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DND - 5E - CharacterSheet Squirmie
DND - 5E - CharacterSheet Squirmie
0 INSPIRATION
I don't talk about the thing that torments
STRENGTH
15
17/19
ARMOR
CLASS
-1 30 me. i'd rather not burden others with my
curse.
3 PROFICIENCY BONUS INITIATIVE SPEED
I expect danger around every corner
+2 PERSONALITY TRAITS
9
-1
+4
Dexterity
Constitution
53 haunt me or die trying.
CURRENT HIT POINTS IDEALS
+0 Intelligence
-1 +7 Wisdom
A terrible guilt consumes me. I hope
CONSTITUTION
● -7 Charisma
SAVING THROWS
0 that I can find redemption through
my actions
TEMPORARY HIT POINTS BONDS
19
Acrobatics (Dex) Total
-1 SUCCESSES I have an addiction to
+4 Animal Handling (Wis)
+4
D8 FAILURES mushroom
● +3 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +2 Athletics (Str)
11 -1
+0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision : You can see in dim light within 60 feet of you as
if it were bright light, and in darkness as if it were dim light.
Long sword +5 1d8+2 slashing You can't discern color in darkness, only shades of gray.
+0 ● +7 Insight (Wis)
Amorphous Body : Your body is malleable, allowing you to
-2 Intimidation (Cha) Spear +5 1d10+2 Slashing
squeeze through gaps too small for other living creatures.
You can move through a space as narrow as one inch
WISDOM ● +3 Investigation (Int) without squeezing, and you have advantage on Strength
Guiding Bolt +7 4d6 radiant and Dexterity saving throws and ability checks to escape
+4 Medicine (Wis)
19 +0 Nature (Int) Inflict Wounds +7 3d10
being grappled or grapple. Equipment that would not fit
through gaps you pass through is left behind.
ARMOR SP
Long Sword
Heavy Armor, Light Armor, Medium Shield
Armor, Shields Short bow
EP
WEAPONS 20 arrow.]
Simple Weapons, martial weapon. GP
TOOLS
PP
None
LANGUAGES
Common, Deep Speech, Undercommon
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
318 4 feet 51kg
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Cleric Wis 15 +7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 2 6
Guidance ● Dispel Magic
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 6 7
EPAR
SPELL NAME
ED
PR
● Guiding Bolt
● Detect Magic
4
● Cure Wounds
Shield of Faith
SPELLS KNOWN
● Inflict Wounds
● Bless
2 4
● Spiritual Weapon
● Silence
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.