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TITLE: PG: 5

What is Deus Ex Historica


At its core, Deus ex Historica is a book of potential About the Authors
allies and opponents created for use with the 3rd Don Walsh was introduced to RPGs through a
edition of the Mutants and Masterminds Roleplaying cobbled-together, misunderstood version of D&D.
Game by Green Ronin under the Super-Powered He’s since played as many systems as he could, with
by Mutants and Masterminds licences. Within its a large number of groups. He discovered LARPing
almost 400 pages you will find over 100 characters with the New England Role-Playing Organization,
developed for the Golden, Silver, Bronze, Iron, and writing up history and adventures, and helping to
Silicon Ages of comics. Each character exists not run their first few national events.
only as a hero or villain, but also possesses sugges- He’s an eager outdoorsman; amateur historian
tions for alternate versions of the characters as they with a fondness for the weird; an ex-baker who still
could exist in alternate realities or timestreams. loves cooking; and an avid reader, especially of hor-
Deus ex Historica is about relationships. More than ror, adventure and comic books. He shared this with
isolated characters, the heroes and villains presented the love of his life, Sarah, and their cats, in his New
in Deus ex Historica have families, legacies, and en- England hometown.
emies that carry over from one comic age to another.
The sidekicks of the Golden Age stand on their own James Stubbs has been writing roleplaying games
as adults in the Silver Age, or Villains in the Silicon for over fifteen years with such companies as Deep7
Age have found old tech and forgotten lore from and Heyoka Studios when he is not busy writing
ages past. Even though there is an implicit setting fiction or reading comics. When not rolling oddly-
within Deus ex Historica, the events and characters shaped dice, he is a digital services librarian in a
in one comic age impact future generations. mid-sized library system in South Carolina by day
Finally, Deus ex Historica is an opportunity to and a ninja by night, dreaming of the day when he
adventure. Thoughout the book there are numerous can raise a horde of bloodthirsty pirates and acquire
adventure seeds to fuel your superhero campaign. an airship of his own.
Whether, your game is confined to a single age or if
you have joined up with Danni Cipher to discover
the villain that is treatening to disrupt reality across About the Publisher
all time, there are endless possibilites for gamemas- Deus ex Historica was original conceived by 4 Winds
ters and heroes to explore. Fantasy Gaming and was partially funded through
patrons (see backer list on page 4), using the kick-
We hope you enjoy it. starter system. In January of 2013, 4 Winds Fantasy
Gaming was acquired by Purple Duck Games, who
- Mark Gedak, Perry Fehr gained the assests and the responsibility to complete
the product you see before you. This book is the
largest project Purple Duck Games has ever worked
on and there have been many opportunities for
mistakes and learning along the way. Purple Duck
Games would like to thank our backers for support-
ing us through this growth process.

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