and have personally spoken to a
few of these “idol magicians”, and you know what? They're just like
me. They like inventing stuff for the fun of it. And this so-called
overnight fame they've achieved is because they've gone through a
lot of terrible tricks they've invented, come up with a series of really
good tricks and managed to know enough important people to get
them out there on the Internet. They are genuinely passionate about
magic because of the art and not the fame — the fame arose because
they are good at what they do.
However, that’s not what their followers see. They only see this guy
who suddenly broke out on the magic scene with an amazing trick
and being hyped up as a “revolutionary genius” in a flashy trailer,
and they think that’s how fame works. And what you end up with is
an entire generation of young magicians taking the very first trick
they've come up with and trying to make a name for themselves with
that trick by filming a download with it. And with the introduction of
new platforms to submit and publish tricks on these popular magic
sites, it becomes even easier to achieve that superficial level of fame
they're hankering after. ,
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LL.And when they don’t receive the same attention that their idols get,
they lose interest in creating magic, and they lose interest in magic
as a whole. And they move on with their lives.
Invent stuff because it’s fun, not because it can make you famous.
Creating magic is a very fulfilling and enriching process. It requires
problem-solving skills, critical thinking and logic when you're thinking
of methods. It requires knowledge of theatre, storytelling and
psychology when piecing together a coherent presentation and
premise for the trick. It requires patience to polish a trick to its final
form. And then you realize a trick is never fully polished, so you keep
working on it. Forever and ever.
And that’s fun,
' hope you've gained something from this set of lecture notes,
whether it’s a tritk, an idea for a new trick or some inspiration from
the essay I just wrote.
Thank you, and | wish you all the best in your magic journey.
Harapan Ong
P.S. And also, set your own standards for your magic, and set them high. Don’t let someone
else set those standards for you. Only then will you genuinely become the magician you've
always wanted to be, and not just a clone of someone you idolized.
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