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EXPANDED HUNTING RULES 

original hunting difficulty, or if they  For characters with a Blood 

Expanded  experience a critical success, the 


Storyteller may allow the player to 
Potency such that they would only 
slake half Hunger from animals, they 

Hunting  have located two vessels instead of 


just one. This allows them to slake 
must instead exceed the difficulty of 
the hunting roll by a margin equal to 

Rules 
additional Hunger without risking  the difficulty, or roll a critical success 
harm to their prey.   in order to slake Hunger. 
As an additional option, you 
— by Alratan 
could allow critical successes to  Hunger Frenzies 
This is the original version of these rukes 
automatically find an intense  If the character has Hunger 4, do not 
- for the latest version, please see my ​v5 
resonance rather than finding an  forget to roll for a Hunger Frenzy 
House Rules​ d​ ocument. 
additional vessel.  when they first taste blood from the 
 
Additionally or alternatively, if  vessel, which could result in them 
he default hunting rules 
the player only found one vessel and  slaking more than they originally 
on page 308 of ​Vampire: 
has enough time in the narrative that  wanted. The section on Frenzies 
The Masquerade​ describe 
the Storyteller allows them to make  (​Vampire: The Masquerade​, p. 220) 
some simple rules for 
an additional hunting roll, “spare”  strongly implies that the Storyteller 
hunting using simple tests rather than 
successes/margin from the original  has discretion on when these trigger 
roleplaying a hunt within normal 
roll could be added as automatic  and it may be narratively convenient 
scenes of play. This section attempts 
successes to any immediately  to ignore this in some situations. 
to expand upon those rules for 
subsequent hunting rolls of the same  That said, the peril of being a 
greater clarity and to allow for better 
type.  vampire is that these monstrous 
interaction of relevant rules ◾ 

 
things can happen so they should not 
animals & blood bags 
Hunting Rolls
be avoided entirely.  
For hunting rolls related to normal  As a Hunger Frenzy ends when a 
   city animals (e.g. rats, stray dogs) or  Kindred reaches Hunger 1, a vampire 
y default, succeeding at a  to find bagged blood, each successful  with low Blood Potency and Hunger 
hunting roll allows the  roll (or multiple of the difficulty)  4 only dips 1 step into a (potentially) 
player character to have  should allow for enough animals to be  harmful drink, which may be worth 
successfully found a single  hunted or blood bags to be bought to  the risk. 
vessel, which they may slake hunger  slake two levels of Hunger.   Alternatively, Storytellers may 
from as they wish.  At the Storyteller’s discretion, the  simply wish to leave a Hunger Frenzy 
margin of successes may contribute to  as a possible cost a character must 
additional Hunger which may be 
Scaling Successes  pay in order to succeed. 
slaked. If this method is used when 
For normal humans this allows a 
vampire to slake between 1 and 5 
acquiring blood bags, Storytellers  Prey Exclusion & 
may wish to require a level of 
Hunger (but only up to 2 safely), 
Resources per additional Hunger they 
Preferences 
whilst for corpses this allows a  Whilst down to the Storyteller’s 
wish to slake in a single roll or else 
vampire to slake between 1 and 3  discretion, a character with Flaw: (•) 
require some other justification for 
Hunger (​Cult of the Blood Gods​, p.  Prey Exclusion should typically 
how they are acquiring them, to 
151).  increase the difficulty of any relevant 
prevent players from stocking up 
To allow for scaling success, if the  hunting roll by 1 for each relevant 
with endless supplies. 
margin of success is equal to the 


EXPANDED HUNTING RULES 

Prey Exclusion. This means that a  impossible, whilst still allowing it 
hurry 
typical Prey Exclusion will increase  when relatively sated. 
You hunted for a long time without 
hunting difficulty against humans by 
success, and then rushed the act. You 
1, but not affect the hunting rolls of  Disciplines & Hunting 
were only able to slake a single 
animals.   The default rules make for very 
Hunger from a vessel before being 
Characters with the Ventrue Flaw  unequal application of Disciplines to 
spotted, making you unable to hunt 
should typically increase the  hunting rolls, with Presence able to 
in that area for the rest of the Story. 
difficulty of all hunting rolls by 1, in  add its full rating to relevant hunting 
addition to any Prey Exclusions.  over-eager  rolls via Awe, whilst Obfuscate 
Finally, characters who wish to feed  You were desperate and sloppy, and  provides no benefit. This is 
off someone with a particular drug in  either fed from someone who looked  complicated further by some 
their system should also increase their  ill or forgot to clean the wound  Predator Types awarding Disciplines 
difficulty by 1.  afterwards which caused them to fall  which are consequences of a hunting 
Characters may choose to hunt in  ill. Gain a Stain.  style, rather than helping with the 
spite of their Prey Exclusions or  hunt itself - e.g. gaining Oblivion 
feeding preferences, but a success on  cut corners 
from being a Bagger. 
such a hunting roll means that they  You had to make some quick moves  Whilst balancing Disciplines will 
have found an unsuitable vessel and  and take some risks in order to catch  never be perfect and is not reasonable 
they will incur Stains, Superficial  your prey, leading to you either  to strive for, a compromise for 
Willpower damage or penalties to  needing to throw off some social  narrative abstraction is to allow 
dice pools, as appropriate.  barbs or take a punch before your  players to gain a dice bonus equal to 
fangs sunk in. Take a point of  half of a relevant Discipline rating, 
Success at a Cost  Superficial Health or Willpower  rounded, up to their hunting rolls, 
Due to the high difficulty of many  damage.  but not allow the use of powers to 
hunting rolls, it is encouraged to  affect hunting rolls. If players wish to 
allow players to succeed at a cost for  Take Half  take full advantage of a Discipline 
many hunts. Example costs include:  Taking half may not always be  power when hunting, such as Awe, 
appropriate for hunting rolls due to 
then they must roleplay a relevant 
carelessness  hunting being an inherently risky and  scene ◾ 
You hunted without sufficient care of  drama-filled aspect of the night, but 

 
the Masquerade, and may have  sometimes it may be for the best. 
attracted attention. The  However, players may have very high 
repercussions may not be felt now,  dice pools available to them which 
but could result in investigation by  would make taking half trivialise 
police and/or hunters, or a temporary  hunting in some regions. 
removal of a dot in a  In these cases, it is recommended 
Background/addition of a temporary  to remove a number of dice from the 
flawed variant of a Background as  hunting dice pool equal to a 
they over-expended Resources,  character’s Hunger level before 
became Infamous for “mugging”  halving, or even removing the Hunger 
people, became Disliked by a  level from the total after halving. This 
subculture, burnt a Mask, and so on.  makes taking half when very Hungry 
   


EXPANDED HUNTING RULES 
 

coterie’s Haven within the domain, to your rolls within 


Hunting Within  the domain in a similar manner as the Haven merit 

Domains     
Location or penalties to your domain as if the inverse of 
Lien or Portillon.  
For instance, the sample chasse of The Rack in the 
hile the Domain rules within the core  table below requires two dots and grants a hunting 
rules work perfectly well, this section  difficulty of 2, but causes any and all Havens within it 
outlines alternate rules for the Chasse  (such as any shared haven of the coterie) to have the 
within Domain creation to allow for a  Creepy Flaw, as well as adding two dice to any opponent’s 
player coterie to have a lower Difficulty on hunting rolls  attempt to enter the domain. 
within their Domain, but at a cost.  Any Chasse may also be affected by permanent or 
temporary modifiers from page 308 of ​Vampire: The 
Masquerade l​ ike any other hunting ground, or based on 
Alternate Chasse Rules 
the original chasse rules from page 196. For instance, if 
Every Domain is centred around a particular area, which 
the coterie wished to have a domain in a wealthy 
comes with an associated trait rating, hunting difficulty 
neighbour- hood, but have a low hunting difficulty, they 
and additional bonuses and penalties related to the locale 
could simply represent this by having a large domain, or 
and size. This area, including its size and internal 
by having lax security and clubs, or near-permanent 
locations is called a Chasse. Examples are listed in the 
festivals going on.  
table below. 
When considering a domain’s Chasse, bear in mind that 
If constructing a custom Chasse for your coterie, start 
the hunting difficulty applies to all hunting rolls - 
by reviewing the hunting ground table on page 308 to see 
whether for animals, blood bags, corpses or living 
the kinds of locales available and what their normal 
humans. As a result, there may be limits to how much a 
hunting difficulty is. The base trait rating required for a 
particular locale may suit a particular coterie and its 
locale is determined by its hunting difficulty, starting at 
preferred hunting methods. 
one dot for a hunting difficulty of 6 and increasing to five 
Players and Storytellers are encouraged to work 
dots for a hunting difficulty of 2. 
together to have the right blend of mechanics and flavour 
Once you have a starting trait rating, you may modify 
which suits everyone ◾ 
the rating required by applying merits or flaws to your 
 
 
 
hunting 
locale  description  difficulty  additional rules 
●●  the rack  2  -2 to Portillon, Haven Flaw: (●) Creepy 

●●●  gentrifying neighbourhood  3  -1 to Lien 

●●●  downtown  4   

●●  suburban sprawl  5   

●●  wealthy neighbourhood  6  Two-dice bonus for Finance rolls 

 
   


EXPANDED HUNTING RULES 

 
 

Credits
 
If you have any feedback, I’d love to hear it. I’m Alratan on the 
 
  World of Darkness 5th Edition Discord and you can email me at: 
hanks to Eunomiac for the Google doc template. If you  alratan (at) gmail (dot) com 
liked these rules, please check out my ​v5 House Rules   
document​, which also includes links to my other   
works.  
   
   
Last updated: 17/02/2021    
 
This document is a fan-work and the author is not affiliated with 
Paradox Interactive AB. 
 
Portions of these materials are the copyrights and trademarks of 
Paradox Interactive AB, and are used with permission. All rights 
reserved. For more information please visit ​worldofdarkness.com   
     

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