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The bio of the EA company that I'm looking to apply for

"Electronic Arts InC (EA) is an American video game company headquartered in California.
Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the
early home computer game industry and promoted the designers and programmers
responsible for its games as "software artists". EA published numerous games and some
productivity software for personal computers, all of which were developed by external
individuals or groups until 1987's Skate or Die!. The company shifted toward internal game
studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
"

The main business of the company :- EA It's a global leader in digital interactive
entertainment. The company develops, market ,publishes , and it delivers the games and
content And services that can be played by clients on a range of platforms, which include the
game on consoles, personal computers (PCs), mobile phones as well as Ea company employed
12,900 people globally , the company has 12 branches in the USA the Headquartered in
Redwood City in Northern California, and it HAS one branch in Vancouver , the long and short
plan of the company is to focus on expanding its to reach and link its player through a
multiple of channels, The company has made a huge investments in digital distribution, so it
allows to reach a global audience and monetize its content through in-game
microtransactions and subscription models as well as the company working on building
games and experiences that entertain a big online communities , interactive storytelling and
increase the power of community in and around its games with social and creator tools. The
mission and values of the company that inspires the best games in the world. It's a
community of artists, technologists and innovators who are working in one of the most
dynamic industries today. They are building a company that thinks about the player
experience.
, How does Electronic Arts promote their products? the company planning its to market
budget around the influencers instead of television or other advertising channels. During a
conference with investors, it also marketed its products by focusing more on the social media
influencers. It will improve its marketing techniques by executing some of the newest digital
marketing techniques as most of its target group are online users; the main clients of the
company are gamers aged between 17 and 27. Yes, I would like to apply for a job in Ea
company as well as all company values , mission, and culture are alined with my goals and
interests; I picture myself as a part of this company because now the world is shifting towards
a digital future and in this company we can work as one team and this industry on of my
interest I hope I can study it in the future and involve in this industry
warm regards hashem Alzyod
References : https://en.wikipedia.org/wiki/Electronic_Arts
1. "Electronic Arts Reports Q4 and FY23 Results(Form 10-K)" (PDF). Electronic Arts. May 9,
2023.
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