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Sammelmappe 3
Sammelmappe 3
Sammelmappe 3
The Story Engine®: Deck of Worlds™ is a set of 240 cards for creating imagined lands, local lore, and story-
driven world maps you can write or roleplay in. It is ideal for worldbuilders, writers, loremasters, storytellers,
DMs, GMs, and RPG groups.
2 Landmarks add
geographical sites and
points of interest.*
3 Namesakes
combine with Regions
When you combine all six types of cards together, the or Landmarks to create
resulting cluster is called a microsetting. Microsettings in-world nicknames.
are distinct areas in your world with their own past,
present, and future lore. You can create microsettings
as standalone locations, or assemble several into a
world map.
4 Origins record
significant events of
the area’s past.
5 Attributes highlight
present-day features of
the area and its people.
You may rotate cards to use different cues at any Step E: Draw 5 (1 Attribute card) and tuck it under
time. You may also exchange cards from your any edge of the 1 Region or 2 Landmark so that
microsetting with your discards whenever you want. only one cue is showing. The 5 Attribute provides a
present-day detail about the area or its people.
Creating a Simple Microsetting
Step A: Draw 1 (1 Region card). Place it anywhere
on the table. This provides the underlying environment
type of your microsetting.
Step B: Draw 2 (1 Landmark card) and tuck it under Step F: Draw 6 (1 Advent card) and tuck it under
any edge of the 1 Region so only one cue is showing. any edge of the 1 Region or 2 Landmark so that
This expands the area of your microsetting and only one cue is showing. The 6 Advent provides an
provides a point of interest. event that could change the future of the area and/or
serve as a story hook.
5
• Who is your audience? Settings and stories Nominating a meta: On their turn, the acting
can provoke a range of powerful emotions and player may nominate a cue from a card they drew
responses. Consider who you are intending to as a meta, explaining how it would be interpreted.
share your world with and what their response Players discuss and then vote on whether to adopt
might be, especially to your handling of real-world that meta. In the case of a tied vote, the meta is
issues like abuse, bigotry, and violence. not adopted.
Sideboards on a small surface: For small spaces, Alternating multiplayer modes: Players may also
play with the top card of each deck faceup as your alternate between “World-Weaving” and “Mosaic-
sideboard. Draw from the facedown cards below Making” modes within the creation of the same
each sideboard card as your main deck. world map.
Once during the world creation process, each player Using full prompts: You can also use full prompts
may designate one microsetting, 1 Region, or from The Story Engine Deck guidebook to create
2 Landmark as their god’s sanctum. A sanctum is instant stories and more complex characters, faction
a location where their god holds the greatest power leaders, objects, and more.
and influence. They may choose to designate a
microsetting, 1 Region, or 2 Landmark that has
already been placed, or one that is in the process of Conversely, some Deck of Worlds cards can be used
being placed. When they designate their sanctum, in prompts for The Story Engine Deck.
they may immediately draw 23456 and choose 1 • Microsettings, 1 Regions, and 2 Landmarks can
or 2 cards to add to their sanctum. be used as alternative 3 Anchors. Draw 12 and
choose 1 for each 3 you would otherwise draw.
• 3 Namesakes can be used as alternative
Single-player pantheon: Single players may decide 5 Aspects to give nicknames or titles to
to follow the Multiplayer Pantheon guidelines important 1 Agents and 3 Anchors. Draw
by roleplaying the perspectives of different gods 33 and choose 1 for each 5 you would
creating a world together. This is a time-consuming otherwise draw.
process, but it often yields layered worlds that • 5 Attributes can be used as alternative
represent a wider variety of perspectives. 5 Aspects when describing certain locations.
Draw 55 and choose 1 for each 5 you would
otherwise draw. 7
Deploying Adventure Cards