Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 5

IT - Chapter 2

INTRODUCTION TO COMPUTER  All information are represented using the digits 0s and
1s: computer language i.e., binary numbers, octal,
TOPIC OUTLINE hexadecimal; high precise languages because computer
1 Digital and Analog Computers interprets it but only understands as 0s and 1s or on and
2 Characteristics of Computer off
3 Classification of Computer  we use at our homes and offices
4 Computer System
5 Input-Process-Output Concept ANALOG COMPUTER
6 Components of Computer Hardware
7 Application of Computer  represents data as variable across a continuous range
of values
 earliest computers
COMPUTER
 used for measuring of parameters that vary
continuously in real time, such as temperature, pressure,
 Wherever we are—sitting in our homes, working in
and voltage
the office, driving on roads, sitting in a movie hall,
 more flexible but generally less precise than digital
staying in a hotel, etc.—our lives are directly or
computers
indirectly affected by the computers.
 e.g., slide rule
 In this era of information, we are dependent on the
storage, flow, and processing of data and information,
CHARACTERISTICS OF COMPUTER
which can only be possible with the help of computers.
 Technology is a tool to get assistance to make our
lives easier. Everything around us is computer-operated. CHARACTERISTICS OF COMPUTER
 most flexible profession: hospital = systems and 1 SPEED
machines that are computerized; engineering = softwares  process data very fast, at the rate of millions of
like AutoCAD to interpret the building plan; IT = use instructions per second. Some calculations that
computer to develop systems; to introduce systems would have taken hours and days to complete
otherwise, can be completed in a few seconds
COMPUTER SCIENCE VS. IT e.g., calculation and generation of salary slips of
thousands of employees of an organization,
COMPUTE theoretical; system analysts; design
weather forecasting that requires analysis of a
R the infrastructure of the system;
large amount of data related to temperature,
SCIENCE conceptual framework
pressure, and humidity of various places, etc.
IT implementors
2 ACCURACY
 provides a high degree of accuracy
NOTE
e.g., the computer can accurately give the result
Global Positioning System (GPS) is a computer of division of any two numbers up to 10 decimal
places
INTRODUCTION TO COMPUTER 3 DILIGENCE
 When used for a longer period of time, the
 integral part of our lives computer does not get tired or fatigued.
 used for the reservation of tickets for airplanes and  can perform long and complex calculations
railways, payment of telephone and electricity bills, with the same speed and accuracy from the start
deposit and withdrawal of money from banks, processing till the end
of business data, forecasting of weather conditions,
4 STORAGE CAPABILITY
diagnosis of diseases, searching for information on the
 phones: battle of storage capacity because
Internet, etc.
mobile phones are like computers when it comes
 used extensively in schools, universities,
to memory
organizations, music industry, movie industry, scientific
 Large volumes of data and information can be
research, law firms, fashion industry, etc.
stored in the computer and also retrieved
 derived from the word compute means to calculate
whenever required.
 electronic machine that accepts data from the user,
 A limited amount of data can be stored,
processes the data by performing calculations and
temporarily, in the primary memory. Secondary
operations on it, and generates the desired output results
storage devices like floppy disk and compact disk
 performs both simple and complex operations, with
can store a large amount of data permanently.
speed and accuracy
CLOUD COMPUTING: stores files even without
e.g., enrollment system
hardware like floppy disk, compact disk, USB,
external devices
e.g., google drive (15 gb)

CLASSIFICATIONS OF COMPUTER
DIGITAL AND ANALOG COMPUTERS
CLASSIFICATIONS OF COMPUTER
DIGITAL COMPUTER 1 MICROCOMPUTERS
 small, low-cost, and single-user digital
 uses distinct values to represent the data internally computer
 consist of CPU, input unit, output unit,

LJL 1
IT - Chapter 2
storage unit and the software
 stand-alone machines, but they can be  uses a pen or a stylus for input
connected together to create a network of  do not have a disk drive: limited
computers that can serve more than one user memory and are less powerful
e.g., IBM PC based on Pentium microprocessor  can be connected to the Internet via a
and Apple Macintosh wireless connection
EXAMPLES  PDA is like a notebook that businesses
1 DESKTOP COMPUTER OR use; cell phone + PDA = smart phone
PERSONAL COMPUTER (PC) MANUFACTURERS
 most common type of microcomputer  Casio
 stand-alone machine that can be placed  Apple
on the desk  have merged into mobile phones to
 Externally consists of three units— create smart phones
keyboard, monitor, and a system unit 6 SMART PHONES
containing the CPU, memory, hard disk  cellular phones that function both as a
drive, etc. phone and as a small PC: It’s not
 not very expensive and is suited to the considered a small PC anymore because
needs of a single user at of storage capacity i.e., 1 Tb
home, small business units, and  use a stylus or a pen, or may have a
organizations. small keyboard
MANUFACTURERS  can be connected to the Internet
 Apple wirelessly
 Microsoft  used to access the electronic-mail,
 HP download music, play games, etc.
 Dell MANUFACTURERS
 Lenovo  Blackberry
2 NOTEBOOK COMPUTERS OR  Apple
LAPTOP  HT
 resemble a notebook  Nokia
 portable and have all the features of a  LG
desktop computer Some went bankrupt because they are no
ADVANTAGE: small in size (can be put longer keeping up with the trend.
inside a briefcase), can be carried Technology keeps on changing from time
anywhere, has a battery backup, and has to time. No constant in technology.
all the functionality of the desktop  can 2 MINICOMPUTERS
be placed on the lap while working  digital computers, generally used in multi-user
 costlier than the desktop machines systems
3 NETBOOK  have high processing speed and high storage
 smaller notebooks optimized for low capacity than the microcomputers
weight and low cost, and are designed for  used in call centers
accessing web-based applications  can support 4–200 users simultaneously
 used for office works; not for gaming  considered minicomputers because its features
because it needs more storage capacity are not for gaming
and faster processor  can access through their PCs or terminal
 Starting with the earliest netbook in  used for real-time applications in industries,
late 2007, they have gained significant research centers, etc.
popularity now WIDELY USED MINICOMPUTERS: PDP 11,
 deliver the performance needed to IBM (8000 series)
enjoy popular activities like streaming
videos or music, emailing, Web surfing or 3 MAINFRAME COMPUTERS
instant messaging.  multi-user, multi-programming and high
 created as a blend of Internet performance computers
and notebook  quite expensive
4 TABLET COMPUTER  operate at a very high speed, have very large
 has features of the notebook computer storage capacity, and can handle the workload of
but it can accept input from a stylus or a many user
pen instead of the keyboard or mouse  also used in call centers
 portable computer = can bring  large and powerful systems generally used in
anywhere centralized databases
 new kind of PCs  accesses via a terminal
5 HANDHELD COMPUTER OR TERMINAL
PERSONAL DIGITAL ASSISTANT 1 DUMB TERMINAL
(PDA)  cannot store data or do processing of its
 small computer that can be held on the own
top of the palm  has the input and output device only
 small in size

LJL 2
IT - Chapter 2
e.g., Keyboard, monitor, hard disk drive,
2 INTELLIGENT TERMINAL floppy disk drive, printer, processor, and
 has the input and output device, can do motherboard
processing but cannot store data of its own 2 SOFTWARE
 set of instructions that tells the computer about
NOTE the tasks to be performed and how these tasks are
Both use the processing power and the to be performed
storage facility of the mainframe Program is a set of instructions written in a
computer language understood by the computer to perform
a specific task.
 used in organizations like banks or  set of programs and documents
companies  The hardware of the computer system cannot
4 SUPERCOMPUTERS perform any task on its own. The hardware needs
 fastest and the most expensive to be instructed about the task to be performed.
machines  instructs the computer about the task to be
 have high processing speed compared performed; hardware carries out these tasks.
to other computers Different software can be loaded on the
 The speed is generally measured in FLOPS same hardware to perform different kinds of
(FLoating point Operations Per Second) tasks.
 Some of the faster supercomputers can  working inside the computer
perform trillions of calculations per e.g., MS Office, Chrome
second because they’re dealing with huge data; 3 DATA
can analyze huge data in one  information about the user
 built by interconnecting thousands of  isolated values or raw facts, which by
processors that can work in parallel themselves have no much significance
 used by NASA, weather forecasting, e.g., the data like 29, January, and 1994 just
YouTube, Google, Facebook represent values
 used for highly calculation-intensive tasks,  provided as input to the computer, which is
such as, weather forecasting, climate research processed to generate some meaningful
(global warming), molecular research, biological information
research, nuclear e.g., 29, January, and 1994 are processed by the
research and aircraft design computer to give the date of birth of a person
 used in major universities, military agencies,
and scientific research 4 USERS
laboratories  us
EXAMPLES  people who write computer programs or
 IBM Roadrunner interact with the computer
 IBM Blue gene and Intel ASCI red  a.k.a. skinware, liveware, humanware or
peopleware
NOTE e.g., Programmers, data entry operators, system
PARAM is a series of supercomputer analyst, and computer hardware engineers
assembled in India by C-DAC (Center for
Development of Advanced Computing), in
Pune.
PARAM Padma is the latest machine in this INPUT-PROCESS-OUTPUT PROCESS
series. The peak computing power of PARAM
Padma is 1 Tera FLOP (TFLOP).  A computer is an electronic device that (1) accepts
data, (2) processes data, (3) generates output, and (4)
stores data.
COMPUTER SYSTEM  The concept of generating output information from
the input to store data is referred to as input-process-
 electronic device that accepts data as input, processes output concept.
the input data by performing mathematical and logical
operations on it, and gives the desired output INPUT-PROCESS-OUTPUT CONCEPT
 works with electricity, without electricity, computer 1 INPUT
will never work  The computer accepts input data from the user
 Computer system parts work hand in hand and each via an input device like keyboard. The input data
has purpose why they exist. can be characters, word, text,
sound, images, document, etc.
COMPUTER SYSTEM PARTS e.g., keyboard, mouse, lan cable, microphone,
1 HARDWARE touch screen
 consists of the mechanical parts that make up 2 PROCESS
the computer as a machine  The computer processes the input data. For
 consists of physical devices of the computer. this, it performs some actions on the data by
The devices are required for input, output, using the instructions or program given by the
storage, and processing of the data. user of the data. The action could be an arithmetic

LJL 3
IT - Chapter 2
or logic calculation, editing, modifying a again
document, etc. During processing, the data,  stores the data, instructions, intermediate
instructions and the output are stored temporarily results and output, temporarily, during the
in the computer’s main memory. processing of data
3 OUTPUT  types: RAM and ROM
 The output is the result generated after the  a.k.a. main memory or primary memory of the
processing of data. The output may be in the form computer
of text, sound, image, document, etc. The  The input data that is to be processed is
computer may display the output on a monitor, brought into the main memory before processing.
send output to the printer for printing, play the  The instructions required for processing of
output, etc. data and any intermediate results are also stored
4 STORAGE in the main memory.
 The input data, instructions, and output are  The output is stored in memory before being
stored permanently in the secondary storage transferred to the output device.
devices like disk or tape. The stored data can be  CPU can work with the information stored in
retrieved later, whenever needed. the main memory.
 secondary memory of the computer: another
COMPONENTS OF COMPUTER HARDWARE kind of storage unit
1 INPUT / OUTPUT (I/O) UNIT  The data, the programs, and the output are
 CPU will not work without instruction coming stored permanently in the storage unit of the
from I/O unit computer.
 without I/O unit, all the commonly used EXAMPLES OF SECONDARY MEMORY
devices will be useless; it’s the only way to  Magnetic disks
communicate  optical disks
 consists of the input unit and the output unit.  magnetic tapes
CPU performs calculations and processing on the
input data, to generate the output. The memory APPLICATION OF COMPUTER
unit is used to store the data, the instructions, and
the output information.  Computers have proliferated into various areas of our
 illustrates the typical interaction among the lives. For a user, computer is a tool that provides the
different components of the computer desired information, whenever needed. You may use
 The user interacts with the computer computer to get information about the reservation of
via the I/O unit. The Input unit accepts data from tickets (railways, airplanes, and cinema halls), books in a
the user and the Output unit provides the library, medical history of a person, a place in a map, or
processed data i.e., the information to the user. the dictionary meaning of a word. The information may
 Input unit converts the data that it accepts be presented to you in the form of text, images, video
from the user into a form that is understandable clips, etc.
by the computer; Output unit provides the output
in a form that is understandable by the user. APPLICATION AREAS
 The input is provided to the computer using 1 EDUCATION
input devices like keyboard, trackball, and mouse.  Computers are extensively used as a tool and
OUTPUT DEVICES as an aid for imparting education. Educators use
 monitor computers to prepare notes and presentations of
 printer their lectures. Computers are used to develop
2 CENTRAL PROCESSING UNIT (CPU) computer-based training packages, to provide
 brain; without it, the computer will be useless distance education using the e-learning software,
 controls, coordinates, and supervises the and to conduct online examinations. Researchers
operations of the computer use computers to get easy access to conference
 responsible for processing of the input data and journal details and to get global access to the
CONSISTS OF research material.
1 ARITHMETIC LOGIC UNIT (ALU) 2 ENTERTAINMENT
 performs all the arithmetic and logic  Computers have had a major impact on the
operations on the input data entertainment industry. The user can download
2 CONTROL UNIT (CU) and view movies, play games, chat, book tickets
 controls the overall operations of the for cinema halls, use multimedia for making
computer i.e., it checks the sequence of movies, incorporate visual and sound effects
execution of instructions, and, controls using computers, etc. The users can also listen to
and coordinates the overall functioning of music, download and share music, create music
the units of computer. using computers, etc.
3 SPORTS
 has a set of registers for temporary storage of  A computer can be used to watch a game,
data, instructions, addresses, and intermediate view the scores, improve the game, play games
results of calculation (like chess, etc.), and create games. They are also
3 MEMORY UNIT used for the purposes of training players.
 computer will be useless if there’s no memory 4 ADVERTISING
unit; you keep on repeating tasks over and over  Computer is a powerful advertising media.

LJL 4
IT - Chapter 2
Advertisement can be displayed on different networking, business organizations, police department,
websites, electronic-mails can be sent and video conferencing, telepresence, book publishing, web
reviews of a product by different customers can newspapers, and information sharing.
be posted.
 Computers are also used to create an
advertisement using the visual and the sound
effects. For the advertisers, computer is a medium
via which the advertisements can be viewed
globally.
 Web advertising has become a significant
factor in the marketing plans of almost all
companies. In fact, the business model of Google
is mainly dependent on web advertising for
generating revenues.
5 MEDICINE
 Medical researchers and practitioners use
computers to access information about the
advances in medical research or to take opinion
of doctors globally. The medical history of
patients is stored in the computers. Computers are
also an integral part of various kinds of
sophisticated medical equipments like ultrasound
machine, CT scan machine, MRI scan machine,
etc. Computers also provide assistance to the
medical surgeons during critical surgery
operations like laparoscopic operations, etc.

6 SCIENCE AND ENGINEERING


 Scientists and engineers use computers for
performing complex scientific calculations for
designing and making drawings (CAD/CAM
applications), and also for simulating and testing
the designs.
 Computers are used for storing the complex
data, performing complex calculations, and for
visualizing 3–dimensional objects. Complex
scientific applications like the launch of the
rockets, space exploration, etc., are not possible
without the computers.
7 GOVERNMENT
 The government uses computers to manage its
own operations and also for e governance. The
websites of the different government departments
provide information to the users. Computers are
used for the filing of income tax return, paying
taxes, online submission of water and electricity
bills, for the access of land record details, etc.
The police department uses computers to search
for criminals using fingerprint matching, etc.
8 HOME
 Computers have now become an integral part
of home equipment. At home, people use
computers to play games, to maintain the home
accounts, for communicating with friends and
relatives via Internet, for paying bills, for
education and learning, etc. Microprocessors are
embedded in house hold utilities like, washing
machines, TVs, food processors, home theatres,
security devices, etc.

The list of applications of computers is so long that it is


not possible to discuss all of them here. In addition to the
applications of the computers discussed above,
computers have also proliferated into areas like banks,
investments, stock trading, accounting, ticket reservation,
military operations, meteorological predictions, social

LJL 5

You might also like