The document outlines the eliminated teams and players from Season 1 of a reality competition. In the first few rounds, teams Howling Haulers and Basically Basical lost members for reasons like being too bossy, machines breaking, being too quiet, and poor performance in challenges. Later eliminations included players who didn't eat food, were afraid, were older and quiet, hungry, picky, cried, farted, and had no one left to vote against them. Two players returned after elimination. When teams merged, further eliminations followed for reasons like betrayal, causing injury out of excitement, and unknown reasons.
The document outlines the eliminated teams and players from Season 1 of a reality competition. In the first few rounds, teams Howling Haulers and Basically Basical lost members for reasons like being too bossy, machines breaking, being too quiet, and poor performance in challenges. Later eliminations included players who didn't eat food, were afraid, were older and quiet, hungry, picky, cried, farted, and had no one left to vote against them. Two players returned after elimination. When teams merged, further eliminations followed for reasons like betrayal, causing injury out of excitement, and unknown reasons.
The document outlines the eliminated teams and players from Season 1 of a reality competition. In the first few rounds, teams Howling Haulers and Basically Basical lost members for reasons like being too bossy, machines breaking, being too quiet, and poor performance in challenges. Later eliminations included players who didn't eat food, were afraid, were older and quiet, hungry, picky, cried, farted, and had no one left to vote against them. Two players returned after elimination. When teams merged, further eliminations followed for reasons like betrayal, causing injury out of excitement, and unknown reasons.
The document outlines the eliminated teams and players from Season 1 of a reality competition. In the first few rounds, teams Howling Haulers and Basically Basical lost members for reasons like being too bossy, machines breaking, being too quiet, and poor performance in challenges. Later eliminations included players who didn't eat food, were afraid, were older and quiet, hungry, picky, cried, farted, and had no one left to vote against them. Two players returned after elimination. When teams merged, further eliminations followed for reasons like betrayal, causing injury out of excitement, and unknown reasons.