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Game Proposal and Game Design Document - Feedback
Game Proposal and Game Design Document - Feedback
Trimester: 201901
UJMM2123: Programming for Games
Game Proposal
Falling Star
Assignment
Student Name ID
2. Mechanics
2.1. Core Mechanic 3
2.2. Health Bar System 3
2.3. Item related 3
2.3.1. Item speed
2.3.2. Type of Item
3. Sketches 4
4. Flowchart/Pseudocode 6
5. Gantt Chart 9
6. Job distributes 8
7. References
7.1. Mechanic Reference
10
7.2. Art Reference 10
1
GameTitle - Falling Star
1 Story
Larry is a crew of a merchant starship which travel around the cloud islands and world to trade energy
star.
One day, Larry accidentally let the cargo loose and the energy stars dropped from the starship.
Please help Larry to collect the energy stars fall from the starship!
2
2 Mechanics
2.1 Core Mechanic
It is an item catching game. Player would need to catch thing that dropped from the upper part of
screen by moving left or right (move in direction axis-x) using “A/ ←” and “D/→”.
There will be a health bar. The health bar will have 99 hp initially, once the health bar reaches 0 hp,
the game will end. The health will be decrease as time progress (Decrease 1.5 health every 1
second).
a) Scoring Item:
Item that could gain score, there would be 3 different score.
▪ Star A: +50 score
▪ Star B: +100 score
▪ Star C: +200 score
b) Bonus Item:
▪ Meteorite (Hurt):
Reduce health by 15
3
4
3 Sketches
5
Game UI Sketch
6
4 Flowchart/Pseudocode
https://drive.google.com/open?id=12027oeubRWP-YIFMM4_oJdp4ommtALV1
7
Initialize score to 0
Use left right key or “A”, “D” key to move left and right
if
else if
else if
else
if
8
5 Job distribution
Job Shawn Wan Yee
Gantt Chart O
Flowchart/Pseudocode O
Story o
[Programming] Game O
[Programming] o
Leaderboard
Art Asset o
UI O o
9
6 Gantt chart
https://drive.google.com/open?id=1MLCdoKXtw8c-JPo9WYlnigOms2CYz4d_
10
7 References
http://www.funnygames.co.uk/catching-fruit.htm
Health system implement from part of the health system of “Cookie Run: Oven break”
https://crovenbreak.fandom.com/wiki/Energy
11