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Monk 12 thebridgeninja

CLASS & LEVEL PLAYER NAME


Todd Star (the fox)
Custom Lineage Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +9 Dexterity
+3 Constitution +5 22 99 --
-1 +3 Intelligence
CLASS
+5 Wisdom INITIATIVE HIT POINTS
8
+0 Charisma
Total 12d8 SUCCESSES
Saving Throw Modifiers
Immunities - Poison,
DEXTERITY
Disease FAILURES

+5 DEFENSES HIT DICE DEATH SAVES

20 SAVING THROWS INSPIRATION


=== WEAPONS ===
Glaive, Halberd, Pike, Shortsword, Simple
CONSTITUTION P +9 Acrobatics DEX Weapons
+4 PROFICIENCY BONUS
+3 P +9

+3
Animal Handling WIS
Arcana INT
=== TOOLS ===
Calligrapher's Supplies, Carpenter's Tools,
Vehicles (Land)
16 P +3 Athletics STR
ABILITY SAVE DC === LANGUAGES ===
+0 Deception CHA
Common, Marquesian
+3 History INT
INTELLIGENCE
+5 Insight WIS
50 ft. (Walking)
+3 +0 Intimidation CHA
+3 Investigation INT
16 +5 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +5 Perception WIS


+0 Performance CHA === ACTIONS === you can make one melee weapon attack as a bonus
+5 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
action.

Help, Hide, Ready, Search, Use an Object, Patient Defense


+3 Religion INT
20 Opportunity Attack, Grapple, Shove, Improvise, You can spend 1 ki point to take the Dodge action
+5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object as a bonus action on your turn.

+5 Stealth DEX === BONUS ACTIONS === Serpent Spring


CHARISMA Flurry of Blows Step of the Wind = 3x jump + advantage on next
P +9 Survival WIS
After you take the Attack action on your turn, you attack

+0 can spend 1 ki point to make two unarmed strikes as a


bonus action. Step of the Wind
You can spend 1 ki point to take the Disengage or
Great Weapon Master Attack Dash action as a bonus action on your turn, and your
10 On your turn, when you score a critical hit with a jump distance is doubled for the turn.
melee weapon or reduce a creature to 0 HP with one,
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Halberd of the Moon +2 +6 1d10+17 Slashing Martial, Silvered, Reach

Unarmed Strike +9 1d8+5 Bludgeoning


15 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +9 1d8+5 Bludgeoning

13 PASSIVE INTELLIGENCE (INVESTIGATION)


Flurry of Blows +9 1d8+5 Bludgeoning

Darkvision 60 ft. Deflect Missiles Attack +9 1d8+5

SENSES WEAPON ATTACKS & CANTRIPS

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Monk 12 thebridgeninja
CLASS & LEVEL PLAYER NAME
Todd Star (the fox)
Custom Lineage Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== MONK FEATURES === <strong>Step of the Wind</strong> - You can spend 1
ki point to take the Disengage or Dash action as a * Serpent Style •
* Hit Points • PHB 77 bonus action on your turn, and your jump distance is Gain proficiency with polearms and count them as
doubled for the turn. monk weapons.
* Proficiencies • PHB 77
| Ki Points: 12 / Short Rest • Special * Serpent Spring •
* Unarmored Defense • PHB 78 Jump x3, potentially gain advantage on next attack
While not wearing armor and not using a shield, your | Flurry of Blows: 1 Bonus Action
AC equals 10 + DEX modifier + WIS modifier. | 1 Bonus Action
| Patient Defense: 1 Bonus Action
* Martial Arts • PHB 78 * Quickened Healing • TCoE 49
While you are unarmed or wielding only monk | Step of the Wind: 1 Bonus Action As an action, you can spend 2 ki points to regain
weapons and you aren’t wearing armor or wielding a 1d8+4 hit points.
shield, you can use DEX instead of STR for the attack * Unarmored Movement • PHB 78
and damage rolls, you can roll your Martial Arts Your speed increases by 20 feet while you are not | 1 Action
damage die in place of the normal damage, and when wearing armor or wielding a shield.
you use the Attack action on your turn, you can make * Ability Score Improvement • PHB 78
one unarmed strike as a bonus action. * Ki-Fueled Attack • TCoE 48
If you spend 1 ki point or more as part of your action * Slow Fall • PHB 78
| Unarmed Strike: 1 Bonus Action on your turn, you can make one attack with an You can use your reaction when you fall to reduce any
unarmed strike or a monk weapon as a bonus action falling damage you take by 60.
* Dedicated Weapon • TCoE 48 before the end of the turn.
Whenever you finish a short or long rest, you can | 1 Reaction
touch one weapon, and then count that weapon as a | Special
monk weapon until you use this feature again. The * Focused Aim • TCoE 49
weapon must be a simple or martial weapon that you * Monastic Tradition • PHB 78 When you miss with an attack roll, you can spend 1-3
are proficient with, and must lack the heavy and ki points to increase your attack roll by 2 for each of
special properties. | DD: Way of the Serpent (unofficial) these ki points you spend, potentially turning the miss
into a hit.
* Ki • PHB 78 * Deflect Missiles • PHB 78
You can spend Ki Points to fuel ki features. You have You can use your reaction to deflect or catch the | Special
12 points per short rest and your Ki save DC is 17. missile when you are hit by a ranged weapon attack.
When you do so, the damage you take from the attack * Extra Attack • PHB 79
<strong>Flurry of Blows</strong> - After you take the is reduced by 1d10 +17. If you reduce damage to 0 You can attack twice, instead of once, whenever you
Attack action on your turn, you can spend 1 ki point to and have a free hand, you can spend 1 ki point to take the Attack action on your turn.
make two unarmed strikes as a bonus action. make a ranged attack (as with a monk weapon) with
range 20/60. * Stunning Strike • PHB 79
<strong>Patient Defense</strong> - You can spend 1 When you hit with a melee weapon attack, you can
ki point to take the Dodge action as a bonus action on | 1 Reaction spend 1 ki point to make the target stunned until the
your turn. end of your next turn if it fails a CON saving throw (DC
| Deflect Missiles Attack: 1 Reaction 17).

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Bracers of Defense 1 --

Blood Fury Tattoo 1 --

SP 0 Halberd of the Moon +2 1 6 lb.

EP 0

GP 0

PP 0
WEIGHT CARRIED

6 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Bracers of Defense 1 --

PUSH/DRAG/LIFT Blood Fury Tattoo 1 --

240 lb.

EQUIPMENT

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Monk 12 thebridgeninja
CLASS & LEVEL PLAYER NAME
Todd Star (the fox)
Custom Lineage Folk Hero (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

| Special === CUSTOM LINEAGE RACIAL TRAITS ===

* Ki-Empowered Strikes • PHB 79 * Creature Type • TCoE 9


Your unarmed strikes count as magical for the purpose You are a humanoid. You determine your appearance
of overcoming resistance and immunity. and whether you resemble any of your kin.

* Serpent Strikes • * Size • TCoE 8


You learn Cobra, Python, and Viper strikes to augment You are Small or Medium (your choice).
your attacks.
* Feat • TCoE 8
| Cobra Strike: 1 Reaction
* Variable Trait • TCoE 8
| Python Strike: Special
| Darkvision •
| Viper Strike: Special Darkvision with a range of 60 ft.

| Viper Strike Extra Damage: Special


=== FEATS ===
* Evasion • PHB 79
When you are subjected to an effect that allows you to * Great Weapon Master • PHB 167
make a DEX saving throw to take only half damage, On your turn, when you score a critical hit with a melee
you instead take no damage if you succeed on the weapon or reduce a creature to 0 HP with one, you
saving throw, and only half damage if you fail. can make one melee weapon attack as a bonus
action. Before you make a melee attack with a heavy
* Stillness of Mind • PHB 79 weapon that you are proficient with, you can choose to
You can use an action to end one effect on yourself take a -5 penalty to the attack roll to add +10 to the
that is causing you to be charmed or frightened. attack's damage.

| 1 Action | Great Weapon Master Attack: 1 Bonus Action

* Unarmored Movement Improvement • PHB 78


You can move along vertical surfaces and across
liquids on your turn without falling during the move.

* Purity of Body • PHB


You are immune to disease and poison.

* Serpent Stances •
Adopt a stance to augment your abilities.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Small
GENDER AGE SIZE HEIGHT WEIGHT
Todd Star (the fox)
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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