This document provides descriptions of common constraints in Fusion 360 including horizontal/vertical, coincident, tangent, equal, parallel, perpendicular, fix/unfix, midpoint, concentric, collinear, symmetry, and curvature constraints. It explains what each constraint does and includes examples to illustrate how each constraint is applied.
This document provides descriptions of common constraints in Fusion 360 including horizontal/vertical, coincident, tangent, equal, parallel, perpendicular, fix/unfix, midpoint, concentric, collinear, symmetry, and curvature constraints. It explains what each constraint does and includes examples to illustrate how each constraint is applied.
This document provides descriptions of common constraints in Fusion 360 including horizontal/vertical, coincident, tangent, equal, parallel, perpendicular, fix/unfix, midpoint, concentric, collinear, symmetry, and curvature constraints. It explains what each constraint does and includes examples to illustrate how each constraint is applied.
Horizontal/Vertical - Constrains a line or two points to
either the horizontal or vertical orientation (whichever is closer to the current alignment).
Coincident - Constrains one point to another point. In
the example on the right, the center point of the circle is constrained to the upper right corner point on the rectangle.
Tangent - Constrains a curve and another object so
that they touch at a single point but never cross each other.
Equal - Constrains similar objects so that their sizes are
identical. The relationship remains so that if one object is adjusted, the others adjust also.
Parallel - Constrains two lines so that they extend in
the same direction but never intersect.
Perpendicular- Constrain two objects so that lie 90
degrees to one another. Fix/Unfix- Locks the size and location of an object. When an object is Fixed, the color changes to green.
Midpoint - Constrains a point or object to the midpoint
of another object. In the example on the right, the center point of the circle is constrained to the midpoint of the line.
Concentric - Constrains two or more arcs, circles, or
ellipses to the same center points.
Collinear - Constrain two or more objects so that they
share a common line. The lines don't have to share the same space. In the example on the right, a Collinear constraint is applied between the angled line and the top edge of the rectangle.
Symmetry - Constrain two or more objects so that they
are identical to each other and share a common axis. On the example in the right, a Symmetry constraint is applied to the circles about the center vertical line making them the same size, horizontally aligned, and the same distance from the centerline. This relationship will hold if either object is moved.
Curvature - Constrain two or more objects to create a
smooth, continuous curvature among them. In the example on the right, a Curvature constraint is applied between the Spline curve and both top edges each rectangle.