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Sam Draft
Sam Draft
Sam Draft
As a class, we have discussed issues of cyber safety. Below is a template to help you write your assignment. When
you submit the real assignment on Wednesday the 7th of June, you will take the sentences out of the tables below
and write them in paragraphs.
Your draft is due at the end of next lesson (24 th of May). You will have the lesson to work on it. It can emailed to Miss
Johnson or handed in as a hard copy.
Issue 4:
Issue 1: Talking Issue 2: Video Issue 3: Sharing
Circle your Commenting on
to strangers gaming passwords with Issue 5: Sexting
chosen topic social media
online. addiction. friends
(Cyberbullying)
Introduction:
Topic The safe and responsible use of data and communication on platforms including
social media, online gaming, the internet, and cell phones is known as cyber
safety.
Body 1: Explain why your issue is a problem for teenagers?
Link BRIEFLY Explain how this evidence links to physical, emotional, social changes.
Addiction to video games can have a number of detrimental repercussions on
one's mental, social, and physical well-being. According to Harvard Health,
excessive gaming poses health hazards such as repetitive stress injuries, visual
issues, lack of sleep and depression.
The health effects of too much gaming - Harvard Health
Body 2: What are the possible negative outcomes for a teenager as a result of your
chosen issue?
Topic The issue of Video gaming addiction can cause negative impact on dimensions of
health.
Evidence Physical
Your physical health may be significantly impacted by playing video games. The
physical side-effects of gaming addiction include food disorders, poor hygiene,
migraines, insomnia, back discomfort, and carpal tunnel syndrome. Video game
playing can be enjoyable, but excessive use can put your health at danger by
causing repetitive stress injuries, impaired eyesight, poor sleep, and depression.
People who play video games frequently are more likely to have negative effects
from their gaming time, especially when other daily activities are taken into
account, as well as possible changes to their physical or mental health and social
functioning brought on by their gaming activity.
Explain Playing video games too much can be bad for your body. Because of this, it's
crucial that you are aware of and in charge of how much time you spend playing
video games.
Evidence Emotional
Name: Sam Meyers Year 7 HPE DRAFT
Playing video games can be good for your emotional health, so it's not all
terrible. A University of Oxford study demonstrates how playing video games can
reduce stress and fight loneliness. Additionally, playing video games can help
people develop coping skills for a variety of scenarios. People that play video
games can express their actual self and take pride in who they are. Even though
playing video games offers benefits, if you're not careful, it can still negatively
affect your emotional well-being. Because of this, maintaining a reasonable and
managed gaming restriction is crucial.
Explain Your emotional health can be sustained and maintained in large part by playing
video games. Video games can have a lot of positive effects on your emotional
health, but if you play them for longer than you should, it may start to harm you.
Maintaining a set time limit for your video gaming can help your emotional
health, but if you become addicted and play for longer than you should, it can
negatively affect your health.
Evidence Social
A healthy social life can benefit from playing video games. Despite the
misconception that video games use isolating technology, playing video games
may be a very communal activity that promotes wellbeing. However, playing
video games for an extended period of time can start to have a harmful effect on
your body's health.
Explain Playing video games provides you the opportunity to connect with people
online, which might help your social health. This may also be detrimental.
Spending too much time playing video games might start to have harmful
effects, such as repetitive stress disorder, lack of sleep, and visual issues.
Body 3: Why do teenagers choose to engage in your chosen issue?
Conclusion:
Teens and social media use: What's the impact? - Mayo Clinic
Evidence Reiterate that your statistics are serious
Because social media might have harmful consequences on teenagers, the
number is alarming. Cyberbullying, sadness, anxiety, and sleep issues are a few
examples of the consequences. Teenagers should use social media responsibly
and be informed of any dangers.
Explain Reiterate that it will impact physical, emotional and social wellbeing
Multiple studies have discovered a clear association between extensive social
media use and an elevated risk for melancholy, anxiety, loneliness, self-harm,
and even suicidal ideation. Social networking could encourage unfavourable
Name: Sam Meyers Year 7 HPE DRAFT
feelings like inadequacy about your life or appearance. The platforms are linked
to anxiety, despair, and even physical illnesses and are made to be addictive.
While most of us like using social media to stay in touch, excessive use can feed
emotions of addiction, anxiety, despair, loneliness, and FOMO. The effect social
media has on your mental health often refers to how you use it and why.
Social media use tied to poor physical health - UBNow: News and views for UB
faculty and staff - University at Buffalo
To keep the amount of time spent gaming under control, you can try setting time limits
for play and stick to them.
You can also keep phones and other gadgets out of the bedroom so you won’t play into
the night.
. Doing other activities every day, including exercise, can also help lower the health risks
of sitting and playing for long stretches of time – amuse yourself with other activities
Stage 2: (What can you do at home as a family to stop this issue from happening initially and what to do if
Family it does become a problem? – provide 3 actions)
Have a family day out and start to find other activities/hobbies that you enjoy
Stage 3: If this issue continues to be a problem: (need a resource from each of the following areas)
Resources
School - Who can you talk to at school to get extra help? Teacher, guidance officers and
possibly even the Chappies/Chaplin's
Government - Who can you call to get extra help? (government agencies or helplines)
+44 203 1511488
Websites - Any websites you can access for extra help? On-Line Gamers Anonymous
(OLGA), Game Quitters, Recovery.org
Name: Sam Meyers Year 7 HPE DRAFT