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Lesson Plan

Age Group – 10 to 12 years


Gender – Boys and Girls

DURATION CONTENT METHODO REMARKS


LOGY
5 MIN. Introduction: This is a good T.G.F.U Game Lecture Equipment:
(Teaching Games for Understanding) and it Method * Two poles
fits into the category of an Area:
invasion/Indigenous or territory game. It This game can be played both
addresses locomotion skills that are essential indoors as well as out doors.
for a number of different sports such as Safety:
football, soccer, and basketball. It is important to make sure that all
unnecessary obstructions are
removed from the designated play
area.
5 MIN. Demonstrati
WARM UP – GENERAL AND
on & lecture
SPECIFIC
method
2 MIN. Objective: This game will allow students the Lecture
opportunity to work as a team by developing Method
strategies to help their team be successful.
This game also provides students with an
excellent cardiovascular workout
where constant movement is a crucial
element of success.

2 MIN. Kho-Kho is one of the most popular sports in


India. It is also played in other countries like
Bangladesh, and South Africa. It can be
played by men, women, and children. It is a
version of tag game with some qualities-it is
simple and inexpensive.
5 MIN. How to play Kho-Kho Demonstrati
· Kho Kho is played between 2 teams of 12 on & lecture
players on a field measuring 27m by 15m, method
but only 9 players take the field for a
game/contest.
· The match consists of two innings. Each
inning has the chasing and running time of 7
minutes. At the end of the innings there is
an interval of 5 minutes and an interval of 2
minutes, in between the turns. Each side
alternates between chasing and defending.
· The game starts with 8 members of the
"chasing" team sitting or kneeling in a row in
the middle of the court alternately facing the
opposite directions. The ninth player is the
"chaser," and takes the position next to one
of the two poles that stand at either end of
the central line, ready to begin the pursuit.
· The opponent team called defenders
enters the field in batches of three. These
defenders try to play out the 7 minutes time,
and the chasers who try to dismiss them
within that time.
5 MIN. A defender can be dismissed in three Discussion Playing Kho-Kho is a great way for
ways: & the children to stay active and build
1. If touched by an active chaser with his demonstratio their confidence.
palm without committing a foul. n method
2. If goes out of the boundary on his own.
3. If enters the boundary late.
 Chasers run in one direction around the
center line where 8 members are sitting and
cannot run in reverse course, and also
cannot cut across the central line of sitters,
even though the defenders may run
wherever they like. Chasers have to run
around the entire row or can change
position with a seated chaser, by touching
him from behind.
 After the first set of 3 defenders is caught,
the next batch of 3 enters the field.
 The objective is to tag all the opponents in
the shortest time possible.
 The quickest team wins.

15 MIN. Match Practice Demonstrati kho Kho is quite a tactical sport. It


on & teaches how to craft strategies and it
Lecture also prepares players for intense
method physical activity and stamina.

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