Miguel Mihura Meloc

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[11:31:38.

573] [info] - Creating resource group General


[11:31:38.573] [info] - Creating resource group Internal
[11:31:38.573] [info] - Creating resource group Autodetect
[11:31:38.573] [info] - SceneManagerFactory for type 'DefaultSceneManager'
registered.
[11:31:38.573] [info] - Registering ResourceManager for type Material
[11:31:38.573] [info] - Registering ResourceManager for type Mesh
[11:31:38.573] [info] - Registering ResourceManager for type Skeleton
[11:31:38.573] [info] - MovableObjectFactory for type 'ParticleSystem' registered.
[11:31:38.573] [info] - Registering ResourceManager for type Font
[11:31:38.573] [info] - DDS codec registering
[11:31:38.573] [info] - FreeImage version: 3.15.3
[11:31:38.573] [info] - This program uses FreeImage, a free, open source image
library supporting all common bitmap formats. See http://freeimage.sourceforge.net
for details
[11:31:38.573] [info] - Supported formats:
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ra
s,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pf
m,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,
iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz
,sr2,srf,srw,sti
[11:31:38.573] [info] - Registering ResourceManager for type HighLevelGpuProgram
[11:31:38.573] [info] - MovableObjectFactory for type 'Light' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'BillboardSet' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'ManualObject' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'BillboardChain' registered.
[11:31:38.573] [info] - MovableObjectFactory for type 'RibbonTrail' registered.
[11:31:38.573] [info] - *-*-* OGRE Initialising
[11:31:38.573] [info] - *-*-* Version 1.7.0 (EXOR Edition)
[11:31:38.573] [info] RiftbreakerApp.cpp:123 - The Riftbreaker SVN_26269.TC_478
[11:31:38.579] [info] Save.cpp:100 - Save load started. Name config
[11:31:38.581] [info] Framework.cpp:804 - -------------------------
[11:31:38.581] [info] Framework.cpp:805 - Config Variables:
[11:31:38.581] [info] Framework.cpp:806 - -------------------------
[11:31:38.581] [info] Framework.cpp:807 - * Render System: dx12
[11:31:38.581] [info] Framework.cpp:808 - * Adapter Name:
[11:31:38.581] [info] Framework.cpp:809 - * Display Name: \\.\DISPLAY4
[11:31:38.581] [info] Framework.cpp:810 - * Video Mode: 2560x1440:32
[11:31:38.799] [info] OgreD3D12DeviceWin32.cpp:472 - [DEBUG] adapter ignored:
'Intel(R) UHD Graphics 630' because it has no attached outputs!
[11:31:38.799] [info] OgreD3D12DeviceWin32.cpp:466 - [DEBUG] adapter ignored:
'Microsoft Basic Render Driver' because DXGI_ADAPTER_FLAG_SOFTWARE is set!
[11:31:38.962] [info] OgreD3D12DeviceWin32.cpp:472 - [DEBUG] adapter ignored:
'Intel(R) UHD Graphics 630' because it has no attached outputs!
[11:31:38.962] [info] OgreD3D12DeviceWin32.cpp:466 - [DEBUG] adapter ignored:
'Microsoft Basic Render Driver' because DXGI_ADAPTER_FLAG_SOFTWARE is set!
[11:31:38.962] [info] - RenderSystem
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] - Name: dx12
[11:31:38.962] [info] - GPU Vendor: NVIDIA
[11:31:38.962] [info] - Device Name: NVIDIA GeForce RTX 2070
[11:31:38.962] [info] - Device Memory: 8031MB
[11:31:38.962] [info] - Driver Version: 30.0.14.7247
[11:31:38.962] [info] - Device outputs:
[11:31:38.962] [info] - * LC34G55T: \\.\DISPLAY4 resolution: 3440x1440, primary:
true
[11:31:38.962] [info] - Device capabilities:
[11:31:38.962] [info] - * Supported Shader Profiles: cs_5_0 cs_5_1 cs_6_0 dxc
gs_5_0 gs_5_1 gs_6_0 hlsl lib_6_3 ps_4_0 ps_4_1 ps_5_0 ps_5_1 ps_6_0 vs_4_0 vs_4_1
vs_5_0 vs_5_1 vs_6_0
[11:31:38.962] [info] - * DirectX tearing support: true
[11:31:38.962] [info] - * DirectX raytracing support: true
[11:31:38.962] [info] - * DirectX variable rate shading support: true
[11:31:38.962] [info] - * DirectX min presicion 16bit: true
[11:31:38.962] [info] - D3D12: dx12 created.
[11:31:38.962] [info] OgreVideoManager.cpp:75 - Theora workers thread count: 1
[11:31:38.962] [info] - Registering Texture Controller: Type = ogg_video Name =
TheoraVideoPlugin
[11:31:38.962] [info] - Platform information:
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] - * SYSTEM: Windows 10 Pro 19043
[11:31:38.962] [info] - * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-8750H CPU
@ 2.20GHz
[11:31:38.962] [info] - * SSE: yes
[11:31:38.962] [info] - * SSE2: yes
[11:31:38.962] [info] - * SSE3: yes
[11:31:38.962] [info] - * MMX: yes
[11:31:38.962] [info] - * MMXEXT: yes
[11:31:38.962] [info] - * 3DNOW: no
[11:31:38.962] [info] - * 3DNOWEXT: no
[11:31:38.962] [info] - * CMOV: yes
[11:31:38.962] [info] - * TSC: yes
[11:31:38.962] [info] - * FPU: yes
[11:31:38.962] [info] - * PRO: yes
[11:31:38.962] [info] - * HT: no
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] -
[11:31:38.962] [info] - Memory info
[11:31:38.962] [info] - -------------------------
[11:31:38.962] [info] - * There is 25 percent of memory in use.
[11:31:38.962] [info] - * There are 16225 total MB of physical memory.
[11:31:38.962] [info] - * There are 12073 free MB of physical memory.
[11:31:38.962] [info] - * There are 18657 total MB of paging file.
[11:31:38.962] [info] - * There are 12155 free MB of paging file.
[11:31:38.962] [info] - * There are 134217727 total MB of virtual memory.
[11:31:38.962] [info] - * There are 134213108 free MB of virtual memory.
[11:31:38.962] [info] - * There are 0 free MB of extended memory.
[11:31:38.962] [info] - -------------------------
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(0.0949806%)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 6.89844MB usage)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(0.0919009%)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 6.84766MB (usage)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:31:39.177] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:31:39.236] [info] - Registering ResourceManager for type Texture
[11:31:39.282] [info] - RenderSystem
[11:31:39.282] [info] - -------------------------
[11:31:39.282] [info] - Name: dx12
[11:31:39.282] [info] - GPU Vendor: NVIDIA
[11:31:39.282] [info] - Device Name: NVIDIA GeForce RTX 2070
[11:31:39.282] [info] - Device Memory: 8031MB
[11:31:39.282] [info] - Driver Version: 30.0.14.7247
[11:31:39.282] [info] - Device outputs:
[11:31:39.282] [info] - * LC34G55T: \\.\DISPLAY4 resolution: 3440x1440, primary:
true
[11:31:39.282] [info] - Device capabilities:
[11:31:39.282] [info] - * Supported Shader Profiles: cs_5_0 cs_5_1 cs_6_0 dxc
gs_5_0 gs_5_1 gs_6_0 hlsl lib_6_3 ps_4_0 ps_4_1 ps_5_0 ps_5_1 ps_6_0 vs_4_0 vs_4_1
vs_5_0 vs_5_1 vs_6_0
[11:31:39.282] [info] - * DirectX tearing support: true
[11:31:39.282] [info] - * DirectX raytracing support: true
[11:31:39.282] [info] - * DirectX variable rate shading support: true
[11:31:39.282] [info] - * DirectX min presicion 16bit: true
[11:31:39.284] [info] WindowWin32.cpp:146 - CreateWindow: 2560x1440
[11:31:39.395] [info] WindowWin32.cpp:43 - WM_SIZE
[11:31:39.398] [info] WindowWin32.cpp:55 - WM_SETFOCUS
[11:31:39.402] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 2560x1440
[11:31:39.402] [info] MouseWin32.cpp:432 - ClientRect 2560x1440
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:72 - [DEBUG] Create Render
Window
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:73 - [DEBUG] factory
00000291045EB150
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:74 - [DEBUG] device
0000029104758670
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:75 - [DEBUG] adapter
0000029104847FE0
[11:31:39.405] [info] OgreD3D12RenderWindowWin32.cpp:76 - [DEBUG] command queue
000002910B4257C0
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:90 - [DEBUG] hwnd
000000000002056E
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:91 - [DEBUG] display name \\.\
DISPLAY4
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:30 - [DEBUG] Preferred Output
( prefix: \\.\DISPLAY4 )
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:34 - [DEBUG] output:
000002910BAD3130
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:44 - [DEBUG] output name: \\.\
DISPLAY4
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:52 - [DEBUG] preferred output
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:109 - [DEBUG] width 2560
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:110 - [DEBUG] height 1440
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:111 - [DEBUG] fullscreen 1
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:112 - [DEBUG] borderless 0
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:113 - [DEBUG] tearing 1
[11:31:39.406] [info] OgreD3D12RenderWindowWin32.cpp:114 - [DEBUG] output
000002910BAD3130
[11:31:39.532] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:39.532] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:39.603] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 2560x1440
[11:31:39.603] [info] MouseWin32.cpp:432 - ClientRect 2560x1440
[11:31:39.613] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:39.613] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:39.675] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:39.675] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:39.679] [info] OgreD3D12RenderWindowWin32.cpp:158 - RenderWindow create:
[11:31:39.679] [info] OgreD3D12RenderWindowWin32.cpp:159 - Fullscreen
[11:31:39.679] [info] OgreD3D12RenderWindowWin32.cpp:162 - Resolution=2560x1440
[11:31:39.680] [info] - DefaultWorkQueue('Root') initialising on thread main.
[11:31:39.684] [info] - Particle Renderer Type 'billboard' registered
[11:31:39.684] [info] Framework.cpp:804 - -------------------------
[11:31:39.684] [info] Framework.cpp:805 - Config Variables:
[11:31:39.684] [info] Framework.cpp:806 - -------------------------
[11:31:39.684] [info] Framework.cpp:807 - * Render System: dx12
[11:31:39.684] [info] Framework.cpp:808 - * Adapter Name:
[11:31:39.684] [info] Framework.cpp:809 - * Display Name: \\.\DISPLAY4
[11:31:39.684] [info] Framework.cpp:810 - * Video Mode: 2560x1440:32
[11:31:39.686] [info] ApplicationAbstract.cpp:122 - Sound is enabled
[11:31:39.751] [info] AudioXAudio2.cpp:222 - XAudio2 engine started. Detected 3/3
devices:
[11:31:39.751] [info] AudioXAudio2.cpp:225 - (#0) Speakers (Virtual Desktop Audio)
<default>
[11:31:39.751] [info] AudioXAudio2.cpp:225 - (#1) LC34G55T (NVIDIA High Definition
Audio)
[11:31:39.751] [info] AudioXAudio2.cpp:225 - (#2) Speakers (Realtek(R) Audio)
[11:31:40.124] [info] AudioXAudio2.cpp:317 - Initializing XAudio2. Channels: 2.0;
Sample rate: 48000Hz
[11:31:40.128] [info] SoundLibrary.cpp:37 - Audio submix config: SFX: 2, MUSIC: 4,
Dialogs: 6, Events: 8, Announcements: 10
[11:31:40.138] [info] - Creating resource group general
[11:31:40.236] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine.zip` as `/`
[11:31:40.243] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine.crc' crc32: 0xc1cc0d52 (43701B)
[11:31:40.244] [info] VfsZipArchive.cpp:457 - CD offset = 7598803/7666502
[11:31:40.247] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine_audio.zip` as `/`
[11:31:40.253] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\00_win_engine_audio.crc' crc32: 0x4e75e39 (74B)
[11:31:40.253] [info] VfsZipArchive.cpp:457 - CD offset = 132481/132572
[11:31:40.253] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine.zip` as `/`
[11:31:40.261] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine.crc' crc32: 0x572f44ff (36392B)
[11:31:40.262] [info] VfsZipArchive.cpp:457 - CD offset = 1985757/2040197
[11:31:40.263] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine_audio.zip` as `/`
[11:31:40.271] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\01_win_engine_audio.crc' crc32: 0x43853ba3 (74B)
[11:31:40.271] [info] VfsZipArchive.cpp:457 - CD offset = 132481/132572
[11:31:40.271] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\02_win_engine.zip` as `/`
[11:31:40.278] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\02_win_engine.crc' crc32: 0x32a2d2d7 (35056B)
[11:31:40.279] [info] VfsZipArchive.cpp:457 - CD offset = 1307366/1359665
[11:31:40.280] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\03_win_engine.zip` as `/`
[11:31:40.286] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\03_win_engine.crc' crc32: 0xbbf3a651 (35056B)
[11:31:40.287] [info] VfsZipArchive.cpp:457 - CD offset = 1307452/1359751
[11:31:40.288] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\04_win_engine.zip` as `/`
[11:31:40.296] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\04_win_engine.crc' crc32: 0x8fc0317b (35056B)
[11:31:40.297] [info] VfsZipArchive.cpp:457 - CD offset = 1307405/1359704
[11:31:40.298] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\engine\05_win_engine.zip` as `/`
[11:31:40.306] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\engine\05_win_engine.crc' crc32: 0x6860f289 (35140B)
[11:31:40.307] [info] VfsZipArchive.cpp:457 - CD offset = 1311932/1364385
[11:31:40.309] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup.zip` as `/`
[11:31:40.316] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup.crc' crc32: 0xac736778 (7384B)
[11:31:40.317] [info] VfsZipArchive.cpp:457 - CD offset = 131843194/131855360
[11:31:40.317] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_audio.zip` as `/`
[11:31:40.324] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_audio.crc' crc32: 0x92de1646 (176B)
[11:31:40.324] [info] VfsZipArchive.cpp:457 - CD offset = 1772220/1772482
[11:31:40.324] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_video.zip` as `/`
[11:31:40.331] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\00_win_startup_video.crc' crc32: 0xdb4aac5a (237B)
[11:31:40.331] [info] VfsZipArchive.cpp:457 - CD offset = 11004442/11004765
[11:31:40.331] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\01_win_startup.zip` as `/`
[11:31:40.339] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\01_win_startup.crc' crc32: 0xc39dcbd5 (1674B)
[11:31:40.340] [info] VfsZipArchive.cpp:457 - CD offset = 1759865/1762646
[11:31:40.340] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\02_win_startup.zip` as `/`
[11:31:40.349] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\02_win_startup.crc' crc32: 0x96b58c29 (695B)
[11:31:40.350] [info] VfsZipArchive.cpp:457 - CD offset = 26254/27251
[11:31:40.350] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\03_win_startup.zip` as `/`
[11:31:40.358] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\03_win_startup.crc' crc32: 0x57ec3f98 (837B)
[11:31:40.359] [info] VfsZipArchive.cpp:457 - CD offset = 364434/365678
[11:31:40.359] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\04_win_startup.zip` as `/`
[11:31:40.369] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\04_win_startup.crc' crc32: 0x595c783d (1008B)
[11:31:40.370] [info] VfsZipArchive.cpp:457 - CD offset = 1037565/1039120
[11:31:40.370] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\startup\05_win_startup.zip` as `/`
[11:31:40.379] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\startup\05_win_startup.crc' crc32: 0x27b41ae (995B)
[11:31:40.380] [info] VfsZipArchive.cpp:457 - CD offset = 1101945/1103487
[11:31:40.498] [info] Framework.cpp:506 - Loaded entity types from
`scripts/physics/physics_user_flags.kvp`:
[11:31:40.500] [info] Framework.cpp:516 - * scannable(0)
[11:31:40.508] [info] Framework.cpp:481 - Loaded entity types from
`scripts/types.kvp`:
[11:31:40.509] [info] Framework.cpp:491 - * building(1)
[11:31:40.509] [info] Framework.cpp:491 - * decorations(2)
[11:31:40.509] [info] Framework.cpp:491 - * defense(3)
[11:31:40.509] [info] Framework.cpp:491 - * energy(4)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit(5)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_small(6)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_medium(7)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_large(8)
[11:31:40.509] [info] Framework.cpp:491 - * headquarters(9)
[11:31:40.509] [info] Framework.cpp:491 - * ground_unit_artillery(10)
[11:31:40.509] [info] Framework.cpp:491 - * main(11)
[11:31:40.509] [info] Framework.cpp:491 - * player(12)
[11:31:40.509] [info] Framework.cpp:491 - * prop(13)
[11:31:40.509] [info] Framework.cpp:491 - * resource(14)
[11:31:40.509] [info] Framework.cpp:491 - * shield(15)
[11:31:40.509] [info] Framework.cpp:491 - * spawner(16)
[11:31:40.509] [info] Framework.cpp:491 - * tower(17)
[11:31:40.509] [info] Framework.cpp:491 - * water(18)
[11:31:40.509] [info] Framework.cpp:491 - * wall(19)
[11:31:40.509] [info] Framework.cpp:491 - * quelver(20)
[11:31:40.509] [info] Framework.cpp:491 - * air_unit(21)
[11:31:40.509] [info] Framework.cpp:491 - * drones(22)
[11:31:40.509] [info] Framework.cpp:491 - * invisible(23)
[11:31:40.509] [info] Framework.cpp:491 - * flora(24)
[11:31:40.509] [info] Framework.cpp:491 - * crystal(25)
[11:31:40.509] [info] Framework.cpp:491 - * light(26)
[11:31:40.509] [info] Framework.cpp:491 - * not_move_to_target(27)
[11:31:40.509] [info] Framework.cpp:491 - * scannable(28)
[11:31:40.509] [info] Framework.cpp:491 - * spikybulb(29)
[11:31:40.509] [info] Framework.cpp:491 - * wreck_small(30)
[11:31:40.509] [info] Framework.cpp:491 - * wreck_medium(31)
[11:31:40.509] [info] Framework.cpp:491 - * wreck_large(32)
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnableEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDisableEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnSelectEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDeselectEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnNeutralActivatePositiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnNeutralActivateNegativeEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnActiveActivateNegativeEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnDisabledActivateNegativeEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnActiveActivatePositiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterNeutralEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitNeutralEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterNeutralSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitNeutralSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterActiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitActiveEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterActiveSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitActiveSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterDisabledEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitDisabledEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnEnterDisabledSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnExitDisabledSelectedEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnShowEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: OnHideEffect
[11:31:40.760] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: invalidEventEffect
[11:31:40.782] [info] - Installing plugin: ParticleUniverse
[11:31:40.783] [info] - MovableObjectFactory for type 'PUParticleSystem'
registered.
[11:31:40.784] [info] - MovableObjectFactory for type 'BoxSet' registered.
[11:31:40.784] [info] - MovableObjectFactory for type 'SphereSet' registered.
[11:31:40.784] [info] - ParticleUniverse: Particle Renderer Type 'Beam' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Billboard'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Box' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Sphere'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'RibbonTrail'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Renderer Type 'Light'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Point' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Line' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Box' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Circle'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'SphereSurface'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Vertex'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'MeshSurface'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Position'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Emitter Type 'Slave' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Dummy01'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'LinearForce'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Gravity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'ParticleFollower' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Vortex'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Randomiser'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Line' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Scale'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'ScaleVelocity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'GeometryRotator'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'TextureRotator'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'TextureAnimator'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Jet' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Align'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'FlockCentering'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'CollisionAvoidance' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'VelocityMatching' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Colour'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'SineForce'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'Dummy02'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'SphereCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'PlaneCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'BoxCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type
'InterParticleCollider' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'PathFollower'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Affector Type 'ForceField'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnExpire'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnEmission'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnCount'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnEventFlag'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnCollision'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnVelocity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnTime'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnPosition'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnClear'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnQuota'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Observer Type 'OnRandom'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoExpire'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoFreeze'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type
'DoPlacementParticle' registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type
'DoStopSystem' registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type
'DoEnableComponent' registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoAffector'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle EventHandler Type 'DoScale'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'Gravity'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'SphereCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'BoxCollider'
registered
[11:31:40.785] [info] - ParticleUniverse: Particle Extern Type 'Vortex' registered
[11:31:40.785] [info] - ParticleUniverse: Particle Behaviour Type 'Slave'
registered
[11:31:40.785] [info] - Plugin successfully installed
[11:31:40.799] [info] VfsNativeArchive.cpp:52 - [VFS] mounting: `C:\Users\Shalafi\
Documents\The Riftbreaker\cache\dx12` as `/`
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_directional_psr_cp` references missing shader
file: `materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_point_psr_cp` references missing shader file:
`materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program
`raytracing_resolve_soft_shadows_spotlight_psr_cp` references missing shader file:
`materials/programs/raytracing/resolve_soft_shadows_psr.hlsl`!
[11:31:41.185] [info] GpuProgramCompiler.cpp:44 - ERROR[materials\programs\
raytracing\raytracing.program]: program `raytracing_resolve_ambient_psr_cp`
references missing shader file:
`materials/programs/raytracing/resolve_ambient_psr.hlsl`!
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material: 'pbr/vegetation'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_deform'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_deform'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_deform_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_deform_no_alpha'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_no_alpha_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_no_alpha_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/vegetation_tree_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material:
'pbr/vegetation_tree_twosided'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/buildings/main/destroyed_building_emissive.dds' in material:
'pbr/flammable'
[11:31:41.280] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gradient/cloudy_gradient_0.dds' in material: 'pbr/flammable'
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:125']: failed to parse material:
reference to a non existing object:
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:156']: failed to parse material:
reference to a non existing object:
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:187']: failed to parse material:
reference to a non existing object:
[11:31:41.285] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/programs/raytracing/raytracing.material:218']: failed to parse material:
reference to a non existing object:
[11:31:41.313] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/vrs.material:88']: failed to parse material: reference to a non
existing object:
[11:31:41.496] [info] MaterialPlugin.cpp:140 - Init ParticleTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:146 - Init ShadowTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:152 - Init VelocityTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:158 - Init DecalTechniqueGenerator
[11:31:41.496] [info] MaterialPlugin.cpp:164 - Init GBufferTechniqueGenerator
[11:31:41.501] [info] GuiImage.cpp:25 - Error: material '' is invalid
[11:31:41.521] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:41.525] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:41.545] [info] TeamManager.cpp:21 - Creating team relation escape id :0
[11:31:41.545] [info] TeamManager.cpp:21 - Creating team relation hostility id :1
[11:31:41.606] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\00_win_audio.zip` as `/`
[11:31:41.614] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\00_win_audio.crc' crc32: 0x882dc7e (137853B)
[11:31:41.616] [info] VfsZipArchive.cpp:457 - CD offset = 784803161/785009953
[11:31:41.620] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\00_win_data.zip` as `/`
[11:31:41.628] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\00_win_data.crc' crc32: 0x4d2e600e (2301719B)
[11:31:41.641] [info] VfsZipArchive.cpp:564 - Found Zip64 EOCD locator
[11:31:41.641] [info] VfsZipArchive.cpp:575 - Found Zip64 EOCD confirmed
[11:31:41.641] [info] VfsZipArchive.cpp:457 - CD offset = 4066562918/4070423842
[11:31:42.050] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\00_win_video.zip` as `/`
[11:31:42.059] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\00_win_video.crc' crc32: 0x8fcc58c2 (939B)
[11:31:42.059] [info] VfsZipArchive.cpp:457 - CD offset = 472701280/472702663
[11:31:42.059] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\01_win_audio.zip` as `/`
[11:31:42.067] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\01_win_audio.crc' crc32: 0xb1e5b3d9 (72562B)
[11:31:42.068] [info] VfsZipArchive.cpp:457 - CD offset = 325745420/325851396
[11:31:42.070] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\01_win_data.zip` as `/`
[11:31:42.077] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\01_win_data.crc' crc32: 0xfaf8f89f (166013B)
[11:31:42.078] [info] VfsZipArchive.cpp:457 - CD offset = 244812441/245066469
[11:31:42.084] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\02_win_data.zip` as `/`
[11:31:42.090] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\02_win_data.crc' crc32: 0xb93ddc4 (5936B)
[11:31:42.090] [info] VfsZipArchive.cpp:457 - CD offset = 9694498/9703539
[11:31:42.091] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\03_win_data.zip` as `/`
[11:31:42.096] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\03_win_data.crc' crc32: 0xac65c916 (10237B)
[11:31:42.096] [info] VfsZipArchive.cpp:457 - CD offset = 24896857/24912929
[11:31:42.097] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\04_win_data.zip` as `/`
[11:31:42.106] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\04_win_data.crc' crc32: 0x3dc2977 (8203B)
[11:31:42.106] [info] VfsZipArchive.cpp:457 - CD offset = 22475933/22488571
[11:31:42.107] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\05_win_audio.zip` as `/`
[11:31:42.112] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\05_win_audio.crc' crc32: 0x6399a469 (633B)
[11:31:42.112] [info] VfsZipArchive.cpp:457 - CD offset = 988924/989826
[11:31:42.112] [info] VfsZipArchive.cpp:165 - [VFS] mounting: `D:\games\The
Riftbreaker\bin\..\packs\05_win_data.zip` as `/`
[11:31:42.120] [info] VfsZipArchive.cpp:72 - Checksum file: 'D:\games\The
Riftbreaker\bin\..\packs\05_win_data.crc' crc32: 0x47a46c20 (56869B)
[11:31:42.121] [info] VfsZipArchive.cpp:457 - CD offset = 58928082/59015496
[11:31:42.300] [info] CompositorGraph.cpp:34 - Created compositor: `gui`
[11:31:44.459] [info] CompositorGraph.cpp:515 - 0 CompositorNode : gui
[11:31:44.459] [info] CompositorGraph.cpp:515 - 1 CompositorNode : gui_final
[11:31:44.459] [info] CompositorGraph.cpp:586 - RenderTarget: main start: 0 end: 1
[11:31:44.459] [info] CompositorGraph.cpp:589 - RenderTargets Memory : 3686400
[11:31:44.459] [info] CompositorGraph.cpp:621 - Compositor Memory Usage
(optimized): 3686400
[11:31:44.461] [info] - RenderTarget: main: 1 faces(PF_R8G8B8A8,1280x720x1) with 0
custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:31:44.462] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:31:44.978] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/hud/keys/transparent/key_280' in material:
'gui/hud/keys/transparent/key_280'
[11:31:44.981] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_albedo.dds' in material: 'ground/mud/mud_01'
[11:31:44.981] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_normal.dds' in material: 'ground/mud/mud_01'
[11:31:44.981] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/mud/mud_01_packed.dds' in material: 'ground/mud/mud_01'
[11:31:44.996] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/trees/leaky_small_01_emissive.dds' in material:
'props/trees/leaky_small_01'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_albedo.dds' in material: 'pbr/ground_template'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[11:31:45.213] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/ground/grid_packed.dds' in material: 'pbr/ground_template'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_albedo.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_normal.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_packed.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_cryo_emissive.dds' in material:
'units/ground/lesigian_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_albedo.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_normal.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_packed.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/lesigian_boss_fire_emissive.dds' in material:
'units/ground/lesigian_boss_fire'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_albedo.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_normal.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_packed.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_acid_emissive.dds' in material:
'units/ground/gnerot_boss_acid'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_albedo.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_normal.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_packed.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.238] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_cryo_emissive.dds' in material:
'units/ground/gnerot_boss_cryo'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_albedo.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_normal.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_packed.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.239] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/units/ground/gnerot_boss_fire_emissive.dds' in material:
'units/ground/gnerot_boss_fire'
[11:31:45.310] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/hud/keys/ps5/key_280' in material:
'gui/hud/keys/ps5/key_280'
[11:31:45.333] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/interactive/drill.dds' in material:
'gui/menu/items_icons/interactive/drill'
[11:31:45.333] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/interactive/drill_disabled.dds' in
material: 'gui/menu/items_icons/interactive/drill_disabled'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_extreme.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_extreme'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_superior.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_superior'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/repair_tools_advanced.dds' in
material: 'gui/menu/items_icons/upgrades/repair_tools_advanced'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_extreme.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_extreme'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_superior.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_superior'
[11:31:45.337] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/items_icons/upgrades/defense_gear_advanced.dds' in
material: 'gui/menu/items_icons/upgrades/defense_gear_advanced'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_yellow.dds' in material:
'gui/menu/species/flora/bulb_acid_yellow'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_pink.dds' in material:
'gui/menu/species/flora/bulb_acid_pink'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_red.dds' in material:
'gui/menu/species/flora/bulb_acid_red'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_black.dds' in material:
'gui/menu/species/flora/bulb_acid_black'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/bulb_acid_orange.dds' in material:
'gui/menu/species/flora/bulb_acid_orange'
[11:31:45.353] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/gui/menu/species/flora/mushroom_fluorescent.dds' in material:
'gui/menu/species/flora/mushroom_fluorescent'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_02_packed.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_02'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_04'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_04'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_04_packed.ddd.dds' in
material: 'props/rocks/ovoid/ovoid_boulder_big_04'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_albedo.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_06'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_normal.dds' in material:
'props/rocks/ovoid/ovoid_boulder_big_06'
[11:31:45.475] [info] MaterialPlugin.cpp:310 - ERROR: missing texture:
'materials/textures/props/rocks/ovoid/ovoid_boulder_big_06_packeacked.dds' in
material: 'props/rocks/ovoid/ovoid_boulder_big_06'
[11:31:45.506] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/selector.material:527']: failed to parse material: number
expected: extra parameters required by constant definition time_0_1
[11:31:45.506] [info] MaterialPlugin.cpp:427 - [ERROR
'materials/scripts/selector.material:550']: failed to parse material: number
expected: extra parameters required by constant definition time_0_1
[11:31:45.542] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/tower_heavy_artillery_projectile must have name. Autogenerating
name.
[11:31:45.564] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/aa_missile_launcher_projectile must have name. Autogenerating name.
[11:31:45.568] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/atom_bomb_projectile must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_standard must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_advanced must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_superior must have name. Autogenerating name.
[11:31:45.569] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
spawners/loot_container_spawner_extreme must have name. Autogenerating name.
[11:31:45.577] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/rocket_laucher_projectile must have name. Autogenerating name.
[11:31:45.597] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/tower_artillery_projectile must have name. Autogenerating name.
[11:31:45.604] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/main/headquarters must have name. Autogenerating name.
[11:31:45.628] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/consumables/grenade must have name. Autogenerating name.
[11:31:45.629] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/consumables/grenade_gravity must have name. Autogenerating name.
[11:31:45.633] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/corrosive_gun_projectile must have name. Autogenerating name.
[11:31:45.635] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/debug_rifle_projectile must have name. Autogenerating name.
[11:31:45.636] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
items/weapons/grenade_launcher_projectile must have name. Autogenerating name.
[11:31:45.639] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/sniper_rifle_projectile must have name. Autogenerating name.
[11:31:45.639] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/sniper_rifle_projectile_charged must have name. Autogenerating name.
[11:31:45.640] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
mech/swarm_missiles_projectile must have name. Autogenerating name.
[11:31:45.661] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock must have name. Autogenerating name.
[11:31:45.661] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_alpha must have name. Autogenerating name.
[11:31:45.662] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_burning must have name. Autogenerating name.
[11:31:45.662] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
units/ground/gnerot/underground_rock_ultra must have name. Autogenerating name.
[11:31:45.685] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator must have name. Autogenerating name.
[11:31:45.685] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator_lvl_2 must have name. Autogenerating name.
[11:31:45.689] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/defense/shield_generator_lvl_3 must have name. Autogenerating name.
[11:31:45.701] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
buildings/main/outpost must have name. Autogenerating name.
[11:31:45.712] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
effects/buildings_and_machines/tower_white_searchlight must have name.
Autogenerating name.
[11:31:45.716] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
effects/weapons_bullet/sniper_rifle_projectile must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.732] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
player/character must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.848] [info] EntityBlueprintResourcePlugin.cpp:90 - Child blueprint of
resources/volume_template_resource must have name. Autogenerating name.
[11:31:45.879] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:31:45.879] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:31:45.880] [info] - Texture: black_1x1_video_#internal: 1
faces(PF_X8R8G8B8,1x1x1) with 0 custom mipmaps from PF_X8R8G8B8,1x1x1. Src/dst
size: 0, 0
[11:31:45.893] [info] - Texture:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:31:45.906] [info] - Texture:
materials/textures/gui/logos/exor_logo_animated.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(3.75915%)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 273.027MB usage)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(1.1902%)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 88.6836MB (usage)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:31:45.914] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:31:45.940] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\exor_logo_animated.wav
[11:31:46.046] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/exor_logo_animated.ogv
[11:31:46.047] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:46.049] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:46.105] [info] - Compiler error: unknown error in
scripts/particles/building_electric_damage_04.pu(128): PU Compiler: token "emitter"
is not recognized
[11:31:46.105] [info] - Compiler error: unknown error in
scripts/particles/building_electric_damage_04.pu(129): token "emission_rate" is not
recognized
[11:31:46.551] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:31:46.551] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:31:46.552] [info] WindowWin32.cpp:48 - WM_KILLFOCUS
[11:31:46.552] [info] RenderingState.cpp:1238 - OnFocusLost
[11:31:46.555] [info] OgreD3D12RenderWindowWin32.cpp:245 - RenderWindow focus lost
[11:31:46.619] [info] OgreD3D12RenderWindowWin32.cpp:245 - RenderWindow focus lost
[11:31:49.808] [info] TheoraVideoClip_Theora.cpp:87 -
materials/textures/gui/logos/exor_logo_animated.ogv finished playing
[11:31:50.398] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\riftbreaker_logo_animated.wav
[11:31:52.588] [info] ControllerState.cpp:333 - OnMainResourcesInitialized
[11:31:58.245] [info] TheoraVideoClip_Theora.cpp:87 -
materials/textures/gui/logos/riftbreaker_logo_animated.ogv finished playing
[11:31:58.794] [info] ControllerState.cpp:351 - OnStartupLogosFinishedEvent
[11:31:58.794] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:58.840] [info] SignInState.cpp:71 - Entering SignInState...
[11:31:58.840] [info] DefaultSignIn.cpp:82 - SignIn: User status changed : 0.
Name : User name : , user id:pc_user, controller id : ControllerId( KEYBOARD,
0 )ControllerId( MOUSE, 0 )
[11:31:58.843] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:31:58.853] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:31:58.858] [info] Save.cpp:100 - Save load started. Name user_config
[11:31:58.859] [info] Save.cpp:160 - Save get save list started.
[11:31:58.861] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv state=paused
[11:31:58.861] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:58.861] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:58.861] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv state=paused
[11:31:58.861] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_animated.ogv
[11:31:58.861] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:58.861] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/exor_logo_animated.ogv state=paused
[11:31:58.861] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/exor_logo_animated.ogv
[11:31:58.861] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:58.862] [info] SaveRequestProcessor.cpp:175 - Load took : 0.0045202
[11:31:58.862] [info] Save.cpp:100 - Save load started. Name user_profile
[11:31:58.864] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:31:58.867] [info] SaveRequestProcessor.cpp:175 - Load took : 0.004489
[11:31:58.874] [info] - Texture:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:31:58.876] [info] Save.cpp:100 - Save load started. Name 2950621434.campaign
[11:31:58.880] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:31:58.957] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:58.963] [info] Save.cpp:100 - Save load started. Name 2950621434.campaign
[11:31:58.981] [info] Save.cpp:160 - Save get save list started.
[11:31:58.997] [info] SignInState.cpp:105 - Config variables:
[11:31:58.997] [info] SignInState.cpp:117 - * autosave_timer : 5
[11:31:58.997] [info] SignInState.cpp:117 - * camera_mode : 1
[11:31:58.997] [info] SignInState.cpp:117 - * camera_shake : 1
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_debug_layer : 0
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_disable_residency_manager : 0
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_gpu_dump : 0
[11:31:58.997] [info] SignInState.cpp:117 - * d3d12_gpu_validation : 0
[11:31:58.997] [info] SignInState.cpp:117 - * difficulty : normal
[11:31:58.997] [info] SignInState.cpp:117 - *
enable_pause_on_platform_overlay_event : 1
[11:31:58.997] [info] SignInState.cpp:117 - * full_screen : 1
[11:31:58.997] [info] SignInState.cpp:117 - * g_boss_health_bars : 1
[11:31:58.997] [info] SignInState.cpp:117 - * g_dynamic_vegetation : 2
[11:31:58.997] [info] SignInState.cpp:117 - * g_enable_tutorials : 1
[11:31:58.997] [info] SignInState.cpp:117 - * g_mech_health_bars : 1
[11:31:58.997] [info] SignInState.cpp:117 - * gamepad_buttons_scheme :
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_cumulate : 1
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_damage_display : 0
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_non_player_damage_display :
0
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_only_critical : 0
[11:31:58.997] [info] SignInState.cpp:117 - * hud_pop_show_damage_type_icons : 0
[11:31:58.997] [info] SignInState.cpp:117 - * lamp_context_support : 1
[11:31:58.997] [info] SignInState.cpp:117 - * languages : ENGLISH
[11:31:58.997] [info] SignInState.cpp:117 - * light_limits : 2
[11:31:58.997] [info] SignInState.cpp:117 - * minimap_zoom : 1
[11:31:58.997] [info] SignInState.cpp:117 - * monitor : \\.\DISPLAY4
[11:31:58.997] [info] SignInState.cpp:117 - * mouse_clamp : 1
[11:31:58.997] [info] SignInState.cpp:117 - * mouse_cursor_size :
[11:31:58.997] [info] SignInState.cpp:117 - * mouse_sensitivity : 1
[11:31:58.997] [info] SignInState.cpp:117 - * pad_triggers_feedback : 1
[11:31:58.997] [info] SignInState.cpp:117 - * pad_vibrations_function : 2
[11:31:58.997] [info] SignInState.cpp:117 - * play_voice_over_alerts : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_ambient_occlusion : ray
[11:31:58.997] [info] SignInState.cpp:117 - * r_ambient_occlusion_quality_ray :
low
[11:31:58.997] [info] SignInState.cpp:117 - * r_ambient_occlusion_ray : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_anti_aliasing : txaa
[11:31:58.997] [info] SignInState.cpp:117 - * r_cas : none
[11:31:58.997] [info] SignInState.cpp:117 - * r_debug_rendering : none
[11:31:58.997] [info] SignInState.cpp:117 - * r_fsr : performance
[11:31:58.997] [info] SignInState.cpp:117 - * r_gamma : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_max_fps : 0
[11:31:58.997] [info] SignInState.cpp:117 - * r_screen_size : 0
[11:31:58.997] [info] SignInState.cpp:117 - * r_shadow_quality : high
[11:31:58.997] [info] SignInState.cpp:117 - * r_shadow_quality_ray : medium
[11:31:58.997] [info] SignInState.cpp:117 - * r_soft_shadows : ray
[11:31:58.997] [info] SignInState.cpp:117 - * r_soft_shadows_ray : 1
[11:31:58.997] [info] SignInState.cpp:117 - * r_textures_filtering : 8
[11:31:58.997] [info] SignInState.cpp:117 - * r_textures_mipmap_level : 0
[11:31:58.997] [info] SignInState.cpp:117 - * r_upscale : 100%
[11:31:58.997] [info] SignInState.cpp:117 - * r_vrs : none
[11:31:58.997] [info] SignInState.cpp:117 - * render_system : dx12
[11:31:58.997] [info] SignInState.cpp:117 - * shadow_const_bias : 5
[11:31:58.997] [info] SignInState.cpp:117 - * shadow_slope_bias : 5
[11:31:58.997] [info] SignInState.cpp:117 - * shadow_texture_size : 2048
[11:31:58.997] [info] SignInState.cpp:117 - * show_controls_hud : 0
[11:31:58.997] [info] SignInState.cpp:117 - * show_missing_ammo : 0
[11:31:58.997] [info] SignInState.cpp:117 - * showed_change_info : 0
[11:31:58.997] [info] SignInState.cpp:117 - * showed_rotate_info : 1
[11:31:58.997] [info] SignInState.cpp:117 - * slot_change_counter : 10
[11:31:58.997] [info] SignInState.cpp:117 - * stream_events_negative : 1
[11:31:58.997] [info] SignInState.cpp:117 - * stream_events_positive : 1
[11:31:58.997] [info] SignInState.cpp:117 - * stream_voting_time : 40
[11:31:58.997] [info] SignInState.cpp:117 - * tooltips_delay : 0.400000006
[11:31:58.997] [info] SignInState.cpp:117 - * twelve_hours_time_policy : 0
[11:31:58.997] [info] SignInState.cpp:117 - * vibration : 1
[11:31:58.997] [info] SignInState.cpp:117 - * video_adapter :
[11:31:58.997] [info] SignInState.cpp:117 - * video_mode : 2560x1440:32
[11:31:58.997] [info] SignInState.cpp:117 - * volume_announcement : 0.899999976
[11:31:58.997] [info] SignInState.cpp:117 - * volume_dialog : 0.899999976
[11:31:58.997] [info] SignInState.cpp:117 - * volume_event : 0.899999976
[11:31:58.997] [info] SignInState.cpp:117 - * volume_master : 1
[11:31:58.997] [info] SignInState.cpp:117 - * volume_music : 0
[11:31:58.997] [info] SignInState.cpp:117 - * volume_sfx : 0.699999988
[11:31:58.997] [info] SignInState.cpp:117 - * vsync : 1
[11:31:59.130] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:31:59.181] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:59.181] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:31:59.181] [info] ControllerState.cpp:249 - [ControllerState] activating:
MenuState
[11:31:59.202] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[11:31:59.202] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[11:31:59.205] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:31:59.205] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[11:31:59.205] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[11:31:59.210] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:31:59.211] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv state=paused
[11:31:59.211] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:59.211] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:59.223] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:59.619] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:31:59.632] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv state=paused
[11:31:59.633] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/logos/riftbreaker_logo_loop.ogv
[11:31:59.633] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:31:59.647] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/main_menu'
[11:31:59.701] [info] CompositorGraph.cpp:34 - Created compositor: `pbr_compositor`
[11:31:59.708] [info] MainMenuScreen.cpp:156 - The Riftbreaker
SVN_26269.TC_478.DATA_26205.TC_72
[11:31:59.753] [info] ConfigVarRegistry.cpp:90 - Warning: accessing undefined
ConfigVariable: r_pbr_gbuffer
[11:31:59.783] [info] - Creating resource group DfShResources
[11:32:02.732] [info] CompositorGraph.cpp:515 - 0 CompositorNode : pbr_velocity
[11:32:02.732] [info] CompositorGraph.cpp:515 - 1 CompositorNode : pbr_vrs
[11:32:02.732] [info] CompositorGraph.cpp:515 - 2 CompositorNode : pbr_gbuffer
[11:32:02.732] [info] CompositorGraph.cpp:515 - 3 CompositorNode : pbr_shadow
[11:32:02.732] [info] CompositorGraph.cpp:515 - 4 CompositorNode : pbr_raytracing
[11:32:02.732] [info] CompositorGraph.cpp:515 - 5 CompositorNode : pbr_linear_depth
[11:32:02.732] [info] CompositorGraph.cpp:515 - 6 CompositorNode : pbr_ssao
[11:32:02.732] [info] CompositorGraph.cpp:515 - 7 CompositorNode : pbr_lights
[11:32:02.732] [info] CompositorGraph.cpp:515 - 8 CompositorNode : pbr_forward
[11:32:02.732] [info] CompositorGraph.cpp:515 - 9 CompositorNode : pbr_bloom
[11:32:02.732] [info] CompositorGraph.cpp:515 - 10 CompositorNode :
pbr_tonemap_fxaa
[11:32:02.732] [info] CompositorGraph.cpp:515 - 11 CompositorNode : pbr_distortion
[11:32:02.732] [info] CompositorGraph.cpp:515 - 12 CompositorNode : pbr_minimap
[11:32:02.732] [info] CompositorGraph.cpp:515 - 13 CompositorNode : pbr_final
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: velocity start: 0
end: 10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: vrs start: 1 end: 11
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gbuffer start: 2 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: shadows start: 3 end:
7
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: shadow start: 4 end:
7
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: previous_depth start:
4 end: 4
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: linear_depth start: 5
end: 7
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: occlusion start: 6
end: 8
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: illuminance start: 7
end: 8
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: main start: 8 end: 10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: a0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: a1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: b0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: b1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: c0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: c1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: d0 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: d1 start: 9 end: 9
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: tonemap start: 10
end: 10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: txaa start: 10 end:
10
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: ldr start: 10 end: 11
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: distortion start: 11
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: distortion_1 start:
11 end: 11
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: minimap start: 12
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: fsr_0 start: 13 end:
13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: fsr_1 start: 13 end:
13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gui_main start: 13
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gui_half_1 start: 13
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:586 - RenderTarget: gui_half_2 start: 13
end: 13
[11:32:02.732] [info] CompositorGraph.cpp:589 - RenderTargets Memory : 155636416
[11:32:02.732] [info] CompositorGraph.cpp:621 - Compositor Memory Usage
(optimized): 155636416
[11:32:02.733] [info] - RenderTarget: velocity: 1 faces(PF_FLOAT16_GR,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.735] [info] - RenderTarget: vrs: 1 faces(PF_UINT8_R,160x90x1) with 0
custom mipmaps from PF_UINT8_R,160x90x1. Src/dst size: 0, 0
[11:32:02.735] [info] - RenderTarget: Albedo: 1 faces(PF_R8G8B8A8,1280x720x1) with
0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.736] [info] - RenderTarget: Normal: 1 faces(PF_FLOAT16_RGBA,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.737] [info] - RenderTarget: OcclusionRoughnessMetalness: 1
faces(PF_R8G8B8A8,1280x720x1) with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1.
Src/dst size: 0, 0
[11:32:02.738] [info] - RenderTarget: Emissive: 1
faces(PF_FLOAT16_RGBA,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.738] [info] - RenderTarget: SubsurfaceScattering: 1
faces(PF_R8G8B8A8,1280x720x1) with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1.
Src/dst size: 0, 0
[11:32:02.740] [info] - RenderTarget: shadow: 1 faces(PF_R8G8B8A8,1280x720x1) with
0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.740] [info] - RenderTarget: previous_depth: 1
faces(PF_FLOAT32_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT32_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.741] [info] - RenderTarget: linear_depth: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.741] [info] - RenderTarget: occlusion: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.742] [info] - RenderTarget: deferred: 1
faces(PF_FLOAT16_RGBA,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.743] [info] - RenderTarget: main: 1 faces(PF_FLOAT16_RGBA,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.743] [info] - RenderTarget: a0: 1 faces(PF_R11G11B10_FLOAT,640x360x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,640x360x1. Src/dst size: 0, 0
[11:32:02.744] [info] - RenderTarget: a1: 1 faces(PF_R11G11B10_FLOAT,640x360x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,640x360x1. Src/dst size: 0, 0
[11:32:02.744] [info] - RenderTarget: b0: 1 faces(PF_R11G11B10_FLOAT,320x180x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,320x180x1. Src/dst size: 0, 0
[11:32:02.745] [info] - RenderTarget: b1: 1 faces(PF_R11G11B10_FLOAT,320x180x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,320x180x1. Src/dst size: 0, 0
[11:32:02.745] [info] - RenderTarget: c0: 1 faces(PF_R11G11B10_FLOAT,160x90x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,160x90x1. Src/dst size: 0, 0
[11:32:02.745] [info] - RenderTarget: c1: 1 faces(PF_R11G11B10_FLOAT,160x90x1)
with 0 custom mipmaps from PF_R11G11B10_FLOAT,160x90x1. Src/dst size: 0, 0
[11:32:02.746] [info] - RenderTarget: d0: 1 faces(PF_R11G11B10_FLOAT,80x45x1) with
0 custom mipmaps from PF_R11G11B10_FLOAT,80x45x1. Src/dst size: 0, 0
[11:32:02.746] [info] - RenderTarget: d1: 1 faces(PF_R11G11B10_FLOAT,80x45x1) with
0 custom mipmaps from PF_R11G11B10_FLOAT,80x45x1. Src/dst size: 0, 0
[11:32:02.747] [info] - RenderTarget: tonemap: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.747] [info] - RenderTarget: txaa: 1 faces(PF_R8G8B8A8,1280x720x1) with 0
custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.748] [info] - RenderTarget: ldr: 1 faces(PF_R8G8B8A8,1280x720x1) with 0
custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.748] [info] - RenderTarget: distortion: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.749] [info] - RenderTarget: distortion_1: 1
faces(PF_FLOAT16_RGBA,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_RGBA,1280x720x1. Src/dst size: 0, 0
[11:32:02.751] [info] - RenderTarget: minimap: 1 faces(PF_R8G8B8A8,2048x2048x1)
with 0 custom mipmaps from PF_R8G8B8A8,2048x2048x1. Src/dst size: 0, 0
[11:32:02.753] [info] - RenderTarget: fsr_0: 1 faces(PF_R8G8B8A8,2560x1440x1) with
0 custom mipmaps from PF_R8G8B8A8,2560x1440x1. Src/dst size: 0, 0
[11:32:02.755] [info] - RenderTarget: fsr_1: 1 faces(PF_R8G8B8A8,2560x1440x1) with
0 custom mipmaps from PF_R8G8B8A8,2560x1440x1. Src/dst size: 0, 0
[11:32:02.756] [info] - RenderTarget: gui_main: 1 faces(PF_R8G8B8A8,2560x1440x1)
with 0 custom mipmaps from PF_R8G8B8A8,2560x1440x1. Src/dst size: 0, 0
[11:32:02.758] [info] - RenderTarget: gui_half_1: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.759] [info] - RenderTarget: gui_half_2: 1 faces(PF_R8G8B8A8,1280x720x1)
with 0 custom mipmaps from PF_R8G8B8A8,1280x720x1. Src/dst size: 0, 0
[11:32:02.763] [info] - RenderTarget: raytrace_ambient.raytrace_ambient: 1
faces(PF_UINT32_R,640x360x1) with 0 custom mipmaps from PF_UINT32_R,640x360x1.
Src/dst size: 0, 0
[11:32:02.764] [info] - RenderTarget: tile_classification_0_ambient.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.765] [info] - RenderTarget: tile_classification_0_ambient.reprojection:
1 faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.766] [info] - RenderTarget: tile_classification_1_ambient.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.767] [info] - RenderTarget: tile_classification_1_ambient.reprojection:
1 faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.768] [info] - RenderTarget: filter_pass_0_ambient.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.768] [info] - RenderTarget:
filter_pass_0_ambient.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.769] [info] - RenderTarget: filter_pass_1_ambient.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.769] [info] - RenderTarget: raytrace_dir.raytrace_dir: 1
faces(PF_UINT32_R,960x540x1) with 0 custom mipmaps from PF_UINT32_R,960x540x1.
Src/dst size: 0, 0
[11:32:02.770] [info] - RenderTarget: raytrace_spot.raytrace_spot: 1
faces(PF_UINT32_R,960x540x1) with 0 custom mipmaps from PF_UINT32_R,960x540x1.
Src/dst size: 0, 0
[11:32:02.771] [info] - RenderTarget: raytrace_point.raytrace_point: 1
faces(PF_UINT32_R,960x540x1) with 0 custom mipmaps from PF_UINT32_R,960x540x1.
Src/dst size: 0, 0
[11:32:02.773] [info] - RenderTarget: tile_classification_0_dir.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.773] [info] - RenderTarget: tile_classification_0_dir.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.774] [info] - RenderTarget: tile_classification_1_dir.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.775] [info] - RenderTarget: tile_classification_1_dir.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.776] [info] - RenderTarget: tile_classification_0_spot.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.777] [info] - RenderTarget: tile_classification_0_spot.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.778] [info] - RenderTarget: tile_classification_1_spot.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.778] [info] - RenderTarget: tile_classification_1_spot.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.779] [info] - RenderTarget: tile_classification_0_point.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.780] [info] - RenderTarget: tile_classification_0_point.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.781] [info] - RenderTarget: tile_classification_1_point.moments: 1
faces(PF_R11G11B10_FLOAT,1280x720x1) with 0 custom mipmaps from
PF_R11G11B10_FLOAT,1280x720x1. Src/dst size: 0, 0
[11:32:02.781] [info] - RenderTarget: tile_classification_1_point.reprojection: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.782] [info] - RenderTarget: filter_pass_0_dir.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.783] [info] - RenderTarget:
filter_pass_0_dir.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1) with
0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.783] [info] - RenderTarget: filter_pass_0_spot.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.784] [info] - RenderTarget:
filter_pass_0_spot.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.784] [info] - RenderTarget: filter_pass_0_point.history_buffer: 1
faces(PF_FLOAT16_R,1280x720x1) with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1.
Src/dst size: 0, 0
[11:32:02.785] [info] - RenderTarget:
filter_pass_0_point.intermediate_filter_result: 1 faces(PF_FLOAT16_R,1280x720x1)
with 0 custom mipmaps from PF_FLOAT16_R,1280x720x1. Src/dst size: 0, 0
[11:32:02.786] [info] - RenderTarget: filter_pass_1_dir.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.786] [info] - RenderTarget: filter_pass_1_spot.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.787] [info] - RenderTarget: filter_pass_1_point.output: 1
faces(PF_FLOAT16_GR,1280x720x1) with 0 custom mipmaps from
PF_FLOAT16_GR,1280x720x1. Src/dst size: 0, 0
[11:32:02.812] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:32:02.866] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:02.866] [info] GamepadCursorGui.cpp:85 - Using software cursor material:
gui/cursor/pointer_1080
[11:32:02.876] [info] - Texture:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv: 1
faces(PF_X8R8G8B8,1920x1088x1) with 0 custom mipmaps from PF_X8R8G8B8,1920x1088x1.
Src/dst size: 0, 0
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(37.6856%)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2737.1MB usage)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.30843%)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 172.004MB (usage)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:02.883] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:03.031] [info] TheoraVideoManager.cpp:387 - Selected to prepare:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[11:32:04.778] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:04.778] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_main_menu.ogg of 'music/main_menu' playlist.
[11:32:09.943] [info] WindowWin32.cpp:55 - WM_SETFOCUS
[11:32:09.943] [info] RenderingState.cpp:1251 - OnFocusGain
[11:32:09.971] [info] OgreD3D12RenderWindowWin32.cpp:254 - RenderWindow focus gain
[11:32:10.068] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:32:10.068] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:32:10.194] [info] MouseWin32.cpp:424 - WM_WINDOWPOSCHANGED 3440x1440
[11:32:10.194] [info] MouseWin32.cpp:432 - ClientRect 3440x1440
[11:32:10.339] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_highlight_07.wav
[11:32:11.982] [info] MainMenuScreen.cpp:262 - OnClick: BUTTON_continue_story
[11:32:11.982] [info] GuiNavMachine.cpp:890 - SelectAnyNode :
[11:32:11.982] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:32:12.012] [info] MenuState.cpp:221 - Event EnterGameplayStateRequest sent
[11:32:12.014] [info] Save.cpp:124 - Save update started. Name user_profile
[11:32:12.032] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0184286
[11:32:12.032] [info] Save.cpp:124 - Save update started. Name user_config
[11:32:12.047] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:32:12.052] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:32:12.052] [info] ControllerState.cpp:241 - [ControllerState] deactivating:
MenuState
[11:32:12.052] [info] ControllerState.cpp:242 - [ControllerState] pending:
GameplayState
[11:32:12.080] [info] MenuState.cpp:229 - End of LeaveToGameplayState
[11:32:12.080] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0476751
[11:32:12.084] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:32:12.088] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/loading'
[11:32:12.088] [info] RenderingState.cpp:981 - Change compositor: `gui`
[11:32:12.095] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:12.095] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:12.103] [info] ControllerState.cpp:157 - [ControllerState] activating:
GameplayState
[11:32:12.117] [info] CmdParser.cpp:14 - Warning: Console command already
registered: refresh_gui_text_items
[11:32:12.118] [info] GameplayState.cpp:545 - Loading map:
'missions/campaigns/story/headquarters.mission' from save:
'233955512_12122021101635.map'
[11:32:12.118] [info] Save.cpp:100 - Save load started. Name
233955512_12122021101635.map
[11:32:12.121] [info] OgreVideoManager.cpp:319 - frameStarted: Destroy Clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv state=paused
[11:32:12.121] [info] TheoraVideoManager.cpp:273 - Destroying video clip:
materials/textures/gui/menu/movies/riftbreaker_main_menu.ogv
[11:32:12.121] [info] TheoraVideoManager.cpp:274 - - state=paused
[11:32:12.165] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[11:32:12.170] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -512 -20 -512
[11:32:12.170] [info] VirtualSoundScene.cpp:30 - Aabb size: 1024 120 1024
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/baxmoth
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_acid - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_cryo - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_energy - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/baxmoth_boss_fire - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/carnicinth_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/drexolian_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/hedroner
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/hedroner_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/magmoth
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_acid - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_cryo - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_energy - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/magmoth_boss_fire - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/necrodon
- patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/necrodon_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch : units/ground/nurglax
- patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_alpha - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_ultra - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_acid - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_cryo - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_energy - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_boss_fire - patch type : recreate
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/ground/nurglax_drone_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_alpha - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_ultra - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_acid - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_cryo - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_energy - patch type : remove
[11:32:12.309] [info] UnitsPatchSystem.cpp:481 - Unit patch :
units/air/baxmoth_drone_fire - patch type : remove
[11:32:12.331] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
grp.start
[11:32:12.331] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: grp.quit
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_t_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! wall_gate_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! upgrade
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_magma
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! repair
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_4x4_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_ground_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_x_01_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_1x1_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! floor_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_2x2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_t_01_lvl_3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! sell
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! repair_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_2_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_yellow_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_steam_3x3_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs! eraser
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_straight_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_floor_01_ghost
[11:32:12.336] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_gate_lvl_3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_3x3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_windowless_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! liquid_pump_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! floor_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! sentry_gun
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
rubble_with_pipe_entrance_sludge
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_straight_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! floor_1x1_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_concrete_1x1_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_military_green_4x4_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_3x3_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_plastic_black_1x1_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
wall_small_corner_01_lvl_2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
pipe_connector_x_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! pipe_corner_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_gtwo_2x2_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs! floor_4x4_ghost
[11:32:12.337] [info] BuildingsDb.cpp:122 - Empty building costs!
floor_tech_bright_4x4_ghost
[11:32:12.345] [info] CmdParser.cpp:14 - Warning: Console command already
registered: show_blueprint_stats
[11:32:12.350] [info] VirtualSoundScene.cpp:29 - Aabb minimum: -64 -20 -64
[11:32:12.350] [info] VirtualSoundScene.cpp:30 - Aabb size: 128 120 128
[11:32:14.090] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:14.090] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_loading.ogg of 'music/loading' playlist.
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(39.565%)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 2873.61MB usage)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.74953%)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 204.871MB (usage)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:17.885] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:29.799] [info] AIUnitsSystem.cpp:537 - AIUnitsSystem::PostLoad()
[11:32:29.799] [info] UnitsPatchSystem.cpp:168 - UnitsPatchSystem::PostLoad()
[11:32:30.198] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[11:32:30.198] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[11:32:30.198] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[11:32:30.198] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[11:32:30.198] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[11:32:30.767] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.568514 sec.
[11:32:30.772] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0010014 sec.
[11:32:30.838] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.0661436 sec.
[11:32:31.213] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.374994 sec.
[11:32:31.249] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 1.05125 sec.
[11:32:31.249] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 281110
[11:32:31.249] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[11:32:31.249] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 8767
[11:32:31.249] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 38246
[11:32:31.250] [info] NavigationGraph.cpp:125 - NavigationGraph::Generate -
Starting graph creation
[11:32:31.250] [info] NavigationGraph.cpp:152 - NavigationGraph::Generate - Cell
size : 2
[11:32:31.250] [info] NavigationGraph.cpp:153 - NavigationGraph::Generate - Region
size : 64
[11:32:31.250] [info] NavigationGraph.cpp:154 - NavigationGraph::Generate - Region
count in x axis : 20
[11:32:31.250] [info] NavigationGraph.cpp:155 - NavigationGraph::Generate - Region
count in z axis : 20
[11:32:31.490] [info] NavigationGraph.cpp:211 - NavigationGraph::Generate - Async
grid creation 0.239899 sec.
[11:32:31.495] [info] NavigationGraph.cpp:252 - NavigationGraph::Generate - Fill
gaps in the grid 0.0012454 sec.
[11:32:31.557] [info] NavigationGraph.cpp:292 - NavigationGraph::Generate - Sparse
graph creation 0.0619017 sec.
[11:32:31.749] [info] NavigationGraph.cpp:320 - NavigationGraph::Generate - Navmesh
creation 0.192007 sec.
[11:32:31.788] [info] NavigationGraph.cpp:326 - NavigationGraph::Generate - Graph
generated in 0.537684 sec.
[11:32:31.788] [info] NavigationGraph.cpp:328 - NavigationGraph::Generate - Total
nodes count : 263291
[11:32:31.788] [info] NavigationGraph.cpp:329 - NavigationGraph::Generate - Total
nodes edges count : 0
[11:32:31.788] [info] NavigationGraph.cpp:330 - NavigationGraph::Generate - Total
navmesh count : 4507
[11:32:31.788] [info] NavigationGraph.cpp:331 - NavigationGraph::Generate - Total
navmesh edges count : 23090
[11:32:32.413] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[11:32:32.413] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[11:32:32.414] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(55.4634%)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4028.31MB usage)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(2.74953%)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 204.871MB (usage)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:32.893] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - reloading rules.
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad() : rules file path :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_default.lua
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad() : difficulty : normal
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - checking if there is a new rule :
lua/missions/campaigns/story/v2/headquarters/dom_headquarters_rules_normal.lua
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - old rules don't match difficulty level. Searching if new one
exist
[11:32:34.069] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - new rules don't exist
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - current hq state :
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLoad - current dom state : idle
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger: ------- LogicFilesSanityCheck -------
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_1_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_2_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.buildingsUpgradeStartsLogic : logic/dom/hq_upgrade_level_3_exit.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/kill_elite.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_single.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.objectivesLogic : logic/objectives/destroy_nest_canoptrix_multiple.logic
EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_1_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.wavesEntryDefinitions : logic/dom/attack_level_2_entry.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.prepareAttackDefinitions : logic/dom/attack_level_1_prepare.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : desert
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_desert.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : magma
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_magma.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : default
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves : acid
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 1 : logic/missions/survival/attack_level_1_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 2 : logic/missions/survival/attack_level_2_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 3 : logic/missions/survival/attack_level_3_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 4 : logic/missions/survival/attack_level_4_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 5 : logic/missions/survival/attack_level_5_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 6 : logic/missions/survival/attack_level_6_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 7 : logic/missions/survival/attack_level_7_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 8 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_1_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.waves 9 : logic/missions/survival/attack_level_8_id_2_acid.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 1 : logic/missions/survival/attack_level_1_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 2 : logic/missions/survival/attack_level_2_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 3 : logic/missions/survival/attack_level_3_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 4 : logic/missions/survival/attack_level_4_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 5 : logic/missions/survival/attack_level_5_id_2.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_1.logic EXIST
[11:32:34.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 6 : logic/missions/survival/attack_level_6_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_1.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 7 : logic/missions/survival/attack_level_7_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 8 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_1.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.extraWaves 9 : logic/missions/survival/attack_level_8_id_2.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 1 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 2 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 3 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 4 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 5 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 6 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 7 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 8 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.081] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
rules.bosses 9 : logic/missions/survival/attack_boss_arachnoid.logic EXIST
[11:32:34.173] [info] GameplayState.cpp:407 - Current device: Keyboard&Mouse
[11:32:34.173] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:34.213] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[11:32:34.233] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:32:34.263] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:32:34.263] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:32:34.263] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:32:34.269] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:32:34.682] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:32:36.322] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_new.wav
[11:32:37.619] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:37.619] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.4351%)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4098.88MB usage)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.32742%)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 322.441MB (usage)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:32:47.898] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:32:50.282] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:32:50.282] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:32:53.683] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:32:55.681] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:32:55.681] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.673%)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4116.16MB usage)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34681%)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 323.887MB (usage)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:02.901] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:05.742] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:05.744] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_accept_01.wav
[11:33:05.760] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_sell_04.wav
[11:33:11.756] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:33:13.757] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:33:13.757] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:33:15.324] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:15.355] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:17.314] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:33:17.314] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.6766%)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4116.42MB usage)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.35101%)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.199MB (usage)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:17.904] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9185%)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4133.99MB usage)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34834%)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324MB (usage)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:32.908] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:39.899] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:33:39.900] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:33:41.892] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:33:41.892] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:33:43.622] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:33:43.622] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9213%)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.2MB usage)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34834%)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324MB (usage)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:33:47.911] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:33:52.965] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:33:54.996] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:33:54.996] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9213%)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.2MB usage)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34917%)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.062MB (usage)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:02.914] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:05.562] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:05.562] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:05.562] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:05.564] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:34:06.058] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:34:06.299] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:06.299] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:06.299] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:34:06.304] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:34:08.070] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:34:08.070] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.9213%)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.2MB usage)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34917%)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.062MB (usage)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:17.917] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(56.923%)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4134.32MB usage)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.34917%)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.062MB (usage)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:32.919] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:34.232] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:34:36.273] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:34:36.273] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:34:46.464] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_completed.wav
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2179%)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4155.73MB usage)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3498%)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.109MB (usage)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:34:47.921] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:34:48.440] [info] LogService.cpp:47 - [LUA
'lua/graph/entity/entity_spawn_single.lua']: Setting Entity Name cobalt_deposit to
entityID 536897139
[11:34:57.368] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:34:59.367] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:34:59.367] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2368%)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4157.11MB usage)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3498%)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.109MB (usage)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:02.924] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:10.400] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterPrepareSpawn
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_east
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_1.logic
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_2.logic
[11:35:12.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112490
[11:35:12.396] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 247598833
[11:35:12.396] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:35:12.396] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112017
[11:35:12.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 348176282
[11:35:12.397] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:35:12.432] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:12.432] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [5] - 6
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.49
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:35:12.496] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[11:35:12.623] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_incoming_01 for
4.04365
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2368%)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4157.11MB usage)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3498%)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.109MB (usage)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:17.928] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:21.990] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_incoming_01
[11:35:21.996] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_incoming_01
[11:35:22.090] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_prepare.logic##00000292F32A05E0##1
[11:35:23.433] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:35:25.435] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:25.435] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.2392%)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4157.29MB usage)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.35295%)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 324.344MB (usage)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:32.930] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:41.506] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:35:43.506] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:43.506] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.482%)
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4174.92MB usage)
[11:35:47.932] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.37581%)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 326.047MB (usage)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:35:47.933] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:35:51.206] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:51.206] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:54.538] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:35:56.136] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:56.136] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:56.466] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:56.466] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:56.538] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:35:56.538] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[11:35:56.937] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:56.937] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:35:57.438] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:35:57.438] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.4884%)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4175.38MB usage)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.38178%)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 326.492MB (usage)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:02.935] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:07.570] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:36:09.570] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:09.570] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.498%)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.08MB usage)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:17.938] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.3929%)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 327.32MB (usage)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:17.939] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:20.953] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:36:22.981] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:22.982] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:36:23.430] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:36:23.460] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.4989%)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.15MB usage)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.39447%)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 327.438MB (usage)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:32.941] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:44.055] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:36:46.056] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:46.056] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.5057%)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.64MB usage)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.4017%)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 327.977MB (usage)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:36:47.944] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:36:57.088] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:36:59.089] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:36:59.089] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.5067%)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.71MB usage)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.40317%)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 328.086MB (usage)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:02.946] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:11.749] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:11.749] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:11.749] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:11.758] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:11.758] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitPrepareSpawn
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:37:12.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:37:12.786] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_north
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[11:37:12.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:37:12.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 562168684
[11:37:12.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[11:37:12.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 289469109
[11:37:12.845] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[11:37:12.845] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 3.33
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 3, range: 3 - 4
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 3
[11:37:12.915] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[11:37:12.991] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:37:13.040] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile objectivePrepareForTheAttacLogicFileName
[11:37:13.045] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_start_04 for
4.76073
[11:37:14.890] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:14.890] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:14.890] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:14.899] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:15.021] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:37:15.021] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_03.ogg of 'music/fighting' playlist.
[11:37:16.421] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:16.421] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:16.421] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:16.429] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:16.429] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:17.881] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_start_04
[11:37:17.886] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_start_04
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(57.5077%)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4176.79MB usage)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.40391%)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 328.141MB (usage)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:17.949] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:17.981] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:37:24.844] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:24.844] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:24.844] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:24.851] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.0214%)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4214.1MB usage)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.43515%)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.469MB (usage)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:32.953] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:33.898] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:37:33.898] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.0264%)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4214.46MB usage)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44123%)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.922MB (usage)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:37:47.956] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:37:54.855] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:54.855] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:54.855] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:54.858] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:54.858] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:57.015] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:57.015] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:57.015] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:37:57.019] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:37:58.206] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[11:37:58.309] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_2_entry.logic##00000292D7FF1420##4
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.0264%)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4214.46MB usage)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44123%)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.922MB (usage)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:02.958] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:08.318] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:38:14.102] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292928CB140##3
[11:38:16.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292928CA700##2
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2467%)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4230.46MB usage)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44123%)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 330.922MB (usage)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:17.961] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:21.345] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:38:23.345] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:38:23.345] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2486%)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4230.6MB usage)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.44354%)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 331.094MB (usage)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:32.964] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:33.005] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:33.070] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day
[11:38:33.071] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_hour
[11:38:33.071] [info] CmdParser.cpp:14 - Warning: Console command already
registered: time_of_day_duration
[11:38:33.073] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:33.117] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:33.993] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:34.023] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:34.042] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:34.043] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:34.044] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:34.226] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:34.293] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:34.300] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - carbon_vein: -13.00 : 0.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 12.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - download: -0.00 : 1.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:38:34.300] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:38:34.303] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:38:34.306] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:38:34.311] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[11:38:34.313] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:35.063] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:35.092] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:35.111] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:35.113] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:35.113] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:35.636] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:35.700] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:35.713] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:38:35.713] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:38:35.714] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:36.788] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[11:38:36.822] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:36.842] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:36.893] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:47.095] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2551%)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.07MB usage)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.4514%)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 331.68MB (usage)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:38:47.965] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:38:53.951] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:53.956] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:53.956] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:54.006] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:55.620] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:38:55.685] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:55.701] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:57.238] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:57.268] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:38:57.286] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:38:57.287] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:57.287] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:38:57.729] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:02.969] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:06.223] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:39:08.224] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:08.224] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:17.972] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:24.287] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:39:26.289] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:26.289] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:32.975] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:37.320] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:39:39.321] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:39.321] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:39:47.978] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:39:50.352] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:39:52.352] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:39:52.352] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.46482%)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 332.68MB (usage)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:02.981] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:03.385] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:40:04.654] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:04.654] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:04.654] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:04.661] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:05.224] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:05.224] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:05.224] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:05.232] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:05.425] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:05.425] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[11:40:17.956] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:17.956] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:17.956] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:17.964] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.2638%)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4231.7MB usage)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.47195%)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 333.211MB (usage)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:17.983] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:21.458] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:40:23.318] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:23.318] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:23.318] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:23.325] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:23.458] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:23.459] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.3608%)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4238.75MB usage)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.55468%)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 339.375MB (usage)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:32.988] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:34.491] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[11:40:34.785] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
90.991002321243 adding on below 45
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
89.380741119385 adding on below 45
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[11:40:34.815] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:40:34.816] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 20
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 34
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list : spawn_fog
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 1.3 - 2.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 2.3 - 3.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 3.3 - 4.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 4.3 - 5.3
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 5.3 - 5.8
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 5.8 - 5.9
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 5.9 - 6.9
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 6.9 - 7.1
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.1 - 10.1
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 6.74
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_resource_comet range: 5.9 - 6.9
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_resource_comet
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[11:40:34.817] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnExtraResources carbon_vein
[11:40:34.915] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.3
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:40:35.016] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[11:40:35.147] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_resource_comet_warning_01 for 5.46132
[11:40:36.522] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:36.522] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:40:40.680] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_resource_comet_warning_01
[11:40:40.687] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_resource_comet_warning_01
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.3628%)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4238.89MB usage)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.5572%)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 339.562MB (usage)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:40:47.990] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: CometHitGroundEvent
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 2.03
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[11:40:50.909] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 2
[11:40:51.019] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_resource_comet_start_01
for 7.78603
[11:40:52.295] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:52.295] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:52.295] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:52.302] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:53.644] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_medium_03.wav
[11:40:53.646] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_medium_01.wav
[11:40:53.649] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_03.wav
[11:40:53.715] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_medium_02.wav
[11:40:54.784] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_01.wav
[11:40:54.826] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:54.826] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:54.826] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:54.833] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:55.794] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:40:55.794] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:40:55.955] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:55.955] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:55.955] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:55.961] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:57.596] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:40:58.026] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:58.026] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:58.026] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:40:58.032] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:40:58.876] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_resource_comet_start_01
[11:40:58.883] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_resource_comet_start_01
[11:40:59.600] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:40:59.600] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6043%)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4256.43MB usage)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.57366%)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 340.789MB (usage)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:02.991] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:03.530] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:41:03.530] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:41:09.783] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: CometHitGroundEvent
[11:41:09.783] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - CometHitGroundEvent
[11:41:09.793] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event:
CometHitGroundEvent
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.37
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[11:41:09.827] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[11:41:09.956] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_resource_comet_end_01
for 4.89057
[11:41:14.918] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_resource_comet_end_01
[11:41:14.925] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_resource_comet_end_01
[11:41:15.017] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/resource_comet.logic##00000292D7FEC740##5
[11:41:15.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:41:15.496] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6172%)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4257.37MB usage)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.58697%)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 341.781MB (usage)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:17.996] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:20.694] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:41:22.722] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:41:22.722] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_04.ogg of 'music/fighting' playlist.
[11:41:24.393] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:41:24.393] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:41:31.823] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:41:31.823] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6189%)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4257.49MB usage)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.5898%)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 341.992MB (usage)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:32.999] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:33.726] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:41:35.724] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:41:35.724] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6381%)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4258.89MB usage)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.61193%)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 343.641MB (usage)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:41:48.001] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:41:49.997] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\enemy_hit_small_02.wav
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6535%)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4260MB usage)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.62776%)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 344.82MB (usage)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:03.005] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/kill_elite.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Remove last spawned objective :
logic/objectives/kill_elite.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 4 is not enough. Required : 5
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/kill_elite.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Available
objective.logic/objectives/destroy_nest_canoptrix_single.logic
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Trying to spawn an objective.
[11:42:04.823] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Spawning an objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[11:42:04.923] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: SpawnFailed
[11:42:04.923] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event: SpawnSuccessful
[11:42:05.542] [info] LogService.cpp:47 - [LUA 'lua/objectives/spawn_nest.lua']:
OBJECTIVE SPAWN LOCATION FOUND
[11:42:05.554] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event: SpawnSuccessful
[11:42:05.554] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - SpawnSuccessful
[11:42:05.564] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: SpawnSuccessful
[11:42:05.625] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_nest_start_01 for
5.35252
[11:42:05.777] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:42:05.852] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:42:05.861] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - carbon_vein: -12.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 11.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - download: -0.00 : 1.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:42:05.861] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:42:05.861] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:42:05.864] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:42:05.870] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[11:42:05.876] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:07.283] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:42:07.283] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:42:07.321] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:07.341] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:07.392] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:12.854] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:15.278] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\main_menu_research_activate.wav
[11:42:15.315] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6535%)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4260MB usage)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.62776%)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 344.82MB (usage)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:18.005] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:21.651] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:42:21.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:21.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:42:21.695] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:42:26.723] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[11:42:26.911] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_nest_start_01
[11:42:26.919] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_nest_start_01
[11:42:26.987] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_nest_start_01 for
3.34662
[11:42:28.624] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:42:28.624] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:42:30.812] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_nest_start_01
[11:42:30.820] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_nest_start_01
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6622%)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4260.64MB usage)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.63583%)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 345.422MB (usage)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:33.010] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:38.925] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:42:38.925] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:42:47.075] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - carbon_vein: -12.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 11.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - download: -0.00 : 1.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:42:47.075] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:42:48.105] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:42:48.111] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:42:48.112] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:42:48.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:42:48.122] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
0.997503 sek
[11:42:48.142] [info] Save.cpp:124 - Save update started. Name user_profile
[11:42:48.157] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0143464
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6737%)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.47MB usage)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.64705%)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.258MB (usage)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:42:48.163] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:42:48.977] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:42:51.006] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:42:51.006] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[11:42:54.946] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:42:54.946] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10047 [kB], stream size: 10162 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266753 [kB], stream size: 266868 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1943 [kB] uncompressed : 12140 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 914 [kB] uncompressed : 21979 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
888 [kB] uncompressed : 17704 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 795 [kB] uncompressed : 11923 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
745 [kB] uncompressed : 43982 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 737 [kB] uncompressed : 21055 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 488 [kB] uncompressed : 6545 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 423 [kB] uncompressed : 7907 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 331 [kB] uncompressed : 6776 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 186 [kB] uncompressed : 11105 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 185 [kB] uncompressed : 6661 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 177 [kB] uncompressed : 7409 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 175 [kB] uncompressed : 22189 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 173 [kB] uncompressed : 3015 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 155 [kB] uncompressed : 3759 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 154 [kB] uncompressed : 760 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 143 [kB] uncompressed : 2644 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 105 [kB] uncompressed : 38090 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 94 [kB] uncompressed : 421 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2965 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1684 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 65 [kB] uncompressed : 1001 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 61 [kB] uncompressed : 749 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 56 [kB] uncompressed : 378 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 56 [kB] uncompressed : 520 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 53 [kB] uncompressed : 1074 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 42 [kB] uncompressed : 457 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 40 [kB] uncompressed : 1746 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 34 [kB] uncompressed : 75 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 32 [kB] uncompressed : 339 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 219 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 24 [kB] uncompressed : 69 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 23 [kB] uncompressed : 1220 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 308 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 808 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 19 [kB] uncompressed : 173 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
19 [kB] uncompressed : 63 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 382 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 18 [kB] uncompressed : 245 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ScannableComponent
compressed : 18 [kB] uncompressed : 10 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 16 [kB] uncompressed : 132 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 16 [kB] uncompressed : 265 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 15 [kB] uncompressed : 385 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 14
[kB] uncompressed : 161 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 11 [kB] uncompressed : 200 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 107 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 9 [kB] uncompressed : 107 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - EquipmentComponent
compressed : 9 [kB] uncompressed : 80 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 9 [kB] uncompressed : 98 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 251 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 31 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 6 [kB] uncompressed : 318 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 265 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 6
[kB] uncompressed : 155 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 5 [kB] uncompressed : 127 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 5 [kB] uncompressed : 101 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 5 [kB] uncompressed : 53 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 4 [kB] uncompressed : 48 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 172 [kB]
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:43:00.917] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.7841 sek
[11:43:01.031] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10174 Kb
[11:43:01.079] [info] Save.cpp:112 - Save store started. Name
233955512_12122021114248.map
[11:43:01.095] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:43:01.173] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 09:01
[11:43:01.173] [info] Save.cpp:160 - Save get save list started.
[11:43:01.177] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:43:01.350] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:43:01.380] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021090102.map
[11:43:01.381] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6742%)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.5MB usage)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.64758%)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.297MB (usage)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:03.165] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:43:03.337] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:43:03.337] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6746%)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.54MB usage)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.6481%)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.336MB (usage)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:18.167] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6765%)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.67MB usage)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.64999%)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.477MB (usage)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:33.170] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:43:46.425] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:43:46.425] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6786%)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.83MB usage)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.65261%)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.672MB (usage)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:43:48.172] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6786%)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4261.83MB usage)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.65261%)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 346.672MB (usage)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:03.176] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6899%)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.65MB usage)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66047%)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.258MB (usage)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:18.180] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:28.023] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:44:28.023] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6907%)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.7MB usage)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66121%)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.312MB (usage)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:33.182] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6907%)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.7MB usage)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66121%)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.312MB (usage)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:44:48.185] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:44:54.957] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - KillEliteEncounter
[11:44:57.657] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[11:44:58.056] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_nest_encounter_01 for
5.69268
[11:44:58.288] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:44:59.019] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:00.919] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.6916%)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4262.77MB usage)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66289%)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.438MB (usage)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:03.188] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:03.822] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_nest_encounter_01
[11:45:03.833] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_nest_encounter_01
[11:45:03.900] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_nest_encounter_01
for 3.33254
[11:45:05.129] [info] PhysicsInstance.cpp:198 - Cannot call SetMass on non dynamic
object
[11:45:08.351] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_nest_encounter_01
[11:45:08.359] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_nest_encounter_01
[11:45:18.190] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8911%)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.26MB usage)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66362%)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.492MB (usage)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:18.191] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:18.692] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:45:18.692] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:45:19.693] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:21.223] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - KillEliteEnd
[11:45:21.303] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_nest_end_01 for
4.93386
[11:45:21.454] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:21.807] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:45:23.838] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:45:23.838] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:45:24.224] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[11:45:25.955] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:45:25.955] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:45:26.294] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[11:45:26.325] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_nest_end_01
[11:45:26.336] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_nest_end_01
[11:45:26.397] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_nest_end_01 for
1.31
[11:45:28.185] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_nest_end_01
[11:45:28.193] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_nest_end_01
[11:45:28.293] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event: SpawnFailed
[11:45:28.324] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/objectives/destroy_nest_canoptrix_single.logic##00000292D7F85790##6
[11:45:28.324] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile - objectve has finished :
logic/objectives/destroy_nest_canoptrix_single.logic##00000292D7F85790##6
[11:45:28.424] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:30.084] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:31.585] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:31.954] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:45:31.954] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8915%)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.29MB usage)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66362%)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.492MB (usage)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:33.193] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:33.385] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:34.756] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[11:45:35.056] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:45:36.956] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[11:45:41.026] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[11:45:43.156] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8915%)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.29MB usage)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66362%)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.492MB (usage)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:45:48.195] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:45:48.839] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:45:50.839] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:45:50.839] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_01.ogg of 'music/fighting' playlist.
[11:46:02.133] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.8928%)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4277.38MB usage)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.66498%)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 347.594MB (usage)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:03.198] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:03.204] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:03.204] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:46:04.136] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:04.136] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:46:08.774] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:08.774] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9032%)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.14MB usage)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.67777%)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.547MB (usage)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:18.201] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:25.244] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:46:27.272] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:27.272] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9048%)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.26MB usage)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.67924%)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.656MB (usage)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:33.204] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:38.271] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:46:40.302] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:40.302] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9048%)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.26MB usage)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.67924%)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.656MB (usage)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:46:48.207] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:46:53.972] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:53.972] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:46:56.344] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:46:58.344] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:46:58.344] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:46:59.304] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:46:59.304] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:47:03.209] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(58.9064%)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4278.38MB usage)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68102%)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.789MB (usage)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:03.210] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:12.205] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:12.205] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:12.205] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:12.212] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:12.212] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:13.135] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:13.135] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:13.135] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:13.142] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:14.406] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:47:14.682] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:16.407] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:16.407] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:18.212] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:19.133] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[11:47:20.376] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.376] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.376] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.383] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:20.937] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.937] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.937] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:20.944] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:22.884] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:22.914] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:24.707] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:24.707] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:24.707] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:24.714] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:24.714] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:25.307] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:25.307] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:25.307] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:47:25.314] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:27.438] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:47:29.438] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:29.438] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:33.215] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:34.516] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:47:37.641] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\cannot_build.wav
[11:47:39.898] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : headquarters_lvl_3 in time 120
[11:47:39.898] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:ClosePrepareForTheAttack : trying to close prepare fo the attack timer
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqEnterEntryLogic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:HQ upgrade time : 120
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:HQ upgrade entry logic : logic/dom/hq_upgrade_level_2_entry.logic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_east
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4 changed to : 5
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_5_id_1.logic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_5_id_2.logic
[11:47:39.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/111526
[11:47:39.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 369233942
[11:47:39.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnHqEnterEntryLogic: Prepare attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:47:39.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112261
[11:47:39.910] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 113266572
[11:47:39.910] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnHqEnterEntryLogic: Prepare attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:47:39.910] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/111299
[11:47:39.911] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 318775551
[11:47:39.911] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnHqEnterEntryLogic: Prepare attack name :
logic/missions/survival/attack_level_5_id_1.logic
[11:47:39.936] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSleep - stoping base mission flow.
[11:47:40.472] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:47:42.136] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization:
DIALOG/objective/mech_upgrade_hq_generic_start_01 for 4.49084
[11:47:42.474] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:42.474] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:47:46.699] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_upgrade_hq_generic_start_01
[11:47:46.705] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_upgrade_hq_generic_start_01
[11:47:46.766] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_upgrade_hq_generic_start_01 for 3.7434
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:47:48.218] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:47:50.190] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : communications_hub_lvl_2 in time 120
[11:47:50.990] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_upgrade_hq_generic_start_01
[11:47:50.996] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_upgrade_hq_generic_start_01
[11:47:53.506] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:47:55.545] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:47:55.545] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:03.221] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:48:09.752] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:48:09.782] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:48:09.862] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 10.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - iron_vein: -7.00 : 0.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:48:09.862] [info] PlayerUtils.cpp:360 - steel: -5.00 : 7.00
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:48:10.735] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:48:10.736] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:48:10.741] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:48:10.741] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:48:10.742] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:48:10.748] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:48:10.749] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:48:10.753] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:48:10.754] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 0.84113
sek
[11:48:10.775] [info] Save.cpp:124 - Save update started. Name user_profile
[11:48:10.788] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0138447
[11:48:12.487] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:48:12.683] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:48:14.518] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:48:14.518] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:18.223] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10143 [kB], stream size: 10259 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266603 [kB], stream size: 266718 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1925 [kB] uncompressed : 12057 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
944 [kB] uncompressed : 17808 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 928 [kB] uncompressed : 22336 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 794 [kB] uncompressed : 11922 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
787 [kB] uncompressed : 43796 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 764 [kB] uncompressed : 21105 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 491 [kB] uncompressed : 6477 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 412 [kB] uncompressed : 7885 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 320 [kB] uncompressed : 6749 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 197 [kB] uncompressed : 11061 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 190 [kB] uncompressed : 22191 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 185 [kB] uncompressed : 6636 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 163 [kB] uncompressed : 3006 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 160 [kB] uncompressed : 7379 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 158 [kB] uncompressed : 760 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 154 [kB] uncompressed : 3750 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 131 [kB] uncompressed : 2597 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 108 [kB] uncompressed : 38090 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 97 [kB] uncompressed : 422 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 94 [kB] uncompressed : 2954 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 71 [kB] uncompressed : 999 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 67 [kB] uncompressed : 1682 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 60 [kB] uncompressed : 752 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 59 [kB] uncompressed : 1075 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 58 [kB] uncompressed : 526 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 54 [kB] uncompressed : 379 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 43 [kB] uncompressed : 441 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 40 [kB] uncompressed : 1756 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 35 [kB] uncompressed : 174 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 219 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 24 [kB] uncompressed : 1200 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 301 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 21 [kB] uncompressed : 69 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 805 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 20 [kB] uncompressed : 267 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceGraphNode
compressed : 19 [kB] uncompressed : 20 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 379 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 18 [kB] uncompressed : 339 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 17 [kB] uncompressed : 200 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 17 [kB] uncompressed : 337 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 16 [kB] uncompressed : 245 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 14 [kB] uncompressed : 111 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 12 [kB] uncompressed : 90 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
compressed : 12 [kB] uncompressed : 36 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 11
[kB] uncompressed : 307 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 10 [kB] uncompressed : 100 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LifeTimeComponent
compressed : 10 [kB] uncompressed : 2 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 10 [kB] uncompressed : 127 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 95 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - DecalComponent
compressed : 8 [kB] uncompressed : 38 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 8 [kB] uncompressed : 106 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 7 [kB] uncompressed : 319 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 249 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
InteractiveResourceComponent compressed : 7 [kB] uncompressed : 26 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 6 [kB] uncompressed : 95 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
BuildingSystemCampaignInfoComponent compressed : 6 [kB] uncompressed : 3 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
PhysicsKinematicComponent compressed : 5 [kB] uncompressed : 30 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 5 [kB] uncompressed : 263 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 5 [kB] uncompressed : 50 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 92 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 4 [kB] uncompressed : 53 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 171 [kB]
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:48:25.989] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.2222 sek
[11:48:26.123] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10268 Kb
[11:48:26.169] [info] Save.cpp:112 - Save store started. Name
233955512_12122021114810.map
[11:48:26.189] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:48:26.258] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 10:09
[11:48:26.258] [info] Save.cpp:160 - Save get save list started.
[11:48:26.260] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:48:26.430] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:48:26.462] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021100956.map
[11:48:26.463] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:33.227] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:48:40.613] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:48:42.619] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:48:42.619] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:48:48.229] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:02.946] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:02.946] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:02.946] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:02.952] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:03.233] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:03.515] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:03.515] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:03.515] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:03.523] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:03.717] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:49:04.046] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:04.046] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:04.046] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:04.052] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:05.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:05.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:05.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:05.123] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:05.748] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:49:05.748] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:49:07.253] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:07.283] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1273%)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.42MB usage)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68165%)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.836MB (usage)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:18.235] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:23.080] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:49:23.080] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:33.238] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:38.559] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:40.846] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic
[11:49:40.846] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqEnterAttackLogic
[11:49:40.846] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic: Spawn attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:49:40.847] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 365039630
[11:49:40.847] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic: Spawn attack name :
logic/missions/survival/attack_level_5_id_2.logic
[11:49:40.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 386010888
[11:49:40.849] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitEntryLogic: Spawn attack name :
logic/missions/survival/attack_level_5_id_1.logic
[11:49:40.850] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 29437994
[11:49:41.078] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[11:49:41.107] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization:
DIALOG/objective/mech_upgrade_hq_generic_ready_01 for 5.12925
[11:49:41.153] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[11:49:43.154] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:49:43.154] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_04.ogg of 'music/fighting' playlist.
[11:49:46.302] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_upgrade_hq_generic_ready_01
[11:49:46.309] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_upgrade_hq_generic_ready_01
[11:49:46.378] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_upgrade_hq_generic_ready_01 for 2.03474
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:49:48.241] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:49:48.903] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_upgrade_hq_generic_ready_01
[11:49:48.910] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_upgrade_hq_generic_ready_01
[11:49:48.941] [info] LogService.cpp:47 - [LUA
'lua/graph/objective/objective_spawn.lua']: objective_spawn:Interrupted() : 47
[11:49:48.974] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/hq_upgrade_level_2_entry.logic##00000292E91C4580##7
[11:49:53.476] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:53.476] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:53.476] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:53.482] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:54.607] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:54.607] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:54.607] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:49:54.612] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:57.723] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:49:57.763] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:03.244] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:12.013] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:50:12.013] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:50:12.319] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:50:12.319] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:18.246] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:18.526] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:33.250] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:39.254] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.254] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.254] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.261] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:39.982] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.982] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.982] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:50:39.991] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:46.162] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:46.192] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.1278%)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4294.45MB usage)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:50:48.252] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:50:55.896] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_5_id_2.logic##00000292EED18260##9
[11:51:00.399] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.7895%)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4342.51MB usage)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:03.252] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:10.826] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_5_id_2.logic##00000292EED1A120##8
[11:51:11.363] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_5_id_1.logic##00000292EED17AB0##10
[11:51:11.376] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitAttackLogic
[11:51:11.415] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqEnterExitLogic
[11:51:11.514] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[11:51:16.573] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:18.258] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:18.573] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:51:18.573] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:51:27.879] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:51:29.962] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnMissionFlowDeactivatedEvent : onUpgradeHqLogicEndFileName finished :
logic/dom/hq_upgrade_level_2_exit.logic##00000292D3E37E50##11
[11:51:29.962] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/hq_upgrade_level_2_exit.logic##00000292D3E37E50##11
[11:51:29.968] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSleep - resuming base mission flow.
[11:51:29.968] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnHqExitExitLogic
[11:51:30.006] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:33.261] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:51:48.263] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:51:59.810] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:52:01.811] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:52:01.811] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:03.266] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:11.883] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:11.883] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:11.883] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:11.889] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:12.413] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:12.413] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:12.413] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:12.419] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:17.888] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:18.268] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:19.445] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:19.445] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:19.445] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:19.450] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:19.915] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:52:19.915] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:52:20.244] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:20.244] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:20.244] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:52:20.250] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:25.951] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:25.981] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.799%)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.2MB usage)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68218%)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.875MB (usage)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:33.271] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:46.008] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:52:48.009] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:52:48.009] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(59.7998%)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4343.26MB usage)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:52:48.276] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:52:59.051] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:53:01.081] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:53:01.081] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:03.278] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:09.282] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:53:09.282] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:53:10.108] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:53:12.282] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:18.281] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:27.473] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 10.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - iron_vein: -6.00 : 0.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:53:27.473] [info] PlayerUtils.cpp:360 - steel: -5.00 : 6.00
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:53:28.618] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:53:28.619] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:53:28.625] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:53:28.626] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:53:28.631] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:53:28.632] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:53:28.636] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:53:28.637] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.104
sek
[11:53:28.658] [info] Save.cpp:124 - Save update started. Name user_profile
[11:53:28.671] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0134996
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:33.284] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:33.587] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:53:33.654] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:53:33.664] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 4.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - carbonium: -5.00 : 10.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - iron_vein: -6.00 : 0.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[11:53:33.664] [info] PlayerUtils.cpp:360 - steel: -5.00 : 6.00
[11:53:33.665] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:53:33.668] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:53:33.673] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:34.882] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:53:34.882] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:53:34.920] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:34.950] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:34.991] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:36.522] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10232 [kB], stream size: 10343 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266650 [kB], stream size: 266760 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1926 [kB] uncompressed : 12070 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
944 [kB] uncompressed : 17804 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 936 [kB] uncompressed : 22346 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
815 [kB] uncompressed : 43775 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11927 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 748 [kB] uncompressed : 21053 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 491 [kB] uncompressed : 6503 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 425 [kB] uncompressed : 7876 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 330 [kB] uncompressed : 6743 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 197 [kB] uncompressed : 11051 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 191 [kB] uncompressed : 22192 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 186 [kB] uncompressed : 6630 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 174 [kB] uncompressed : 7374 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 164 [kB] uncompressed : 3004 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 156 [kB] uncompressed : 3749 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 759 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 141 [kB] uncompressed : 2599 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 109 [kB] uncompressed : 422 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 107 [kB] uncompressed : 38090 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 93 [kB] uncompressed : 2951 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 72 [kB] uncompressed : 997 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1689 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 61 [kB] uncompressed : 738 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 61 [kB] uncompressed : 380 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 55 [kB] uncompressed : 1075 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 54 [kB] uncompressed : 532 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 46 [kB] uncompressed : 452 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 35 [kB] uncompressed : 339 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 34 [kB] uncompressed : 1739 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 29 [kB] uncompressed : 1199 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 26 [kB] uncompressed : 441 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 219 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 24 [kB] uncompressed : 75 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 23 [kB] uncompressed : 293 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 809 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 174 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 379 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
18 [kB] uncompressed : 60 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 18 [kB] uncompressed : 268 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 16 [kB] uncompressed : 90 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 245 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 15 [kB] uncompressed : 270 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - IsActiveComponent
compressed : 14 [kB] uncompressed : 39 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 14
[kB] uncompressed : 156 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 316 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 12 [kB] uncompressed : 84 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 10 [kB] uncompressed : 62 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 10 [kB] uncompressed : 127 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 107 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 9 [kB] uncompressed : 113 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 8 [kB] uncompressed : 200 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 8 [kB] uncompressed : 30 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 256 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - StunDataComponent
compressed : 6 [kB] uncompressed : 6 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 5 [kB] uncompressed : 45 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 140 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 5 [kB] uncompressed : 174 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 3 [kB] uncompressed : 52 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:135 - ParticleDesc
compressed : 2 [kB] uncompressed : 9 [kB]
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:53:41.160] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.5112 sek
[11:53:41.267] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10344 Kb
[11:53:41.305] [info] Save.cpp:112 - Save store started. Name
233955512_12122021115328.map
[11:53:41.325] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:53:41.380] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 10:16
[11:53:41.380] [info] Save.cpp:160 - Save get save list started.
[11:53:41.382] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:53:41.515] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:53:41.538] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021101609.map
[11:53:41.538] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:53:47.145] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:53:48.285] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:53:50.550] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:53:50.554] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:50.554] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:53:50.594] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:53:59.092] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:53:59.092] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:03.289] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:10.496] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:54:12.497] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:12.497] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[11:54:13.556] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:54:13.556] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68323%)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 348.953MB (usage)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:18.293] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:23.548] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:54:25.549] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:25.549] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0201%)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.26MB usage)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68396%)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.008MB (usage)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:33.296] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:35.226] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:36.581] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:54:38.087] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:38.127] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:38.621] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:38.621] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:54:47.384] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:54:47.384] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[11:54:48.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
90.298330783844 adding on below 45
[11:54:48.248] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
87.699127197266 adding on below 45
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:54:48.249] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 23
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 88
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_resource_comet
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_moon
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_moon - range : 1.3 - 1.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.8 - 2.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.8 - 3.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.8 - 4.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 4.8 - 5.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 5.8 - 6.8
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 6.8 - 7.3
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 7.3 - 7.4
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 7.4 - 7.6
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.6 - 10.6
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 8.92
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_comet_silent range: 7.6 - 10.6
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_comet_silent
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_comet_silent
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 90
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 90
[11:54:48.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 90
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0206%)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.29MB usage)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68448%)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.047MB (usage)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:54:48.299] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:54:48.369] [info] LogService.cpp:47 - [LUA 'lua/weather/comet_silent.lua']:
resource
[11:54:48.440] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/comet_silent.logic##00000292D3E38DB0##12
[11:54:49.616] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:54:50.149] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:54:50.355] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:54:51.617] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:54:51.617] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[11:54:52.741] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:54:52.741] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:54:53.879] [info] Menu.cpp:155 - Warning: Pending screen already selected
[11:54:53.879] [info] Menu.cpp:155 - Warning: Pending screen already selected
[11:54:53.891] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:54.661] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:54.691] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:54:59.374] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[11:54:59.374] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0206%)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.29MB usage)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68448%)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.047MB (usage)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:03.302] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:05.136] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0242%)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.56MB usage)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68878%)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.367MB (usage)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:18.303] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:18.875] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - CometHitGroundEvent
[11:55:18.987] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:55:20.987] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:55:20.987] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[11:55:21.481] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[11:55:22.287] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0242%)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.56MB usage)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68878%)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.367MB (usage)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:33.306] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0242%)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.56MB usage)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68878%)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.367MB (usage)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:55:48.308] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:55:52.153] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:55:54.155] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:55:54.155] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.025%)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.61MB usage)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:03.310] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68952%)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.422MB (usage)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:03.311] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:56:05.185] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:56:07.186] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:56:07.186] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[11:56:13.363] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.025%)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.61MB usage)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68952%)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.422MB (usage)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:18.313] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:56:19.481] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[11:56:19.481] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Not enough time has passed to spawn new objective.
Time to next objective11513.994904531 vs current time 9897.2152018975
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Changing difficulty level.
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level will not rise. Clamped to
4
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level : 4
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() : Event level will not rise. Clamped to 4
[11:56:24.112] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() - Event level : 4
[11:56:28.292] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:56:30.321] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:56:30.321] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.025%)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.61MB usage)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.68952%)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.422MB (usage)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:33.316] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:56:41.324] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:56:43.354] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:56:43.354] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:56:48.319] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:03.322] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:14.488] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:57:16.489] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:57:16.489] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:18.324] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:27.521] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[11:57:29.521] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:57:29.521] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0255%)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.65MB usage)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69015%)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.469MB (usage)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:33.327] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:45.594] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:57:47.625] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:57:47.625] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.027%)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.76MB usage)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69182%)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.594MB (usage)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:57:48.330] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:57:58.627] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:58:00.626] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:58:00.626] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.027%)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.76MB usage)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69182%)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.594MB (usage)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:03.333] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:11.659] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[11:58:13.689] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:58:13.689] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[11:58:17.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:17.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:17.689] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:17.696] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.027%)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4359.76MB usage)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69182%)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.594MB (usage)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:18.336] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:18.460] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:18.460] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:18.460] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:18.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:29.726] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[11:58:31.727] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[11:58:31.727] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.032%)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.12MB usage)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69591%)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 349.898MB (usage)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:33.340] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:40.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:40.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:40.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:40.562] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:41.398] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:41.398] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:41.398] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[11:58:41.402] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:47.203] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:47.233] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:58:48.343] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:58:51.882] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - carbon_vein: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - iron_vein: -1.00 : 0.00
[11:58:51.882] [info] PlayerUtils.cpp:360 - steel: -0.00 : 1.00
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[11:58:53.117] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[11:58:53.118] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[11:58:53.124] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[11:58:53.125] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[11:58:53.132] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[11:58:53.138] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[11:58:53.139] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.19702
sek
[11:58:53.165] [info] Save.cpp:124 - Save update started. Name user_profile
[11:58:53.181] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0161035
[11:58:55.326] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:58:55.397] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:58:55.400] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:57.655] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_resume_game
[11:58:57.655] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[11:58:57.655] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:57.666] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:58:57.694] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:58:58.826] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[11:58:58.893] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[11:58:58.904] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - carbon_vein: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - iron_vein: -1.00 : 0.00
[11:58:58.904] [info] PlayerUtils.cpp:360 - steel: -0.00 : 1.00
[11:58:58.904] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:58:58.907] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[11:58:58.914] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:03.352] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:04.554] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[11:59:04.554] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[11:59:04.603] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:04.632] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10171 [kB], stream size: 10287 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266598 [kB], stream size: 266714 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 12086 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 948 [kB] uncompressed : 22388 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
941 [kB] uncompressed : 17753 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
806 [kB] uncompressed : 43746 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11926 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 724 [kB] uncompressed : 21057 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 490 [kB] uncompressed : 6505 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 425 [kB] uncompressed : 7873 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 329 [kB] uncompressed : 6737 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 198 [kB] uncompressed : 11046 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6627 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 177 [kB] uncompressed : 22191 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 171 [kB] uncompressed : 7368 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 163 [kB] uncompressed : 3002 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 156 [kB] uncompressed : 3746 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 155 [kB] uncompressed : 759 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 129 [kB] uncompressed : 2597 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 97 [kB] uncompressed : 423 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2950 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 73 [kB] uncompressed : 38090 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 73 [kB] uncompressed : 997 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 70 [kB] uncompressed : 1076 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 67 [kB] uncompressed : 1686 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 64 [kB] uncompressed : 382 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 63 [kB] uncompressed : 461 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 57 [kB] uncompressed : 728 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 56 [kB] uncompressed : 529 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 46 [kB] uncompressed : 75 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 33 [kB] uncompressed : 1740 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 29 [kB] uncompressed : 294 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 27 [kB] uncompressed : 1199 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 219 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 22 [kB] uncompressed : 339 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 20 [kB] uncompressed : 70 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 804 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - IsVisibleComponent
compressed : 19 [kB] uncompressed : 18 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 19 [kB] uncompressed : 381 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 378 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 16 [kB] uncompressed : 200 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 16 [kB] uncompressed : 246 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 16 [kB] uncompressed : 174 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 268 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 14
[kB] uncompressed : 286 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - EffectReferenceComponent
compressed : 14 [kB] uncompressed : 27 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 318 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 13 [kB] uncompressed : 116 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 101 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 10 [kB] uncompressed : 127 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 106 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 94 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - MovementDataComponent
compressed : 8 [kB] uncompressed : 9 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 253 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 7
[kB] uncompressed : 152 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 6 [kB] uncompressed : 52 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 5 [kB] uncompressed : 45 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 5 [kB] uncompressed : 267 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 173 [kB]
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[11:59:05.560] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.406 sek
[11:59:05.673] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10296 Kb
[11:59:05.710] [info] Save.cpp:112 - Save store started. Name
233955512_12122021115853.map
[11:59:05.726] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:59:05.788] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:42
[11:59:05.788] [info] Save.cpp:160 - Save get save list started.
[11:59:05.790] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[11:59:05.918] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[11:59:05.942] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021114248.map
[11:59:05.944] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:18.356] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:22.228] [info] GuiNavMachine.cpp:890 - SelectAnyNode :
[11:59:27.233] [info] Dictionary.cpp:759 - Variable with name building_name doesn't
exist
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:33.359] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:38.822] [info] GuiNavMachine.cpp:890 - SelectAnyNode :
[11:59:40.266] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui_navigation\abstract_pulse_03.wav
[11:59:43.101] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:43.111] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[11:59:48.362] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[11:59:49.532] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[11:59:49.542] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:01.096] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\gui\objective_failed.wav
[12:00:03.105] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:03.366] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:04.366] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:05.935] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:05.945] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:08.706] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:15.238] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:15.265] [info] AudioManager.cpp:349 - Audio: Missing precache: sound\
samples\items\item_equipped_default.wav
[12:00:15.629] [info] Dictionary.cpp:759 - Variable with name slot doesn't exist
[12:00:16.767] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.035%)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.34MB usage)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69916%)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.141MB (usage)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:18.368] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:21.399] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:21.791] [info] Dictionary.cpp:759 - Variable with name slot doesn't exist
[12:00:23.049] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:26.600] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:26.992] [info] Dictionary.cpp:759 - Variable with name slot doesn't exist
[12:00:27.733] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:00:27.739] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:27.739] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:27.779] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:00:30.379] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:00:32.377] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:00:32.377] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:33.373] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:45.715] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:00:48.375] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:00:58.512] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:01:00.512] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:00.512] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:03.378] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:11.544] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:01:13.546] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:13.546] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:18.380] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:29.609] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:01:30.546] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:30.546] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:30.546] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:30.553] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:31.609] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:31.609] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:01:32.078] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:32.078] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:32.078] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:01:32.084] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:33.214] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:33.254] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:33.383] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:42.639] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:01:44.638] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:44.639] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:01:46.246] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:01:48.386] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:01:55.683] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:01:57.681] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:01:57.682] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:03.389] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:03.943] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:02:03.943] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:02:08.715] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:02:10.716] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:02:10.716] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:02:15.778] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:02:15.778] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:02:17.522] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:17.552] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:18.392] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:32.277] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.277] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.277] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.285] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:32.285] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:32.947] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.947] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.947] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:02:32.955] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:33.394] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:41.880] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:02:43.017] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:02:43.881] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:02:43.881] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:02:48.397] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:02:54.916] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:02:56.917] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:02:56.917] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:03:03.400] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:03.401] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:07.951] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:03:09.981] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:03:09.981] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:03:18.284] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:03:18.323] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:18.403] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:26.019] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:03:28.010] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:03:28.010] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:03:29.010] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.010] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.309] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.309] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.549] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.549] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.710] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.710] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:29.949] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:29.949] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:33.407] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0355%)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.38MB usage)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.69969%)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.18MB (usage)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:03:48.410] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
89.959627389908 adding on below 45
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
87.101048231125 adding on below 45
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:03:52.048] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:03:52.049] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.050] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 14
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 27
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_comet_silent
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.3 - 2.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.3 - 3.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.3 - 4.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 4.3 - 5.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 5.3 - 6.3
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 6.3 - 6.8
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 6.8 - 6.9
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 6.9 - 7.9
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 7.9 - 8.1
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 6.43
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_ion_storm range: 6.3 - 6.8
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_ion_storm
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 30
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 60
[12:03:52.051] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 42
[12:03:52.149] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:03:52.224] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:52.224] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.08
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:03:52.250] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:03:52.388] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_ion_storm_warning_01_short for 1.88408
[12:03:52.748] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:52.955] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:53.794] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:03:53.794] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:03:54.342] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_ion_storm_warning_01_short
[12:03:54.350] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_ion_storm_warning_01_short
[12:04:03.227] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:04:03.227] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:03.413] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.33
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:04:04.553] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:04:04.693] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/weather/ashley_ion_storm_start_01
for 5.49524
[12:04:10.245] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_ion_storm_start_01
[12:04:10.253] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_ion_storm_start_01
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:18.414] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:27.536] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:33.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.268] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:33.417] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:33.930] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.930] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.930] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:04:33.938] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:34.432] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:04:36.433] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:04:36.433] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:04:36.768] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:36.798] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.83
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:04:46.659] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:04:46.789] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_ion_storm_end_01 for
6.32615
[12:04:47.464] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.036%)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.42MB usage)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70095%)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.273MB (usage)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:04:48.420] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:04:49.464] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:04:49.464] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:04:53.183] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_ion_storm_end_01
[12:04:53.191] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_ion_storm_end_01
[12:04:53.283] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/ion_storm.logic##00000292D6223290##13
[12:04:57.896] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:04:57.896] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:04:58.725] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:04:58.725] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:05:00.126] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:05:00.126] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0371%)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.5MB usage)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70252%)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.391MB (usage)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:03.422] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:05:05.103] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:09.627] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:05:09.627] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0371%)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.5MB usage)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70252%)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.391MB (usage)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:18.426] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:05:19.531] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:19.531] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:19.531] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:19.536] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:20.130] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:20.130] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:20.130] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:05:20.137] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:23.567] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:23.597] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:05:25.663] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:05:27.670] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:05:27.670] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:05:27.822] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - carbon_vein: -12.00 : 0.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 11.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - iron_vein: -6.00 : 0.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:05:27.822] [info] PlayerUtils.cpp:360 - steel: -6.00 : 6.00
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:05:29.108] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:05:29.114] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:05:29.115] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:05:29.121] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:05:29.126] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:05:29.127] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.24748
sek
[12:05:29.149] [info] Save.cpp:124 - Save update started. Name user_profile
[12:05:29.164] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0151934
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0371%)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.5MB usage)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70283%)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.414MB (usage)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:33.429] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:05:40.029] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:05:42.037] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:05:42.037] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10351 [kB], stream size: 10464 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 267073 [kB], stream size: 267187 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1929 [kB] uncompressed : 12057 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
945 [kB] uncompressed : 17843 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 935 [kB] uncompressed : 22456 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
859 [kB] uncompressed : 43782 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 840 [kB] uncompressed : 11968 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 763 [kB] uncompressed : 21071 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 492 [kB] uncompressed : 6485 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 425 [kB] uncompressed : 7890 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 330 [kB] uncompressed : 6739 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 191 [kB] uncompressed : 11052 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 191 [kB] uncompressed : 22191 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 186 [kB] uncompressed : 6624 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 177 [kB] uncompressed : 7368 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 165 [kB] uncompressed : 3003 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 156 [kB] uncompressed : 3750 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 150 [kB] uncompressed : 762 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 141 [kB] uncompressed : 2755 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 112 [kB] uncompressed : 425 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 106 [kB] uncompressed : 38090 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2948 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 79 [kB] uncompressed : 845 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 72 [kB] uncompressed : 997 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 70 [kB] uncompressed : 1082 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1700 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 60 [kB] uncompressed : 398 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 54 [kB] uncompressed : 537 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 45 [kB] uncompressed : 445 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 40 [kB] uncompressed : 1757 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 38 [kB] uncompressed : 343 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 31 [kB] uncompressed : 176 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1206 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 222 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 293 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 818 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 378 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 18 [kB] uncompressed : 268 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 16 [kB] uncompressed : 201 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 274 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
compressed : 14 [kB] uncompressed : 38 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 333 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 13 [kB] uncompressed : 267 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - EffectReferenceComponent
compressed : 13 [kB] uncompressed : 23 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 13 [kB] uncompressed : 108 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 13 [kB] uncompressed : 135 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 102 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 11 [kB] uncompressed : 129 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed :
10 [kB] uncompressed : 94 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 9 [kB] uncompressed : 97 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 9 [kB] uncompressed : 73 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - SpawnPointComponent
compressed : 8 [kB] uncompressed : 9 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 8 [kB] uncompressed : 248 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 8 [kB] uncompressed : 253 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeResourcesSpawnerComponent compressed : 7 [kB] uncompressed : 14 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 -
SwarmUnitControllerComponent compressed : 7 [kB] uncompressed : 0 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - LightDayAndNightAffector
compressed : 6 [kB] uncompressed : 10 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 5 [kB] uncompressed : 117 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 5
[kB] uncompressed : 192 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 5 [kB] uncompressed : 173 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:135 - HighlightComponent
compressed : 5 [kB] uncompressed : 6 [kB]
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:05:44.885] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.7455 sek
[12:05:45.055] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10469 Kb
[12:05:45.118] [info] Save.cpp:112 - Save store started. Name
233955512_12122021120529.map
[12:05:45.138] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:05:45.211] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:48
[12:05:45.211] [info] Save.cpp:160 - Save get save list started.
[12:05:45.214] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:05:45.420] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:05:45.461] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021114810.map
[12:05:45.464] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0396%)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.68MB usage)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70566%)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.625MB (usage)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:05:48.432] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0401%)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.71MB usage)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70619%)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.664MB (usage)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:03.435] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:08.179] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:06:10.180] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:06:10.180] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:06:16.572] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:16.572] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:16.834] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:16.834] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:17.030] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:17.031] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0429%)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4360.92MB usage)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.70923%)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 350.891MB (usage)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:18.436] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:20.160] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:20.160] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:21.233] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:06:22.861] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:06:22.861] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:06:23.232] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:06:23.232] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0483%)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.31MB usage)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.71489%)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.312MB (usage)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:33.441] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0536%)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.69MB usage)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.72013%)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.703MB (usage)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:06:48.444] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0555%)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.83MB usage)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.72202%)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.844MB (usage)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:03.446] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0573%)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4361.96MB usage)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.72391%)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 351.984MB (usage)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:18.449] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0659%)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.59MB usage)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73345%)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 352.695MB (usage)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:33.452] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:07:44.956] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:07:45.029] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:07:45.049] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:45.923] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:07:45.953] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:07:45.971] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:07:45.973] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:45.973] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:46.365] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0714%)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.99MB usage)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73911%)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.117MB (usage)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:07:48.454] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0714%)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.99MB usage)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73911%)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.117MB (usage)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:03.458] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0714%)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4362.99MB usage)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.73911%)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.117MB (usage)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:18.460] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:24.999] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:24.999] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:24.999] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.002] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:25.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:08:25.834] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:27.284] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:08:27.347] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:08:27.357] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - carbon_vein: -14.00 : 0.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 13.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:08:27.357] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:08:27.357] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:08:27.360] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:08:27.365] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:08:27.369] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:28.540] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[12:08:28.540] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[12:08:28.578] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:28.609] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:28.649] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:30.150] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0746%)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.22MB usage)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74173%)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.312MB (usage)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:33.461] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:45.204] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0746%)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.22MB usage)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74173%)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.312MB (usage)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:08:48.464] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:08:53.410] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:08:53.414] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:53.414] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:53.463] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:08:53.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:08:53.466] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:01.101] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:01.101] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:01.101] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:01.109] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:01.109] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:02.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:02.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:02.262] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:02.269] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:03.362] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.362] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.362] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.369] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:03.369] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0765%)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.36MB usage)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74414%)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.492MB (usage)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:03.468] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:03.962] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.962] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.962] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:03.970] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:07.195] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:09:09.196] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:09.196] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:09:18.183] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:09:18.257] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:09:18.273] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:18.470] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:19.180] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:09:19.211] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:09:19.229] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:09:19.230] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:19.230] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:19.421] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:09:21.226] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:09:23.256] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:23.256] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:33.473] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:33.474] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:34.258] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:09:36.259] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:36.259] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:09:48.476] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:09:57.353] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:09:59.352] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:09:59.352] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:09:59.391] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:59.391] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:59.391] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:09:59.398] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:00.028] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:00.028] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:00.028] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:00.028] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:03.479] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:10.385] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:10:12.385] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:10:12.385] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:18.482] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:21.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:21.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:21.557] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:21.562] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:22.325] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:22.325] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:22.325] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:22.333] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:24.356] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.356] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.356] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.363] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:24.986] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.986] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.986] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:24.993] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:25.286] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.286] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.286] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.293] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:25.726] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.726] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.726] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.733] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:25.786] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.786] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.786] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:25.793] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:26.287] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:26.287] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:26.287] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:26.293] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:27.234] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:27.263] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:30.256] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.256] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.256] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.264] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:30.264] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:30.818] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.818] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.818] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:10:30.824] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:33.312] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:33.312] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:33.325] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:33.484] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:33.490] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:10:34.125] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:34.165] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:34.752] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:34.752] [info] Menu.cpp:155 - Warning: Pending screen already selected
[12:10:34.765] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:10:35.490] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:10:35.490] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:10:48.487] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:10:51.564] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:10:53.553] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:10:53.553] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:03.490] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:04.597] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:11:06.597] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:06.597] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:18.493] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:22.659] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:11:24.688] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:24.688] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:11:33.290] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.290] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.290] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.296] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:33.496] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:33.760] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.760] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.760] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:11:33.766] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:11:35.691] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:11:37.692] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:37.692] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:11:48.499] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:11:48.727] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:11:50.765] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:11:50.765] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterPrepareSpawn
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_south
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_1.logic
[12:11:51.487] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_2.logic
[12:11:51.488] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_south/109255
[12:11:51.489] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 83972456
[12:11:51.489] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:11:51.489] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_south/105735
[12:11:51.490] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 444601568
[12:11:51.490] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [5] - 6
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 4.98
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 3, range: 3 - 4
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 4, range: 4 - 5
[12:11:51.588] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 4
[12:11:51.718] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_incoming_05 for
6.02379
[12:11:57.812] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_incoming_05
[12:11:57.819] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_incoming_05
[12:11:57.912] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_prepare.logic##00000292F31A60C0##14
[12:12:01.757] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:03.501] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:03.756] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:03.756] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:12:14.798] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:12:16.798] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:16.798] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0782%)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.48MB usage)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74614%)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.641MB (usage)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:18.504] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:32.865] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0797%)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.59MB usage)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.7475%)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.742MB (usage)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:33.508] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:34.865] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:34.865] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:12:41.441] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:12:41.471] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:12:41.555] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - carbon_vein: -14.00 : 0.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 13.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - download: -0.00 : 2.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:12:41.555] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:12:42.745] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:12:42.751] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:12:42.752] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:12:42.758] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:12:42.763] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:12:42.764] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.15057
sek
[12:12:42.786] [info] Save.cpp:124 - Save update started. Name user_profile
[12:12:42.800] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0141938
[12:12:47.136] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0803%)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.63MB usage)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74813%)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.789MB (usage)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:12:48.511] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:12:49.139] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:12:49.139] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10421 [kB], stream size: 10536 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 266009 [kB], stream size: 266125 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1921 [kB] uncompressed : 12069 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 975 [kB] uncompressed : 21528 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
952 [kB] uncompressed : 17814 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
868 [kB] uncompressed : 43635 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 842 [kB] uncompressed : 11950 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 728 [kB] uncompressed : 21094 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 492 [kB] uncompressed : 6493 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 426 [kB] uncompressed : 7874 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 331 [kB] uncompressed : 6727 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 199 [kB] uncompressed : 22194 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 190 [kB] uncompressed : 11025 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6615 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 175 [kB] uncompressed : 7354 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 166 [kB] uncompressed : 2994 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 157 [kB] uncompressed : 3738 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 156 [kB] uncompressed : 762 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 140 [kB] uncompressed : 2759 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 102 [kB] uncompressed : 38090 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2944 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 86 [kB] uncompressed : 427 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1689 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 67 [kB] uncompressed : 1087 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 65 [kB] uncompressed : 404 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 65 [kB] uncompressed : 787 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 63 [kB] uncompressed : 466 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 59 [kB] uncompressed : 993 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 56 [kB] uncompressed : 518 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 43 [kB] uncompressed : 75 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 42 [kB] uncompressed : 1734 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 34 [kB] uncompressed : 173 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 29 [kB] uncompressed : 70 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 28 [kB] uncompressed : 814 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 28 [kB] uncompressed : 222 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 28 [kB] uncompressed : 1205 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 21 [kB] uncompressed : 343 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 21 [kB] uncompressed : 295 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 378 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 18
[kB] uncompressed : 386 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 17 [kB] uncompressed : 249 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 17 [kB] uncompressed : 201 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - EffectReferenceComponent
compressed : 15 [kB] uncompressed : 28 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 15 [kB] uncompressed : 259 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 336 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 13 [kB] uncompressed : 130 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 13 [kB] uncompressed : 99 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 12 [kB] uncompressed : 90 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 12 [kB] uncompressed : 257 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 104 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 11 [kB] uncompressed : 89 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 9 [kB] uncompressed : 106 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 9 [kB] uncompressed : 97 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 9 [kB] uncompressed : 269 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - EquipmentComponent
compressed : 9 [kB] uncompressed : 81 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 9 [kB] uncompressed : 130 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - MovementDataComponent
compressed : 8 [kB] uncompressed : 10 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 7 [kB] uncompressed : 97 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 256 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 7
[kB] uncompressed : 154 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 5 [kB] uncompressed : 175 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 3 [kB] uncompressed : 53 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:135 -
FogOfWarSystemDataComponent compressed : 3 [kB] uncompressed : 38 [kB]
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:12:59.815] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 17.0382 sek
[12:12:59.993] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10538 Kb
[12:13:00.062] [info] Save.cpp:112 - Save store started. Name
233955512_12122021121242.map
[12:13:00.084] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:13:00.166] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:53
[12:13:00.166] [info] Save.cpp:160 - Save get save list started.
[12:13:00.169] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:13:00.177] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:13:00.370] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:13:00.408] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021115328.map
[12:13:00.411] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:13:02.199] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:02.199] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0803%)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.63MB usage)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.74813%)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 353.789MB (usage)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:03.514] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:13.203] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:13:15.204] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:15.204] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:18.517] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:26.233] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:13:28.265] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:28.265] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:33.519] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:34.039] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:13:39.266] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:13:41.267] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:41.267] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:13:46.635] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:46.635] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:46.635] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:46.642] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:13:47.267] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:47.267] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:47.267] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:13:47.273] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:13:48.522] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitPrepareSpawn
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[12:13:52.761] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:13:52.762] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_north
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:13:52.791] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:13:52.793] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 151032791
[12:13:52.793] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:13:52.794] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 432020426
[12:13:52.830] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[12:13:52.830] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 4.37
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 3, range: 3 - 4
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 4, range: 4 - 5
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 4
[12:13:52.891] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[12:13:52.969] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:13:53.024] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile objectivePrepareForTheAttacLogicFileName
[12:13:53.031] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_start_05 for
4.60295
[12:13:54.974] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:13:54.974] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[12:13:57.725] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_start_05
[12:13:57.732] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_start_05
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:03.525] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:14:10.253] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.284] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.324] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.353] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.383] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:10.422] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"gui/hud/build_menu/info.cost_to_shoot"), it does not exist in "items"
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:18.527] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:14:31.227] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.227] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.227] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.230] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:31.825] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.825] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.825] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:14:31.831] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:33.530] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:14:35.252] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : communications_hub_lvl_3 in time 120
[12:14:38.226] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[12:14:38.313] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_2_entry.logic##00000292D7FDB7A0##17
[12:14:39.475] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:14:39.475] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:14:43.713] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:43.742] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:14:48.337] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:14:48.533] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:03.536] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:12.487] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:15:12.487] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:15:16.684] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292D7FD6D50##16
[12:15:17.334] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:15:17.334] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:18.540] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:23.094] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_1.logic##00000292D7FD8EA0##15
[12:15:26.638] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:15:28.669] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:15:28.669] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:33.542] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:39.668] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:15:41.668] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:15:41.668] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:15:43.443] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:15:44.167] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:15:44.167] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:15:48.544] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:15:52.700] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:15:54.700] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:15:54.701] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:03.547] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:15.805] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:16:17.836] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:16:17.836] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0844%)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.93MB usage)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75316%)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.164MB (usage)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:18.549] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:28.837] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:16:30.838] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:16:30.838] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0849%)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.97MB usage)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75379%)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.211MB (usage)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:33.553] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:44.703] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:16:44.703] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:16:45.070] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:16:45.070] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0849%)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4363.97MB usage)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75379%)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.211MB (usage)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:16:48.556] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[12:16:53.134] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
89.781522750854 adding on below 45
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
85.463351011276 adding on below 45
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:16:53.164] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.165] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 15
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 64
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list : spawn_ion_storm
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.3 - 2.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.3 - 3.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.3 - 4.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 4.3 - 5.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 5.3 - 6.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 6.3 - 6.4
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 6.4 - 7.4
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 7.4 - 7.6
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.6 - 10.6
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 5.29
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_wind_strong range: 4.3 - 5.3
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_wind_strong
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_wind_strong
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 60
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 120
[12:16:53.166] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 97
[12:16:53.267] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.08
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:16:53.366] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:16:53.496] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_strong_wind_warning_01_short for 1.56515
[12:16:55.128] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_strong_wind_warning_01_short
[12:16:55.136] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_strong_wind_warning_01_short
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:03.558] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.47
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:17:05.328] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:17:05.469] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_strong_wind_start_01_short for 2.14726
[12:17:07.691] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_strong_wind_start_01_short
[12:17:07.698] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_strong_wind_start_01_short
[12:17:12.078] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:17:14.108] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:17:14.108] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:18.562] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:25.107] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:17:27.138] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:17:27.138] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:33.565] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:48.212] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:17:48.567] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:17:49.478] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:17:49.508] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:17:50.242] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:17:50.242] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:17:56.941] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:17:56.941] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:18:00.727] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:18:00.727] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:18:00.731] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:18:00.731] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:18:02.049] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:18:02.050] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:18:02.055] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:18:02.056] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:18:02.062] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:18:02.068] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:18:02.069] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.28095
sek
[12:18:02.093] [info] Save.cpp:124 - Save update started. Name user_profile
[12:18:02.107] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0141304
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:03.569] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:08.822] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:18:08.892] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:18:08.913] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:18:08.916] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:09.990] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:18:10.020] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:18:10.038] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:18:10.040] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:10.040] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:10.472] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10404 [kB], stream size: 10519 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265422 [kB], stream size: 265537 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1911 [kB] uncompressed : 12018 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 964 [kB] uncompressed : 21228 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
953 [kB] uncompressed : 17862 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
873 [kB] uncompressed : 43555 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 839 [kB] uncompressed : 11946 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 738 [kB] uncompressed : 21150 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 495 [kB] uncompressed : 6454 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 428 [kB] uncompressed : 7874 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 330 [kB] uncompressed : 6713 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 197 [kB] uncompressed : 22191 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 188 [kB] uncompressed : 11004 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 186 [kB] uncompressed : 6601 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 174 [kB] uncompressed : 2989 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 164 [kB] uncompressed : 7340 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 158 [kB] uncompressed : 3732 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 155 [kB] uncompressed : 764 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 150 [kB] uncompressed : 2795 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 106 [kB] uncompressed : 38090 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 95 [kB] uncompressed : 429 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 91 [kB] uncompressed : 2938 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 74 [kB] uncompressed : 990 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 70 [kB] uncompressed : 1095 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 67 [kB] uncompressed : 1685 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 64 [kB] uncompressed : 785 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 61 [kB] uncompressed : 440 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 59 [kB] uncompressed : 412 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 55 [kB] uncompressed : 515 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 37 [kB] uncompressed : 75 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 34 [kB] uncompressed : 1728 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 31 [kB] uncompressed : 345 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 29 [kB] uncompressed : 306 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 29 [kB] uncompressed : 1204 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 223 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 24 [kB] uncompressed : 70 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 20 [kB] uncompressed : 817 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 173 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 378 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ResourceLocalGraph
compressed : 19 [kB] uncompressed : 6 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 19 [kB] uncompressed : 268 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 18
[kB] uncompressed : 302 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
17 [kB] uncompressed : 60 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 250 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 258 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 13 [kB] uncompressed : 338 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 11 [kB] uncompressed : 131 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 104 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 10 [kB] uncompressed : 127 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 9 [kB] uncompressed : 104 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 9 [kB] uncompressed : 101 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 8 [kB] uncompressed : 30 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 8 [kB] uncompressed : 201 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 8 [kB] uncompressed : 106 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 8 [kB] uncompressed : 70 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 256 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 269 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 6 [kB] uncompressed : 45 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 91 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 175 [kB]
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:18:17.537] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.4547 sek
[12:18:17.712] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10525 Kb
[12:18:17.767] [info] Save.cpp:112 - Save store started. Name
233955512_12122021121802.map
[12:18:17.788] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:18:17.858] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 11:58
[12:18:17.858] [info] Save.cpp:160 - Save get save list started.
[12:18:17.861] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:18:18.045] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:18:18.080] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021115853.map
[12:18:18.082] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:18.572] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:18.878] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:18:20.917] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:20.917] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:18:25.712] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[12:18:25.712] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Not enough time has passed to spawn new objective.
Time to next objective11513.994904531 vs current time 11097.369859541
[12:18:31.912] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:33.575] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:33.912] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:33.912] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:18:44.953] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.21
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:18:44.980] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:18:45.108] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_strong_wind_end_01_short for 1.44628
[12:18:46.639] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_strong_wind_end_01_short
[12:18:46.647] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_strong_wind_end_01_short
[12:18:46.739] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/wind_strong.logic##000002932650C6D0##18
[12:18:46.983] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:46.983] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:18:48.578] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:18:51.619] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:51.658] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:18:57.984] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:18:59.985] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:18:59.985] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:03.581] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:19:09.422] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:19:11.018] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:19:13.049] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:19:13.049] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:18.584] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:33.587] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:19:44.184] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:19:46.186] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:19:46.186] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:19:48.590] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:02.251] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:03.594] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:04.251] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:04.251] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:20:15.293] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:20:17.292] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:17.292] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:18.596] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:33.599] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:38.389] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:20:40.431] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:40.431] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:20:48.601] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:20:51.424] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:20:53.423] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:20:53.423] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:21:03.227] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:21:03.227] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:03.605] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:09.493] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:21:11.496] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:11.496] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:18.608] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:22.525] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:21:24.532] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:24.532] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:33.609] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:40.587] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:21:42.588] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:42.588] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:21:48.612] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:21:53.628] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:21:55.658] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:21:55.658] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:03.614] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:04.060] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.060] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.060] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.064] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:04.661] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.661] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.661] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:04.665] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:04.995] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:05.025] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:11.691] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:22:13.692] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:22:13.692] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_01.ogg of 'music/fear' playlist.
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:18.617] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:22.328] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:24.725] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:22:26.755] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:22:26.755] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:22:30.195] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:22:30.195] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:33.620] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:47.831] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:22:48.622] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:22:49.860] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:22:49.860] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_04.ogg of 'music/fear' playlist.
[12:22:53.329] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:22:53.329] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:22:53.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:53.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:53.828] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:53.834] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:54.488] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:54.488] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:54.488] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:22:54.494] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:22:59.976] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:23:00.048] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:00.070] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:23:00.075] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:03.624] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:04.924] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:04.924] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:17.218] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:18.627] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:24.019] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:26.785] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:23:26.785] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:23:26.785] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:26.787] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:26.788] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:26.799] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:33.629] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:35.581] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[12:23:35.581] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[12:23:35.629] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:35.629] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:36.586] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_dialog
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_quest
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_dialog
[12:23:36.612] [info] GuiNavMachine.cpp:143 - Error: Missing node at path:
button_quest
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:36.613] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:36.613] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.615] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.615] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:36.617] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:36.620] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:36.620] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name content doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title doesn't exist
[12:23:37.953] [info] Dictionary.cpp:759 - Variable with name title_style doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.954] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page_count doesn't
exist
[12:23:37.955] [info] Dictionary.cpp:759 - Variable with name page doesn't exist
[12:23:37.990] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:37.990] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:39.461] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:39.471] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:40.521] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:40.540] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.157] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:45.162] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.162] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.201] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:45.203] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:45.203] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:46.027] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:23:48.028] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:23:48.028] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:23:48.633] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:23:55.017] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:23:55.078] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:55.099] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:55.535] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:55.565] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:55.583] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:55.585] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:55.585] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:55.799] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:23:55.861] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:55.870] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:23:55.870] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:23:55.870] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:55.872] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:23:55.878] [info] Dictionary.cpp:759 - Variable with name key doesn't exist
[12:23:55.881] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:56.754] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:56.793] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:23:56.813] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:23:56.814] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:56.814] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:23:57.216] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:03.636] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:18.639] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:20.675] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:24:22.715] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:24:22.715] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:33.642] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:38.750] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:24:40.778] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:24:40.778] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:24:48.645] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:24:50.686] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:24:50.716] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:24:50.800] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:24:50.800] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:24:51.675] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:24:51.676] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:24:51.681] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:24:51.682] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:24:51.688] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:24:51.693] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:24:51.694] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time :
0.843046 sek
[12:24:51.716] [info] Save.cpp:124 - Save update started. Name user_profile
[12:24:51.730] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0145289
[12:24:52.691] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:24:54.720] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:24:54.720] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:25:01.728] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:03.648] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10457 [kB], stream size: 10572 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265899 [kB], stream size: 266015 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1922 [kB] uncompressed : 12072 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 971 [kB] uncompressed : 21259 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
952 [kB] uncompressed : 17827 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
893 [kB] uncompressed : 43556 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 840 [kB] uncompressed : 11944 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 766 [kB] uncompressed : 21168 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 493 [kB] uncompressed : 6493 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 427 [kB] uncompressed : 7874 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 320 [kB] uncompressed : 6712 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 195 [kB] uncompressed : 22194 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 188 [kB] uncompressed : 11006 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6600 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 176 [kB] uncompressed : 7337 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 175 [kB] uncompressed : 2989 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 159 [kB] uncompressed : 3732 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
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[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 764 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 105 [kB] uncompressed : 38090 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 97 [kB] uncompressed : 432 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 93 [kB] uncompressed : 2937 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 72 [kB] uncompressed : 990 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1696 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 68 [kB] uncompressed : 419 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 62 [kB] uncompressed : 786 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 61 [kB] uncompressed : 462 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 56 [kB] uncompressed : 1102 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 52 [kB] uncompressed : 513 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 37 [kB] uncompressed : 347 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 34 [kB] uncompressed : 1751 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 29 [kB] uncompressed : 293 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 224 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 23 [kB] uncompressed : 1202 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 23 [kB] uncompressed : 70 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 818 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 173 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 19 [kB] uncompressed : 378 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
18 [kB] uncompressed : 62 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 16 [kB] uncompressed : 88 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 252 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
compressed : 14 [kB] uncompressed : 38 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 13 [kB] uncompressed : 269 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 13
[kB] uncompressed : 392 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 13 [kB] uncompressed : 256 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 12 [kB] uncompressed : 133 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 11 [kB] uncompressed : 87 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 10 [kB] uncompressed : 201 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 106 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 10 [kB] uncompressed : 127 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - TreasureComponent
compressed : 9 [kB] uncompressed : 6 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DecalComponent
compressed : 9 [kB] uncompressed : 38 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 9 [kB] uncompressed : 63 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 96 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 8 [kB] uncompressed : 340 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 7 [kB] uncompressed : 104 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - SpawnPointComponent
compressed : 7 [kB] uncompressed : 9 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 259 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 34 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 7
[kB] uncompressed : 152 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 270 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 6 [kB] uncompressed : 45 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 5 [kB] uncompressed : 61 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - GatherResourceComponent
compressed : 3 [kB] uncompressed : 32 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 175 [kB]
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:25:05.572] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.8653 sek
[12:25:05.707] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10576 Kb
[12:25:05.729] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:25:05.766] [info] Save.cpp:112 - Save store started. Name
233955512_12122021122451.map
[12:25:05.786] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:25:05.866] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:05
[12:25:05.866] [info] Save.cpp:160 - Save get save list started.
[12:25:05.870] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:25:06.084] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:25:06.114] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021120529.map
[12:25:06.116] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:25:07.753] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:07.753] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:25:08.141] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:12.572] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:12.772] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.111] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.212] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
89.219737052917 adding on below 45
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
84.558266401291 adding on below 45
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:25:13.320] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 6
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 32
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_wind_strong
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_thunderstorm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_thunderstorm - range : 0.3 - 1.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 1.3 - 2.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 2.3 - 3.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 3.3 - 4.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 4.3 - 5.3
[12:25:13.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 5.3 - 5.8
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 5.8 - 5.9
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 5.9 - 6.9
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 6.9 - 7.1
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.1 - 10.1
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 0.91
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_thunderstorm range: 0.3 - 1.3
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_thunderstorm
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_thunderstorm
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 60
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 120
[12:25:13.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 73
[12:25:13.420] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:25:13.512] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.73
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:25:13.522] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:25:13.650] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_thunderstorm_warning_01 for 4.22265
[12:25:13.842] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.012] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.143] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.242] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.412] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:14.612] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:25:17.943] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_thunderstorm_warning_01
[12:25:17.951] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_thunderstorm_warning_01
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0858%)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.03MB usage)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:18.651] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:18.757] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:25:20.787] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:20.787] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.16
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:25:28.156] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:25:28.300] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_thunderstorm_start_01 for 3.94116
[12:25:31.802] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:25:32.317] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_thunderstorm_start_01
[12:25:32.325] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_thunderstorm_start_01
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:33.654] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:33.836] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:33.836] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:25:45.919] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:46.719] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:47.290] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:47.719] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:48.119] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:25:48.658] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:25:48.750] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:49.867] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:25:49.990] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:50.153] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:50.451] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:50.721] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:25:51.872] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:25:51.872] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:25:57.837] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:25:57.837] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:26:00.151] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:00.252] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:00.422] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:00.552] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.292] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.392] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.422] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:01.492] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.194] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.226] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.294] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.424] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.593] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:03.662] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:04.054] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.194] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.354] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.658] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:04.755] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:05.055] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:05.156] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:05.394] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:06.990] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:07.126] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:07.391] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:07.946] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:26:09.837] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:09.936] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:09.957] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:26:09.958] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:26:10.097] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:10.236] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:10.636] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:10.735] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:11.066] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:11.467] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:11.936] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.268] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.369] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.569] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:12.736] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:12.937] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:13.338] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:13.407] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:15.109] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:15.213] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:15.328] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:16.251] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:16.288] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:16.453] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:18.663] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:20.596] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:26:20.596] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:26:22.605] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:22.876] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.076] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.306] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.536] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.736] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:23.976] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:24.206] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:24.405] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:25.907] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.038] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.108] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.178] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:26.378] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:27.438] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.507] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.539] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.578] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.639] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:27.808] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.138] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.177] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.338] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:28.878] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : solar_panels_lvl_2 in time 2.5
[12:26:30.241] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:30.309] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:30.479] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:33.666] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:34.888] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:35.988] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:41.309] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:26:41.319] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 2.53
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:26:41.460] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 2
[12:26:41.597] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_thunderstorm_end_01 for
3.67229
[12:26:43.308] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:26:43.308] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:26:45.351] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_thunderstorm_end_01
[12:26:45.360] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_thunderstorm_end_01
[12:26:45.450] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/thunderstorm.logic##00000292D7FDAFF0##19
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:26:48.668] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:26:56.882] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:26:59.367] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:26:59.982] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:00.322] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:01.398] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:01.398] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:27:03.182] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:03.671] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:10.184] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:18.674] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:27.503] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:27:29.532] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:29.532] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:27:29.776] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:27:29.806] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:33.677] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:40.533] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:27:42.564] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:42.564] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0867%)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.09MB usage)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75484%)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.289MB (usage)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:27:48.679] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:27:53.569] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:27:55.568] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:27:55.568] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_03.ogg of 'music/exploration' playlist.
[12:28:01.597] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:01.597] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:01.737] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:01.737] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:01.897] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:01.897] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:03.684] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:05.425] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[12:28:07.525] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[12:28:10.126] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:11.686] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:12.456] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:12.456] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:13.457] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:15.187] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:17.468] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:17.838] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:17.838] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:18.686] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:19.608] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:21.508] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:23.458] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:33.688] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:46.062] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[12:28:48.123] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[12:28:48.622] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:28:48.692] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:28:49.193] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:49.193] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:52.023] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:52.624] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:52.624] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:55.064] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:55.624] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnEnterDashEvent
[12:28:55.738] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:28:55.738] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:28:55.825] [info] LogService.cpp:47 - [LUA 'lua/units/ground/phirian.lua']:
phirian:OnExitDashEvent
[12:28:57.225] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:28:57.395] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:28:57.395] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:28:59.626] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:01.125] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:01.125] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:02.466] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:03.694] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:03.695] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:04.066] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:04.066] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:05.328] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:12.672] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:29:12.672] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Changing difficulty level.
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level will not rise. Clamped to
4
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitDifficultyIncrease : Difficulty level : 4
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() : Event level will not rise. Clamped to 4
[12:29:18.365] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IncreamentEventLevel() - Event level : 4
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:18.697] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:22.329] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:23.760] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:25.029] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:25.800] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:25.800] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:26.361] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:27.729] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:29.931] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:29.931] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:30.201] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\krocoon\krocoon_attack_01.wav
[12:29:33.141] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:33.241] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:33.699] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:34.842] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\krocoon\krocoon_attack_03.wav
[12:29:35.655] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:29:35.655] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:29:36.172] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:38.002] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:39.202] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:40.972] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:40.972] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:41.973] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:42.144] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\krocoon\krocoon_attack_02.wav
[12:29:43.243] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:44.574] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:46.174] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:46.944] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:46.944] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:29:47.704] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:29:48.703] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:29:49.205] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:29:56.936] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:29:56.936] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:01.476] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:02.119] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:02.119] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:03.705] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:06.408] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - biomass_plant: -1.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - carbon_vein: -15.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 15.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - iron_vein: -5.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:30:06.408] [info] PlayerUtils.cpp:360 - steel: -6.00 : 5.00
[12:30:07.444] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:30:07.445] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:30:07.451] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:30:07.452] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:30:07.458] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:30:07.463] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:30:07.464] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.00292
sek
[12:30:07.488] [info] Save.cpp:124 - Save update started. Name user_profile
[12:30:07.502] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0141523
[12:30:15.842] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:15.842] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:17.498] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:30:17.498] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:18.169] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:18.622] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:18.622] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:18.708] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:18.709] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:19.361] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:20.600] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:21.900] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10446 [kB], stream size: 10561 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265424 [kB], stream size: 265540 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1912 [kB] uncompressed : 11998 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 958 [kB] uncompressed : 21213 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
950 [kB] uncompressed : 17857 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
899 [kB] uncompressed : 43489 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 840 [kB] uncompressed : 11943 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 729 [kB] uncompressed : 21168 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 44 [kB] uncompressed : 75 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 225 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
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[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 18 [kB] uncompressed : 377 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 16 [kB] uncompressed : 201 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 16 [kB] uncompressed : 125 [kB]
[12:30:22.461] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 252 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 14 [kB] uncompressed : 258 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 14 [kB] uncompressed : 339 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 12 [kB] uncompressed : 97 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 12 [kB] uncompressed : 88 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 120 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 11 [kB] uncompressed : 133 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 10 [kB] uncompressed : 115 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 10
[kB] uncompressed : 194 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 10 [kB] uncompressed : 238 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 10 [kB] uncompressed : 104 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - DecalComponent
compressed : 9 [kB] uncompressed : 38 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
MovementDatabaseUpdateComponent compressed : 9 [kB] uncompressed : 7 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 8 [kB] uncompressed : 107 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 8 [kB] uncompressed : 272 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - EffectComponent
compressed : 7 [kB] uncompressed : 69 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 261 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 6
[kB] uncompressed : 91 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 5 [kB] uncompressed : 45 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 5 [kB] uncompressed : 36 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 2 [kB] uncompressed : 176 [kB]
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:30:22.462] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 14.9833 sek
[12:30:22.630] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10567 Kb
[12:30:22.686] [info] Save.cpp:112 - Save store started. Name
233955512_12122021123007.map
[12:30:22.707] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:30:22.776] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:12
[12:30:22.776] [info] Save.cpp:160 - Save get save list started.
[12:30:22.779] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:30:22.977] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:30:23.013] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021121242.map
[12:30:23.015] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:30:23.430] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:33.332] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:33.711] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:37.533] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:39.177] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:30:39.177] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:30:45.465] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:47.435] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:48.366] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:30:48.366] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:30:48.714] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:30:48.895] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:50.866] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:52.996] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:54.336] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:55.897] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:30:57.436] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:30:57.436] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:30:59.467] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:03.716] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:31:08.643] [info] MusicPlayerEmulator.cpp:230 - SND|Music restart.
[12:31:08.643] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:31:14.500] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:31:16.470] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:18.719] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:31:26.720] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:31:31.316] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:31:31.316] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:33.721] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:31:48.726] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:03.729] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:09.356] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:32:11.385] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:32:11.385] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:18.731] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:22.388] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:32:24.391] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:32:24.391] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:33.734] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:35.422] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:32:37.452] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:32:37.452] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:32:44.645] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitIdle
[12:32:44.645] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterPrepareSpawn
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_east
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:GetWavePool - available groups.
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
default
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_1.logic
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Adding wave to the wave pool :
logic/missions/survival/attack_level_4_id_2.logic
[12:32:44.646] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112070
[12:32:44.648] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 172052510
[12:32:44.648] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:32:44.648] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current spawn point :spawn_enemy_border_east/112261
[12:32:44.649] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 67137494
[12:32:44.649] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
OnEnterPrepareSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [5] - 6
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.1
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:32:44.746] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:32:44.876] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_incoming_01 for
4.04365
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:32:48.736] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:32:48.737] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:32:49.008] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_incoming_01
[12:32:49.017] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_incoming_01
[12:32:49.108] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_1_prepare.logic##00000292D7FDBA30##20
[12:32:53.788] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:32:53.829] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:32:58.515] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:33:00.516] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:33:00.516] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:03.740] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:08.761] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:33:11.173] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:11.843] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.103] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.343] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.544] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:12.774] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:13.005] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:13.745] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.035] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.276] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.475] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.705] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:14.945] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:15.275] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:18.706] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:18.745] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:18.876] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:18.976] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.107] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.337] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.576] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:19.937] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:21.539] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:21.909] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:22.209] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:22.390] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:22.728] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:23.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:23.730] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:23.963] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:24.208] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:24.506] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:24.878] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:25.181] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.250] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.425] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.528] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.744] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:33:26.751] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:26.924] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:27.127] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:27.552] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:28.772] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:33:28.772] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:33:31.321] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:31.532] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:31.771] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:31.960] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.389] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.462] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:32.703] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.080] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.424] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0877%)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.17MB usage)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75599%)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.375MB (usage)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:33.748] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:33.765] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:33.947] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:34.122] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:33:38.978] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:33:39.008] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:33:45.597] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:33:47.644] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:33:47.644] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0899%)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.33MB usage)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.75851%)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.562MB (usage)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:33:48.749] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:33:58.627] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:34:00.431] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:00.628] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:34:00.628] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_03.ogg of 'music/building' playlist.
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.094%)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.63MB usage)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76365%)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.945MB (usage)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:03.750] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:09.233] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:09.273] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:11.401] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:11.667] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:34:13.668] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:34:13.668] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_03.ogg of 'music/fear' playlist.
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0946%)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.67MB usage)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76427%)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.992MB (usage)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:18.752] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0946%)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.67MB usage)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76427%)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 354.992MB (usage)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:33.755] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:39.806] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:39.836] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitPrepareSpawn
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterStreaming
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Current attacks count : 0
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() ATTACK
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
new_objective is only allowed in IDLE|STREAMING
[12:34:45.557] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_earthquake is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_hail is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_thunderstorm is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blood_moon is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_blue_moon is only allowed in IDLE|NO_STREAMING
[12:34:45.558] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_solar_eclipse is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_fog is
only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
shegret_attack is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action : spawn_rain
is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_weak is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_strong is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_wind_none is only allowed in IDLE|NO_STREAMING
[12:34:45.559] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_ion_storm is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_player is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_tornado_near_base is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_comet is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_resource_earthquake is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_meteor_shower is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is ATTACK. Action :
spawn_comet_silent is only allowed in IDLE|NO_STREAMING
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:34:45.560] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_comet_silent
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:34:45.561] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitStreaming
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Border spawn point group :spawn_enemy_border_south
[12:34:45.586] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Difficulty Level : 4
[12:34:45.587] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_1.logic
[12:34:45.589] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 109069181
[12:34:45.589] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterSpawn: Prepare attack name :
logic/missions/survival/attack_level_4_id_2.logic
[12:34:45.590] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:SpawnWaveIndicator : 146861629
[12:34:45.626] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitSpawn
[12:34:45.626] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterCooldownAfterSpawnTime
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [3] - 4
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [4] - 5
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 1.92
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:34:45.686] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 1
[12:34:45.687] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC DISABLED
[12:34:45.765] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:34:45.820] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile objectivePrepareForTheAttacLogicFileName
[12:34:45.829] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/generic/mech_attack_start_02 for
5.22381
[12:34:47.796] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:34:47.796] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.096%)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.77MB usage)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76564%)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.094MB (usage)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:34:48.758] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:34:51.121] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/generic/mech_attack_start_02
[12:34:51.128] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/generic/mech_attack_start_02
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0968%)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.83MB usage)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76627%)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.141MB (usage)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:03.761] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:16.773] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:18.764] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:31.464] [info] LogService.cpp:47 - [LUA
'lua/graph/audio/audio_adaptive_music_system.lua']: ADAPTIVE MUSIC ENABLED
[12:35:31.550] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/dom/attack_level_2_entry.logic##00000292E91DA490##23
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:33.767] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:43.772] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_2.logic##00000292E91D4AE0##22
[12:35:46.624] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:35:48.770] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:35:58.684] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/missions/survival/attack_level_4_id_1.logic##00000292E91D4330##21
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:03.772] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:14.771] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:36:16.805] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:36:16.805] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:36:17.430] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.430] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.430] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.434] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:17.931] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.931] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.931] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:36:17.935] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:18.774] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:18.787] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:36:18.852] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:36:18.868] [info] Dictionary.cpp:759 - Variable with name biom_name doesn't
exist
[12:36:18.868] [info] Dictionary.cpp:759 - Variable with name threat_label doesn't
exist
[12:36:18.874] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:20.424] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:20.453] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:20.484] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:23.185] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:33.776] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:34.308] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:36:48.779] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:36:58.186] [info] Dictionary.cpp:759 - Variable with name building_name doesn't
exist
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:03.782] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:07.619] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:37:07.623] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:07.623] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:07.662] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:37:07.664] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:07.664] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:16.631] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fear'
[12:37:18.630] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:37:18.630] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fear_02.ogg of 'music/fear' playlist.
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:18.786] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:20.766] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:37:24.392] [info] Dictionary.cpp:759 - Variable with name interact doesn't
exist
[12:37:24.392] [info] Dictionary.cpp:759 - Variable with name resource doesn't
exist
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:33.789] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:34.695] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:37:36.697] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:37:36.697] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:37:48.791] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:37:52.767] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:37:54.768] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:37:54.768] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.0989%)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4364.98MB usage)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.76763%)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.242MB (usage)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:03.794] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:10.832] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:38:12.831] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:38:12.831] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1027%)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.26MB usage)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77088%)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.484MB (usage)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:18.798] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:28.898] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:38:30.939] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:38:30.939] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1052%)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.44MB usage)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77308%)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 355.648MB (usage)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:33.801] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnExitCooldownAfterSpawnTime
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Duration : 900
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Objective activate time : 360
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Allow events: true
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Number of events: 2
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Time per event : 450
[12:38:35.132] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnEnterIdle - Event activate time : 450
[12:38:35.160] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent()
[12:38:35.160] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - checking resources amount on map.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : carbon_vein amount
87.943464517593 adding on below 45
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent - resource is not running out : iron_vein amount
82.595455646515 adding on below 45
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() IDLE
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Stream session is not active.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Negative events are allowed.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Positive events are allowed.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking configuration.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : new_objective
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : new_objective Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : change_time_of_day
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : change_time_of_day Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : stronger_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
stronger_attack is only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : stronger_attack Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : cancel_the_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action :
cancel_the_attack is only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : cancel_the_attack Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : unlock_research
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : unlock_research Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : full_ammo
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : full_ammo is
only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : full_ammo Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_ammo
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : remove_ammo is
only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_ammo Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : boss_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current game state is IDLE. Action : boss_attack is
only allowed in ATTACK|STREAMING
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : boss_attack Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_earthquake Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_earthquake
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_hail Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_hail
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_thunderstorm Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_thunderstorm
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blood_moon Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blood_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_blue_moon Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_blue_moon
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_solar_eclipse Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_solar_eclipse
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_fog Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_fog
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : shegret_attack Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : shegret_attack
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 6
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_rain Only allowed with streaming
session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_rain
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_weak Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_weak
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_strong Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_strong
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_wind_none Only allowed with
streaming session.
[12:38:35.161] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_wind_none
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_ion_storm Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_player Only allowed
with streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is to high. Required : 2
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_tornado_near_base Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_comet Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_resource_earthquake Only allowed
with streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Current event level 4 is not enough. Required : 5
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : spawn_meteor_shower Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : spawn_comet_silent
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : add_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : add_resource Only allowed with streaming
session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking Action : remove_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Action : remove_resource Only allowed with
streaming session.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing events.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : new_objective
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : change_time_of_day
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : stronger_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : cancel_the_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : unlock_research
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : full_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_ammo
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : boss_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_hail
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_thunderstorm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blood_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_solar_eclipse
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_fog
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : shegret_attack
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_rain
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_strong
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_wind_none
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_player
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_resource_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : add_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : remove_resource
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Checking conditions.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:IsEarlyNight() - current hour : 7
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:PrepareEvents() - Removing : spawn_blue_moon
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - building game event
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - eventChanceRoll : 10
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - removing last event from the list :
spawn_thunderstorm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_earthquake
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_blue_hail
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_fog
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_rain
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_strong
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_wind_none
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_ion_storm
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_tornado_near_base
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_resource_comet
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_meteor_shower
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:StartAnEvent() - available event : spawn_comet_silent
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - checking events Probability.
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_earthquake - range : 0 - 0.2
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_blue_hail - range : 0.2 - 0.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_fog - range : 0.3 - 1.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_rain - range : 1.3 - 2.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_weak - range : 2.3 - 3.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_strong - range : 3.3 - 4.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_wind_none - range : 4.3 - 5.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_ion_storm - range : 5.3 - 5.8
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_tornado_near_base - range : 5.8 - 5.9
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_resource_comet - range : 5.9 - 6.9
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_meteor_shower - range : 6.9 - 7.1
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
spawn_comet_silent - range : 7.1 - 10.1
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Random : 3.04
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:GetEventByWeight - Choosing spawn_wind_weak range: 2.3 - 3.3
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : translatedEventName spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : action spawn_wind_weak
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent : participants
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - min time 60
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - max time 120
[12:38:35.162] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnEvent - time set to 90
[12:38:35.262] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_check_streaming_session.lua']:
GameStreamingService:IsStreamingSessionStarted() : false
[12:38:35.361] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.18
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:38:35.362] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:38:35.492] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/weather/ashley_weak_wind_warning_01 for 3.30775
[12:38:38.884] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_weak_wind_warning_01
[12:38:38.896] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_weak_wind_warning_01
[12:38:41.934] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:38:43.974] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:38:43.974] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:38:45.735] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:38:45.775] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:38:45.859] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - carbon_vein: -14.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 14.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - iron_vein: -9.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:38:45.859] [info] PlayerUtils.cpp:360 - steel: -6.00 : 9.00
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:38:47.035] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:38:47.036] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:38:47.042] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:38:47.048] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:38:47.054] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.14183
sek
[12:38:47.079] [info] Save.cpp:124 - Save update started. Name user_profile
[12:38:47.093] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0134136
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1107%)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.84MB usage)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77832%)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.039MB (usage)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:38:48.804] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 2.16
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 1, range: 1 - 2
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 2, range: 2 - 3
[12:38:50.325] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 2
[12:38:50.456] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/weather/mech_weak_wind_start_01 for
4.3176
[12:38:54.848] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/mech_weak_wind_start_01
[12:38:54.859] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/mech_weak_wind_start_01
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10423 [kB], stream size: 10538 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 265483 [kB], stream size: 265599 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 12049 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
956 [kB] uncompressed : 17812 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 938 [kB] uncompressed : 20952 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
891 [kB] uncompressed : 43302 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 794 [kB] uncompressed : 11940 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 767 [kB] uncompressed : 21241 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 496 [kB] uncompressed : 6492 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 419 [kB] uncompressed : 7866 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 332 [kB] uncompressed : 6669 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 193 [kB] uncompressed : 22192 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 187 [kB] uncompressed : 10935 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6552 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 170 [kB] uncompressed : 7286 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 169 [kB] uncompressed : 3141 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 168 [kB] uncompressed : 2971 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 159 [kB] uncompressed : 3714 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 764 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 107 [kB] uncompressed : 38090 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 96 [kB] uncompressed : 435 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2916 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 85 [kB] uncompressed : 905 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 82 [kB] uncompressed : 465 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 70 [kB] uncompressed : 982 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1707 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 66 [kB] uncompressed : 458 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 64 [kB] uncompressed : 1119 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 52 [kB] uncompressed : 512 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 36 [kB] uncompressed : 354 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 33 [kB] uncompressed : 1743 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 30 [kB] uncompressed : 304 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 25 [kB] uncompressed : 1200 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 25 [kB] uncompressed : 229 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 24 [kB] uncompressed : 78 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 833 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - IdComponent compressed :
20 [kB] uncompressed : 60 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 20 [kB] uncompressed : 175 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 18 [kB] uncompressed : 255 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 17 [kB] uncompressed : 201 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - PlayerStorageComponent
compressed : 14 [kB] uncompressed : 42 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - UndiscoveredComponent
compressed : 14 [kB] uncompressed : 88 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 14 [kB] uncompressed : 356 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 13
[kB] uncompressed : 201 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 13 [kB] uncompressed : 96 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 12 [kB] uncompressed : 256 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 11 [kB] uncompressed : 106 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 11 [kB] uncompressed : 375 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 10 [kB] uncompressed : 270 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 10 [kB] uncompressed : 237 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 10 [kB] uncompressed : 107 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 10 [kB] uncompressed : 128 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - EquipmentComponent
compressed : 9 [kB] uncompressed : 86 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 9
[kB] uncompressed : 160 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 110 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 8 [kB] uncompressed : 123 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 7 [kB] uncompressed : 282 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 7 [kB] uncompressed : 137 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationBendingComponent compressed : 7 [kB] uncompressed : 3 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
VolumeUnitsRespawnerComponent compressed : 6 [kB] uncompressed : 45 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 5 [kB] uncompressed : 61 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 2 [kB] uncompressed : 182 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:135 - ResourceVolumeComponent
compressed : 2 [kB] uncompressed : 6 [kB]
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:39:02.695] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 15.6272 sek
[12:39:02.868] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10552 Kb
[12:39:02.933] [info] Save.cpp:112 - Save store started. Name
233955512_12122021123847.map
[12:39:02.952] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:39:03.025] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:18
[12:39:03.025] [info] Save.cpp:160 - Save get save list started.
[12:39:03.029] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:39:03.240] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:39:03.278] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021121802.map
[12:39:03.280] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:03.807] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:16.325] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:39:16.469] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:39:18.328] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:39:18.328] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_04.ogg of 'music/building' playlist.
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:18.809] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:29.358] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:39:31.358] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:39:31.358] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:33.812] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:47.431] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:39:48.815] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:39:49.431] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:39:49.431] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:39:56.797] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:39:56.837] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:40:00.462] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:40:02.098] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:40:02.463] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:02.463] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_04.ogg of 'music/exploration' playlist.
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:03.817] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective()
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/kill_elite.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Remove last spawned objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Checking objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Current event level 4 is not enough. Required : 5
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_single.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Removing an objective :
logic/objectives/destroy_nest_canoptrix_multiple.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjective() - Available
objective.logic/objectives/kill_elite.logic
[12:40:06.387] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Trying to spawn an objective.
[12:40:06.388] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:SpawnObjective() - Spawning an objective :
logic/objectives/kill_elite.logic
[12:40:06.506] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
00000292D3E3BBD0##SpawnFailed
[12:40:06.507] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Activated on event:
00000292D3E3BBD0##SpawnSuccessful
[12:40:07.124] [info] LogService.cpp:47 - [LUA 'lua/objectives/spawn_elite.lua']:
OBJECTIVE SPAWN LOCATION FOUND
[12:40:07.137] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Reacted on event:
00000292D3E3BBD0##SpawnSuccessful
[12:40:07.137] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - 00000292D3E3BBD0##SpawnSuccessful
[12:40:07.148] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event:
00000292D3E3BBD0##SpawnSuccessful
[12:40:07.211] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_kill_boss_start_01
for 4.18624
[12:40:07.660] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:08.330] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:08.931] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:11.461] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_kill_boss_start_01
[12:40:11.470] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_kill_boss_start_01
[12:40:11.540] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_kill_boss_start_01 for 5.13
[12:40:12.701] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:13.131] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:13.519] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:40:13.562] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:14.032] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:14.362] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:15.202] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:15.522] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:15.522] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:40:15.862] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:16.263] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:16.603] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:16.933] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:17.133] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_kill_boss_start_01
[12:40:17.143] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_kill_boss_start_01
[12:40:17.263] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:17.604] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:18.821] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [0] - 1
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [1] - 2
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Weight: [2] - 3
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: *** Random: 0.37
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: * Key: 0, range: 0 - 1
[12:40:20.445] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_random_output.lua']: Output: 0
[12:40:20.576] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/weather/ashley_weak_wind_end_01
for 3.45794
[12:40:21.965] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:22.495] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:24.096] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/weather/ashley_weak_wind_end_01
[12:40:24.106] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/weather/ashley_weak_wind_end_01
[12:40:24.195] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/weather/wind_weak.logic##00000292D38FEAC0##24
[12:40:31.581] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:40:33.613] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:33.613] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:33.823] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:42.137] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:42.567] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:43.097] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:43.768] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:44.968] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:45.468] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:45.828] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.169] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.268] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.628] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.898] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:46.999] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:40:48.828] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:40:51.370] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:Upgrading building : wind_turbine_lvl_2 in time 10
[12:40:54.689] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:40:56.689] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:40:56.689] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_06.ogg of 'music/building' playlist.
[12:41:02.249] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:41:02.290] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:03.829] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:07.716] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:41:09.746] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:41:09.746] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_01.ogg of 'music/exploration' playlist.
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1115%)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4365.9MB usage)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:18.832] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:25.335] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:25.335] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:29.566] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:29.566] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:30.598] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:30.598] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:33.668] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\world_hit_08.wav
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:33.835] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:33.869] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\world_hit_02.wav
[12:41:37.218] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:41:42.179] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - 00000292D3E3BBD0##KillEliteEncounter
[12:41:45.291] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization:
DIALOG/objective/mech_kill_boss_encounter_01 for 4.74683
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:41:48.839] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:41:49.650] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:49.650] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:50.120] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_kill_boss_encounter_01
[12:41:50.130] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_kill_boss_encounter_01
[12:41:50.191] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization:
DIALOG/objective/ashley_kill_boss_encounter_01 for 3.62426
[12:41:50.921] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:50.921] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:54.282] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_kill_boss_encounter_01
[12:41:54.293] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_kill_boss_encounter_01
[12:41:57.182] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:41:57.182] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:41:59.925] [info] AudioManager.cpp:206 - Audio: Missing precache: sound\
samples\enemies\generic\world_hit_03.wav
[12:42:01.056] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/fighting'
[12:42:03.097] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:42:03.097] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_fighting_02.ogg of 'music/fighting' playlist.
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:03.843] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:07.705] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:42:07.705] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:18.844] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:27.877] [info] LogService.cpp:47 - [LUA
'lua/items/consumables/item_creator.lua']:
[12:42:27.877] [info] EntityService.cpp:702 - Error : There is no such attachment,
spawning entity at reference entity position, att : 'scene_node'
[12:42:29.928] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:42:30.709] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:42:30.869] [info] LogService.cpp:47 - [LUA
'lua/items/weapons/charge_weapon.lua']: _ShootingChargeReleased
[12:42:31.956] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:42:31.956] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_02.ogg of 'music/building' playlist.
[12:42:32.278] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:33.848] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:38.545] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
dom_mananger:OnLuaGlobalEvent : event - 00000292D3E3BBD0##KillEliteEnd
[12:42:38.549] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:38.563] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:38.569] [info] OgreD3D12PipelineState.cpp:151 - ERROR:
D3D12::CreateComputePipelineState from binary blob failed with HRESULT of 887E0002
[12:42:38.618] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/mech with localization: DIALOG/objective/mech_kill_boss_end_01 for
1.86116
[12:42:40.539] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/mech_kill_boss_end_01
[12:42:40.547] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/mech_kill_boss_end_01
[12:42:40.617] [info] GuiService.cpp:25 - LuaGuiHud: Show Dialog
gui/hud/dialogs/ashley with localization: DIALOG/objective/ashley_kill_boss_end_01
for 6.38503
[12:42:42.955] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:42:44.955] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:42:44.955] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:42:47.328] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:42:47.470] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnDialogEnd =
DIALOG/objective/ashley_kill_boss_end_01
[12:42:47.479] [info] LogService.cpp:47 - [LUA
'lua/graph/interface/interface_dialogue_show.lua']: OnExitShowDialog =
DIALOG/objective/ashley_kill_boss_end_01
[12:42:47.580] [info] LogService.cpp:47 - [LUA
'lua/graph/logic/logic_wait_on_event.lua']: Deactivated on event:
00000292D3E3BBD0##SpawnFailed
[12:42:47.610] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile
logic/objectives/kill_elite.logic##00000292D3E3BBD0##25
[12:42:47.610] [info] LogService.cpp:47 - [LUA 'lua/missions/v2/dom_manager.lua']:
event_manager:CheckObjectiveLogicFile - objectve has finished :
logic/objectives/kill_elite.logic##00000292D3E3BBD0##25
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:42:48.849] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:42:59.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.116] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.120] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:42:59.655] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.655] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.655] [info] GuiNavMachine.cpp:143 - Error: Missing node at path: rift_1
[12:42:59.661] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:01.017] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:43:01.261] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:01.291] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:03.057] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:43:03.057] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_05.ogg of 'music/building' playlist.
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1258%)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:03.851] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:07.144] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:43:07.209] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:07.233] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:08.250] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:08.280] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:11.636] [info] Dictionary.cpp:759 - Variable with name requirement doesn't
exist
[12:43:15.947] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:43:15.952] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:15.952] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:15.991] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:17.075] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:43:17.143] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:17.144] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:18.274] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:43:18.323] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:18.340] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:18.370] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:18.853] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:20.038] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:43:20.043] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:20.043] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:20.092] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:43:25.821] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:43:27.821] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:43:27.821] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:33.856] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:38.567] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:43:48.859] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:43:53.957] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/building'
[12:43:55.958] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:43:55.958] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_building_01.ogg of 'music/building' playlist.
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:03.862] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:17.061] [info] MusicPlayerBase.cpp:181 - [MusicPlayer] requested playlist:
'music/exploration'
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:18.865] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:19.061] [info] MusicPlayerEmulator.cpp:60 - SND|Music stop.
[12:44:19.061] [info] MusicPlayerEmulator.cpp:113 - SND|Music play:
sound/music/riftbreaker_exploration_02.ogg of 'music/exploration' playlist.
[12:44:20.796] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:20.836] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:20.918] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 11.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - iron_vein: -8.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:44:20.918] [info] PlayerUtils.cpp:360 - steel: -6.00 : 8.00
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:44:22.163] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:44:22.169] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:44:22.170] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:44:22.176] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:44:22.181] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:44:22.182] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.20386
sek
[12:44:22.207] [info] Save.cpp:124 - Save update started. Name user_profile
[12:44:22.221] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0143007
[12:44:22.767] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:44:22.837] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:22.840] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:23.997] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:44:23.997] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:24.007] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:24.045] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:24.537] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:44:24.611] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:24.613] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:25.566] [info] GameplayState.cpp:1520 - GameplayState::ResumeGame
[12:44:25.566] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:25.577] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:25.605] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:33.868] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10376 [kB], stream size: 10492 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 264544 [kB], stream size: 264660 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 11968 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 952 [kB] uncompressed : 20833 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
950 [kB] uncompressed : 17823 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
894 [kB] uncompressed : 43163 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11927 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 765 [kB] uncompressed : 21240 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 486 [kB] uncompressed : 6425 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 420 [kB] uncompressed : 7851 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 325 [kB] uncompressed : 6644 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 203 [kB] uncompressed : 22195 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 191 [kB] uncompressed : 10891 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6530 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 163 [kB] uncompressed : 2961 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 160 [kB] uncompressed : 3077 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 158 [kB] uncompressed : 7258 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 154 [kB] uncompressed : 3701 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 152 [kB] uncompressed : 765 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 107 [kB] uncompressed : 38090 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 98 [kB] uncompressed : 436 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 87 [kB] uncompressed : 2906 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 71 [kB] uncompressed : 982 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 71 [kB] uncompressed : 1124 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 71 [kB] uncompressed : 467 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1692 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 66 [kB] uncompressed : 822 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 59 [kB] uncompressed : 434 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 52 [kB] uncompressed : 506 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 42 [kB] uncompressed : 1740 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 35 [kB] uncompressed : 353 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 32 [kB] uncompressed : 174 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 26 [kB] uncompressed : 228 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 22 [kB] uncompressed : 1198 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 22 [kB] uncompressed : 78 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 293 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 824 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceGraphNode
compressed : 19 [kB] uncompressed : 24 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 17
[kB] uncompressed : 290 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 17 [kB] uncompressed : 375 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 254 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 15 [kB] uncompressed : 124 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 15 [kB] uncompressed : 75 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 13 [kB] uncompressed : 96 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 12 [kB] uncompressed : 236 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 12 [kB] uncompressed : 251 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 12 [kB] uncompressed : 137 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 11 [kB] uncompressed : 201 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - AffectorDesc
compressed : 9 [kB] uncompressed : 10 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 9 [kB] uncompressed : 58 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 96 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 7 [kB] uncompressed : 106 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 259 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - InventoryItemComponent
compressed : 7 [kB] uncompressed : 96 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 7 [kB] uncompressed : 356 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 7 [kB] uncompressed : 100 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 37 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - InteractiveComponent
compressed : 6 [kB] uncompressed : 0 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 6 [kB] uncompressed : 63 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 6 [kB] uncompressed : 64 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 6 [kB] uncompressed : 272 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 6 [kB] uncompressed : 36 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 5
[kB] uncompressed : 91 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - HighlightComponent
compressed : 5 [kB] uncompressed : 4 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - GatherResourceComponent
compressed : 3 [kB] uncompressed : 32 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 174 [kB]
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:44:36.126] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 13.9302 sek
[12:44:36.288] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10500 Kb
[12:44:36.352] [info] Save.cpp:112 - Save store started. Name
233955512_12122021124422.map
[12:44:36.371] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:44:36.444] [info] CampaignSaveManager.cpp:298 - DeleteCampaignMapSave Autosave:
2021.12.12 - 12:24
[12:44:36.444] [info] Save.cpp:160 - Save get save list started.
[12:44:36.447] [info] Save.cpp:100 - Save load started. Name 233955512.campaign
[12:44:36.651] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:44:36.685] [info] Save.cpp:136 - Save remove started. Name
233955512_12122021122451.map
[12:44:36.688] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:44:40.941] [info] GameplayState.cpp:1485 - GameplayState::PauseGame
[12:44:41.009] [info] RenderingState.cpp:981 - Change compositor: `pbr_compositor`
[12:44:41.012] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:42.030] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_save_game
[12:44:42.100] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:42.102] [info] GuiGroup.cpp:375 - Error: Unable to remove item (path:
"button_0"), it does not exist in "content_group"
[12:44:42.110] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name outposts doesn't
exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name mode doesn't exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name mission_date doesn't
exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name mission doesn't exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name difficulty doesn't
exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name version doesn't exist
[12:44:44.072] [info] Dictionary.cpp:759 - Variable with name date doesn't exist
[12:44:44.075] [info] PlayerUtils.cpp:360 - ammo_manufacturing: -0.00 : 5.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - biomass_animal: -1.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - carbon_vein: -11.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - carbonium: -6.00 : 11.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - consumables_manufacturing: -0.00 : 1.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - download: -0.00 : 3.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - geothermal_vent: -1.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - iron_vein: -8.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - mud_vein: -100.00 : 0.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - player_ammo_manufacturing: -0.00 : 1.00
[12:44:44.075] [info] PlayerUtils.cpp:360 - steel: -6.00 : 8.00
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TransformSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SkeletonSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BoundsSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
OctreeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EventDispatchSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraControllerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PhysicsSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GraphicsSynchronizeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BezierMovementSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EffectSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CharacterControllerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AffectorSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMovementSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LifeTimeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DissolveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeamSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAudibleSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SoundSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BlueprintReloadSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnimationGraphSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraShakeSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShockWaveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IdSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CameraUpdateSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LuaSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DebugSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetFinderSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TypeTargetFinderSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StartFrameSyncPointSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MiddleFrameSyncPointSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EndFrameSyncPointSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameplayStateSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ObjectiveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsVisibleSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaterSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WindSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WaveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NavMeshMovementSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MechSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InteractiveSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SpawnerSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerSpawnSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerCheatSystem
[12:44:45.339] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIUnitsSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsPatchSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIInfluenceMapSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AIWaveMovementSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UnitsSpawnerSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SwarmUnitControllerSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResurrectUnitSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TowerSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MissionSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResearchSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
InventorySystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EquipmentSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RiftPointSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
VegetationSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestroySystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DestructionLevelSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TreeSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MinimapSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SelectableSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PermissionSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GameStreamingSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TornadoSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FogOfWarSystem
[12:44:45.345] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsActiveSystem
[12:44:45.346] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
WorldEffectSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeOfDaySystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HudSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EntityModSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BurstWeaponSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BeamWeaponSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MeleeWeaponSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageSystem
[12:44:45.352] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StunSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DecalSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AmmoSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HighlightSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineTransitionSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CanoptrixSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
NeutralUnitSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EggSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FireSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainGridSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CraftingSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildingSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
BuildModeSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PipesSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ResourceVolumeSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
EnergyLineSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridRenderableSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
HealthBarSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimeWarpSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ActionListenerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LampSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DisplayRadiusSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AdaptiveMusicSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SaveSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GuiTimerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PersistentCampaignSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignFlowSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CampaignStatsSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DamageTriggerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DiscoverableSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TimerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TriggerTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TurretTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
SimpleMoveToTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MoveToTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateToTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetCheckerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ChargeTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
DashTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TeleportTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerTargetFinderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
CheckTargetDistanceSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RotateTargetCheckerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AttackTargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StateMachineEmitterSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TargetSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
GridMarkerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
TerrainAffectorSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
RibbonSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDataSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
MovementDatabaseUpdateSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
FxSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
IsAliveCheckerSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ShieldSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StealthSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
AnnouncementSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
UniqueShadowSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
StorageGroupRemovalSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
ComponentHiderSystem
[12:44:45.358] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
LootContainerSystem
[12:44:45.359] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
PlayerControllerFeedbackSystem
[12:44:45.359] [info] CampaignSavePackageBuilder.cpp:209 - Serializing system :
JournalSystem
[12:44:45.359] [info] CampaignSavePackageBuilder.cpp:224 - Save pack time : 1.22691
sek
[12:44:45.384] [info] Save.cpp:124 - Save update started. Name user_profile
[12:44:45.394] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:45.394] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:45.399] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0156984
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:16 - Local Memory Info
(60.1259%)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:17 - 7263MB (budget)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:18 - 4366.94MB usage)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:19 - 0MB (reserved)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:20 - 3759.5MB (available
for reserve)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:26 - Non-Local Memory Info
(4.77895%)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:27 - 7451.13MB (budget)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:28 - 356.086MB (usage)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:29 - 0MB (reserved)
[12:44:48.871] [info] OgreD3D12ResidencyManagerWin32.cpp:30 - 3853.56MB (available
for reserve)
[12:44:50.391] [info] MenuScreen.cpp:304 - Create Popup:
gui/popup/popup_template_2buttons
[12:44:50.442] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:54.862] [info] MenuScreen.cpp:320 - ClosePopup:
gui/popup/popup_template_2buttons
[12:44:54.863] [info] PauseMenuScreen.cpp:183 - OnClick: BUTTON_exit_game
[12:44:54.863] [info] MouseCursorResource.cpp:25 - Warning: unable to find cursor
material for size: 0
[12:44:54.962] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[12:44:54.970] [info] RenderingState.cpp:675 - ReleaseRenderingAccess
[12:44:55.920] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.030403 sec.
[12:44:55.939] [info] NavigationGraph.cpp:62 - NavigationGraph::NavigationGraph -
Graph destroyed in 0.0180467 sec.
[12:44:56.675] [info] GuiScene.cpp:718 - Warning: menu leaving state too long...
[12:44:56.710] [info] Dictionary.cpp:759 - Variable with name teamcity_build
doesn't exist
[12:44:56.710] [info] Dictionary.cpp:759 - Variable with name riftbreaker_revision
doesn't exist
[12:44:56.718] [info] Save.cpp:124 - Save update started. Name user_profile
[12:44:56.733] [info] SaveRequestProcessor.cpp:160 - Save took : 0.0151929
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:126 - ------WORLD
SNAPSHOP------
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:127 - Compressed snapshot
size: 10374 [kB], stream size: 10489 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:128 - Uncompressed snapshot
size: 264535 [kB], stream size: 264651 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TransformComponent
compressed : 1924 [kB] uncompressed : 11968 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - AIUnitComponent
compressed : 952 [kB] uncompressed : 20833 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - MeshDesc compressed :
950 [kB] uncompressed : 17823 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - PhysicsDesc compressed :
889 [kB] uncompressed : 43163 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
CustomRenderableComponent compressed : 793 [kB] uncompressed : 11927 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TerrainGridSystemInfo
compressed : 761 [kB] uncompressed : 21240 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - BlueprintDesc compressed
: 486 [kB] uncompressed : 6426 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LocalAabbDesc compressed
: 419 [kB] uncompressed : 7851 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LootComponent compressed
: 326 [kB] uncompressed : 6644 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - DynamicGeometryComponent
compressed : 205 [kB] uncompressed : 22192 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResistanceComponent
compressed : 191 [kB] uncompressed : 10891 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - VegetationComponent
compressed : 182 [kB] uncompressed : 6530 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - HealthComponent
compressed : 164 [kB] uncompressed : 2961 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LuaComponent
compressed : 159 [kB] uncompressed : 3077 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - FlammableComponent
compressed : 156 [kB] uncompressed : 7258 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TypeComponent compressed
: 154 [kB] uncompressed : 3701 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GridMarkerComponent
compressed : 151 [kB] uncompressed : 765 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - FogOfWarSpacesComponent
compressed : 106 [kB] uncompressed : 38090 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GridCullerComponent
compressed : 98 [kB] uncompressed : 436 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - WindReceiverComponent
compressed : 92 [kB] uncompressed : 2906 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResourceEnergyGraph
compressed : 72 [kB] uncompressed : 467 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - BuildingComponent
compressed : 71 [kB] uncompressed : 1124 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TreeComponent compressed
: 70 [kB] uncompressed : 982 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseComponent
compressed : 68 [kB] uncompressed : 1692 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - SkeletonDesc
compressed : 65 [kB] uncompressed : 822 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ParentComponent
compressed : 60 [kB] uncompressed : 434 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TargetComponent
compressed : 53 [kB] uncompressed : 506 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - MinimapItemComponent
compressed : 42 [kB] uncompressed : 1740 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TerrainAffectedComponent
compressed : 35 [kB] uncompressed : 353 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TeamComponent compressed
: 33 [kB] uncompressed : 174 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
DestructionLevelComponent compressed : 27 [kB] uncompressed : 228 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResourceComponent
compressed : 22 [kB] uncompressed : 1198 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - MissionSystemComponent
compressed : 22 [kB] uncompressed : 293 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - SelectableComponent
compressed : 21 [kB] uncompressed : 823 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TurretComponent
compressed : 21 [kB] uncompressed : 78 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
PlanetSystemDataComponent compressed : 19 [kB] uncompressed : 75 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - PipeComponent compressed
: 19 [kB] uncompressed : 3 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - HealthBarComponent
compressed : 18 [kB] uncompressed : 137 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GuiDesc compressed : 17
[kB] uncompressed : 288 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - NodeCullerComponent
compressed : 15 [kB] uncompressed : 254 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - AnimationGraphDesc
compressed : 14 [kB] uncompressed : 124 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ActivableComponent
compressed : 13 [kB] uncompressed : 96 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
AIUnitGroupPackerComponent compressed : 13 [kB] uncompressed : 236 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - TargetFinderComponent
compressed : 12 [kB] uncompressed : 251 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationDayAndNightAffector compressed : 11 [kB] uncompressed : 375 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - AffectorDesc
compressed : 11 [kB] uncompressed : 10 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
ResearchSystemDataComponent compressed : 10 [kB] uncompressed : 201 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - InventoryComponent
compressed : 10 [kB] uncompressed : 58 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - NavMeshMovementComponent
compressed : 8 [kB] uncompressed : 96 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - CampaignFlowComponent
compressed : 8 [kB] uncompressed : 30 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
EmissiveDayAndNightAffector compressed : 7 [kB] uncompressed : 106 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - BurstWeaponComponent
compressed : 7 [kB] uncompressed : 259 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
ResourceConverterComponent compressed : 7 [kB] uncompressed : 356 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
InteractiveResourceComponent compressed : 7 [kB] uncompressed : 26 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
JournalSystemDataComponent compressed : 7 [kB] uncompressed : 63 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - DatabaseObjective
compressed : 7 [kB] uncompressed : 37 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - StateMachineComponent
compressed : 7 [kB] uncompressed : 101 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - ResourceStorageComponent
compressed : 7 [kB] uncompressed : 64 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 -
VegetationLifecycleEnablerComponent compressed : 6 [kB] uncompressed : 36 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - LightDesc compressed : 6
[kB] uncompressed : 91 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - WeaponItemComponent
compressed : 5 [kB] uncompressed : 272 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - GatherResourceComponent
compressed : 3 [kB] uncompressed : 32 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:135 - WeaponStatComponent
compressed : 3 [kB] uncompressed : 174 [kB]
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:137 - ------WORLD
SNAPSHOP------
[12:44:57.689] [info] CampaignSavePackageBuilder.cpp:269 - World snapshot
serialization time : 12.3168 sek
[12:44:57.809] [info] CampaignSavePackageBuilder.cpp:276 - Compressed save stream
size : 10496 Kb
[12:44:57.858] [info] Save.cpp:112 - Save store started. Name
233955512_12122021124445.map
[12:44:57.875] [info] Save.cpp:124 - Save update started. Name 233955512.campaign
[12:44:58.006] [info] CampaignSaveManager.cpp:678 - Successfull StoreCampaignSave
chain execution.
[12:44:58.022] [info] GameplayState.cpp:287 - ~GameplayState dtor
[12:44:58.027] [info] GuiRenderableInjector.cpp:224 - GUI renderables current/max:
30/673
[12:44:58.027] [info] GuiRenderableInjector.cpp:225 - stencil cmd current/max:
2/338
[12:44:58.027] [info] GuiRenderableInjector.cpp:226 - render cmd current/max:
30/673
[12:44:58.027] [info] GuiRenderableInjector.cpp:227 - camera cmd current/max:
2/2
[12:44:58.027] [info] GuiRenderableInjector.cpp:228 - GUI vertex buffer max count:
1
[12:44:58.027] [info] GuiRenderableInjector.cpp:229 - index buffer max count:
1
[12:44:58.306] [info] MusicPlayerEmulator.cpp:211 - SND|Music stop.
[12:44:58.311] [info] - Unloading resource group general
[12:44:58.326] [info] - Finished unloading resource group general
[12:44:58.326] [info] - Destroying resource group general
[12:44:58.326] [info] - Unloading resource group general
[12:44:58.327] [info] - Finished unloading resource group general
[12:44:58.480] [info] AudioBase.cpp:71 - Audio shutdown starts...
[12:44:58.480] [info] AudioBase.cpp:101 - Audio shutdown finished successfully in
~0ms
[12:44:58.551] [info] AudioBase.cpp:71 - Audio shutdown starts...
[12:44:58.551] [info] AudioBase.cpp:101 - Audio shutdown finished successfully in
~0ms
[12:44:58.685] [info] - Unregistering ResourceManager for type Texture
[12:45:04.529] [info] - DefaultWorkQueue('Root') shutting down on thread main.
[12:45:04.529] [info] - *-*-* OGRE Shutdown
[12:45:04.529] [info] - Unregistering ResourceManager for type Font
[12:45:04.529] [info] - Unregistering ResourceManager for type Skeleton
[12:45:04.529] [info] - Unregistering ResourceManager for type Mesh
[12:45:04.529] [info] - Unregistering ResourceManager for type HighLevelGpuProgram
[12:45:04.529] [info] - Unregistering ResourceManager for type Material
[12:45:04.532] [info] WindowWin32.cpp:48 - WM_KILLFOCUS
[12:45:04.533] [info] ApplicationAbstract.cpp:61 - Destroying application

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