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'Language: English

Език: Български (Bulgarian)


'Translator: fore
Преводач: cougarbg
'Date: 2012/09/29
Дата: 04.01.2013
'FNIS Version: 3.2
FNIS Version: 3.2
' User Interface GenerateFNISforUsers
'UIu.01=Update FNIS Behavior
UIu.01=Обнови FNIS Behavior
'UIu.02=Behavior Consistence Check
UIu.02=Проверка на поведенията (Behaviors)
'UIu.03=Exit
UIu.03=Изход
'UIu.04=Available Patches (DON'T tick if unknown!)
UIu.04=Available Patches (DON'T tick if unknown!)
'UIu.06=* Patch requires additional files (animations, etc.) from original mod
UIu.06=* Пача изисква допълнителни файлове (анимации и т.н.) от оригиналния мод
'UIu.07=Generate FNIS Behavior files for Users <v>
UIu.07=FNIS Behavior генератор за потребители <v>
'UIu.09=Call this tool:
UIu.09=Изпълнете тази програмата:
'UIu.10=- After installing FNIS, or any mod that uses FNIS
UIu.10=-След инсталацията на FNIS или друг мод използващ FNIS
'UIu.11=- After deinstallation of any mod that uses FNIS
UIu.11=-След деинсталацията на FNIS или друг мод използващ FNIS
'UIu.12= (IMPORTANT, or else all charactes will FREEZE!!!)
UIu.12= (ВАЖНО - в противен случай героите ще замръзнат!!!)
UIu.13=De-Install Creatures
UIu.14=NOTE: Skyrim will crash (CTD) whenever you add too many custom animations.
UIu.15=FNIS will warn you when you have reached the critical animation limit.
UIu.16=FNIS XXL will also calculate the contribution of each FNIS depending mod
towards this limit.
UIu.17=Character animation slots added (can be more than actual files)
UIu.18=How many percent this mod / installation contributes reaching CTD
UIu.19=How many percent this mod / installation can be optimized
UIu.20=How many animations you could approx. add (with similar animation types)
UIu.21=Load Count (load measured in "simple" idles, maximum of 26162 for 3rd
person)
UIu.22=See article "Skyrim Anim Load CTD"
https://www.nexusmods.com/skyrimspecialedition/articles/1168
UIu.23=NOTE2 (VERY important!!!):
UIu.24=You can increase your animation number DRASTICALLY with these tools:
UIu.25=Animation Limit Crash Fix (Skyrim SE and LE), SSE Engine Fixes (Skyrim SE
only)
UIu.26=Since FNIS cannot know if such mod is installed, it will still warn you at
the original limit.
UIu.27=But when such tool is used, load calculation can be switched off (FNIS.ini:
"LoadCTDCalculation=0")
UIu.28=Current FNIS limit: <1> animations (3rd person character only)
' User Interface GenerateFNISforModders
'UIm.01=Generate Mod Behavior
UIm.01=Генерирай Mod Behavior
'UIm.02=Exit
UIm.02=Изход
'UIm.03=Generate FNIS Behavior file for Modders <v>
UIm.03=FNIS Behavior генератор за модъри <v>
'UIm.04=(FNIS_<mod>_Behavior.hkx).
UIm.04=(FNIS_<mod>_Behavior.hkx).
'UIm.05=If you are NOT a modder: DONT USE THIS TOOL.
UIm.05=Ако НЕ сте модър: НЕ ИЗПОЛЗВАЙТЕ ТАЗИ ПРОГРАМА!!!
'UIm.06=You might corrupt your installed files.
UIm.06=Може да повредите вашите инсталирани файлове.
' Messages GenerateFNISforUsers
'MSGu.01=Patch
MSGu.01=Пач
'MSGu.02=Reading
MSGu.02=Четене на
'MSGu.03=All Anim Lists scanned. Generating Behavior Files
MSGu.03=Всички списъци с анимации са сканирани. Генериране на Behavior файлове
'MSGu.04=Generating <1>
MSGu.04=Генериране на <1>
MSGu.05=Creature Pack not installed
MSGu.06=(<1> furniture,<2> offset,<3> chair,<4> alternate animations)
'MSGu.07=Generating <1> default Behavior xml
MSGu.07=Генериране на <1> Behavior xml
'MSGu.08=Modify Behavior Files to GENDER specific
MSGu.08=Модифициране на Behavior файловете към специфичен ПОЛ
'MSGu.09=Converting Behavior Files (.xml to .hkx)
MSGu.09=Конвертиране на Behavior файловете (.xml към .hkx)
MSGu.10=Generating mt_behavior xml ...
MSGu.11=<1> animations for<2> mods successfully included (<3>)
MSGu.12=Skeleton female: <1> (<2> bones) male: <3> (<4> bones)
MSGu.13=*****
'MSGu.14=WRONG <1> file name
MSGu.14=ГРЕШНО има на <1> файла
'MSGu.15=No GENDER directory
MSGu.15=Не е намерена директория за ПОЛ (female/male)
'MSGu.16=GENDER modifications for
MSGu.16=Специфични модификации за ПОЛ за
'MSGu.17=animation files
MSGu.17=файлове за анимации
MSGu.18=Duplicate AnimFile <1> for <2>, mods <3> and <4>
MSGu.19=Missing AnimFile <1> for <2>, mod <3>
MSGu.20=Same AnimEvent <1> in mod <2> and <3>
MSGu.21=*****
MSGu.22=(<1> paired,<2> kill,<3> alternate animations)
MSGu.23=Duplicate AnimEvent <1> for <2>, mods <3> and <4>
MSGu.24=usage
MSGu.25=Do you really want to remove the FNIS Creature Behavior files?
MSGu.26=Without them you cannot use any FNIS Creature dependant mods. Continue?
MSGu.27=FNIS Creature Behaviors de-installed.
MSGu.28=Create Creature Behaviors ...
MSGu.29=<1> animations for<2> mods and<3> creatures successfully included.
'MSGu.30=*****
MSGu.30=<1> possible consistence issues
MSGu.31=removed.
' Messages GenerateFNISforModders
'MSGm.01=FNIS Animation List
MSGm.01=FNIS списък с анимации
'MSGm.03=Select FNIS Animation List of your mod
MSGm.03=Изберете FNIS списък с анимации за вашия мод
'MSGm.04=Animlist used
MSGm.04=Използван списък с анимации
'MSGm.05=Reading Animation List ...
MSGm.05=Четене на списък с анимации ...
'MSGm.06=Generating FNIS mod Behavior File xml...
MSGm.06=Генериране на FNIS Mod Behavior xml файл ...
'MSGm.07=Converting mod Behavior xml to hkx ...
MSGm.07=Конвертиране на Mod Behavior xml файл към hkx ...
'MSGm.09=Copying new behavior files to standard folder ...
MSGm.09=Копиране на нови Behavior файлове към стандартната папка ...
'MSGm.10=successfully created
MSGm.10=успешно създадени
MSGm.11=Create a program shortcut on your desktop?
MSGm.12=(Cancel: No, and don't ask me again!)
' Warnings
'WARN.01=Warning
WARN.01=Предупреждение
'WARN.02=Bad installation. Generator not run from a Skyrim installation directory.
WARN.02=Неправилна инсталация. Генератора не е стартиран от директорията на Skyrim.
WARN.03=Bad installation. Generator not run from <Skyrim_Data>\Tools\
GenerateFNIS_for_Users. If you use a mod manager, run FNIS from its list of
supported tools.
'WARN.04=not installed
WARN.04=не е инсталиран
WARN.05=Generator <1> and FNISBase <2> have different versions
WARN.06=AnimationList found in <1>, but no corresponding Behavior file. Incomplete
mod IGNORED.
WARN.07=Custom skeleton found. Select SKELETON patch.
'WARN.08=Warning(s)
WARN.08=Предупреждение(я)
'WARN.09=unmatched <1> Animation(s) (see GenerateFNIS_LogFile.txt)
WARN.09=несъвпадаща(и) <1> анимация(и) (виж GenerateFNIS_LogFile.txt)
'WARN.10=Could not create the shortcut
WARN.10=Грешка при създаването на прекия път
'WARN.11=Generator not run from a legal (Steam) Skyrim installation directory.
WARN.11=Генераторът не е стартиран от легална (Steam) Skyrim директория.
'WARN.12=Installed Skyrim version older then required
WARN.12=Инсталираната версия на Skyrim е по-стара от необходимата
'WARN.13=non-FNIS behavior files in meshes\actors\character\behaviors. They CAN be
the cause of Skyrim incompatibility:
WARN.13=Намерени са behavior файлове в meshes\actors\character\behaviors, които не
са от FNIS. Те МОГАТ да доведат до несъвместимости в Skyrim:
WARN.14=Behaviored object "<1>" not found in any BehavioredObjectList. Using
"returnToDefault" as default AE.
WARN.15=Animation file missing:
WARN.16=PCEA is incompatible with FNIS PCEA2
WARN.17=File missing:
WARN.18=File version wrong:
WARN.19=Incompatible template file:
WARN.20=Generator:
WARN.21=Expected generator path:
WARN.22=Cannot find Skyrim executable (<1>)
WARN.23=Too many custom animations. Your Skyrim is likely to crash (CTD, crash to
desktop)
WARN.24=Inconsistent mod <1>. Number of animations differs between FNIS List (<2>)
and corresponding behavior file (<3>)
' Errors
'ERR.01=Important files and/or folders missing. RE-INSTALL FNIS.
ERR.01=Липсват важни файлове и/или папки. ПРЕИНСТАЛИРАЙТЕ FNIS.
'ERR.02=Language file(s) missing in Data\Tools\GenerateFNIS_for_Users\languages.
RE-INSTALL FNIS.
ERR.02=Липсват езиковите файлове от Data\Tools\GenerateFNIS_for_Users\languages.
ПРЕИНСТАЛИРАЙТЕ FNIS.
'ERR.03=does not exist
ERR.03=не съществува
'ERR.04=Line
ERR.04=Ред
'ERR.05=Block Header missing
ERR.05=Липсва Block Header
'ERR.06=Previos Block not finished
ERR.06=Предишния Block не е довършен
'ERR.07=Bad Block Head
ERR.07=Повреден Block Header
'ERR.08=Bad Block Count
ERR.08=Неправилен брой Block-ове
'ERR.09=too long
ERR.09=твърде дълъг
'ERR.10=Missing
ERR.10=Липсва
'ERR.11=Bad Modifier (count)
ERR.11=Неправилен модификатор (брой)
'ERR.12=Bad Modifier (behavior element)
ERR.12=Неправилен модификатор (Behavior елемент)
'ERR.13=Too many animations defined (max. 500 per type)
ERR.13=Твърде много дефинирани анимации (макс. 500 на тип)
ERR.14=OLD FNIS version? Bad option in Animation List, line
ERR.15=OLD FNIS version? Wrong line in Animation List, line
'ERR.16=Could not generate
ERR.16=Не може да се генерира
ERR.17=RE-INSTALL FNIS
ERR.18=***
'ERR.19=Wrong subblock header or end, line
ERR.19=Неправилен subblock header или край, ред
'ERR.20=Wrong patchblock header or end, line
ERR.20=Неправилен patchblock header или край, ред
'ERR.21=PatchID not found in Patch-Liste, Template line
ERR.21=Не е намерено PatchID в списъка с пачове (PatchList), ред в шаблона
'ERR.22=No match between folder name and filename
ERR.22=Няма съвпадение между името на папката и името на файла
'ERR.23=PCEA patch ticked, but not installed
ERR.23=Избран PCEA-Patch, но не е инсталиран
'ERR.24=File "hkxcmd.exe" missing. Maybe it was wrongly removed by an over-reacting
virus scanner
ERR.24=Файлът "hkxcmd.exe" липсва. Може би е бил премахнат от прекалено чуствителна
антивирусна програма
'ERR.25="+" line not following an "s"
ERR.25=Ред "s" не е последван от ред s"
'ERR.26=Sequenced Animations (s) are at least 2 animations, line
ERR.26=Sequenced Animations (s) са поне 2 анимации, ред
'ERR.27=Too many animations
ERR.27=Твърде много анимации
ERR.28=Too many animations. Reduce the number of mods with furniture or offset
animations.
ERR.29=Furniture animations (fu) are at least 3 animations, first and last being
acyclic, line
ERR.30=Motion data not allowed here
' Patches
'PTCH.01="GENDER Specific Animations" - see FNIS Description > "Patches"
PTCH.01="GENDER Specific Animations" - виж FNIS описанието > "Patches"
'PTCH.02=mirap's "CHSBHC arm fix" - see FNIS Description > "Patches"
PTCH.02="SKELETON arm fix" - виж FNIS описанието > "Patches"
PTCH.03="HKX File Compatibility Check Skyrim/SSE" - see FNIS Description >
"Patches"
PTCH.04="File Redirection (Vortex/MO profiles support)" - see FNIS Description >
"Patches"
PTCH.05=* tktk1's "TK Dodge / Ultimate Combat" -
www.nexusmods.com/skyrimspecialedition/mods/15309
PTCH.06=* xp32's "PC Exclusive Animation Path" (PCEA) - Mod NOT AVAILABLE for SSE!
PTCH.07=* xp32's "New Animation for Running with Bow" - Mod NOT AVAILABLE for SSE!
PTCH.08=* xp32's "New Animation for 1H Weapon" - Mod NOT AVAILABLE for SSE!
PTCH.09=* xp32's "Momo Acrobatic Jump" - Mod NOT AVAILABLE for SSE!
PTCH.10=* rongphale's "Horsemen Mounted Combat Enh." - Mod NOT AVAILABLE for SSE!
PTCH.11=* Moljka's "Blocking Combat Behavior Improv. for Skyrim" - Mod NOT
AVAILABLE for SSE!
PTCH.12=* DServant's "Archery Gameplay Overhaul SE" -
http://www.nexusmods.com/.../mods/24296
PTCH.13=* SpikeDragonLord's "Centaur Race Alpha WIP" - Mod NOT AVAILABLE for SSE!

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