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Ar Tonelico
Ar tonelico[a] is a multimedia project series made in
Ar Tonelico
collaboration by Gust Corporation and Banpresto
(currently subsidiaries of Tecmo Koei and Namco Bandai
Games respectively) consisting of video games, manga, and
an OVA. The name of the series is also the name of the
amplification complex composed by three monumental
towers that appear in the aforementioned works.
Throughout the life of the series, it was directed by Akira
Genre(s) Role-playing game
Tsuchiya (Gust) and produced by Atsunori Kawachi
(Banpresto). The main theme songs for all of the games Developer(s) Gust Co. Ltd.
were sung by Akiko Shikata.[1] Recently, it was succeeded Banpresto
by the Surge Concerto series. Publisher(s) Banpresto
NIS America
Games 505 Games
Bandai Namco
The core part of the series is formed by three console role Entertainment
playing games, which are listed below in chronological Creator(s) Akira Tsuchiya
order:
Platform(s) PlayStation 2,
1. Ar tonelico: Melody of Elemia PlayStation 3
2. Ar tonelico II: Melody of Metafalica First release Ar tonelico: Melody of
3. Ar tonelico Qoga: Knell of Ar Ciel Elemia
January 26, 2006
Summary Latest release Ar tonelico Qoga:
Knell of Ar Ciel
The Ar tonelico series is set in a planet called Ar Ciel, which January 28, 2010
lost its land in a great man-made catastrophe a long time
ago, and it is a work of science fantasy that depicts the interaction between the protagonist and the
heroines, the latter generally being members of a race called Revatail (romanized as Reyvateil in
the English-localized versions of the games and related material), which can use a special ability
known as Song Magic. During the course of the trilogy of games, the people were forced to live on
three gigantic structures they made after the land was lost, and due to the loss of communication
between the regions that form Ar Ciel, the people eventually came to believe that the region where
they lived was the entirety of the "world" that existed.

A constructed language known as the Hymmnos Language (called Hymnos in English-language


releases) is also present throughout the materials that form the series, used as part of the dialogue
in the games as well as part of the lyrics of the songs heard in most audio releases related to the
series, and used as a decorative element in parts of the interface, visual effects and backgrounds.
The meaning to these multiple messages isn't apparent in the works themselves, but the Hymmnos
language has a detailed vocabulary and set of grammar rules that can be read in detail over at the
official site,[2] which can be used as a guide to translate all phrases written in said language to
Japanese. And while it hasn't received an official translation, all of this information has been
translated for English-speaking audiences by enthusiastic fans of the series. Therefore, the players
can discover hidden meanings and the feelings the characters singing the songs have hidden in its
lyrics upon translating them.[3]

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The first chapter in the series, released as a game for the Sony PlayStation 2, gathered quite an
appreciation due to its depictions of several topics, beginning with the usage of the Hymmnos
Language for its songs, followed by the union of an elaborate world setting with a charming cast of
characters.[4] The following games introduced new ideas to the formula while continuing with the
established basis for the series, as well as also receiving expansions into multimedia territory with
the release of material such as manga and Drama CDs, which having songs and music as their
core, further expanded the already complex world setting. Therefore, several products such as CDs
compiling the songs found in the games and books explaining the intricacies of the game's world
were released.[4]

Development

The setting for the first game, Sol Ciel, has its basis on the world setting that series' director Akira
Tsuchiya created and used in 1995, during his college days, for a tabletop role-playing game, which
also was where characters such as Shurelia were originally established and created. Ar tonelico
was originally planned to be developed as an RPG that would see release in the PlayStation 2
console back in 2000, but the development was interrupted under the pretext that the "system for
creating magical effects based on synthesizing bels" gave too much freedom to the player and thus,
increased the difficult beyond tolerable levels. However, the project was restarted later on as a
collaboration with Banpresto, in which the aforementioned bels were simplified with the
introduction of the synthesis recipes, and the main concepts to the series: "Grathmeld",
"Reyvateil", "Cosmosphere" and "Hymmnos", were introduced. Finally, after a development
process in which there were several problems with the writing and revision of the main scenario
scripts, the first game: Ar tonelico: Melody of Elemia, saw release in January 2006 at Japan,
which would be localized for North America by NIS America the following year.

That same year, in October, the second game in the series: Ar tonelico II: Melody of Metafalica,
was released as a PlayStation 2 RPG, and while a few characters returned for this sequel, it
depicted a different region in the same planet as the first game, but a couple years after it ended.
Like the first game, it was localized by NIS America in January 2009. The third and final
installment in the series was released in January 2010 as a PlayStation 3 RPG titled Ar tonelico
Qoga: Knell of Ar Ciel, and similarly to the second game, it depicted a different region a few years
after its ending, but it also served as the conclusion for the storyline that started with the first
game.[5]

Systems

The games introduce the usage of Song Magic in battle that has become unique to the Ar tonelico
series, and even though the depiction of its usage varies greatly from a game to other, it has a few
common elements throughout the series: the party is composed by Vanguards and heroines, and
the Vanguards must protect the heroines as they sing their Song Magic and until they can activate
it, as Song Magic displays stronger effects the longer the heroines sing it.[5] Additionally, there are
times when either ally or enemy Reyvateils will be singing Hymmnos songs, which will become the
BGM for that particular battle, demonstrating the importance the Songs have in this series.

Additionally, the games have systems that are similar to the "Alchemical Synthesis" that has a
central role in Gust's famous Atelier series games: "Grathmelding" and "Synthesis", which allow
the players to create a large variety of items.

Girl Synthesis RPG

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The company itself has formally defined the game's genre as a "Girl Synthesis RPG". This refers to
the world hidden inside the Reyvateils' mind called the Cosmosphere (also called the Soulspace),
as well as the fact that the player can earn costumes with specific themes, such as Angels, Shrine
maidens and Witches; and have the Reyvateils wear them.

World Setting
While the three games have their stories set in different places and have different characters, they
fundamentally share the same world. The world of Ar tonelico: Melody of Elemia, Sol Ciel, is
formed by an enormous Tower called "Ar tonelico" and a floating continent called the "Wings of
Horus", while the world of Ar tonelico II: Melody of Metafalica, "Metafalss", is a harsh world
formed by a small tower surrounded by an artificial land called the "Rim", and finally, Ar tonelico
Qoga: Knell of Ar Ciel is set in world called "Sol Cluster", in which a white tower with a unique
design is surrounded by a rock formation called the "Great Fang".

The Universe of EXA_PICO

The universe that serves as the setting for the Ar tonelico series differs from our own in that it was
formed by the Song interwoven out of waves by the original atomic nucleus called EXA_PICO.
Therefore, this universe is structured in a form in which the planets, continents and life forms, all
are created from the waves produced by the songs sung by higher-order life forms, and regardless
of their position in the cosmic hierarchy, every life form sings out the waves that compose itself,
allowing it to exert influence over life forms of a lower order than itself. EXA_PICO emits a
countless number of wave types, of which the planetary system to which Ar Ciel belongs only
receives a very small number: in total, Ar Ciel is formed by approximately 20 wave types, of which
only seven have a role in the formation of the humans. Similarly, all of the planets that belong to
the universe of EXA_PICO are formed by the waves emitted by the central stars and star clusters
of which they are part, so the waves that compose their existence are structured in different ways
and therefore, the people, flora and fauna found in them are formed by differing wave types.

Below is a representation of how the relationships work in the cosmic hierarchy using only nine of
EXA_PICO's wave types as an example.

The Waves of EXA_PICO (partial excerpt)

R- N- Tz- D- V- Vx- K- H- S-
*
Waves Waves Waves Waves Waves Waves Waves Waves Waves
The Universe of
○ ○ ○ ○ ○ ○ ○ ○ ○
EXA_PICO

Ar Ciel's Star
× ○ ○ ○ ○ ○ × ○ ○
Cluster

Ar Ciel's Sun
× × ○ ○ ○ ○ × ○ ×
(Sol)
Planet Ar Ciel × × × ○ ○ ○ × ○ ×

Hymmnos × × × ○ × × × ○ ×

Ar Ciel

The planet that serves as the setting for the series. Its name means "The only world" in Hymmnos
Language. It also receives the name "Sol Ciel" in the Ancient Metafalss Note dialect of the
Hymmnos Language, which translates to "shining world". As the result of the great disaster known

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as the "Grathnode Inferia", the sky was covered with a layer of plasma called the "Blast Line",
while the surface of the planet was pulverized and covered by a thick layer of clouds called the "Sea
of Death", so the survivors to this catastrophe barely managed to escape death by clinging to the
Towers and their surrounding areas, which became the only places where life could still thrive in
Ar Ciel. This planet is orbited by two natural satellites known as the "Cello Moon" and the "Viola
Moon", with the "Cello Moon" being large and purple while the "Viola Moon" is small and golden.
In Sol Ciel, these moons are visible in the sky at alternating intervals, while in other regions they
are visible at the same time during certain occasions.

Additionally, while Ar Ciel was established as the name for the planet in the second game, an item
called the "Ar Ciel Globe" made an appearance in the "Supporteil" mini-game before Ar tonelico II
was released, which is described as a globe map for Ar Ciel.

Ar Cielan Gods (Wills of the Planet and others)

There are two main types of Gods in


Ar Ciel: one is the "Wills of the
Planet" that created the entirety of Ar
Ciel from the Planetary Core where
they reside, and the second are the
"Reyvateil Origins" that are
mentioned later on the article.

The term "Wills of the Planet" refers


to the souls that compose Planet Ar Ar-Cielan Glyph
Ciel, as well as the agglomeration of
said souls. The first Wills are called
the "Wills of Origin", as they are the three original Wills that created Ar Ciel: "Juklizda", "Clyuue"
and "Horus", and the other Wills were derived from them as they were needed for the structuring
of the Planet.[6] A countless number of Wills of the Planet exist in Ar Ciel, but at the current point
in time in which the games take place: the Third Era, several of them have faded away, but their
number is roughly equal to that of the humans that still live on it.[7]

The Wills of the Planet are also called the "Children of the Planet", and while normally they don't
have a physical form, in extremely rare occasions they can manifest themselves in a physical form
through several methods such as "materialization", "possession" and "reincarnation". It is due to
these appearances and the great power they wield that the humans and Teru have come to
recognize them as "Gods".

While the way the humans regard the Wills of the Planet varies from a region to other, the typical
way in which they view them is as "beings that should feared and revered due to their great
power", which is especially true in the region of Sol Cluster due to how strongly they revered the
Gods. On the other hand, the Teru regard the Wills of the Planet as "friends from a nearby world"
due to their higher sensibility and the multiple times they have been able to establish contact with
them; especially in the region of "Syestine", which is considered as the holy ground of the Teru and
the place where the Third Tower of Ar tonelico was built many years later. This region was a
treasure trove of Songstones, as well as the point where it was the easiest to contact the Wills of the
Planet, which led to it being called the "place where the truth of the world is gathered".[6]

Furthermore, the twelve major Wills of the Planet receive the name of "The Twelve Gods of
Starcircling" in Ar Ciel's mythology. And while it may be a bit out of the topic at hand, the Wills
that give form to the star cluster and solar system to which Ar Ciel belongs are beings of a much
higher order, of which the Wills of the Planet recognize Sol (the Will of Ar Ciel's Sun) as their main
God.
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Summary of the Wills of the Planet


Direct Superior
Lineage Name of the God Mythological Role Real Role
(Parent?)

Wasn't discovered
until 2930 AD, so it Complete ruling over the
doesn't appear in any physical structure (all D-
Land Horus None
myths. Wave related matters) of
Highest level God of Ar Ciel.
the Land lineage.

Sun God Light, radiation,


Sky Nayudara/Juklizda Highest level God of preservation of the None
the Sky lineage. stratosphere.
King of kings, lord of
the gods Core of the wills,
Souls Rokkan/Clyuue None
Highest level God of controller of U-Waves.
the Souls lineage

God of the skies and Weather control,


Sky Soutentei/Soreile Juklizda
wind atmospheric maintenance

Controls matter
God of mountains convection, minerals and
Sky Deiji/Dijya Soreile
and volcanoes such other matters
related to Ar Ciel's soil
Balance through natural
God of violence and
Sky Soumanomiya/Soma selection, maintenance of Soreile
catastrophes
the world

God of death and Overseer of balance for


Sky Kokura/Filament Soma
poverty world preservation

Mother of the
God of song and
Souls Suzunomiya/Hymmnosphere tridimensional world, Clyuue
creation
controller of D-waves
Control of H-Wave
God of weapons and
Souls Koudeinomikoto/Listea interference, mediation, Hymmnosphere
battle
natural selection

God of civilization and Overseer of D-waves and


Souls Sashanomiya/Sasya Hymmnosphere
knowledge material order

H-wave interference,
Goddess of love, god
Souls Datenkou/Salapator harmony, resonance Hymmnosphere
of downfall
direction
God of souls and the
material world. Primary god of life
Land Reishiki/Lere (Was thought to be creation, controller of H- Horus
the highest level God Waves
of the Land lineage)

God of plants, forests, Plant-centric god of


Land Saranoyomei/Shelanoir Lere
and life creation

God of salvation and Animal-centric god of


Land Sakiyarumei/Saki Lere
life creation
Revelation and
God of fire and
Land Gurentei/Yurishica encouragement of human Saki
civilization
advancement

None due to being


Creation and control of
[Note 1] discovered long after
Land Ar Ru (Arru) the Antibodies. Antibody Horus
the First Era had
Brain
ended

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Additionally, there are "Demigods" aside of the normal Wills of the Planet, which serve as
intermediaries between the Wills and the humans. It has even been theorized that the first humans
had Demigods as one or both parents, therefore making the Demigods born during the Era of
Origin the parents of all humankind.

The Demigods descended upon the surface with the mission of leading the people down in a
specific direction, and while there situations in which they came into the world with full knowledge
of their mission, in others they would forget about it completely as well as their status as Demigods
upon being born into the human world and would suddenly remember it in a certain day. The
latter case was what happened to Raikokubishi in the story "The Chronicles of Resshikou
~Emperor of Wailing Thunder~", which was usually the starting point for a tragedy.

Finally, the ending of the trials endured by the saintly woman Rhaplanca that was featured so
prominently in the myths of Metafalss was published in the Apocryphal Booklet of the compilation
"Kurt Hymneth ~The Songs that Conversed with the Gods~", and while she hadn't been
considered as a "God" up to that point, she is described as one at the end of said story. However,
there are no details on if she became a proper Will of the Planet (God) or a Demigoddess.

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Summary of the Demigods


Direct Superior
Lineage Name of the Demigod Additional Notes
God (Parent?)

Sky Shiraku/Shirak Unknown Soreile

Appears in the myths of Harvestasha.


Sky Risshidou/Myu Dijya
Salapator fell in love with him.
The main character of "The Chronicles of
Resshikou ~Emperor of Wailing Thunder~"
Souls Raikokubishi/Syerek Listea
Greatly suffered between his mission as a
Child of the Gods and the woman he loved.

Souls Toumyounokisaki/Technoticalirsha Unknown Sasha

One of the main characters in the


Metafalssian mythology.
In contrast to Rhaplanca, who embodies an
Souls Buten/Maoh Clyuue
ideal human being,
he is depicted as an incomplete being that is
always being worried and suffering.
The eponymous heroine of the Harvestasha
Land Houjoushiki/Harvestasha legends. Lere
Fought with Salapator over Myu's love.

In mythology, she was the eldest sister of


the "Trio of Elemia" and had the power to
Unknown Hishouten/Eoria control the wind. Unknown
Different person from the Reyvateil Origin
that was named after her later on.

In mythology, she was the middle sister of


the "Trio of Elemia" and had the power to
Unknown Hekibyouten/Frelia control the land. Unknown
Different person from the Reyvateil Origin
that was named after her later on.
In mythology, she was the youngest sister of
the "Trio of Elemia" and had the power to
Unknown Kaibyouten/Tyria control the water. Unknown
Different person from the Reyvateil Origin
that was named after her later on.

Ar tonelico

The name of the enormous structures (Towers) that serve as the setting for each individual game
in the series. The name is composed by the Hymmnos Language words "Ar" (the only) and
"tonelico" (divine tree), which together translate to "The Holy World Tree", and are enormous
structures that were built during the times the land still existed in Ar Ciel. They go from the First
to the Third Towers.

The First Tower of "Ar tonelico" is an "amplification Tower" that "supplies the people with an
amplified version of the power of sounds on which Sound Science is grounded". While in the
current times it has become a piece of lost technology, it still sees ample use due to its function as a
"Song Magic Server", which makes it the power source for the Song Magic of the Reyvateils.
Therefore, the Reyvateils in Sol Ciel all use the First Tower of Ar tonelico as their Song Server.

The "Second Tower of Ar tonelico", administrated by Frelia, was constructed to be a relay tower for
the First, but due to its incomplete status, all of the Reyvateils in Metafalss, excepting for the IPDs,
are instead connected to the First Tower in Sol Ciel through the Symphonic Power relay satellite
"Sol Marta". On the other hand, the IPD Reyvateils use "Infel Phira" as their Song Server.

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The Third Tower "Harvestasha", located in the region of Sol Cluster, was built to shoot the XP
Shell into the Planetary in order to carry out the AAA Planet Regeneration Project, but due to
several incidents that led it to lack the power necessary to finish its construction, it wasn't
completed until near the end of the story of Ar tonelico Qoga. The Third Tower itself doesn't have
the functions of a Song Server, but it isn't linked to the First Tower like the Second is. The Song
Server proper that houses the Soulspaces of the Sol Cluster Reyvateils is instead stored in the
"Tower of Origin" located at Archia.

Each one of the three Towers of Ar tonelico is administrated by a "Reyvateil Origin", but after the
Grathnode Inferia, the people relocated themselves to the upper areas of the regions where they
lived, barely escaping death, and since this isolated the Towers from each other, they eventually
came to believe that the region where they lived was everything that existed around them, which is
why they call each region a world. Therefore, the world around the Tower administrated by Eoria
is called "Sol Ciel", the world around the Tower administrated by Frelia is called "Metafalss" and
finally, the world around the Tower administrated by Tyria is called "Sol Cluster".

Reyvateil

Originally called "Revatail" in the Japanese version, which comes from the Hymmnos word with
the same pronunciation and meaning, they are a rare race that has appeared in all material related
to the series so far and has the ability of converting sounds into power. While they used to be an
artificially created race, they are in appearance indistinguishable from the humans, and they can
also interbreed with them. As the Y-Chromosome impedes the manifestation of Reyvateil qualities,
there are only female Reyvateils. The proof of being a Reyvateil is a mark called the "Install Port"
appearing in some part of their bodies. As they can control a miraculous power called "Song
Magic", they are said to be capable of "talking with the world". Every Reyvateil is connected to the
Song Server they use as the source of their powers through an umbilical cord of sorts located in the
deepest layer of their psyches. The Song Magic they sing isn't really related to the processes in
their mouth and throats that produce their normal voices, but it is instead produced by the Song
Server causing the waves in the air to vibrate, producing sounds, instruments and voices to form a
song identical to the one the Reyvateil has in her mind.[Note 2][8]

The Reyvateils are subdivided into the following general types: the special "Reyvateil Origins", the
pure "Pureblooded β-types", and the human halfbreeds "Third Generations". The IPDs unique to
Metafalss also belong to the "Third Generation" category. Additionally, the Archia Think Tank over
at Sol Cluster created a unique type known as the "γ-Sublimed". This type has the peculiarity of
having a total of 24 Soulspace strata, in comparison to the other Reyvateil types which only have
nine. [Note 3]

Reyvateil Origins

Special Reyvateils created to be the Administrators of the Towers. There are only three of them,
which in order of oldest to younger are: "Eoria", "Frelia" and "Tyria". All of them were born in El
Elemia (the main country of Sol Ciel) during the First Era, and their abilities as Reyvateils surpass
that of most of the other types by far. They all have their Install Ports located in the same place: on
their hips. As completely artificial life forms, they only grew until they turned 18, and won't ever
age or die. Eoria is the oldest living Reyvateil, who was 739 years old at the time the events of Ar
tonelico 1 took place. [Note 4] As the general concept of the Cosmospheres wasn't yet invented by
the time they were created, they differ from the Pureblooded β-types and Third Generations in the
fact that they don't have a Cosmosphere (excepting for Frelia).

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Their names are taken from the three Demigoddesses known as the "Trio of Elemia" that appear in
the Ar Ciel creation myth "Stelliarhythm", of which Eoria had the power of controlling the "wind",
Frelia the "land" and Tyria the "water".[6] Their Cluster (Japanese) styled names are as follows:
"Eoria = Hishouten", "Frelia = Hekibyouten" and "Tyria = Kaibyouten".[9]

Therefore, they alongside the Demigoddesses from which their names are taken are the main
target of worshiping for the people of Sol Ciel, called the "Trio of Elemia".

However, Frelia has lost her status as a Goddess in Metafalss, while in Sol Cluster the Reyvateil
Origins aren't recognized as divine beings either in the Great Fang or Archia,[10] though the
Reyvateil country of Clustania does worship Tyria, but more as a queen and the person who
founded the country than as a Goddess.

Pureblooded β-Types

In a loose way of speaking, Clones of the Reyvateil Origins. They will have the same eternal youth
as the Origins, yet they aren't immortal, as they have a life span of roughly 150 years.[11] However,
they do have in common with the Origins that they are genetically programmed to stop aging once
they reach 18 years of age, so once they reach that point, they won't grow or age anymore, and will
keep the figure they have at that age until their deaths. There is also a Pureblooded β-Type called
Mir that was created around 400 years ago and is still alive, but as she was sealed away when she
was around 30 years old, she hasn't technically surpassed her life limit yet. The Pureblooded β-
types that currently exist in the world of Sol Ciel are only Misha and the sealed away Mir, as well as
a few who are currently living in the city of Platina.[12] In the world of Metafalss, Frelia didn't do
what Eoria did and thus didn't pass on to anyone the techniques and technology necessary for
their creation, so they have become like legendary existences in that region. However, all of the
Third Generations that currently live there are descendants of the Pureblooded β-Types that
moved there from Sol Ciel during the First and Second Eras. As for the world of Sol Cluster, both
Archia and Clustania have preserved the techniques and technology for creating Pureblooded β-
Types. However, at the Reyvateil-centric country of Clustania, the birth of Reyvateils is regulated
so only a specific number of them are produced each year.

Incidentally, the heart of the Reyvateils, called the Triangular Nuclear Loop, has an energy source
called Telomeres, which is equivalent to the telomeres present in the human chromosomes, and
they also indicate for how long the Triangular Nuclear Loop can work, serving as that which
indicates the life span of the Reyvateils. Theoretically it is possible to replenish Telomeres to a
Triangular Nuclear Loop, but such method fundamentally doesn't exist. However, the Rinkernator
of the Third Tower of Ar tonelico is equipped with machines that allow to donate a large amount of
Telomeres from a Reyvateil to other, making it possible to restore them to a depleted Triangular
Nuclear Loop.[13] As for the Rinkernator in the First Tower, as the ways they keep themselves alive
differ so much between the Administrators of these two Towers, Eoria and Tyria, most likely it
isn't equipped with such machinery. When a Pureblooded β-type reaches the end of her life, or if
she is taken beyond the range of the Tower to which she is connected, the Triangular Nuclear Loop
will shut itself down and her body will turn back into the physiological saline solution that was
used to create her, so they will disappear without even leaving behind a corpse. This is common to
both the Pureblooded β-Types and the Origins.[14][15]

Third Generations

Girls that are born human but have Reyvateil abilities awakening at a later point in their life, which
are always the result of the union between a human and a Reyvateils, and have a rather relative
low probability of awakening. Strictly speaking, since they are just humans that were erroneously
recognized as Reyvateils by the Song Servers due to their strong Reyvateil factors,[16] they typically
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are inferior to the Pureblooded β-Types due to the enormous difference in ability between each
girl, which is why they are given a test called the Hexagonal Plate Test and from its results, they
are assigned a rank that goes from A to D in Sol Ciel. Unlike the Reyvateil Origins and the
Pureblooded β-Types, they grow and age in the same way humans do. As the Reyvateils abilities
begin devouring their human life force after they awaken, they have extremely short life spans,
thus requiring to have administered at fixed intervals a life extending agent called "Diquility" in
order to prolong their lives. Without Diquility, the most they can live is around 20 years.[11] Either
way, even if they receive their needed Diquility doses, the most a Third Generation Reyvateil will
live is around 40 years.[17][Note 5]

Reyvateil factors are inherited from parents to children, so there are normal humans that have
Reyvateil blood in their genealogy, and in the case of males, they can have strong Reyvateil factors
yet they will never manifest them, while there are also potential Reyvatiel women that carry the
factors but don't manifest them.[19][20] For example, the protagonist of the first game, Lyner, had
an extremely high probability of awakening as a Third Generation Reyvateil if he had been born
female due to the strength of the Reyvateil factors he carries.[20] However, there is an exception to
this, as in the Sol Cluster region, the Neo Atlas Faction of Archia scattered several anomalous
Reyvateil factors in preparation for execution their "Human Evolution Project", which
fundamentally allows anyone to connect their minds to a Song Server regardless of gender or
Reyvateil awakening, yet if these humans suffer a strong surge of emotion, they will fall into a
condition that will cause them to go berserk and their minds to be completely destroyed. This is
known as a disease called the "Border Disease", and the Origin of said region, Tyria, has once
jokingly called the humans possessing these anomalous factors "Medleys".

Life Extending Agent

The bodies of the Reyvateils are given form by the song of the Triangular Nuclear Loop in their
bodies, but this only applies to the Origins and Pureblooded β-Types due to the Third Generations
lacking one. Because of this, the LEM (Reyvateil Life Extension Mechanism) converts the Static H-
Waves that serve as their human life force into Dynamic D-Waves through magic so they may
serve as a substitute for the song of the Triangular Nuclear Loop. Due to this is that the lives of the
Third Generations rarely go beyond 18 years, but by giving them the Life Extending Agent, which
is a mass of Static H-Waves that lack any special characteristics, the LEM will give priority to the
Static H-Waves from the Life Extending Agent instead of stealing it from their life force, allowing
them to live relatively as long as normal humans (however, since the usage of Song Magic puts
such a heavy strain on their human bodies, they won't live beyond 40 years at most).

There are two types of Life Extending Agents: the weaker one called "Tranquility", and the
stronger one called "Diquility", but people generally refer to the Diquility when they talk about the
Life Extending Agent. In the world of Sol Ciel (excluding the cities of Platina and Em Pheyna), the
only groups capable of mass-producing the Diquility are the Church and Tenba, but the people
that work for either of them can receive Diquilities free of charge, while on the other hand it is
quite an expensive product in the market. Because of this, Third Generation Reyvateils that live in
this region typically seek employment with any of them. On the world of Metafalss, Diquility was
discovered and invented by the first Maiden of Mio, Infel, so the Grand Bell Hall began
distributing it to all the Reyvateils in the region free of any charge. Said distribution doesn't only
cover the capital city of Pastalia, but also all of the areas of the neighboring Rim, which makes it an
environment in which Third Generations can live without much problem.[21] Finally, in the world
of Sol Cluster, particularly the areas of Archia and the Great Fang, the Diquility is handled under
the same conditions as in the Wings of Horus in Sol Ciel: it is expensive and hard to obtain.
Blocking techniques to suppress the Reyvateil factors were also discovered and used in this region,
advertised as "operations that would allow anyone to cut off the Reyvateil factors and the

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connection to the Song Servers for a cheap price", but they actually were used as a front for
horrendous experiments in which the server areas of these Reyvateil patients were forcibly
rewritten.

In respect to the Install of the Life Extending Agent, while it is essential in all regions for all the
Third Generations Reyvateils, at the same time, if someone aside of their relatives or bosses
performs the Install, it must be someone with whom they are having a very deep relationship, as
this act holds a meaning similar to that of sex for the Reyvateils, making it an extremely important
experience for them when they are having the Install being done by anyone that is not directly
related to them for the first time, and particularly more if it is a person with whom they are in love.

Install Port

A birthmark like crest of around 5 cm of diameter[22] that appears in the skin of all the Reyvateils
in specific spots (though strictly speaking it isn't a birthmark, but part of the Grathnode compound
in their bodies appearing on their skins). All of the Origins have it programmed to appear in their
hips, but all other Reyvateils have their Ports appearing in very varied areas. It is through this
Install Port that Grathnode Crystals can be Installed, as well as also being the place through which
the Life Extending Agent is administered to Third Generations. As the Install Port carries such an
important role in the maintenance of their own lives, as well as being said the part of the body that
exposes the mind of the Reyvateil to anyone that looks at it, the Reyvateils will never show it to
anyone excepting for people in which they have an extreme amount of trust.

As the order of configuration for the form of the Ports goes from Origins to βs, and from βs to
Third Generations, the more it advances, the farther it gets from the predetermined patterns that
were programmed for the ports of the Origins, and the more chaotic and fuzzy their shapes
become.[22][23] Long ago, the Gust Shop gave away removable tattoos in the shape of the Install
Ports of the heroines from the first and second games as bonus campaign items,[24][25] and as it
can be seen from the fact they were preconfigured designs,[20] the Ports of the Origins are the ones
that resemble the most a complete circle.

However, the Install Ports themselves aren't visible in the in-game portraits or event stills due to
design concerns, so as a general rule, they are never drawn for these kinds of art.[22]

Song

In the games, writing it with the starting letter in uppercase is used to refer to the Song Magic,
lyrics and spells that are sung in the Hymmnos Language in order to distinguish them from
normal songs. This same distinction is also applied to the verb "to Sing". In Japanese, the
distinction is made by using the kanji "詩" with the reading "uta" instead of "shi", and using "謳う"
instead of "歌う" (both read as "utau") for the verb.

Song Magic

The magic that Reyvateils can use. It is invoked by singing or reciting spell phrases in a
constructed language called the Hymmnos Language, and it is quite a strong weapon to wield in
battle. All of the Reyvateils can materialize their fantasies into the real world in order to use them
as attacks or protection, normally using Hymmnos to do so, which receives the name Song Magic.
Typically, Song Magic is crafted by the act of the partner Diving into the Reyvateil's mind.
Therefore, the trust the Reyvateils and their partners have for each other is of great importance for
the crafting of Song Magic. However, there are exceptions, as there have been cases where a
Reyvateil has crafted Song Magic in the real world all by herself, but it is a very rare phenomenon
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that only happens in situations that would cause extreme emotions to sprout in the heart of the
Reyvateil, such as the death of a family member.
That aside, even humans that have managed to study the Hymmnos language and its origins in
profundity are capable of using Song Magic, but since they wouldn't be able to receive the support
of the Song Servers for it, their songs would display an extremely weak amount of power. However,
there is an exception to this, as in one of the sidestory Drama CDs, the character that appeared in
the first game, Spica Neal, managed to craft a Song Magic that rivaled in power that of the
Reyvateils through an item called the "Carillon Organito" that was made by a little girl that
resembled Krusche Elendia. However, given this was done without the support of a Song Server, it
ended leaving her extremely tired.[26]

Hymnos

The name given to the special Songs


that can control the Towers, which
are formally known by the name
Hymmnos Extracts. They are
typically found sealed in containers
called Hymn Crystals (called
Hymmne Crystals in the Japanese
version). They are different from
typical everyday Song Magic
(Hymmnos Words), and by extracting Hymmnos Glyph
the "Feelings" contained in the device
inside of the crystal in a ritual called
the Download Ceremony, Reyvateils become able to craft and sing a new Song out of them.
However, all Reyvateils basically need to have a control key called the "Hymn Code" (Hymmne
Code in Japanese) in order to Download a Hymmnos Extract, so only specific Reyvateils are
granted the privilege of the Downloads (however, this doesn't apply in the case of the IPDs: due to
their different Song Server, they don't need Hymn Codes at all, so no IPD Reyvateil has a Hymn
Code either).
However, it is because of this power that the Reyvateils have become such a prized existence in the
era the games take place, as there were technologies that allowed to use Hymmnos directly and
without doing so through a Reyvateil intermediary, but all such technologies were lost in the two
great catastrophes that happened centuries ago.[27]

Hymn Code

An identifier used for distinguishing individual


Reyvateils among all that are connected to the Towers,
and it is used during the authentication process that
takes place during the Downloads for Hymmnos. The
Reyvateil Origins and the Pureblooded β-Types have
their Hymn Codes registered in the database of the
Tower, but the same doesn't happen for the Third
Generations. Therefore, while Third Generations can
use the battle Song Magic that is preinstalled in them Hymmnos Glyph Numerical unit
(Hymmnos Words),[28] they can't Download Hymmnos
from the Hymn Crystals.[29]

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However, a few Third Generation Reyvateils have been able to Download Hymmnos from the
Hymn Crystals and sing them. All of these were able to do this due to different reasons, all of
which will be explained below:

In the first game, Aurica Nestmile had a gene spectrum that greatly resembled that of the
Pureblooded β-Type Mir,[30] which had as the consequence that she was mistaken as
possessing Mir's Hymn Code, and this allowed her to sing Hymmnos.
In the second game, Luca Trulywaath had the D-Cellophane that serves as the proof for the
Maiden of Homura Installed in her body, which had as an effect giving to her the same Hymn
Code as the Reyvateil Origin Frelia, allowing her to sing Hymmnos.[31]
In the second game, Cloche Leythal Pastalie is an IPD and thus the Hymmnos she sings are
used to control Infel Phira. As Infel Phira uses an authentication system for its Hymmnos
different from that used for controlling the Towers, she didn't need a Hymn Code for the
Downloads.[32]
In the third game, Mute used an alias Hymn Code taken from a Pureblooded β-Type that her
father, Dr. Loude, gave her,[33] allowing her to sing Hymmnos.

Cosmosphere

The mental world or Soulspace that exists within the mind of each Reyvateil. It is formed by strata
that correspond to her surface psyche and her deep psyche. The world setting for each strata, or
level of the Cosmosphere, greatly varies from a Reyvateil to other, but it will always reflect the
personality of that particular Reyvateil. Several different iterations of that same Reyvateil, all of
which represent different sides of her personality, also show up within the Cosmosphere. On the
other hand, "Diving" is the act of interfering with the Cosmosphere, so there is a system called
"Mind Guardians" that exist to protect the world of the Cosmosphere from people the Reyvateil
herself doesn't want to interfere in her Cosmosphere or if she doesn't want them to proceed to a
deeper stratum. However, it has been confirmed that getting infected by the IPD disease will cause
the Mind Guardian to disappear.

The Cosmosphere is also a private space prepared for the Reyvateils within the [Note 2]Song
Servers. Typically, a Cosmosphere has nine strata or levels, of which strata one to five correspond
to the surface psyche, while stratum nine corresponds to the deepest layer of the psyche. All of the
strata will have an area called the "Tower of Life", which represents the connection of the Reyvateil
with her Tower. On the other hand, strata eight and nine can't be accessed in the IPDs due to how
their minds are configured and the fact that they lack the border that isolates their ego from that of
the other Reyvateils, the "Boundary Gate", in these strata (however, after the continent of
Metafalica has been crafted and Infel Phira begins functioning as its Heart of the Land, the
Boundary Gates will reappear in these strata, allowing access to them).[32]

Diving

The act of interfering with the Cosmosphere of a Reyvateil, which is made possible through the
usage of institutions called "Dive Shops", which can be found in all the regions of Ar Ciel. Given
that this requires the Reyvateil to lay bare the contents of her mind to the Diver, she won't allow
anyone to do it: fundamentally, she will only allow this to a partner alongside which they have built
a strong relationship of mutual trust. Therefore, when a Dive is in progress, the Diver will require a
fixed number of Dive Points (DP), which are a numerical representation of the trust existing
between the Reyvateil and her partner, and are consumed every time the partner triggers an event
in the Cosmosphere. When the partner interferes positively in the Cosmosphere of the Reyvateil
through a Dive, the following happens:

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Due to the actions of her partner in the Cosmosphere, the worries and conflicts the Reyvateil
has are sublimated and a Paradigm Shift is provoked, allowing the possibility of Diving into a
deeper stratum of the Cosmosphere.
The Reyvateil crafts a new Song Magic within the Cosmosphere, allowing her to use it in the
real world.
Once the Paradigm Shift is triggered, that Cosmosphere stratum is considered as completed
and the Reyvateil becomes able to use the Costume she was wearing in that particular stratum
upon returning to the real world.

Furthermore, in the ninth and final stratum of the mind of every Reyvateil is the place where they
are connected to the Binary Field of their Song Server, which also serves as their power source.
Therefore, the closer the Reyvateils get to the ninth stratum, the stronger the Song Magic they will
craft.
Once they clear the ninth level, Reyvateils become able to freely access the resources of Tower, and
since this also allows them to read the data recorded in it, this allows them to enjoy a game called a
"Binary Field Game" alongside their partners.
However, this doesn't mean the Reyvateils have a scenario set up for every Diver being able to
reach the ninth level: there are professional Divers prepared with knowledge about counseling and
psychological therapy, but said knowledge becomes useless from the fifth level onwards due to that
being the point in which the true feelings of the Diver and the Reyvateil begin clashing against
each other, so in these cases, the scenarios are subconsciously prepared for the Diver to reach up
only to the fourth and fifth levels.
Furthermore, if the Reyvateil subconsciously feels that the Diver fears her or is not serious about
her feelings, she will prepare the scenario to not allow the Diver beyond an even shallower level,
which should be natural, as no Reyvateil would want to allow such a person to even Dive into her
in the first place.
As the Divers who have reached the ninth level have been said to be rare enough that only a few of
them live in each era, they apparently are considered as candidates to heroes just from having
managed to complete a Cosmosphere to the end.[34]

Teru Tribe

A race different from the humans that has existed since long ago in the planet that serves as the
setting for the series. While they were born as the product of a cross between humans and non-
human creatures from a different world, they have established their own community and set apart
as a different race.[8] Their physical characteristics include having a darker skin, horns and a tail
(the horns and tail having a different size depending on which Teru school they belong to[8]), and
have a life span longer than that of the humans: a Teru can live around 200 years. They can also
use special abilities that have no relationship at all with Song Magic, and depending on which
abilities they can use, they fall in one of the twelve branches that are known as "schools". Long ago,
their knowledge and abilities played a very important role in the construction of the Tower of Ar
tonelico. On the other hand, a few of the schools received the name "Necrofamilies" in the region
of Sol Cluster, one such example of them being the "Ayatane Necrofamily".

Long ago, their unique culture was born and nurtured in the forests of Syestine, where the Third
Tower of Ar tonelico is currently located, and though it was a place rich in Songstone deposits, it
was a territory that was always in dispute between the neighboring human countries and
kingdoms, which tried to burn away the forest to then annex Syestine to themselves, all of which
came to an end when Syestine was completely destroyed in the Seven Bloodstains Incident and the
Teru joined the Sol Cluster Federation. While the Munoph (Ayatane) Teru School was supposed to
use their ability to predict the future in order to avoid the happening of disasters, they instead used
it to trigger the catastrophe that served as the cause for the complete destruction of the civilization
that thrived during the First Era: the Grathnode Inferia.[6]
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Currently, the Teru all live only in the city of Em Pheyna in the world of Sol Ciel and actively avoid
any contact with humans excepting for those living in Platina. Additionally, following the covenant
they signed alongside the people of Platina, they continue protecting the areas where the most
important facilities of the Tower are located, as well as keeping away the people of Tenba and the
Church so they can't explore or investigate the Tower.

On the other hand, the Teru coexist with the humans in the world of Metafalss, and due to being
the inventors of the technology used for Diving, most of them also make a living as Dive Shop
clerks and operators. There are also half-breeds of Terus with humans and Reyvateils: they are
descendants of the team of engineers known as the "People of Mio", and they used to live in the
area known as Kanakana Pier.

On the world of Sol Cluster, the Teru school called "Munoph (Ayatane)" once prophesied that "the
Reyvateils would take hold of the trigger for the restoration of the world", which is why they
manipulated the Reyvateil country of Clustania from the shadows, but after the head of the
Homuragi Necrofamily: "Homuragi Gentoku Rakujou", caused the "Ayatane War", the Archia
Think Tank carried out a systematic extermination of all the living Necrofamilies, leaving them as
forgotten existences. Currently, the only known living Necrofamily in this region is "Ayatane
Kureha Kirinami", who was still a child at the time the Ayatane War took place, and after said war,
he was sheltered by Clustania.

Below is a list of all the Teru Schools:[8]

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The Twelve Teru Schools


School Necrofamily Characteristic Members Appearing in
Familiar Unique Ability
Name Name Second Name the Series

"Ayatane Michitaka
Kirinami" (original),
Munoph None Prediction Ayatane Pel "Ayatane Kureha
Kirinami"[35]
Translation
Plune Gnome Gu Nene None
(transportation)

"Sonia Ray Laqua


Voice-Listening
(Nonsyllable Lakra)",
Nino Owl (listening to Homuragi Ray
"Homuragi Gentoku
heavenly voices)
Rakujou"
Transformation
Zeppen Cat Urokai Plue "Andante"
(Physical)

"Flute Ross Loria", "Lyra


Jemina Falcon Teleportation Ryuuuhi Ross
Ross Reytel"

Superpower
Sarra Lilim Unknown Ma None
(explosions)
Rain Prayer (Ability
Ougus Banshee to change the Unknown Zak None
weather)

"Tastiella De Lu",
Alca Flying Dragon Wish Fulfillment Hoshiwata De "Harmonica De Pameli
(Jack Hamilton)"[Note 6]"
Puppet
Oca Pixie Unknown Lu "Chester Lu Whinoah"
Manipulation

Noraph Koroppokuru Telepathy Unknown Sora None


Growth
Deenel Dryad Unknown Vee None
Acceleration

Plarla Doppelganger Reincarnation Unknown Low "Adagio Low Vitis[Note 7]"

Products of the Series

Games
1. Ar tonelico: Melody of Elemia
2. Ar tonelico II: Melody of Metafalica
3. Ar tonelico Qoga: Knell of Ar Ciel

Related Products

Items such as an OVA, manga and light novels have been released. For more details, please read
the related media releases pages corresponding to each game. The Exa Pico universe was expanded
in the Surge Concerto series, with the games Ciel Nosurge and Ar Nosurge.

Web content

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Below is a simple explanation about the contents found in the official site "Ar Portal (https://web.a
rchive.org/web/20070820171226/http://ar-tonelico.jp/)", which contains all of the following
alongside developer's diaries and additional information about the game world.

Toukousphere
The title translates to "Submissionsphere", and it is the part of the site that officially
encouraged players to participate. Here, the characters from the games would answer to the
questions the players sent them, as well as comment on the pieces of fan art they received
from them. They also provided information on parts of the setting that weren't explained in a
clear way in the games, as well as also giving a deeper outlook on characters that didn't
have much screentime in the games. Due to its great popularity, several of its issues were
compiled in a book and it even got a spin-off in the form of a Drama CD.[36][37]
FLASH Cosmosphere
Flash games made in the vein of a visual novel, which follow the pattern of the
Cosmospheres in the game proper. They tell sidestories not found in the games.
Hymmnoserver
A part of the website that explains the setting, script, vocabulary and grammar of the fictional
language used in the games: the Hymmnos Language.
Supporteil
A blog part for the members if the Ar Portal in which the users could raise a Reyvateil
customized to their own liking. This mini-game closed up operations in January 2012.

Footnotes
a. Japanese: アルトネリコ, Hepburn: arutoneriko

1. While in the end "Ar Ru" isn't more than a couple of Hymmnos words used to designate her
role as the Antibody Brain, as that has been established to be her proper name, Tilia gave to
her the nickname "Arru"
2. There are differences between the Song Magic Servers located in each region. For more
details, please refer to the #Ar tonelico section.
3. However, the Divers can only reach up to the ninth stratum in normal Dives.
4. And while she says in the game that she has lived far longer than that, in the "Corner for
Enthusiasts" section of one of the columns in the official site Toukousphere Issue #13 (https://a
rchive.today/20140206150538/http://ar-tonelico.jp/salburg.com/php/gps_temp/1100.htm), she
explicitly said it was a misunderstanding.
5. However, the typical human life expectancy over at Ar Ciel is between 40 and 50 years.[18] And
since life expectancy statistics are given meaning by even including the death rate for newborn
babies, humans and Third Generation Reyvateils have the same average life span, so it
doesn't change the way they live in the slightest.
6. While his middle name was written as "Ross" according to the setting materials collection, this
later on was confirmed to be a mistake due to the initial setting information, and his correct
name is confirmed to be "De"[8]。
7. Appears in the Ar tonelico ~arpeggio~ manga. Long ago his middle name was written as
"Nest", but later on it was confirmed to be a mistake due to the initial setting information, and
his correct name is confirmed to be "Low".[22]

References
1. "The ship date for Ar tonelico has been postponed" (http://www.nisamerica.com/news/2006090
8.html). NIS America. 8 September 2006. Retrieved 23 January 2013.
2. "Hymmno Server" (http://game.salburg.com/hymmnoserver/). Gust. Retrieved 2014-02-01.

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3. "Toukousphere First Issue! Feature! Useful Supporters!" (https://web.archive.org/web/2014020


1233441/http://ar-tonelico.jp/salburg/php/gps_temp/1088.htm). Ar Portal - Comprehensive
Fansite for Ar tonelico. Gust. Archived from the original (http://ar-tonelico.jp/salburg/php/gps_te
mp/1088.htm#web) on 2014-02-01. Retrieved 2014-02-01.
4. "What is Ar tonelico?~Review of the PS2-released games!~" (http://dol.dengeki.com/sp/ar-ton
elico/at3/about.html). "Ar tonelico 3: Sekai Shuuen no Hikigane wa Shoujo no Uta ga Hiku"
Assistance Page. ASCII Media Works. Retrieved 2010-05-29.
5. "Released Today! The new noteworthy PS3 game "Ar tonelico 3"! Complete opening and game
systems introduction!" (http://news.dengeki.com/elem/000/000/229/229601/). Dengeki Online.
ASCII Media Works. 2010-01-28. Retrieved 2010-05-29.
6. CD "Singing Hill ~Ar=Ciel Ar=Dor~" First Press Bonus Booklet
7. From the Ar Ciel Technical Data Compilation Room "Issue #9"
8. Akira Tsuchiya (November 6, 2010). "Ar Ciel Technical Data Compilation Room Issue #2:
Answered Beyond 40 Questions" (https://web.archive.org/web/20140221202230/http://ar-toneli
co.jp/salburg/php/gps_temp/1592.htm). Ar Portal - Comprehensive Fansite for Ar tonelico.
Gust Corporation. Archived from the original (http://ar-tonelico.jp/salburg/php/gps_temp/1592.h
tm) on 2014-02-21. Retrieved 2014-02-05.
9. Akira Tsuchiya (November 12, 2010). "Ar Ciel Technical Data Compilation Room Issue #7 -
Celebration! Release of Hymmnos Musical ~Cocona~!" (https://web.archive.org/web/20140221
202705/http://ar-tonelico.jp/salburg/php/gps_temp/1672.htm). Ar Portal - Comprehensive
Fansite for Ar tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salbur
g/php/gps_temp/1672.htm) on 2014-02-21. Retrieved 2014-02-05.
10. "5 Issue Celebration - Toukousphere Issue #4" (https://web.archive.org/web/20140221202707/
http://ar-tonelico.jp/salburg/php/gps_temp/1582.htm). Ar Portal - Comprehensive Fansite for Ar
tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salburg/php/gps_tem
p/1582.htm) on 2014-02-21. Retrieved 2014-02-05.
11. "Ar tonelico 1 Setting Materials Collection"
12. Toukousphere Issue #28 (http://ar-tonelico.jp/salburg/php/gps_temp/1115.htm) Archived (http
s://web.archive.org/web/20140221212035/http://ar-tonelico.jp/salburg/php/gps_temp/1115.htm)
February 21, 2014, at the Wayback Machine: Lady Shurelia's Technical Service Center.
13. Ar tonelico 3: Conversation after the Battle of Destiny
14. "Toukousphere Issue #90! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20140221212032/http://ar-tonelico.jp/salburg/php/gps_temp/1577.htm). Ar
Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (ht
tp://ar-tonelico.jp/salburg/php/gps_temp/1577.htm#tec) on 2014-02-21. Retrieved 2014-02-14.
15. "Toukousphere Issue #91! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20140221212038/http://ar-tonelico.jp/salburg/php/gps_temp/1583.htm). Ar
Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (ht
tp://ar-tonelico.jp/salburg/php/gps_temp/1583.htm#tec) on 2014-02-21. Retrieved 2014-02-14.
16. "Toukousphere Issue #83! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20140221212722/http://ar-tonelico.jp/salburg/php/gps_temp/1538.htm). Ar
Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (ht
tp://ar-tonelico.jp/salburg/php/gps_temp/1538.htm) on 2014-02-21. Retrieved 2014-02-14.
17. Akira Tsuchiya. "Ar Ciel Technical Data Compilation Room" (https://web.archive.org/web/20140
221212725/http://ar-tonelico.jp/salburg/php/gps_temp/1620.htm). Ar Portal - Comprehensive
Fansite for Ar tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salbur
g/php/gps_temp/1620.htm) on 2014-02-21. Retrieved 2014-02-14.
18. Akira Tsuchiya. "Ar Ciel Technical Data Compilation Room" (https://web.archive.org/web/20140
221212613/http://ar-tonelico.jp/salburg/php/gps_temp/1612.htm). Ar Portal - Comprehensive
Fansite for Ar tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salbur
g/php/gps_temp/1612.htm) on 2014-02-21. Retrieved 2014-02-14.

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19. "Toukousphere Issue #3! Enthusiasts Corner" (https://web.archive.org/web/20140221212728/h


ttp://ar-tonelico.jp/salburg/php/gps_temp/1090.htm). Ar Portal - Comprehensive Fansite for Ar
tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salburg/php/gps_tem
p/1090.htm) on 2014-02-21. Retrieved 2014-02-14.
20. "Toukousphere Issue #56! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20140221212719/http://ar-tonelico.jp/salburg/php/gps_temp/1361.htm). Ar
Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (ht
tp://ar-tonelico.jp/salburg/php/gps_temp/1361.htm) on 2014-02-21. Retrieved 2014-02-14.
21. 『Ar tonelico 2 Official Setting Materials Collection』
22. Akira Tsuchiya (2014-09-20). "Ar Ciel Technical Data Compilation Room Issue #3 - The
Number of Submissions Suddenly Increased!" (https://web.archive.org/web/20140221214110/
http://ar-tonelico.jp/salburg/php/gps_temp/1596.htm). Ar Portal - Comprehensive Fansite for Ar
tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salburg/php/gps_tem
p/1596.htm) on 2014-02-21. Retrieved 2014-02-17.
23. "Toukousphere Issue #36! Lady Shurelia's Technical Service Center" (https://web.archive.org/w
eb/20140223074126/http://ar-tonelico.jp/salburg/php/gps_temp/1177.htm). Ar Portal -
Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (http://ar-t
onelico.jp/salburg/php/gps_temp/1177.htm#hymmnos) on 2014-02-23. Retrieved 2014-02-17.
24. "Ar tonelico Products Commemoration Campaign - Second Winter Campaign" (http://shop.salb
urg.com/product/winter02_fair_2008/index.html). Gust Shop. Gust Corporation. 2008.
Retrieved 2014-02-17.
25. "Ar portal Second Anniversary Commemoration - Historic Present Campaign" (https://web.arch
ive.org/web/20111208190131/http://ar-tonelico.jp/2nd_anniversary/history_present_campaign/i
ndex.htm). Gust Shop. Gust Corporation. 2008. Archived from the original (http://ar-tonelico.jp/
2nd_anniversary/history_present_campaign/index.htm) on 2011-12-08. Retrieved 2014-02-20.
26. CD "Spica ~A Heart-Crafting Gift~ Ar tonelico Hymmnos Musical"
27. Conjectures taken from dialogue in Ar tonelico 1 after Shurelia joins the party and the player
goes to the place where the Hymn Crystal "Purger" was hidden: the Singing Hill.
28. "Toukousphere Issue #41! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20140223071519/http://ar-tonelico.jp/salburg/php/gps_temp/1234.htm). Ar
Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (ht
tp://ar-tonelico.jp/salburg/php/gps_temp/1234.htm) on 2014-02-23. Retrieved 2014-02-19.
29. From the Terminology glossary entries "Hymn Crystal" and "Hymn Code" from the "Ar tonelico
II" game.
30. "Toukousphere Issue #6! Corner for Enthusiasts" (http://ar-tonelico.jp/salburg./php/gps_temp/8
15.htm). Ar Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Retrieved
2014-02-19.
31. From the Terminology glossary entry "Hymn Code" from the "Ar tonelico II" game.
32. "Toukousphere Issue #38! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20100324203928/http://www.salburg.com/php/gps_temp/1194.htm). Ar Portal -
Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (http://ww
w.salburg.com/php/gps_temp/1194.htm) on 2010-03-24. Retrieved 2014-02-19.
33. "Toukousphere Issue #88! Lady Shurelia and Jakuri's Technical Service Center" (https://web.ar
chive.org/web/20140223074441/http://ar-tonelico.jp/salburg/php/gps_temp/1563.htm). Ar
Portal - Comprehensive Fansite for Ar tonelico. Gust Corporation. Archived from the original (ht
tp://ar-tonelico.jp/salburg/php/gps_temp/1563.htm#tec) on 2014-02-23. Retrieved 2014-02-19.
34. Akira Tsuchiya. "Ar Ciel Technical Data Compilation Room Issue #11 - Thank You to Everyone
Who Participated in the "Project to Revive Ar Ciel" " (https://web.archive.org/web/20140223184
923/http://ar-tonelico.jp/salburg/php/gps_temp/1665.htm). Ar Portal - Comprehensive Fansite
for Ar tonelico. Gust Corporation. Archived from the original (http://ar-tonelico.jp/salburg/php/gp
s_temp/1665.htm) on 2014-02-23. Retrieved 2014-02-21.

https://en.wikipedia.org/wiki/Ar_Tonelico 19/20
12/8/23, 18:59 Ar Tonelico - Wikipedia

35. From the Terminology glossary entry "Necrohouse of Ayatane" from the "Ar tonelico Qoga"
game.
36. Ar tonelico Fan Book ~Ar Portal, Even Offline, at Your Hands (Ba-dump tish!)~ (http://shop.sal
burg.com/product/arpo_sec_fes/fanbook/index.htm). Softbank Creative. 2008-08-01.
ISBN 978-4-7973-4868-2.
37. "Voice de Toukousphere ~Ar tonelico Supporter’s Disc~ (http://shop.salburg.com/product/voice
_de_toukou/)" Sony Music Distribution、2010-7-28.KDSD-10051、ASIN B003NUOT9C (http
s://www.amazon.com/dp/B003NUOT9C)Checked on 2010-12-29.

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