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Cheat 5
Cheat 5
SIMULATION LP-GRAPHING
Step 1: Make a lookup table; where the headings are: Step 1: Identify decision variables, objective function and
outcome, lower bound and upper bound. constraints
Step 2: Graph constraints and identify feasible region with
Step 2: Determine the distribution & solve accordingly.
labelled corner points.
Uniform Distribution Exponential Distribution Step 3: Using the corner point method, make a table
● x=a+(b-a)*RN ● -(1/λ)*ln(RN) Step 4: Determine the possible LP outcomes:
● Note: λ=1/μ → Unique Optimal Solution Alternate Optimal Solutions
μ=1/λ
Step 3: Make a queueing simulation table (if needed)
COMPLEX LP FORMULATION
Transportation Transshipment
● ① xi,j= # of units shipped from i to j ● ① xi,j= # of units shipped from origin i to intermediate j
yi,j= # of units shipped from intermediate i to customer j
ci,j= shipping cost per unit from i to j
si= supply/capacity in units at origin i si= supply/capacity in units at origin i
dj= demand in units at j dj= demand in units at customer j
vk= volume in units at intermediate k
INTEGER PROGRAMMING
Integer Program Logical Constraints with Binary Variables
“If project A is NOT done, then both B and C are done” 2(1-xA) ≤ xB + xC