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This column chart shows the global sales of video games from 1997 to 2016.

The x-axis represents the years, while the y-axis represents the total global sales in millions of dollars.

The chart shows that the global sales of video games have increased significantly over the years, with
a peak in 2008.

However, the sales have been declining since then, with a sharp drop in 2016.

The chart also shows that the sales in the earlier years were relatively low, but they gradually
increased and reached their peak in 2008.

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