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LET
LET
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Practical Research 1
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By:
Hondanero Shanice B.
Torreon Eduardo P.
Auxtero Jaynos G.
Gulis Jhennybhe
Ramos Rezel
June 2023
SAN JOSE NATIONAL HIGH SCHOOL
APPROVAL SHEET
JOSEPH MUNALEM
Adviser
Member Member
JASON E. CURIBA
Chairman
HT-III, SIC
ACKNOWLEDGEMENT
First, we would like to acknowledge the students who broke their silence
and let us hear their lived experienced. We are really honored to have the
opportunity to listen and learned from you. We will forever be grateful to you and
hope that sharing your experienced may lift up some of your burdens. Your
stories had moved and awaken us in one way or another. We would also like
acknowledge the adviser of Senior High School for helping us find the participant
of our study.
To our Thesis Adviser, Mr. Joseph Munalem, thank you for all the
guidance, resources, feedback, reassurance and time you have spared for us.
Thank you for the encouragement, your timely, constructive and detailed
feedback and for sharing your wealth of knowledge about qualitative research.
especially in financial aspect. Thank you for understanding us during those times
that were so busy and we forget to help in doing the household chores.
in this endeavor, thank you very much, your endless motivations during those
times that we lost hope, the jokes that you fired to us during those challenging
To our Almighty Father, we give our greatest thanks for empowering us with
knowledge and strengths to withstand all odds, for guiding us all throughout our
research study. This study would like not be possiblele without thee help and
staffs, our parents and friend are all the heart of this research project. We are
beyond fortunate and thankful to have them from beginning till the end.
The Researcher
ABSTRACT
This study aims to explore the lived experience of an online gaming addict
among senior high school students at SJNHS (San Jose National High School).
thematic analysis, this study delves into the narratives of senior high school
of experiences and perspectives. The data collected from the interviews were
transcribed, coded, and analyzed thematically, allowing for the emergence of key
factors. The participants described the initial attraction of online gaming, the
the existing literature on gaming addiction, offering valuable insights into the
APPROVAL SHEET……………………….…..................
…………………………………………i
ACKNOWLEDGEMENT ………………….…………………………....
………............…………ii
ABSTRACT ……………………………………………………………......................
……………….iv
RECOMMENDATION --------------------------------------------------------------------------17
Conclusion --------------------------------------------------------------------------------
18
Recommendation -----------------------------------------------------------------------19
APPENDIX A ………………………...................
…………………………………………..…….. vi
APPENDIX B ………………………….........………..........
…………………………………..….. vii
APPENDIX C ……………………………………………………………....................
……….….. viii
APPENDIX D ……………………………...................
………………………………………….... ix
APPENDIX E ………………...................
……………………………………………………..….. xi
APPENDIX F ………………..................
…………………………………………………….......xvii