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Turn The Tides - The Homebrewery
Turn The Tides - The Homebrewery
Turn The Tides - The Homebrewery
C
this compendium of new water spells. Aid
your allies with grace and gather your transmutation cantrip, inspired by Avatar
1 action
enemies with powerful waves. The Casting Time:
30 feet
compendium also comes with new optional Range:
S, M (at least 1 gallon of water)
rules at the end of the homebrew. Components:
Some of the spells are inspired by Duration: Instantaneous
various games, shows and books. Along with their Classes: Bard, Druid, Sorcerer
description, you’ll find the source of inspiration for such Moving your body with the flow of water, you draw the
spells. water arround you and stream it into a creature or
object you can see within range. The target must make
Water Spells a Strength saving throw. On a failed save, they take 1d8
bludgeoning damage and you can choose to push them
Cantrips 10 feet away from you, or pull them 5 feet towards you.
At Higher Levels. This spell’s damage increases by
Waterball 1d6 when you reach 5th level (2d6), 11th level (3d6),
evocation cantrip and 17th level (4d6).
Casting Time: 1 action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Classes: Artificer, Druid, Sorcerer, Wizard
You shoot a small ball of water against a creature or
object within range. Make a ranged spell attack against
the target. On a hit, the target takes 1d8 bludgeoning
damage. A burning object hit by this spell is
extinguished. After the spell hits or misses, the water
evaporates.
At Higher Levels. This spell’s damage increases by
1d8 when you reach 5th level (2d8), 11th level (3d8),
and 17th level (4d8).
1st Level Spells Water Cannon
1st-level evocation, inspired by Mushoku Tensei
Water Barrier Casting Time: 1 action
1st-level abjuration Range: 80 feet
Casting Time: 1 reaction, which you take when a Components: V, S
creature within 30 feet is the target of an attack or Duration: Instantaneous
makes a Dexterity saving throw against magic Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
Range: 30 feet You form a large concentration of water and shoot it
Components: V, S against a creature you see within range. Make a ranged
Duration: 1 round spell attack against them. On a hit, they take 3d6
Classes: Artificer, Bard, Cleric, Druid, Paladin bludgeoning damage and if they are large or smaller,
A barrier of water forms in front of the creature to they are pushed 15 feet away from you.
protect them against attacks and spells. For the At Higher Levels. When you cast this spell using a
duration of the spell, the creature gains a +2 bonus to spell slot of 2nd level or higher, the damage increases
their AC, and a +2 bonus to Dexterity saving throws by 1d6 for each slot level above 1st.
against spells. These effects are doubled against attacks 2nd Level Spells
that deal fire damage.
Fatal Rainscreen
2nd-level abjuration, inspired by Genshin Impact
Casting Time: 1 action
Range: Self (5 feet)
Components: S, M (a melee weapon worth at least 1 sp)
Duration: 1 minute
Classes: Druid, Paladin, Ranger, Warlock, Wizard
When you cast the spell, you imbue your weapon with
water and make a melee spell attack against a creature
within your reach. On a hit, they take 2d6 + your
spellcasting ability modifier as slashing damage.
Afterwards, the droplets of water form three Rain
Swords around you. For the duration of the spell,
whenever you take damage from a weapon attack or
spell attack, a Rain Sword is expended to reduce the
damage by 1d6. The damage reduction is doubled
against fire damage.
At Higher Levels. When you cast this spell using a
spell slot of 3rd level or higher, the damage increases by
1d6 for each slot level above 2nd.
Flood Flush
2nd-level evocation, inspired by Mushoku Tensei
Casting Time: 1 action
Range: Self (15 feet)
Components: V, S
Duration: Instantaneous
Classes: Artificer, Druid, Ranger, Sorcerer, Wizard
You flood the ground with a powerful stream of water.
All creatures within 15 feet from you must make a
Strength saving throw. On a failed save, they take 3d6
bludgeoning damage and are pushed 15 feet away from
you. On a success, they only take half the damage rolled
and aren’t pushed.
At Higher Levels. When you cast this spell using a
spell slot of 3rd level or higher, the damage increases by
1d6 for each slot level above 2nd.
Valkyrie Dress
6th-level conjuration, inspired by Black Clover
Casting Time: 1 bonus action
Range: Self (Touch)
Components: V, S
Duration: 1 minute
Classes: Sorcerer, Warlock, Wizard
You create a suit of armor around your body
using water. While the spell is active, your
AC becomes 10 + your spellcasting ability
modifier + your proficiency bonus. Also, your
speed increases by half and you gain the
ability to slow your rate of descent up to
5 feet per round. Additionally, while on the air,
you can move horizontally or downwards, ignoring
damage from falling.
While wearing the armor, you can use your bonus
action to create a stream of water and jump up to 30
feet into the air. Also, as an action, you can create a drill
of water and make a melee spell attack against a
creature within 10 feet from you. On a hit, they take
12d6 piercing damage and are knocked prone.
At Higher Levels. When you cast this spell using a
spell slot of 7th level or higher, the damage from the
drill increases by 1d6 for each slot level above 6th.
6 TURN THE TIDES
body of water, instead of being a circle, it’s a sphere. archetype inspired by Hu Tao from Genshin Impact.
Vaporize
inspired by Genshin Impact
When a creature that has taken fire damage since last
round is hit by a water spell that deals damage, the
target takes additional fire damage equal to the spell’s
level. Also, if the creature was affected by a burning
condition, it ends immediatelly. The DM has discretion
to determine whether a creature is affected by a burning
condition.
Art Credits
Page 1. The Water wizard, by Darryl He
Page 2. Flow Like Water, by Panzer -
Page 3. Xingqiu [Fan Art], by ShimayaEiko
Page 4. I drew Mona~, by Kaejunni
Page 5. Sea Dragon Roar, by himaeart
Page 6.
Sangonomiya Kokomi Fan Art!, by YonesDraws
Noelle Silva Fanart, by @dalisnyan697
Page 7. AI Image, from OpenArt by DALL·E 2
Page 8. Mona, by Gogalking
Page 9. Destruction of Leviathan, by Gustave Doré
Page stains. /u/flamableconcrete
I’ve also used some css from the Xanathar’s Guide to
Everything Template, by u/Kaiburr_Kath-Hound