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Database Setup: Set up a MongoDB database and collection to store user information,
including usernames and hashed passwords.
User Input: Create a login UI in Unity where users can input their username and password.
Authentication: When the user submits the login form, your Unity code should query the
MongoDB database to find the user by their entered username.
Password Hashing: Retrieve the hashed password stored in the database for the entered
username and use a password hashing library (e.g., BCrypt) to hash the entered password.
Then compare the hashed passwords for authentication.
Session Management: If the password matches, you can consider the user as authenticated.
Manage the user session, possibly using Unity PlayerPrefs or a custom session manager.
Authorization: Once authenticated, you can grant access to different parts of your Unity app
based on the user's role and permissions stored in the database.
Error Handling: Implement appropriate error handling for cases where the username doesn't
exist, the password is incorrect, or there are issues with the database connection.
Remember to follow best practices for security, such as salting and hashing passwords before
storing them in the database, to ensure the safety of user credentials.
Set Up MongoDB:
Set up your MongoDB database and create a collection named "users". Each document in the
"users" collection should have fields for "username" and "passwordHash" (hashed password).
Unity UI Setup:
Create a Unity UI with input fields for username and password, and a login button.
C# Script (LoginManager.cs):
using System;
using UnityEngine;
using MongoDB.Driver;
using MongoDB.Bson;
using MongoDB.Bson.Serialization.Attributes;