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Wizard 4 Sage Kangas, Caleb, M

CLASS & LEVEL BACKGROUND PLAYER NAME


Idril Adfina
Sea Elf CG
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

0 INSPIRATION
STRENGTH I'm used to helping out those who aren't as

12
13(16)
ARMOR
+3 30 smart as I am, and I patiently explain anything
and everything to others. I have a happy
disposition, I know with time things will get
CLASS
2 PROFICIENCY BONUS INITIATIVE SPEED better, and I have a *lot* of time.
1 PERSONALITY TRAITS

Hit Point Maximum 36


1 Strength
DEXTERITY Knowledge. The path to power and

16
3

3
Dexterity
Constitution
36 self-improvement is through knowledge.

CURRENT HIT POINTS IDEALS


● 7 Intelligence
3 ● 5 Wisdom
2 Charisma
I work to preserve a library,
university, scriptorium, or monastery.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 4d6
3 Acrobatics (Dex) Total SUCCESSES
3
I am easily distracted by the
Animal Handling (Wis)
3
4d6 FAILURES
promise of information.
● 7 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE 1 Athletics (Str)

20 ●
2

7
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

Feature: Researcher
5 3 Insight (Wis)
Arcane Recovery
2 Intimidation (Cha) Staff +0 1d6/1d8 B Spellcasting
WISDOM ● 7 Investigation (Int)
Dagger +5 1d4 P Ritual Casting
● 5 Medicine (Wis)
16 5 Nature (Int)
Arcane Tradition:Evocation
● 5 Perception (Wis)
Cantrip Formulas
3 Feat: Fire Elemental Adept
2 Performance (Cha)
2 Persuasion (Cha)
Draconic Familiar
CHARISMA
5 Religion (Int)
14 3 Sleight of Hand (Dex)
3 Stealth (Dex)
2 3 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

15 PASSIVE WISDOM (PERCEPTION) Staff (focus) (gem holder at top)


CP 50 Diamond worth 50gp
`Bottle of Black Ink
`Quill
`Small Knife
`Letter (dead colleague)

Darkvision 60 ft.
SP 50 Common Clothes
Belt Pouch
Backpack (`)
Swim speed same as walking `Bedroll
EP 3 `Mess kit
Languages: Common, Elven, `Tinderbox
`8 Torches
Aquan, Halfling GP 7
' 2 candles
`10 days rations

Prof. 2 tools (see trance) `brain boosteer syrum


`vial of "dust"
`Waterskin
Resistance: Cold (CotS) PP 1 `50 ft Rope
Scroll Case
`Parchment x5
'basalisk eye in a jar
Spellbook
Enduring Spellbook
Potion of Healing (common) x3

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
100 5' 4" 130
AGE HEIGHT WEIGHT
Idril Adfina
Blue Turquoise Sea Green
CHARACTER NAME EYES SKIN HAIR

School Friend: Kariele NAME


· Elf Female Conjuration Wizard Toka Coastal Magic Academy
Rival: Erma Wayford
· Human Female Warlock

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Child of the Sea


Having emerged from her Fey Ancestry
underwater city at the docks Friend of the Sea
near Vaelmor at the young age
Keen Senses
of 18, she traveled to town to
Trance
start her studies. From there
she trained in the ways of the
Arcane for the better part of a Familiar: https://5e.tools/bestiary.html#pseudodragon_mm
century. It was there she Notes: Want to buy an Enduring Spellbook, Attempting to
bonded with her familiar, find/manufacture Tomes of Clear Thought, attempting to get
Kromulhah the Pseudodragon. Portable Hole to make portable dwelling, attempting to attain all 5
She excels in the way of combo books
Pyro/Cryomancy. Her goal is to
eventually gain Immortality and *always toss something in the water before entering
open a Grand Archives,
becoming an Everlasting ADDITIONAL FEATURES & TRAITS
Keeper. Along the way she
also wishes to become the
Brew Master’s Signature Master Brewing Mug
smartest creature in existence,
Reaching the limit of what Materials
normal people could at the ripe
young age of 80. Being a fresh
adult, for Sea Elf standards,
she sets out to explore the
world, start her archive, and
possibly share her adventure
with companions.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard Int 15 +7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Prestidigitation
Fire Bolt
Ray of Frost
Control Flames

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 3 7
EPAR
SPELL NAME
ED
PR

Find Familiar (Ritual)

● Silvery Barbs
4
● Mage Armor

● Magic Missile
SPELLS KNOWN

Comprehend Languages (Ritual)

● Chromatic Orb

● Burning Hands

● Frost Fingers

2 3
● Rime's Binding Ice

● Scorching Ray

● Aganazaar's Scrocher
5
Snilloc's Snowball Swarm

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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