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000000.000| ALWAYS| Logging started at 2023-05-18T22:26:12.

070
000000.000| ALWAYS| CFG| Client is 64 bits
000000.004| ALWAYS| CFG| CrashHandler(Sentry)
000000.089| ALWAYS| CFG| Command Line: "162.249.74.253 5150
EH2Uj8mAADM9mOEeXmhdEg== 76003125" "-Product=LoL" "-PlayerID=76003125" "-
GameID=3373593035" "-PlayerNameMode=SUMMONER" "-GameBaseDir=C:\Riot Games\League of
Legends" "-Region=EUNE" "-PlatformID=EUN1" "-Locale=en_GB" "-SkipBuild" "-
EnableCrashpad=true" "-DisableCrashUploading" "-EnableLNP" "-UseDX11=1:1" "-
UseMetal=0:1" "-UseNewX3D" "-UseNewX3DFramebuffers" "-RiotClientPort=49972" "-
RiotClientAuthToken=gl22toxqBPrBMiCN6QO4LA"
000000.159| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.161| ALWAYS| CFG| Build Version: Version 13.10.509.8402 (May 16
2023/12:21:57) [PUBLIC] <Releases/13.10> ChangeList: 5098402
000000.175| ALWAYS| LCURemotingClient: Initializing on port 49972
000000.184| ALWAYS| LCURemotingClient: Connected to app process.
000000.188| ALWAYS| FLOW| Initializing Renderer
000000.198| ALWAYS| r3dRenderLayer::Init enter
000000.198| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.207| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.207| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.207| ALWAYS| DXGI version: 1.6
000000.207| ALWAYS| Detected Adapter 'Intel(R) UHD Graphics 630'
000000.208| ALWAYS| DXGI: Tearing support enabled.
000000.235| ALWAYS| DX11 feature level: 11.0
000000.294| ALWAYS| Using X3D Platform: DX11
000000.298| ALWAYS| X3D: Focus Gained
000000.298| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000000.298| ALWAYS| r3dRenderLayer::InitResources exit successfully
000000.419| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000000.519| ALWAYS| GameStartData::GameID=3373593035
000000.521| ALWAYS| LCURemotingClient: Initializing on port 49972
000000.522| ALWAYS| CONN| Connecting to address (162.249.74.253) port (5150)
000000.523| ALWAYS| CONN| Waiting for response from game server...
000000.524| ALWAYS| LCURemotingClient: Connected to app process.
000000.648| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000000.680| ALWAYS| ALE-M1UGR2ZG 0.011984
000000.680| ALWAYS| ALE-M1UGR2ZG 0.012384
000000.680| ALWAYS| ALE-M1UGR2ZG 0.012491
000000.680| ALWAYS| ALE-M1UGR2ZG 0.012503
000000.680| ALWAYS| ALE-M1UGR2ZG 0.012511
000000.731| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000000.749| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'chovecmen3000' -
Champion(Yorick) SkinID(0) TeamBuilderRole(TOP) PUUID(e184a483-acdc-5732-8953-
58c73a371c0f) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'NajSuperCovek' -
Champion(Nocturne) SkinID(0) TeamBuilderRole(JUNGLE) PUUID(131b18ac-2618-5b0f-a15f-
814bedf953e3) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'xXTouNyXx' -
Champion(Yasuo) SkinID(9) TeamBuilderRole(MIDDLE) PUUID(2b143ed3-1e26-5520-86d4-
d1daaa5aef39) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'Tole12345' **LOCAL** -
Champion(Jinx) SkinID(0) TeamBuilderRole(BOTTOM) PUUID(c3e61c39-6a1b-5a0a-b455-
f1669068aaf1) ConnectionState(Connected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'MATADORir' -
Champion(Shaco) SkinID(0) TeamBuilderRole(UTILITY) PUUID(23345767-efc6-54e2-b495-
7faf933dd108) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) 'Aleksa27a' -
Champion(Pantheon) SkinID(1) TeamBuilderRole(TOP) PUUID(8843e5f7-f137-55db-b82c-
1aa507a7b33d) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) 'LostDadForever' -
Champion(Mordekaiser) SkinID(13) TeamBuilderRole(JUNGLE) PUUID(9a436261-08c4-54fb-
8585-6d9866d11ff8) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) 'Kaxami' - Champion(Lux)
SkinID(6) TeamBuilderRole(MIDDLE) PUUID(69f64492-fbfc-5744-9a5c-99321d1a9b46)
ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) 'Frouky' -
Champion(Garen) SkinID(0) TeamBuilderRole(BOTTOM) PUUID(fad3f4e9-0856-5ffa-a055-
20ced9843e00) ConnectionState(Disconnected)
000000.749| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) 'XXkupsonowy' -
Champion(Belveth) SkinID(0) TeamBuilderRole(UTILITY) PUUID(62191b04-5b68-53d6-b304-
72a1a8c08cb1) ConnectionState(Disconnected)
000000.749| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000000.856| ALWAYS| CONN| Game Server Connection Established after 0.333 seconds,
0 retries
000001.420| ALWAYS| Set focus to app
000002.705| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM)
i3-10100 CPU @ 3.60GHz, (4 cores) Instruction Set Level 7Physical memory:
8589934592Display info: Intel(R) UHD Graphics 630 1073741824 31.0.101.2121 Driver:
31.0.101.2121
000002.759| ALWAYS| LCURemotingClient: Initializing on port 49972
000002.762| ALWAYS| LCURemotingClient: Connected to app process.
000002.766| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000002.767| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000003.368| ALWAYS| FLOW| Begin Async Loading
000005.603| ALWAYS| LOAD| LOADING: Begin Game Object Update
000005.610| ALWAYS| LOAD| LOADING: End Game Object Update
000006.525| ALWAYS| X3D: Focus Lost
000006.755| ALWAYS| PreloadGlobalEffects
000006.825| ALWAYS| PreloadGlobalEffects Finished
000008.610| ALWAYS| X3D: Focus Gained
000012.107| ALWAYS| FLOW| Async Loading Complete
000012.127| ALWAYS| FLOW| Data Load Complete
000012.127| ALWAYS| FLOW| Start Main Loop
000012.228| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000012.228| ALWAYS| FLOW| SEJ-BC89AC41
000012.228| ALWAYS| FLOW| SEJ-6671BCAD
000013.271| ALWAYS| FLOW| Spawning completed
000124.873| ALWAYS| ALE-MM44G8Q7 (120.9628831 2.147390 0.057366 0.003453)
000232.673| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000232.831| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 074fd631
000232.843| ALWAYS| FLOW| SEJ-8711AB1A 0.0331909
000232.936| ALWAYS| FLOW| SEJ-9651ACAB
000232.944| ALWAYS| FLOW| SEJ-B2890C00
000232.950| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000233.169| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000233.169| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000233.171| ALWAYS| FLOW| SEJ-891ACC45
000233.171| ALWAYS| Enabling System Load Monitoring: 1000ms
000244.288| ALWAYS| X3D: Focus Lost
000245.669| ALWAYS| X3D: Focus Gained
000246.851| ALWAYS| CONN| [MATADORir PUUID(23345767-efc6-54e2-b495-7faf933dd108)]
has received reconnection confirmation.
000258.528| ALWAYS| X3D: Focus Lost
000259.499| ALWAYS| X3D: Focus Gained
000367.567| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
2990619308
000367.567| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
493636430
000367.568| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
4200751493
000367.568| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
262661373
000449.878| ALWAYS| X3D: Focus Lost
000451.275| ALWAYS| X3D: Focus Gained
000452.879| ALWAYS| X3D: Focus Lost
000453.436| ALWAYS| X3D: Focus Gained
000458.776| ALWAYS| X3D: Focus Lost
000460.181| ALWAYS| X3D: Focus Gained
000467.482| ALWAYS| X3D: Focus Lost
000469.132| ALWAYS| X3D: Focus Gained
000497.413| ALWAYS| X3D: Focus Lost
000498.066| ALWAYS| X3D: Focus Gained
000498.912| ALWAYS| X3D: Focus Lost
000499.960| ALWAYS| X3D: Focus Gained
000500.542| ALWAYS| X3D: Focus Lost
000501.770| ALWAYS| X3D: Focus Gained
000838.421| ALWAYS| X3D: Focus Lost
000839.242| ALWAYS| X3D: Focus Gained
000840.299| ALWAYS| X3D: Focus Lost
000840.827| ALWAYS| X3D: Focus Gained
000879.832| ALWAYS| X3D: Focus Lost
000880.552| ALWAYS| X3D: Focus Gained
001218.256| ALWAYS| X3D: Focus Lost
001218.662| ALWAYS| X3D: Focus Gained
001246.916| ALWAYS| X3D: Focus Lost
001249.434| ALWAYS| X3D: Focus Gained
001253.190| ALWAYS| X3D: Focus Lost
001254.300| ALWAYS| X3D: Focus Gained
001263.444| ALWAYS| X3D: Focus Lost
001264.066| ALWAYS| X3D: Focus Gained
001682.356| ALWAYS| X3D: Focus Lost
001685.663| ALWAYS| X3D: Focus Gained
001689.247| ALWAYS| X3D: Focus Lost
001692.448| ALWAYS| X3D: Focus Gained
001847.532| ALWAYS| CONN| [NajSuperCovek PUUID(131b18ac-2618-5b0f-a15f-
814bedf953e3)] has received reconnection confirmation.
001888.788| ALWAYS| CONN| [xXTouNyXx PUUID(2b143ed3-1e26-5520-86d4-d1daaa5aef39)]
has received reconnection confirmation.
001987.745| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
001987.745| ALWAYS| FLOW| ALE-8SDFH23F
001988.166| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
001988.180| ALWAYS| CONN| Requesting disconnect (22)
001988.180| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001988.180| ALWAYS| FLOW| Finished Main Loop
001988.209| ALWAYS| =================== Perf Stats (all in ms)
=========================
001988.209| ALWAYS| Average Frame Time: 14.04
001988.209| ALWAYS| Average FPS: 71.23 fps
001988.209| ALWAYS| StdDev Frame Time: 2.92
001988.209| ALWAYS| Max Frame Time: 68.68
001988.209| ALWAYS| Ave GPU Frame Time: 7.84
001988.209| ALWAYS| StdDev GPU Frame Time: 1.49
001988.209| ALWAYS| Max GPU Frame Time: 28.74
001988.209| ALWAYS| GPU Time Histogram:
[0,0,0,0,61246,53331,10370,39,0,0,0,0,0,0]
001988.209| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001988.209| ALWAYS| Frame Time Histogram:
[0,0,0,0,99,5629,109588,9599,63,8,0,0,0,0]
001988.209| ALWAYS| Max Memory Allocated = 2316.832MB
001988.691| ALWAYS| FLOW| Cleanup Complete
001988.702| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001989.312| ALWAYS| FLOW| ALE-8SDFH23F
001989.353| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001989.357| ALWAYS| AudioManagerWwise::Finit
001989.383| ALWAYS| FLOW| Destroying the renderer
001989.383| ALWAYS| r3dRenderLayer::Close() enter
001989.391| ALWAYS| r3dRenderLayer::Close() exit

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