Professional Documents
Culture Documents
Dtpiproject
Dtpiproject
Name: K.Prasanth
Name: K.Leela Madhuri Roll No:21331A0470
Roll No:21331A0468
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
A2CIT205 - Design Thinking & Product Innovation | Workbook
Table of Contents
Problem Statement 2
The 5 Whys 3
Interviews 4
User Interview Report 5
User Interview Report 6
User Interview Report 7
Interview Observations 8
Persona 9
User Persona Details 10
User Persona Details 12
User Persona Details 14
Storyboarding/ Sketching 29
Storyboard/ Sketching Report Sheet 30
Storyboard/ Sketch of a Scene/ Section 31
Storyboard/ Sketch of a Scene/ Section 32
Storyboard/ Sketch of a Scene/ Section 33
User Tests 34
User Test Report Sheet 35
User Test Report Sheet 36
User Test Report Sheet 37
Summary Report 38
Problem Statement
Write your problem statement not more than 400 words. Content must be aligned properly. Also you may
use images not more than 2. List the references/ reference links at the end of the content.
Discovering the associations among the traffic accidents and related injuries is the key
factor in reducing the traffic accidents. Identification of injuries severity is a key factor for the
proper treatment. As number of traffic accidents are increasing and injuries severity is a
critical factor to identify. Public suffering from many major injuries even after many years of
accidents.
Road accidents are the leading cause of death all over the world especially in India. It
is so unfortunate because it is risky for one’s life and his/her family. People aged between 18-
25 years are more affected by a road accident according safety measures, overtaking …etc.
are the reasons. For road accidents use of defective vehicles also causes road accidents
References :
1. https://ijrcs.org/wp-content/uploads/IJRCS202107006.pdf
2. https://img.ehstoday.com/files/base/ebm/ehstoday/image/2021/05/
dreamstime_l_30775208.60b10543e10d8.png?
auto=format,compress&fit=crop&h=278&w=500&q=45
The 5 Whys
The aim of the method is to raise awareness of a specific problem or situation. The aim is to achieve a
holistic understanding of why processes do not achieve the desired results and where changes need to
be made. In each block prepare a ‘why’ question and answer it and repeat it for 5 times. It should be
noted that this method will only reveal answers and facts that are already known to the respondents. It is
also important to ask the right questions and follow the right track.
How to do it ?
Interviews
In contextual interviews, holistic information will be asked for. A suitable question and detailed answers
of the interviewees should provide detailed and contextually classifiable information. The quality of the
interview depends on the selection of the right interview partners. Select users from the mainstream as
well as "extreme" user groups with special features. In addition, it is important to act as a neutral
conversation partner and not to evaluate the topics and answers in the interview.
How to do it?
1. Think in advance about the topics you would like to discuss and the questions that need to be
answered. Put yourself in the role of the user and think about what occupies him.
2. Avoid closed and pre-formulated questions.
3. Invite the interviewee(s) to the interview. Individual interviews are preferable.
4. Orient yourself on your questions during the interview, while also keeping the natural flow of
conversation.
5. Listen carefully to your interviewee. Ask for the background to her statements.
6. Record the information and answers during the interview.
7. Review, analyse and summarise the collected information after the interview. Name the most
interesting findings and statements.
I have interviewed . . .
User Responses
1.He said that over speeding , and sleeping while driving is the main reason for the accidents.
2.He said It is the major problem . It effects more.
3.Roads should be good , improving maintainance of traffic signals.
4.Roads should be mainain properly, and applying spead breakers on crowded areas.and putting driving
boards we can reduces the accidents.
User Responses
1.He said over speeding and rash driving are main cause for accidents.
2.He said it effectts he life.and said life is at risk.
3.He said that by, driving slowly it can reduces the accidents.
4.Set the speed limit to the certain area .
User Responses
1.He said over speeding and not following the traffic rules are the main reasons for accidents.
2.He said It effects the life and even it effects the family,.
3.By driving properly and carefully we can reduce the accidents.
4.By builting speed breakers. And by driving with certain amount of persons.
Interview Observations
1.It is very difficult to solve major problems with less or lack of advanced tools and
equipments.
2 The principle behind the brake system was fluid mechanics. [study of fluid behavior]
3 If there is a breakdown in the fluid pipe of the brake system, it may lead to
accidents.
4 But there is no chance of accidents, as after every repair we test drive the vehicle.
5 Hydraulic brakes are used to stop or slow moving systems.
6 Mechanical brakes worked well for early generations of cars. These vehicles
traveled
relatively slowly, and the friction brake system could stop them quickly.
7 As the brakes are applied, the shoes are forced outward into contact with the drum,
which
stops the vehicle.
8 if we increase the rules and safety on the roads we should not injure with accidents.
9 Hydraulic brake systems are used as the main braking system on almost all
passenger vehicles and light trucks.
10 Having the brakes applied earlier when a crash is about to occur reduces the speed
at the
time of impact, which reduces the force applied to each vehicle and body within those
vehicles.
11 Cars moving at a slower speed when they hit each other are less likely to hurt the
passengers and people in them.
12 Drive in the prescribed speed limits on the various roads. Always put on helmets,
seat
belts and other safety equipments before driving a bicycle/ motorcycle/vehicle. Do
not drink
and drive. Never use mobile phones or ear phones while driving.
13 Motor vehicle brake fluids are used to transfer energy to the actuating mechanism
in the
hydraulic drive of the brake assembly of a car and to remove heat from the brake
discs.
Persona
The personas are used to personify the needs of the interest groups. This helps the Design Thinking team
gain empathy and a better understanding of the users.Personas should be created when the context or
users are not sufficiently known. It is necessary to collect (unstructured) information about the interest
groups in advance. Pay attention to ensure that each persona represents the selected stakeholder group
as comprehensively as possible. Qualities should not duplicate and each persona should be completely
unique. Nevertheless, personas never represent the complete reality, so don't forget the real users.
How to do it?
3. Develop a hypothesis from the research, determining the qualities of and differences between
users.
4. Ensure stakeholders agree on the hypothesis about the users.
5. Determine a number of personas – more than one per project, but focus especially on one.
6. Name and describe each persona in 1-2 pages, including:
a. A picture.
b. User’s values, interests, education, lifestyle, needs, attitudes, desires, limitations, goals
and behavior patterns.
c. Extra details about the persona (e.g., interests) – anything to make him/her more real
and relevant and help build empathy. A written story is better than bullet points.
7. Describe several situations/scenarios prompting the persona to use your product – put him/her
in contexts with problems to overcome.
8. Include everyone involved in the project so they’ll accept the persona or advise revisions.
9. Send them the persona to use in their work.
10. Ensure everyone develops scenarios – these should expose the persona optimally to potential
use cases.
11. Make continuous adjustments – revisit the persona; add new features; add required new
personas; discard outdated personas.
Email/Phone
About
Expectations/ Goals:
His goal is to be a successful police man till the end
Email/Phone
About
His strength is he is much flexible and dedicated towards his work. His weakness is
he feels discomfort asking for help.
Expectations/ Goals:
He wishes to become a taxi drive and lead a happy life and take a financial
responsibilities of his families
Email/Phone
About
He is an auto driver since 4 years.
Expectations/ Goals:
His goal is to join any other job rather than auto
A user experience/ journey map is a research-based tool. It examines the story of how a customer relates
to the business, brand or product over time. As you might expect – no two customer journeys are
identical. However, they can be generalized to give an insight into the “typical journey” for a customer as
well as providing insight into current interactions and the potential for future interactions with customers.
They help us to explore what customers think, feel, see, hear and do and also raise some interesting
“what ifs” and the possible answers to them. This method helps to get to know the user and his context
better. It is recommended when new ideas are needed to improve the quality of the user experience.
“A customer journey map is a very simple idea: a diagram that illustrates the steps your
customer(s) go through in engaging with your company, whether it be a product, an online experience,
retail experience, or a service, or any combination. The more touch points you have, the more complicated
— but necessary — such a map becomes. Sometimes customer journey maps are “cradle to grave,”
looking at the entire arc of engagement.” - Adam Richardson of Frog Design
User Story
He is a policeman at vizianagaram
Timescale
I interviewed him at rtc complex and listed to the problems that he faced.
The aim is to collectively develop as many ideas as possible for the given problem. The point is not the
maturity of the ideas, but rather the quantity of the approaches and the integration of the whole group
with the aim of discovering new creative ways to solve the problem. The idea behind 6-3-5 Brainwriting is
to have 6 participants write down 3 ideas on a worksheet in a 5 minute timebox, hence the name. After
each participant takes a turn jotting down the 3 ideas, they pass them on to either contribute to the
existing idea, or start anew. After 6 rounds, 108 ideas are generated in 30 minutes. The steps following
involve deleting duplicates, clustering, and identifying the top chosen solution of the group (example,
perhaps by dot-voting.).
The 6-3-5 method is useful when new and innovative problem-solving ideas are allowed and
needed. For example, when old structures and methods are to be broken. It is expressly not necessary
that the team is familiar with the problem area, because new and unusual ways of thinking can better help
to solve the problem. The results are produced within a short period of time and are therefore seldom
mature or can even lead to nothing. In particular, they serve as a pointer for the further development of
ideas.
How to do it?
1. Phrase the problem you are dealing with in a concise sentence on the whiteboard.
2. Each participant receives a sheet of paper with an empty table (3 columns with 6 rows each).
3. For the first line each participant writes down 3 ideas to solve the problem.
4. After 3 minutes, the sheets are passed clockwise to the next person.
5. Everyone now tries to develop the existing ideas and write down 3 new ideas.
6. Steps 4 and 5 are run five times until all lines are filled.
7. The group analyses, evaluates and discusses the results together.
8.
Dotmocracy, also known as dot voting, is a method to evaluate ideas from the brainstorming phase
together in a group.The aim is that each team member has the same voting power when selecting the
best ideas and thus the most popular ideas in the team are determined democratically.
The method is suitable after the diverging idea generation phase. It is used when there is a large
pool of ideas that need to be narrowed down and selected. The entire team benefits from the fact that
ideas are evaluated as neutrally as possible, i.e. their own ideas are not preferred. Ask the participants to
be open to progressive ideas and not solely vote for what they already know.
How to do it?
Storyboarding/ Sketching
A storyboard/ sketch tells a sequence of events using images, drawings, flowcharts and collages. These
can be used to illustrate the user experience with a service or a product.
The storyboard/ sketching is intended to illustrate user experiences in their context in order to
provoke discussions about weaknesses and opportunities for improvement. Storyboards make it possible
to visualize the user's perspective and gain useful feedback. A storyboard is especially useful in the early
prototyping phase to present solutions in their context and to make them comprehensible for others.
How to do it?
Storyboarding :
1. Concretize the theme and message that you want to express through the story.
2. Define the actors of your story.
3. Write down the whole story in a script.
4. Divide the story into sections (scenes).
5. Choose a suitable graphic representation (drawing, photos).
6. Create a picture for each scene.
7. Limit yourself to 6 to 12 images.
8. Use the storyboard to tell your story efficiently and effectively.
[OR]
Sketching/ Flowcharts :
1. Concretize the theme and message that you want to express through the story.
2. Define the actors of your story.
3. Divide the story into sections (scenes).
4. Sketch your each section (scene) using rough or minimal illustrations/ drawings/ flow symbols
etc., by hand.
5. Write the instructions for executing the sketch (prototype) in detail
Story:
User Tests
The aim of the classic user test is to let selected users test a previously created prototype and use the
findings for further development. In the course of user tests, the development team is able to identify
weaknesses and potentials of the prototype from the user's point of view. User tests should be carried
out several times with prototypes of different maturity levels. Do not tell the user how to use it, let them
freely use it in their practise.
How to do it?
Context of Prototype
Participant Details:
Context of Prototype
Participant Details:
Context of Prototype
Participant Details:
Summary Report
Summarize your experience in solving your problem with design thinking in 500 words. List all kinds of
experiences, challenges, observations you have faced during the DT process.