Research Proposal

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Research proposal

Title: Metaverse adoption challenges and opportunities in Developing


Countries: A case study on user's view point in Bangladesh.
Research Background: The metaverse is a virtual reality where person may interact with one other and a
computer-generated environment is attracting a lot of interest internationally. It has been gaining
popularity in developed countries with companies such as Roblox ,Facebook and Epic games investing
heavily in the technology Metaverse is currently the most popular term, when CEO of Facebook, Mark
Zuckerberg rebranded the social media platform as Meta in preparation for building the metaverse.[1].
As a developing country ,Bangladesh stands to gain from the adoption of metaverse technologies, which
have the potential to change a number of industries, including commerce, healthcare, entertainment and
education. In Bangladesh a large number of people using Facebook in E-commerce site such as online
shopping, Facebook marketing ,online advertising.[2]This study helps to investigate the challenges and
opportunities for the adoption of the metaverse in Bangladesh.

Research objectives and questions: The main objective of this research is to identity the challenges
hindering the adoption of the metaverse in Bangladesh. The secondary objective is to explore the
opportunities and potential benefits associated with metaverse adoption in Bangladesh. To achieve the
above objectives ,one major research question(MRQ) and three subsidiary research question(SRQs) have
been posted: MRQ: How will the adoption of the metaverse impact the social, economic and technological
aspects of Bangladesh? (SRQ1)What are the specific challenges faced by Bangladesh in adopting the
metaverse? (SRQ2)What opportunities and benefits can metaverse adoption bring to Bangladesh?
(SRQ3)What strategies can be implemented to overcome the challenges and leverage the opportunities
presented by the metaverse?

Research methodology :This research will be conducted in Bangladesh. The research will be carried out
utilizing a mixed-method methodology. The Qualitative research method will involve interviews of
stakeholders who have an interest in the adoption of the metaverse in Bangladesh. The stakeholders may
include policymakers, business leaders, tech experts and community members. A survey will be used as
part of the quantitative research approach to learn more about the knowledge and attitudes of a sample
population concerning the metaverse technology. The data collected from the interviews and the survey
will be analyzed using statistical software.

Research significances and originality: This research will investigate significance lies in its potential to
contribute to the ICT sector in Bangladesh by exploring a new technology that can potentially benefit the
country’s social and economic development. In addition , this research will contribute to the academic
society by developing to understanding of the metaverse’s capabilities in Bangladesh and provide
recommendations on how stakeholders can utilize this technology for the benefit of the country’s
development

Reference:
[1] K. Laeeq, “Metaverse: Why, How and What.” [Online]. Available:
https://www.researchgate.net/publication/358505001

[2] M. H. Chowdhury, “Scholar Journal of Business and Social Science Impact of Facebook on Online
Advertisement: A Study on Bangladeshi Users,” 2016. [Online]. Available:
http://ssrn.com/abstract=2765009

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