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Unit 4 CV
Unit 4 CV
CLUSTERING
Human vision plays a significant role in computer vision, which is the field of
study focused on enabling computers to understand and interpret visual
information. Computer vision aims to replicate or augment human vision
capabilities using algorithms, machine learning, and image processing
techniques.
Here are a few ways in which human vision influences computer vision:
It's important to note that while computer vision aims to emulate aspects of
human vision, it also encompasses unique techniques and approaches that
are tailored to solving specific problems and challenges associated with
visual data analysis.
1. Proximity: Elements that are close to each other in space are more likely
to be perceived as belonging together. This principle is commonly used in
clustering algorithms to group pixels or regions based on their spatial
proximity.
- Cut: A direct transition from one shot to another without any noticeable
effect or transition.
- Dissolve: A gradual transition where one shot fades out while another
shot fades in simultaneously.
- Wipe: A transition where one shot replaces another by moving across the
frame.
2. Background Subtraction:
2. Feature extraction: Next, relevant features are extracted from each pixel
or a set of pixels in the image. These features can include color values,
texture, gradient, or any other attributes that help distinguish different
regions in the image.
- Mean shift clustering: This algorithm does not require the number of
clusters to be predefined. It starts by randomly selecting initial seed points
and iteratively shifts each seed point towards the high-density region of
pixels until convergence. Pixels that converge to the same mode are
assigned to the same cluster.
It's important to note that pixel clustering for image segmentation is just one
approach among many, and its effectiveness depends on the specific
characteristics of the images and the clustering algorithm used. Other
techniques, such as graph-based segmentation, watershed segmentation,
or deep learning-based methods, can also be employed for image
segmentation, depending on the complexity and requirements of the task.
The primary goal of the Hough Transform is to identify specific shapes that
can be represented mathematically in an image, even when they are
distorted, incomplete, or
affected by noise. It works by converting the image space into a parameter
space, where each point in the parameter space corresponds to a possible
instance of the desired shape in the image.
Let's focus on the Hough Transform for line detection, as it is the most
commonly used variant. The steps involved in the Hough Transform for
lines are as follows:
3. Voting: For each edge point in the image, a voting process takes place in
the parameter space. For a given edge point (x, y), the corresponding line
parameters (θ, ρ) are calculated and incremented in the parameter space.
The parameters (θ, ρ) represent the angle (θ) of the line with respect to a
reference axis and the perpendicular distance (ρ) from the origin to the line.
The Hough Transform for circle detection follows a similar principle but
operates in a three-dimensional parameter space, representing the center
coordinates (x, y) and radius (r) of the circles.
There are several approaches to fitting lines in computer vision, and I'll
explain two commonly used methods:
The least squares method is a popular technique for line fitting. Given a
set of points, the goal is to find a line that minimizes the sum of squared
distances between the observed points and the line. This approach
assumes that the points have Gaussian noise.
The line equation in the form of y = mx + b represents a line in 2D, where
m is the slope and b is the y-intercept. To fit a line using the least squares
method, you can follow these steps:
- Randomly select a minimal subset of points (e.g., two points) from the
observed set. - Fit a line to the selected points using a method like least
squares.
- Compute the distance between the fitted line and each remaining
point in the set. - Determine the inliers (points close to the line) based
on a distance threshold.
- Repeat the process for a defined number of iterations, selecting the line
with the largest number of inliers.
Both the least squares method and RANSAC have their advantages and
disadvantages. Least squares is simple and efficient but sensitive to
outliers. RANSAC, on the other hand, is more robust to outliers but can be
computationally expensive. The choice of method depends on the specific
requirements of your application and the characteristics of the data you are
working with.
There are several approaches to curve fitting in computer vision, and the
choice depends on the specific problem and data at hand. Here are a few
commonly used techniques:
3. Bezier curve fitting: Bezier curves are widely used for representing
smooth curves in computer graphics. They are defined by a set of control
points that influence the shape of the curve. Bezier curve fitting involves
adjusting the control points to minimize the distance between the curve and
the data points. Techniques like the least-squares fitting or the de Casteljau
algorithm can be employed.
It's worth mentioning that the choice of curve fitting technique depends on
the complexity of the curves, the amount of noise in the data, and the
specific requirements of the computer vision task. Experimentation and
evaluation of different methods are often necessary to determine the most
suitable approach.