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ARKHAM HORROR, TI HE Carb GAME Campaign Guide % ait Symphony of Erich Zann © Call of the Void ‘But despite all have done it remains an humiliating fact that 1 cannot find the house, the street, or even the locality, where, during the last months of my impoverished life asa student of ‘metaphysics atthe university, [heard the music of Erich Zann. HPLovecraft, The Music of Erich Zann Investigators must discover The Symphony of Erich Zann and uncover the mystery behind the dis When your contact atthe Auseil Theatre is nowhere to be found and strange music plays from deep within, will you be able to save the ‘orchestra? Or will you also succumb to the music? This custom 0, or inserted into a earance ofthe titular violist scenario can be played asa standalone Expansion Symbol The cards in this expansion can be identified by this symbol before ‘each card's collector number. Game Modes The Symphony of Erich Zann can be pla standalone scenario ot asa side-story inserted into any eampaig Standalone Mode is the eampaign guide for The Symphony of Erich Zann. Refer to the section below for additional setup instructions, When play the follow (© Easy: +1,0,0,-1-1 ‘standalone scenario, construct the chaos bag with tokens: SAH, G (@ Standard: +1,0,-1,-1 PROO¥O K (@ Hara: o, 456A (Expert: 0,-1,-2,3.-4,-5,-6, 59,9, BB. Side-story (Campaign Mode) A side-story isa scenario that may be played between any two scenarios of an Arkham Horror: The Card Game campaign. Playing 4 side-story costs each investigator inthe campaign a certain ‘amount of experience, Weaknesses, trauma, experience, and santed by playing a sidestory stay with the investigators forthe remainder ofthe campaign. Each sidestory may only be reward played once per campaign unless explicitly stated otherwise, en this scenario is played as a side-story during a campaign, play it as ifyou are setting up the next scenario in the same chaos bag, weaknesses, trauma, and story assets previously cared. smpaign, with the Playing The Symphony of Erich Zann side-story costs each non- Performer investigator 2 experience. Additional Rules & Clarifications Replacing Locations ‘Throughout this scenario, you may be instructed to swap set-aside locations with existing ones. When a location is swapped with one that is already in play, it takes its place. All tokens, attachments, (ors, enemies, and other cards atthe former location are the new location (attached cards remain attached, for example). No game element is considered to have moved during such a swap. Note: In this scenatio, connections of the replaced location are Kept 1 wel as per written onthe location card, Music Treacheries Some encounter cards inthis scenario have the Muse trait and must be placed next to the agenda deck as part ofits revelation effect. Ifplacing a Musie treachery next to the ‘agenda would exceed the maximum amount written om the ‘agenda, discard the earliest Musie treachery that was put into play. As such, the amount of Music treacheries next to the agenda deck will never exceed the maximum. Note: If there is no maximum written onthe agenda, ‘Music treacheries eannot be discarded by the above effect. The Symphony of Erich Zann___ Thursday, March 12nd, 1922. Paris, France. Dearest friend, 1 fear you've come to Baris and Iam quite troubled you did not reach (ut to meet with me. It fas Been too long since our ast supper. Alas, I «am afraid I must ask you to vst the thare once more, tis time not _for our pleasantries, weeR ago, [visited a new viol player in our ‘theatre, a German fellow named Erich Zann, He became increasingly absent during the teatre's gatherings, The note which he finally anded me was an appeal for tolerance and forgiveness, Zann said that fe was od, fel, ant afficted with strange fears and nervous fsordes connected with his music: Although fe seemed genuine in intent, I cou sense a fori fear Behind Ris eyes, anda filing col ‘emanating from fs window, as if someone—something were listening tous from outside. That was a few days befor is disappearance. It smay Be selfish and irational, but I now far for the safety of the remainder of the orchestra. Come 6y the Auseil Theatre as soon as you fave time, Iwill ref you on te details after our overdue greetings. ~Wotre veiCami, Auguste Gaudin Proceed to Setup. Setup ( Gather al cards from The Symphony of Erich Zann encounter set. This sets indicated by this con: 8 Set the following encounter cards aside, out of play: Ears ofthe Void, Heard by Something and Young Nightingale. Set the following story player eards aside, out of play: Auguste Gaudin (Maestro of Symphonies), Yin's Drumsticks, Page's Violin, La Frata’s Piano Key, Walker's Trumpet, all copies of the Stuck in your Head weakness. Set the following Musician enemies aside, out of play: Amold Walker, Isabel La Fratta, Nicole Page, Song Yin. © Note: These cards are double-sided and have story cards on their other side. For the best experience, do not look atthe ‘other side unless an effect instructs you to do so Set the Beyond the Curtain story card aside, out of play Set each copy of the Backstage Room location aside, out of play, along with the Stage Hall location. Put the Entrance Hall, Main Lobby, Gallery and Auditorium locations into play. Each investigator begins play atthe Entrance Hall Each Performer investigator begins play with @ copy ofthe set, aside Stuck in Your Head treachery in their hand, This card is added to their deck and does not count toward their dock size ‘Shuffle the remainder ofthe encounter eards to build the encounter deck. DO NOT READ until the end of the scenario Before resolving any other resolution, if atleast 1 read Investigator Defeat first. Investigator Defeat: You are consumed in savage and ‘impenetrable darkness, with chaos and pandemonium before vou and the daemon madness of that nigh-baying orchestra ‘behind you, About to lose grasp within the paradoxical sounds and unknowable shapes atthe edge of your mind, you stagger backwards in the darkness to find your footing but fail away at nothing for what seems like eternity. Before you ‘know it, you find yourself out infront ofthe theatre, the rain drowning your ears and beating you awake, (@ Each investigator who was defeated and does not already hhave a copy of the Stuck in your Head weakness in their 4c must add | copy of i to his or her deck, This ea does not count toward that investigator's deck size. (@ Each investigator who was defeated suffers | mental trauma for having listened from within the void (@ Ian investigator with Auguste Gaudin (Maestro of Symphonies), Vin's Drumsticks, Page's Violin, La Frata's Piano Key or Walker's Trumpet was defeated, ‘that card must be removed from that investigator's deck If no resolution was reached (each investigator resigned or was defeated): Proceed to Resolution 1 Resolution 1: Racing mindlessly out into the narrow steep, and ancient street of steps and tottering houses; clattering dwn steps and over cobbles to the lower streets and the ‘putrid canyon-walled river; panting across the great dark bridge othe broader, healthier srets and boulevards we Anon: al these are terrible impressions that linger with you. And you recall that there was no wind, and thatthe moon was out, and that al the light of the cis twinkled. Despite never since Been able o find the Auseil Theatre and neither the Rue dAuseil. No one you've asked has ever seen the Rue 4 Auseil or even heard about the orchestra. But you are not wholly sorry ether fr this or for the loss in undreamable abysses of the closely written sheets which alone could have explained the music of Erich Zann. (@ Bach investigator who was not defeated may remove the Stuck in Your Head weakness from their deck @ tn your Campaign Log record that all is quiet at Rue 'Ausell. for now (@ Each investigator cams experience equal t the Victory X value of each card inthe vitory spay @ Wyo “saved all the musicians”, each investigator ‘may ether heal | mental trauma, or ear 1 additonal experience.

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