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7 Questions Combat Estimate
7 Questions Combat Estimate
THE 7 QUESTIONS
COMBAT ESTIMATE
MADE EASY
MAJOR GEORGE
NKANSAH
NAQOURA 2009
The 7 Questions/Combat Estimate military decision making and planning process was
introduced in 2001 to address the problems that Battle Group (BG) and Brigade HQs
faced in getting to grips with planning. The failure of many BG and Brigade HQs in
British Army to plan successfully using the estimate was a consistent theme in
‘Observations From Training’ (OFT) during the late 1990s. Thus, the Estimate was
revised to make it more intuitive and easy to use. This revised process, originally
known as the 7 Questions, is now referred to as the “Combat Estimate” or the “7
Questions Combat Estimate”.
The Combat Estimate focuses on work carried out during planning and aims to ensure
that all such work has a purpose and leads to a timely, enemy focussed and effects
based plan. It is a thought process, not a rigid series of drills. Although it is presented in
conventional warfare standard, it can be adapted to peace support operations (PSO)
and counter insurgency. This book concentrates, however, on conventional warfare at
the Bde and BG levels. Its aim is take Bde/BG HQ staff through all the key steps of
planning indicating how the various processes (planning/decision making, CCIR, ISTAR
planning, Targeting and formation of the DSO) are inter-related and should be done as
part of a whole and not in isolation from one another. The intended audience is Bde and
BG staff officers and principal sub-unit commanders, but the process can be used at
lower levels, where many of the tools may not be appropriate, to brigade or divisional
level, where even more tools are likely to be employed. It is assumed that the
audience understands the underlying doctrine of mission command and the
manoeuvrist approach. The presentation will demonstrate what is required from each
question, how it links to, or drives other processes within the Combat Estimate and what
output is produced. It will be based round an example of a Bde in defence as part of a
Brigade defensive operation and will draw on examples of best practice throughout.
CONTENT
INTRODUCTION…………………………………………………………………………….1
INTRODUCTION…………………………………………………………………………………2‐1
Q 1. — WHAT IS MY SUPERIOR COMDS INTENT AND MY PART IN HIS PLAN?.........2‐3
EXAMPLES……………………………………………………………………………………………………2‐10
INTRODUCTION……………………………………………………………………………………………..3‐1
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PREPARATION OF COMMANDER’S EFFECTS SCHEMATIC……………………………….3‐2
COMMANDER’S DIRECTION…………………………………………………………………………3‐5
EXAMPLES..……………………………………………………………………3-8
INTRODUCTION……………………………………………………………………………………………..4‐1
EXAMPLE…………………………………………………………………………………………………………4‐6
COA BRIEF………………………………………………………………………………………………………5‐6
MANEUVER…………………………………………………………………………………….7‐2
DECEPTION……………………………………………………………………………………….7‐4
DEFENCE……………………………………………………………………………………………7‐5
OFFENSIVE…………………………………………………………………………………………7‐9
ii
SPECIAL………………………………………………………………………………………..7‐13
FIRE……………………………………………………………………………………………….7‐16
NBC……………………………………………………………………………………………………7‐29
CSS…………………………………………………………………………………………………..7‐32
TACTICAL DEDUCTIONS………………………………………………………………8‐2
ADMIN DEDUCTIONS…………………………………………………………………….8‐6
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INTRODUCTION
The 7 Questions Combat Estimate represent the fundamental issues that need to
be addressed in order to produce a plan. At the tactical level the focus for planning
is the 7 Questions. If each question is addressed fully, planning is more likely to
be thorough. The tools and techniques are used selectively to help address the
questions depending on the situation and time available. As the 7 questions grew
out of the Estimate, the tools and techniques remain largely the same. The
planning starts with focusing on the enemy. The BG Comd then states effects he
wants to have on him. These effects form the focus for the rest of the planning
process. The use of graphical techniques and schematics is to be encouraged.
They are an efficient way to record deductions from the analysis of the questions
and with which to communicate the plan. Products lead directly to the production
of orders. If time is short, selective use of the tools and techniques is acceptable,
so long as each of the 7 Questions is addressed.
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In the Ghana Army, like British Army, the command and staff estimate process has
been traditionally 'command-led', rather than 'staff-driven'. In joint or combined
headquarters at the higher tactical or operational levels within NATO, a greater
degree of responsibility has been accorded to the staff. As the commander is
responsible for the direction of the decision-making cycle, it follows that he has to
be fully involved in the estimate at its initial stage, and as he makes the decision,
he has to be involved in its latter stage.
The staff is responsible for completing the bulk of the estimate under the direction
of the commander, or his principal general staff officer. The staff at lower tactical
levels is concerned with detailed evaluation of information and the conduct of staff
checks on behalf of the commander. At the higher tactical levels and at the
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operational level (particularly in joint and combined operations), the staff will often
be required to develop options, or possible courses of action, for the commander
to compare and decide on. However, while members of the staff may present the
commander with courses of action, they do not make the decision. The Estimate
process requires open access to the commander for the staff to obtain clarification
and advice as necessary.
To exercise command, the Comd must make timely decisions and take the
appropriate action. The Comd should continually strive to decide and act faster
than the enemy. The estimate and planning processes must support this. It is more
important to have a 70% worked up plan in time than a 100% plan too late. The
plan must be flexible enough to be adaptable when the enemy does something
unexpected, which he will. Time for proper battle procedure especially at the lower
level of command is frequently overlooked during planning at BG HQ. Thus the
Combat Estimate is presently the fastest decision making process that meet these
requirements at the tactical level.
There are 7 questions which should be addressed. These are:
a. Question 1. What is the enemy doing and why?
b. Question 2. What have I been told to do and why?
c. Question 3. What effects do I want to have on the enemy and what
direction must I give to develop a plan?
d. Question 4. Where best can I accomplish each action/effect?
e. Question 5. What resources do I need to accomplish each action/effect?
f. Question 6. When and where do the actions take place in relation to each
other?
g. Question 7. What control measures do I need to impose?
This is further illustrated below. Each question gives a number of products/outputs
which may be completed in Forms or Overlays. These questions would be
considered into details in the subsequent chapters. The Format for the 7 Questions
Combat Estimate is also given below.
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Q 2 – What have I
been told to do and Mission
why? Analysis
COMMANDER Direction
To Staff
Q 5 – What resources
do I need to achieve DSOM
each effect?
Q 7 – What control
Control
The Plan WARGAME measures do I need
to impose? Measures
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MISSION:
In order to
The time now is …………H hr is at ………. I have worked out that movement
would take ………..which means that I must be ready to move not later
than(NLT)……….. Therefore the time available for battle procedure is …….. …. I
can use 1/3 of that time (………) to conduct my estimate and give orders, leave
2/3 ………..
Wng O
Sit
Probable Msn.
Own ME
Timings.
O Gp RV & Time .
CSS.
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a. Objectives.
b. Routes / Axes.
c. Vital Ground.
d. Dominating Ground.
e. Key Terrain.
f. KAs.
g. Vis.
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a. Tac/ Doctrine.
b. Dispositions.
c. Eqpt.
e. Obs.
f. Morale.
g. Air.
h. Indirect Fire
i. Strengths.
j. Weaknesses.
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4. QUESTION 1 BRIEF
1. What is my superior
Comds intent and my
part in his plan.
a. 2Up
b. 1 Up
c. My Role
1. Specified Tasks.
(fm Msn / 1 up SOM / Coord
Instr)
2. Implied Tasks.
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6. Clarification Required.
DIRECTION
Probable Msn.
Own ME
Timings.
O Gp RV & Time .
CSS.
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Comd’s COA and Decision Brief- FILL IN GAFCSC COA DEVELOPMENT AND COMD’S
DECISION BRIEF PROFORMA FOR EACH COA
Q6. When & where do the actions/effects take place in relation to each other?
Create effects sync matrix – TIMELINE based on the effects/co-ord ident in Q5. Ensure
subordinates are not allocated more than one effect at the same time .
Bdrys,
Report Lines
LOE
LDs
Nicknames
Codewords
MSRs
NAIs
TAIs
AMAs
ARA
Handover lines
Break Clean Lines
No pen Line( NPL)
FPL
RPL
Contact and Coord pts
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Mission
Concept of Ops.
1. Intent
2. Scheme of Manoeuvre
3. Main Effort
5. Coord Instrs
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CHAPTER 1
INTRODUCTION
The Question 1- “What is the Enemy doing and why?” is basically the intelligence
Preparation of the Battlespace ( IPB). This is a tool to assist the commander and
his staff in planning, decision making and the execution of a plan. The products of
IPB record graphically the results of the analysis of the ground, the enemy
likely/worst case courses of action from the analysis of their doctrine, their
objectives and their capabilities applied to the ground on which they are operating.
These products are then used to develop courses of action indicating where the
enemy will be targeted by direct fire, indirect fire and engineers to deny him his
purpose and, ultimately, to defeat him. The IPB process is a dynamic and
continuous process and the products will be adjusted as enemy actions are either
confirmed or identified, and as the plan is adjusted to meet the changing situation.
The first 3 Questions of the Combat Estimate are those in which the tactical Comd
must be most involved. On the basis of the briefing he receives in Question 1, he
should be in a position to articulate the effects he seeks to achieve to complete the
mission given to him by his superior commander.
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Q 2 – What have I
been told to do and Mission
why? Analysis
COMMANDER Direction
To Staff
Terminolgy. The following are important terminologies that are relevant to this
chapter:
a. Mobility Corridors. An MC is an open area through which a unit, deployed
in accordance with its tactical doctrine, can manoeuvre. MCs should lie, where
possible, through areas of good going. They should bypass severely restricted
terrain and may occasionally need to use restricted terrain.
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g. High Pay Off Target (HPOT). Those HVTs, the loss of which would
contribute most to the defeat of the enemy. HPTL normally coordinated by the BC.
The Comd must have the means to identify and engage them.
TIMELINE
Before the Commander and his staff start the Combat Estimate, they must draw
their planning timeline to guide them in their time management. Time is always
short but must be apportioned as a minimum according to the one third/two thirds
rule. This means that:
a. One third of the potential planning time available from receipt of superior
orders should be used by the HQ to conduct the decision making process and
issue orders to subordinates.
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b. The balance of two thirds of the potential planning time available should be
used by subordinates to conduct their own decision making process, issue orders
and conduct battle procedure. The time analysis can be detailed and recorded on
a planning timeline matrix, showing how the one third is to be used. It should be
maintained and displayed where the staff can view deadlines. The over-riding aim
is to ensure that subordinate commanders are given sufficient time to plan and
execute their part. Examples of a BG timeline matrix are shown below. The first
timeline is base on what the Commander and his staff would be doing within the
allotted time for the Combat Estimate. This emphasizes on the whole battle
procedure that the comd and his staff go through within the period. It does not
place much emphasis on the actual timings for the Combat Estimate. The second
timeline shows the various stages and timing bench marks that the comd and his
staff have to meet in order to complete their Combat Estimate at the specified time.
Thus the seconds ample is most appropriate for the 7 Questions Combat Estimate.
Note that Planning Timeline is different from Operational Timeline which starts
from the time of receipt of wng order to the time mission is accomplish.
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Timeline
Prelim
Time D -1 Op D@ Time Moves Planning 1/3 : 2/3: Orders D-1
etc:
Now: 0800 Starts: 1700 Avail: 33 Hrs Time 30 Hrs 10Hrs : Complete: 1800
(3 hrs) aval: 20Hrs
% of
Time 5% 25% 10% 10% 5% 5% 5% 10% 10% 5% 10%
Allotted:
Time
in 30 150 60 60 30 30 30 60 60 30 60
Minutes:
Real 0800 - 0830 - 1100 - 1200 - 1300 - 1330 - 1400 - 1430 - 1530 – 1630 – 1700 –
Time: 0830 1100 1200 1300 1330 1400 1430 1530 1630 1700 1800
To manage time efficiently, the timeline should include all activity undertaken by
the BG not just time for planning. This is an initial operational timeline which could
be refined later to operational timeline. The staff can then see time in the context
of the whole operation. BG HQ should have a pre-prepared timeline board with
day/night lines, sub-unit activity, key CSS events, right up to H Hr, road moves,
defensive position preparation, backbriefs, mission rehearsals etc. The example
below shows a timeline covering both planning and the overall operation. It is not
exhaustive but covers the principal areas. It also has a natural link to the
synchronization matrix, which we will see in Question 6. The timings for Questions
4 – 7 could be merged as these questions are rarely conducted in discrete blocks.
Indeed Questions 4 – 7 are likely to be conducted once in outline to establish the
differing COA(s) and then again in more detail after the Comd has selected his
COA. The Comd’s Decision Brief can be given at any stage after Question 5
depending on the time available to fully develop a chosen COA.
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Example Timeline
H Hour in 24 Hrs, 3 hrs reqd for moves, 7 hrs for BG Staff to plan and give orders
Time
Event/Actions 2359 0200 0400 0600 0800 1000 1200 1400 1600 1800 2000 2200 2359
Weather / Environment
MS 0215hrs MR 1630hrs
SR-0615hrs SS-1830hrs
Enemy Events Corps Recce In AO Bde Recce In AO
COA DEVELOPMENT
Activity Prep Questio Question Question Question Question Decision Wargame OpO Orders Orders
n 1-3 4 5 6 7 Brief Compilation Rehearsal
Time in 30 150 60 60 30 30 30 60 60 30 60
Minutes:
Real Time 0800 - 0830 - 1100 - 1200 - 1300 - 1330 - 1400 - 1430 – 1530 – 1630 – 1700 –
Start / finish: 0830 1100 1200 1300 1330 1400 1430 1530 1630 1700 1800
Time Now: D-1 Op D@ Time 33 Hrs Prelim Plannin 30 Hrs 1/3:2/3 Orders D–1
0800 Starts 1700 Avail Moves: g Time 10:20 hrs Complete 1800
(3 hrs) avai
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b. What are the enemy’s capabilities and what are his tactics?
THREAT EVALUATION
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The Factors. A wide range of factors, which will vary from operation to operation,
will affect the battlespace environment. Principal amongst these will be:
a. Terrain. The main effect of terrain will be to impose constraints on the ability
to move around the battlefield; the “Going”. Features such as forests, stretches of
water, marshes, mountain ranges and built up areas will physically restrict, to
varying degrees, the ability of all sides to manoeuvre in the battlespace. The
assessment of the effect of terrain on the threat's ability to move must always be
made using the capabilities of the threat's equipment as the yard stick. The
definitions of types of ‘going’ and the explanation of the symbols and colours in
marking overlays of BAE are shown below. Normally the evaluation is in the form
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of an overlay which highlights the effects the ground and the environment will have
on operations for both friendly and opposing forces. The overlay can be used to
identify both threat and friendly forces mobility corridors (MCs) and avenues of
approach (AAs). In peace support operations (PSO), environmental factors can be
highlighted. For example, inter-ethnic boundaries and the ethnic balance of areas
and towns can be highlighted.
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The process of analyzing the factor terrain to come out with MCs and AAs is
referred to as Terrain Analysis. The final product of Terrain Analysis is the
Terrain Overlay. A sample of the process of producing Terrain Overlay is as
shown below.
I
Terrain Analysis Mobility Corridors
I
K II K
KEY TERRAIN II
K K
II
SEVERELY
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K K
II
I
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TERRAIN
I
II
II
I
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I Avenues of Approach
Mobility Corridors AA 1 (North)
CT MC I
II K K
BG MC
II
K K
II
AA 2 (Centre)
K K
II
I
I
I
II
AA 3 (South)
II
I
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weather can improve the 'going' and reduce movement problems. Climate will also
affect atmospheric conditions; mist and cloud can inhibit sensors and sights,
degrading the quantity and quality of Imagery Intelligence (IMINT) and weapon
performance; bad weather will affect air and aviation operations. Heat can bring
dust and a resultant movement signature; heat ‘shimmer’ will affect optical sights.
Rain can degrade the detection capability of radar and thunderstorms may affect
some communications systems. Weather Effects on Friendly & Enemy Actions
must be analyzed in the form of Weather Analysis to produce Weather Overlay. A
sample is shown below which show shaded areas of water bodies. In this example
the weather is misty or cloudy in the morning thus affecting visibility. Consider
whether the Weather Effects are Unfavourable, Marginal, or Favourable to either
the enemy or own forces. Weather factor may be presented as factual information
concerning
• Temperature - Highs & Lows.
• Cloud Ceiling (Flight envelopes).
• Visibility (Flight envelopes and STAP effects).
• Wind Speed & Direction (OS & NBC Effects).
• Light (First Light/ Last Light, NVG Windows)
II
II
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Weather Template
Using the Evaluation. The information and overlays which result from the
Battlespace Area Evaluation may be used in two ways:
(1) Display how ground, environment and weather effect enemy operations to
inform threat integration.
(2) Display how ground, environment and weather effect own operations to inform
decisions on where effects on the enemy might take place. The process of Terrain
Analysis can further be illustrated below.
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MC
2A
MC1
1
MC2A MC2
A
MC MC2
2B
1
B
MC2
MC2B2 MC3
MC3B
LAVENDER PINE LAVENDER PINE
MC
MC
2A
MC1
1
2A
MC1 MC2A M C2
1
MC2A MC2
A
A H+4
H+10
MC MC2
MC MC2 2B1
2 B1
B
B M C2
M C2
MC3 MC2B2 MC3
MC2B2
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STEP 2 - THREAT EVALUATION -What are the enemy’s capabilities and what
are his tactics?
Threat Evaluation is the identification of the exact nature of the enemy or broadly
speaking, the threat. An assessment of an enemy’s capacity to conduct
operations and, from consideration of the enemy’s doctrine, the tactics which are
likely to be used in operations to achieve his assessed objectives lead to the
development of overlays showing how an enemy might deploy to achieve his
objectives. The threat model is unconstrained by the effects of the battle space
environment. Thus threat evaluation consists of a series of discrete actions aimed
at identifying the enemy's overall capability, based on his doctrine. These are:
a. What do I know about the enemy? What do I not know about the
enemy? Record as information requirements.
b. What are his objectives in my AO and beyond?
c. What are his strengths within my AO to inform relative strengths?
d. What doctrine and tactics might the enemy use for the assessed
operation (doctrinal overlay)?
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XX 1 2
XX
Intent
1 • Eastland Forces are terrain focussed
X X3
14 crossing the IB to make territorial
13
claims.
• Fix in the North, exploit in south.
• Endstate - Land grab to capture terrain
and mineral resources then sue for peace
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RP RG
☯2 x BRM 1K
1 x Comd TACP
12 x T 72S
1xT
72S
1x
9 x 2S1
6 x SA 16
12 x T 72S
IV15 14 x BMP-2
Bde 1xT72S 3 x T 72S 1 x SA 16 1 x MTU-72 1x
3 x BMP-2 1 x SA 13
2xBMP-2
1xT 72S
2xBRM-1K 3 x KMT-6 BTR 1 x ZSU 23/4
Recce 4 x BRM-1K Mineplough 1 x MTK-2 60PA 3 x 2S1 2 x GMZ
1 x RKHM 1 x IMR-2 1 x IMR-2 3x 3 x SA 16 12 x T 72S 2 x MTU 72
1 x R-123M 1 x MTLB Blade 1 x GMZ KTM-6 11 x BMP-2 1 x SA 13 2 x MTK 2
1 x MTK-2 1 x SA 1 x ZSU 23/4 1 x IMR 2 2 x MTLB
16 2 x MTU 72 1 x MTK 2 Blade
FLK DET
1 x IMR-2
1 x MTLB Blade
1 x MTK-2 FSP
3xBMP-2 71 Km
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Step 3 - THREAT INTEGRATION - How might the enemy achieve his objective
in my area?
In the third step of the IPB process the results of BAE are combined with the
doctrinal COAs which have been derived from the Threat Evaluation. Threat
Integration seeks to identify how doctrine will be shaped by the battlefield
environment and turned into practice. The following Overlays are produced:
DEFEAT DISRUPT
BLOCK
SECURE
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The enemy’s most dangerous COA will be the COA with the most decisive
superiority at the critical time but which for the enemy, is a high risk option.
Samples of Situation Overlays are shown below. Enemy COA (Situational
Overlays) should meet certain standards. They must meet the following criteria:
Suitable to accomplish the Red Mission
Feasible - The Enemy COA must have the capability to accomplish the mission in
terms of Time, Space & Resourses.
Acceptable - The advantage gained by executing this COA must justify the cost in
terms of resources.
Distiguishability - Each COA must differ significantly from the others
MB2
Enemy COA 1 FP MG2 MB1 Avenues of Approach AA 1 (North)
K MSD K
RP
CRP MG1
VG
K K
RP
AA 2 (Centre)
K K
AA 3 (South)
K MG2 K
VG MSD AA 2 (Centre)
K K
MG1 M
RP
AA 3 (South)
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K K
K K
AA 2 (Centre)
K K
FP
RP
M
CRP
MSD
RP MG2 AA 3 (South)
MG1 M
VG
Situation Overlay
+ 20 + 10 H HR
+ 30
En COA 1
En COA 2
En COA 3
En COA 2
En COA 3
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MG1 M
RP
K M
K CRP
II MSD
RP MG2
MG1
VG
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c. Event Overlays. An event overlay sets out graphically when and where key
tactical events might be expected to take place. The event overlay should identify
Named Areas of Interest (NAIs) and Decision Points (DPs) that will confirm which
course of action an enemy may be adopting or provide a trigger for friendly forces
action. Timelines will show when key events can be expected to occur. Event
overlays provide the basis from which DPs may be developed and will provide the
information required for the Enemy Action column of the Synchronisation Matrix
which will be discussed later. An Event Overlay is also considered as a
consolidation of all the Situational Overlays (ECOAs) to identify where similarities
and differences occur. Its purpose is to identify through deductive reasoning which
COA the enemy is using. The differences between the NAIs, Indicators, and
Time / Phase Lines associated with each ECOA form the basis of the Event
Overlay. Comparison of the different ECOA will demonstrate where COAs are
similar and where they are different. By conducting a comparison between
Situational Overlays (Separate and distinct ECOAs), a “Comparative Event
Overlay” is constructed. Examples of event overlays are shown below. These
overlays will inform COA development. Time may only permit one very simple
overlay to be produced. Equally, if information is limited on an enemy COA, the
commander may have to direct his G2 staff to make some assumptions on the
enemy’s actions. As more information becomes available, then these assumptions
can either be confirmed or altered.
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a serial in the Intelligence Collection Plan for action by higher formation. The
following should be considered when selecting NAIs on an Event Overlay:
Enemy in the Offence
Linear NAIs across Avenues of Approach (AA)
NAIs at intersecting AA or Mobility Corridors (MCs)
NAIs on enemy Time/Phase Lines to aid tracking enemy movement
NAIs on expected HVT / HPT locations
Enemy in the Defence
NAIs on defensive positions, both primary and secondary
NAIs on C Attk force assembly areas/routes
NAIs on likely wdr route
NAIs on expected HVT / HPT locations
Event Overlay
NAI 101
(AA1)
En COA 1
NAI 105
NAI 106
En COA 2
NAI 103
NAI 107 En COA 3 NAI 104 (AA 3)
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CHAPTER 2
QUESTION 2 – WHAT HAVE I BEEN TOLD TO DO AND WHY?
INTRODUCTION
What Have I Been Told to Do and Why? From whatever orders are received, a
commander must understand his superior commander’s intentions, the mission
given to him and the context of that mission. He must also understand what effect
(on the problem/enemy) his commander seeks to achieve in a particular period of
time and his own unique contribution to the accomplishment of the overall effect. In
all but the most pressing of situations, or simplest of problems, it will be normal for
commanders at all levels to conduct detailed mission analysis. Question 2 is
concerned with the mission analysis of the comd.
Terminology. Below are important are important terminologies for this chapter:
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they become key targets). It is Info about the en that the Comd has designated as
a priority in decision making- “What do I need to know about the enemy?”
Mission Analysis is a logical process for extracting and deducing from a superior’s
orders the tasks necessary to fulfil a mission. It places in context what effect is to
be achieved in the overall design for operations. A commander establishes what
constraints apply, and determines, as the campaign, major operation, battle or
engagement progresses, whether further decisions are required. As such it is a
dynamic process which 'triggers', and then regulates, the remainder of the
Estimate. It is continued thereafter as the situation and the mission are reviewed.
From the orders he receives, a commander must understand the context and
purpose of his own mission statement. The commander and his staff thoroughly
analyze the higher headquarters’ orders to establish horizontal and vertical
nesting, not just for maneuver, but also for all combat support and combat service
support. This step is to ensure they completely understand the higher
headquarters’
• -Commander’s intent.
• -Mission, including tasks, constraints, risk, available assets, and area of
operations.
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relationship of friendly forces to one another, the enemy, and the terrain. During
this step, units are converted from generic to specific types of units, such as armor,
light infantry, and mechanized infantry.
Specified and Implied Tasks. Specified tasks are those given in the orders and
implied tasks are those which, though not specifically stated, nonetheless have to
be carried out to achieve the mission. A review of the specified and implied tasks
against the superior's intent should lead to a clear understanding of what must be
done in terms of actions and effects and which action/effect will constitute the main
effort.
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Specified Tasks. Specified tasks are those stated in the directives or orders
received by the subordinate from his superior commander. They are those
specifically assigned to a unit by its higher headquarters. Specified tasks are
mostly stated in paragraphs 2 and 3 of the higher headquarters’ order or plan.
Specified tasks are also found in annexes and overlays. CS and CSS units may
find them in paragraphs 4 and 5 also.
Implied Tasks. Implied tasks are those that must be performed to accomplish a
specified task, but which are not stated in the higher comd’s orders. Implied tasks
are other activities that have to be carried out in order to achieve the mission,
including the requirement to support the superior commander's Main Effort. A
logical check of the operation should reveal the implied tasks. A comparison of the
specified and implied tasks with the superior commander's intent should lead to an
initial deduction of the Main Effort required of the formation or unit. Implied tasks
are derived from a detailed analysis of the higher comd’s orders,the enemy
situation and courses of action, and the terrain. Analysis of the unit’s current
location in relation to its future area of operations provides insights into implied
tasks that may be required to perform specified tasks. Additionally, an analysis of
the doctrinal requirements for each specified task may provide implied tasks.
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Has the Situation Changed? In a changing situation, the original tasks given in
the mission statement may no longer be valid to the achievement of the superior
commander’s intent, which should be clear to him. If guidance is not available, or
time does not allow for the seeking of further guidance, a subordinate may carry
out tasks not previously assigned to him in order to achieve what he believes
continues to be his superior commander’s intent. A commander needs to
determine whether the situation has changed sufficiently to warrant a review of the
estimate. Using Mission Analysis, the commander reassesses the progress of his
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operation against his Mission as the situation develops. The commander can ask
at any time Has the situation changed - and do I need to take another decision?
When there is no change, the answer is No- no change. If there are changes, there
are three possible responses:
• (1) Yes - the situation has changed but his plan is still valid.
• (2) Yes - the situation has changed: my original mission is still feasible but
• he needs to amend his plan.
• (3) Yes - the situation has changed and his original mission is no longer
• valid. In this case, the commander should consult his superior but if for
whatever reason he cannot, he will act on his own initiative to support his
superior commander’s Main Effort, in keeping with that commander’s
original intent. He will also keep in mind the commander’s intent two levels
of command up.
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the higher headquarters to ensure they are consistent with higher headquarters’
plan. Assumptions are replaced with facts as soon as possible. To determine
assumptions, staff should—
• List all appropriate assumptions received from higher headquarters.
• State expected conditions over which the commander has no control but which
are relevant to the plan.
• List conditions that would invalidate the plan or its concept of operations.
The outcome of mission analysis is the commander being absolutely clear on what
effect he must achieve and why. He must keep his mission under review
throughout the remainder of the decision making process and the operation, and
continually review whether the situation varies from that which formed the basis of
the plan. From the Mission Analysis the commander should be able to identify his
CCIRs. Initially CCIRs will be information that is critical to making a plan. CCIRs
may translate into Named Areas of Interest (NAIs) or indeed into information to
enable the commander to make timely decisions. These may be recorded as
Decision Points (DPs). Again from the mission analysis the commander may have
identified key tasks and constraints that might preclude some COAs. This would
enable him to focus the effort of his staff on to the most feasible options without
wasting valuable time on irrelevant COAs. In addition the following should fall out
of the process:
• My Intent (outcome)
• Tasks required to achieve the intent
• Points I need to clarify with my superior
• Direction for the team conducting the estimate
• Initial direction for your subordinates - Warning Order
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Completing the Mission Analysis Record Sheet ensures that all the detail and
deductions from mission analysis are recorded. The CCIRs and RFIs that fall out
from the commander’s mission analysis are normally the most critical to both the
planning and execution of the mission. The CCIRs for the execution of the mission
must be understood by the Comd and his staff – and hence they are included in
Coord Instrs in Orders. A sample of this sheet is shown below. A student may be
required to fill this form and the Question 2 part of the Combat Estimate Format.
(See Introduction). Samples of a completed Question 2 part of the Combat
Estimate Format are also shown below.
Specifie
d
Implied
Freedoms
Constraints
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FIRST EXAMPLE
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SECOND EXAMPLE
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CHAPTER 3
WHAT EFFECTS DO I WANT TO HAVE ON THE ENEMY AND
WHAT DIRECTION MUST I GIVE TO DEVELOP MY PLAN?
INTRODUCTION
What Effects Do I Want to Have on the Enemy and What Direction Must I Give to
Develop a Plan? The conclusion of mission analysis is the commander pausing to
collect his thoughts and record his intent and, possibly from his experience, outline
conceptual courses of action. He will also identify actions that his staff needs to
take in order to prepare for and carry out COA development. The less time there is
available for the decision making process then the more direction is required,
otherwise the staff will waste time in developing unnecessary courses of action.
The Comd should allow himself time after Mission Analysis to absorb the info upon
which he has been briefed before identifying the effects he wishes to have in the
AO. Question 3 expresses the Comd’s ‘battle winning idea’; it should highlight the
effects he wishes to have on the enemy in the area of his choice.
The Comd must now decide what effects he wishes to have on the enemy and
why. By applying his experience and intuition he should describe the effects to be
achieved in the form of an Effects Schematic as well as the purpose for each
effect. He should use an Effects Schematic and give clear direction to his staff
detailing how and where he expects the plan to be developed. If possible the
commander should stipulate what effect is likely to be his Main Effort and the End
State. He should also give Commander’s Direction to focus the staff planning
effort. Suggested methods include the use of applicable Functions in Combat,
principles of war or principles of the operation. CCIRs may also be emphasized at
this stage.
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$
Consolidated +10 H-Hr
$ MB 2
+30 +20
Situational
Overlay 5
0 FP M G2 K M B 1
5
( FPK M SD
5$
5 RP
0 CRP M G1
$
$
RP
VG
CRP
5 $ $ RP K
MG2
5
5 $ ( RP
K FP
VG MSD
0 0 M
5 MG1
$ $
RP
K M
CRP
(
K
5 $ RP
II MSD
MG2
$ 0 0 VG
MG1
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The effects are marked on the fresh overlay at the exact locations where the comd
wants to achieve those effects. Alternatively the effects could be marked on a plain
sheet of paper and the purposes written below. Active verbs are used to denote
the effects. Examples are shown below.
Effects Terms
Offensive Ops Defensive Ops Non Kinetic
DEFEAT
TURN
Effect Purpose
Find: Take over tracking from LD BG.
Disrupt: En 1st ech East of R FROME, DESTROY recce and adv gd.
Turn: South to North for DEFEAT in EA ANVIL.
Defeat: Main body of 1st ech within boundaries. ME
Block: To secure bde Southern flank.
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Note the first example is the type marked on a sheet of paper. The second
example is the type marked on an overlay but with the purposes written within the
effects. The best practice is to combine the 2 types by marking the effects from the
Situation Overlay and writing the purposes below. This is illustrated below.
DEFEAT
BLOCK
DISRUPT
FIND
TURN
Effect Purpose
Find: Take over tracking from LD BG.
Disrupt: En 1st ech East of R FROME, DESTROY recce and adv gd.
Turn: South to North for DEFEAT in EA ANVIL.
Defeat: Main bod y of 1st ech w ithin boundaries. ME
Block: To secure bde Southern flank.
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When the overlay is detached from the map the final product of Comd’s Effects
Schematic would look like the overlay below. The Comd hands over this overlay to
his staff for Question 4. He also gives his direction to his staff which will be
discussed in the next section. The Format required for submission of Comd’s
Effects Schematic is shown in the next section.
DEFEAT
BLOCK
DISRUPT
FIND
TURN
Effect Purpose
Find: Take over tracking from LD BG.
Disrupt: En 1st ech East of R FROME, DESTROY recce and adv gd.
Turn: South to North for DEFEAT in EA ANVIL.
Defeat: Main body of 1st ech within boundaries. ME
Block: To secure bde Southern flank.
COMMANDER’S DIRECTION
The commander or his chief of staff should then give direction to the staff. The
direction must include request for information, points for clarification from the
higher HQ, and make clear CCIRs. The amount of direction required will depend
on the complexity of the situation, the experience of the staff and the time
available. The Directions are presented in format of the principles of war pertaining
to a particular phase of war or in a format of the functions in combat. It is
recommended that the functions in combat are used as the format for direction.
Functions in combat are a good structure for any operation and use of this
structure makes it less likely that a key area is forgotten. An example of the details
that could be given within each function is discussed in the next section.
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As part of the Comd’s directive, the comd may give details of his own recce or
direct that a preliminary reconnaissance operation should be conducted to find
more information to enable him to make better informed decisions. The comd also
give his direction in the warning order that he gives to his subordinates. Whilst it
should be as full as possible, the warning order should not be delayed while
waiting for more information. It is very helpful to include the commander’s intent
and the intent schematic in the warning order. Additionally information should be
given to subordinates as it becomes available. This will enable their earlier
inclusion and participation, as well as concurrent planning at their own level, in the
planning process.
2. Manoeuvre.
a. What movement planning is required in order to get own forces into position
ready for operations?
b. What mobility support is required for the operation?
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c. Does the commander have any conceptual ideas for courses of action?/Give
guidance on course of action development as appropriate.
3. Firepower.
a. How can the available direct fire and offensive support be employed to support
the commander's intent?
b. What are the commander's critical offensive support tasks? Each should be
expressed by task, purpose and endstate. This will be a continual process
throughout COA development.
c. Which high payoff targets are likely to be in my area of operations?
d. What targets need to be attacked to achieve the commander's intent and in what
priority?
e. Give direction on the use of psychological or information operations.
4. Protection.
a. The commander should outline his engineer priorities.
b. What counter mobility tasks are required to shape the enemy?
c. What effects are obstacles required to achieve to support the intent - disrupt,
turn, fix or block?
d. OPSEC:
(1) What engineer support is required to field defences, camouflage and
concealment?
(2) What emission control measures should be in force?
(3) What effect is necessary on the enemy to achieve deception or surprise?
(4) Do I have a part to play in a higher level deception plan?
e. What is the NBC threat and what risk taking is recommended?
f. What is the air threat and consequent air defence priority and tasks?
g. What force protection measures are necessary (eg to counter enemy deep ops).
5. CSS.
a. What are the commander's CSS priorities?
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6. Command.
a. Give guidance for the warning order content, including a time and place to meet
subordinate commanders.
b. Where should HQs be sited?
c. What are the communications implications of the operation (need for rebros etc).
d. Media Ops – give direction on the handling of the media for the operation.
e. Give guidance to the R Gp for the recce, based on the intent schematic.
f. At what time will the next central meeting be?
Effect purposes:
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CHAPTER 4
QUESTION 4 – WHERE CAN I BEST ACCOMPLISH EACH
ACTION/EFFECT?
INTRODUCTION
Questions 4-7 form the second stage of the estimate process and are closely
related. These are graphical production of Decision Support Overlay (DSO),DSO
Matrix (DSOM),synchronization matrix graphical control measure. The relationship
between these products is as shown below.
Q 5 – What resources
do I need to achieve DSOM
each effect?
Q 7 – What control
Control
The Plan WARGAME measures do I need
to impose? Measures
In Question 4 – Where can I best accomplish each effect or action? The effects
being referred to are those that we selected during the preparation of the comd’s
effect schematic in question 3. Thus this is the overlay with the comd’s effect
schematic without the purpose. The simplest way to do this is to put a fresh
overlay on the comd’s effect schematic and trace the effects only. This is referred
to as Draft Decision Support Overlay. This is draft because the exact locations
of the effects may shift slightly if other inputs from the comd’s directives such as
answers to CCIRs, PIRs and recce reports. The issue at stake is not the selection
of a general area where the effects could be. This has already been done by the
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comd in his Comd’s Effects Schematics. The most important issue now is the
selection of the best locations for the effects to be achieved. The staff now use
their experience and the products from Questions 1-3 to refine where best to site
the effects. In academic work most students just make use of the effects that they
selected from the Comd’s effect schematic but in real practice comd’s directives
are likely going to alter the locations of the effects or at worse may even change or
render some of them ineffective. Some effects will be strictly dictated by the
ground – ie for the FIND effect. Other effects could be possible in a number of
locations – ie a STRIKE or DEFEAT effect. This in itself will offer differing options
and potentially lead to one or more draft DSOs. The illustrated process of
producing DSO is shown below.
The constituent parts of the DSO are NAIs, TAIs and DPs. These were mentioned
in Chapter 1 but they will be emphasized for the sake of understanding them in the
context of Decision Support Overlay. These are:
b. Target Areas of Interest (TAI). The geographical area or point along a mobility
corridor the successful interdiction of which will cause an enemy to either abandon
a particular course of action or require him to use specialized engineer support to
continue and where he can be acquired and engaged by friendly forces. Not all
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TAIs will form part of the friendly COA; only TAIs associated with higher payoff
targets (HTPs) are of interest to the staff. These are identified during staff planning
and wargaming. TAIs differ from engagement areas in degree. Engagement areas
plan for the use of all available weapons; TAIs might be engaged by a single
weapon. TAIs are points and areas in the AO where the commander intends to
target the threat in order to achieve a specified effect. They are identified during
COA development and form the focus for the integration of resources to achieve
the desired effect.
c. Decision Points (DP)/Decision Lines (DL). An event, area, line, or point on the
battlefield where tactical decisions are required resulting from the wargaming
process or the operations order. Decision points do not dictate commander’s
ecisions, they only indicate that a decision is required, and they indicate hen/where
the decision should be made to have the maximum effect on friendly or enemy
courses of action. These are points in time and space at which the commander
has to make a decision to trigger an action in a particular TAI. There will be TAIs
for contingencies which may not need to be triggered. It is necessary to maintain
surveillance over DPs to queue the decision if necessary. DPs which cannot be
covered by ISTAR assets within the AO should be tasked through the ICP.
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DEFEAT
DEFEAT
BLOCK DISRUPT FIND
OR DISRUPT
TURN BLOCK
FIND
TURN
Effect Purpose
Find: Take over tracking from LD BG.
Disrupt: En 1st ech East of R FROME, DESTROY recce and adv gd. Effect Purpose
Turn: South to North for DEFEAT in EA ANVIL. Find: Take over tracking from LD BG.
Defeat: Main body of 1st ech within boundaries. ME Disrupt: En 1st ech East of R FROME, DESTROY recce and adv gd.
Block: To secure bde Southern flank. Turn: South to North for DEFEAT in EA ANVIL.
Defeat: Main body of 1st ech within boundaries. ME
Block: To secure bde Southern flank.
DEFEAT
DISRUPT
BLOCK
FIND
TURN
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We have now transferred the effects the Comd seeks to achieve on to the map;
the effects “goose eggs” become NAIs and TAIs. There two ways of refining the
effects. Start with the ME effect, then work backwards through those shaping
operations that allow the ME to succeed, or work laterally left to right etc. Ensure
the BAE, Event Overlay, Bde DSO, enemy COAs, Mission Analysis record, AMA
trace etc are available as these will impact on the location of NAIs and TAIs. At the
end of Question 4 the basic draft DSO is likely to look like this; with NAIs and DPs
linked to TAIs positioned on the ground to conform to the Comd’s Effects
Schematic.
TAI
DP
DEFEAT
TAI
DISRUPT NAI
BLOCK DP
FIND
DP
TAI
TURN
TAI
DP
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CHAPTER 5
QUESTION 5 – WHAT RESOURCES DO I NEED TO
ACCOMPLISH EACH ACTION/EFFECT?
Question 5 aims at resourcing the NAIs and TAIs on the draft DSO using the Decision
Support Overlay Matrix (DSOM), i.e. troops to tasks. The combat power required to
achieve the desired effect must be identified. Consideration must be given to the
requirement for all elements of combat power, including direct fire, offensive support,
engineers, air defence and support operations (psychological and information
operations). Relative strengths (own and enemy) in each of the TAIs must be taken into
account, and the effect to be achieved. CSS implications must not be overlooked. Staff
must fully understand their TASKORG and its capabilities / limitations in relation to the
effects so as to resource the effects without the constraints of the TASKORG. All arms
activity including specialist input will be required. Staff also requires a checklist to track
troops who are committed. It is inevitably that you will require more troops than you
have, therefore this leads to the need for sequencing or shaping of different COAs. At
the end of Question 4 the basic draft DSO is likely to look like this; with NAIs and DPs
linked to TAIs positioned on the ground to conform with the Comd’s Effects Schematic.
Draft DSO
TAI
DP
DEFEAT
TAI
DISRUPT NAI
BLOCK DP
FIND
DP
TAI
TURN
TAI
DP
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COA allocating troops to task. It must be emphasized however, that it is imperative that
this stage of the planning is truly an all arms activity to ensure that the differing
methods, by arm or service, of achieving an effect are considered and the relevant
advice is available to the COS/2IC. In addition, each effect (NAI and TAI) must be fully
resourced according to the enemy threat and utilizing the full capabilities of the ORBAT.
This is likely to result in over committing the Bde/BG and will therefore lead to the need
to synchronize activity in Question 6.
It is also vital that the G2 is present at this stage to provide advice on the likely enemy
threat within specified effects boxes at varying stages in the battle. This will then enable
the COS/2IC to counter this threat with sufficient combat power.
The consideration of the type, size and strength of an enemy entering a NAI or TAI will
indicate the friendly force type and strength required to either identify (for NAIs) or
counter (for TAIs) that enemy in the effects box (Relative Strengths). Wargaming
techniques may be useful in helping to answer this question as comprehensively as
possible.
NAIs and TAIs must be resourced according to the effect required by the Comd set
against the likely enemy deployed against it. NAIs and TAIs should be fully resourced
to achieve the effect without undue consideration to the realities of the ORBAT. The
detail is then entered onto a DSOM or similar document that can be compared to the
ORBAT to highlight shortfalls. This will provide different COAs to brief the Comd and
the synchronisation of available resources to achieve the required effect is central to
answering Question 6. Again this must be an all arms consideration to ensure the
correct Combined Arms Obstacle Integration (CAOI).
Some of the NAIs will have already been partly resourced in Question 1, (possibly to get
Bde/BG recce deployed early), others will evolve following Question 3.
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Defeat by:
Draft DSO
Armd BG
Defeat by:
CAS
Armd BG
Anti-Tank Pl TAI Obs belt
DP
Avn strike
DEFEAT
TAI
Obs belt
This detail is then entered onto a Decision Support Overlay Matrix. ie allocating troops
to task in order to keep a record of what elements of the Bde/BG have been used.
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Primary Secondary
Asset Asset
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Q5 – WHAT RESOURCES DP
DO I NEED TO TAI
ACCOMPLISH EACH
TAI
DP
NAI
EFFECT?
DP
TAI
DP
TAI
TAI
COA BRIEF
COA briefs should include an outline sketch of the plan, so that the commander can
visualize what the staff are briefing – this can be done either on a sketch or directly onto
the map. The scheme of manoeuvre and troops to task should be included as well as
the ME and then the COAs compared for advantages and disadvantages. Examples of
single COA proforma and double COA proforma are shown below. There are 3 main
ways of varying the COAs and these are:
a. Changing of approaches or combining of approaches.
b. Changing of tps or resources allocated to each effect or some of the effects.
c. Variations in the manoeuvres within a specific approach or resourced effect.
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Concept of Ops
Intent
S of M Narrative
COAs should differ in scheme of manoeuvre, task organisation of subordinate units or use of reserve.
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SOM SOM
ME ME
TOTAL
Commanders will have their own criteria for assessing which is the best COA and they
should ensure their staff understand these. Differing criteria might be:
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• Key points
A Sqn k
BG
k Hide R Noy Bloc
loc
RNCoy B
Res
TU , B C
K
CR2
OC
U
T ,B M/
fd
K
Tp
fd
FIND
ym C
M/
BL
FIND
/fd
n
O
Sq
Recce Tp
BL
A
Recce Tp
Co
½ Milan
½ Milan
C
DEFEAT Tp CR2
Tp CR2
Guns, A Sqn, AH Sqn DEFEAT
Armd Engr Tp(AVLBs) Guns, AH Sqn
SOM SOM
ME ME
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CHAPTER 6
QUESTION 6 – WHEN AND WHERE DO THE ACTIONS
TAKE PLACE IN RELATION TO EACH OTHER?
Question 6 – ‘when and where do the actions take place in relation to each other?’
is meant to synchronize the mission, concept of operation and the operational
timeline for an effective defeat of the enemy. It provides a highly visible, clear
method for ensuring that the Comd and his staff address all operational systems
when they are refining their chosen COA. The matrix shows the relationship
between activities, units, support functions and key events. It also supports the
staff in adjusting activities based on the Comd’s concept of operation and the
enemy’s most likely COA.
In order to ensure that the most effective use is made of all assets at every stage
of an operation, it is necessary to think through the operation stage by stage by
wargaming and to check what part each element is playing in support of the critical
activity at each stage, assigning discrete responsibilities as appropriate. The
synchronization matrix and DSO will make clear what action each tactical group in
the brigade/BG is expected to be carrying out against the enemy in terms of time
and space. It is critical to the success of any action against the enemy to ensure
that the required combat power is integrated to achieve the desired effect upon the
enemy. It is also important to ensure that all elements of the command that are not
involved in the specific activity against the enemy are still acting in support of the
commander’s overall intent.
Once all the TAIs and NAIs have been considered, the time and space implications
need to be considered as they will affect the scheme of manoeuvre and the
synchronisation and coordination of the plan. Each COA should then be reviewed
against specific criteria (the functions in combat are recommended) to confirm its
feasibility and to identify its strengths and weaknesses. During this process, for
each COA the staff will need to:
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a. Review the tasks, their purpose and troops to task, recording the result on the
DSO matrix.
b. Develop the STAP in order that ISTAR assets are identified to cover NAIs, TAIs
and DPs. Then conduct a troops-to-task audit (and a risk assessment where
insufficient combat power is available).
b. Establish the task organisation for the operation.
A synchronisation matrix is prepared from DSO (shown below), COA Brief and
Operational Timeline. An example of a Synchronisation Matrix Template is shown
below. The matrix has two parts; the integration part which is the upper section
and the synchronisation part which is the lower section. The upper section involves
the integration of the mission with the concept of operation and schematic of the
adopted COA within a given space. The lower section involves the synchronisation
of the activities of the enemy and own forces within a given time and events.
DSO
TAI
DP
DEFEAT
TAI
DISRUPT NAI
BLOCK DP
FIND
DP
TAI
TURN
TAI
DP
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Concept of Ops
Timeline
Enemy
DPs
Recce
Manoeuvre
Fire Sp
Air Def
Engr
CSS
Comd
Remarks
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Synchronisation Matrix
211000 221000 220200 H-hr 231000
Timeline
Recce & Adv En Main
Earliest expect
Enemy En in AO
Gd East of Bodies in EA
FROME ANVIL
DPs 1 2 3
72
D Prep TURN TURN Battle Rft DEFEAT Battle
73 $
D Prep DISRUPT DISRUPT Battle Move to BLOCK
74 $ Bde Reserve
MOVE to FAA
Regroup
REPLEN
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ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
VANGUARD X THAMES TAI 2/7 TAI 1/6
MAIN GUARD X THAMES TAI 2/7 TAI 1/6
FWD ELM MB X THAMES TAI 2/5/7
Potential DPs
1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard
Fix Fw d Elm Main Gd
Fix FSP(s)
BG 2 (3,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack Def MB N
Def BAG
BG 3 (2,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack S
AD Mov
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PINE BEECH
PINE BEECH MSN: 7 ARMD BDE IS TO ATTACK TO BLOCK EN IN AREA OAK
MSN: 7 ARMD BDE IS TO ATTACK TO BLOCK EN IN AREA OAK ORIGINATOR: 7 ARMD BDE
ORIGINATOR: 7 ARMD BDE HIGHWORTH AND DEFEAT EN BETWEEN PLS PINE TULIP
HIGHWORTH AND DEFEAT EN BETWEEN PLS PINE
AND LAVENDER IN ORDER TO CONC EN EAST OF PL
PINE FOR DEFEAT BY 20 ARMD BDE TULIP
LAVENDER
Confirmed Mission X
TULIP
(-)
73
DTG: 221300ZOCT
AND LAVENDER IN ORDER TO CONC EN EAST OF PL
PINE FOR DEFEAT BY 20 ARMD BDE TULIP
HIGHWORTH
LAVENDER
X
(-)
73
DTG: 221300ZOCT
W
(1,2)
II
from Intent is to defeat leading en between
PLs LLAVENDER AND PINE to force
the remaining en to conc E of PL
1 BW
II
W
(1,2)
II
(3,1) Div
the remaining en to conc E of PL (3,1) Div 7 X 20
Q2
SWINDON and LAVENDER. En on S axis
and LAVENDER. En on S axis
allowed to over extend. Attack with
allowed to over extend. Attack with ROSE ROSE
ROSE ROSE (3,1) in N and (2,2) BG in S into S
(3,1) in N and (2,2) BG in S into S
flank of respective axes to bring II
flank of respective axes to bring II (2,2)
(2,2) about their defeat concentrating en
about their defeat concentrating en PINE
PINE fol-on forces east of PL PINE for OAK
fol-on forces east of PL PINE for OAK BEECH
BEECH defeat by 20 Armd Bde. ME defeat X
defeat by 20 Armd Bde. ME defeat X
of en between PLs LAVENDER and
of en between PLs LAVENDER and 20
20 PINE
PINE
ENEMY
VANGUARD
H-20 H-18 H-16 H-14 H-12
Intent from Q2 (my
H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
X THAMES TAI 2/7 TAI 1/6
ENEMY
VANGUARD
H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
X THAMES TAI 2/7 TAI 1/6
MAIN GUARD X THAMES TAI 2/7 TAI 1/6 MAIN GUARD X THAMES TAI 2/7 TAI 1/6
FWD ELM MB
Potential DPs
part in the comd’s X THAMES TAI 2/5/7 FWD ELM MB
Potential DPs
X THAMES TAI 2/5/7
1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard 1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard
OS (Sp by Recce Gp) Bde Rd Mov (Tac Gps) Deploy to STAP locs Dis Adv Gd
orMov Block S
Dis MB Fix Mn
Fix Adv Gd N Gd/MB N
OS (Sp by Recce Gp) adopted
integration COA required
(effects Q5 Bde Rd Mov (Tac Gps) Deploy to STAP locs Dis Adv Gd
or Mov Block S
Dis MB Fix Mn
Fix Adv Gd N Gd/MB N
Mob Sp to Attacks
Defend Blocking BG Defend FUPs/Initial Tac Movs Defend Blocking BG Defend FUPs/Initial Tac Movs
CSS - Log Sp Mov + estab BSG Pri to Dump Def/Engr Stores Replen Bde Prep stocks for exploitation Resup stocks on w heels CSS - Log Sp Mov + estab BSG Pri to Dump Def/Engr Stores Replen Bde Prep stocks for exploitation Resup stocks on w heels
- Med Estab Med sect/DS fw d Blocking BG Attack BGs - Med Estab Med sect/DS fw d Blocking BG Attack BGs
- ES Restore CE of attacking BG Rec of attacking BG - ES Restore CE of attacking BG Rec of attacking BG
ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16 ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
VANGUARD X THAMES TAI 2/7 TAI 1/6 VANGUARD X THAMES TAI 2/7 TAI 1/6
MAIN GUARD X THAMES TAI 2/7 TAI 1/6 MAIN GUARD X THAMES TAI 2/7 TAI 1/6
FWD ELM MB X THAMES TAI 2/5/7 FWD ELM MB X THAMES TAI 2/5/7
Potential DPs Potential DPs
1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard 1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard
Fix Fw d Elm Main Gd Fix Fwd Elm Main Gd
Fix FSP(s) Fix FSP(s)
BG 2 (3,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd BG 2 (3,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack Def MB N NTM Attack Def MB N
S
BG 3 (2,2) Task Organisation
Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack
Def BAG
RES BG (2,1)
Enemy activity from
Bde Rd Mov In Hide I Hr Mov
NTM or Mov
Block Centre
Block N
RES BG (2,1) from Bde Rd Mov In Hide I Hr Mov
NTM or Mov
Block Centre
Block N
Mob Sp to Attacks
Engr Mov Q5 Obs Plan
Dis MB S
Mob Sp to Attacks
AD Mov AD Mov
Defend Blocking BG Defend FUPs/Initial Tac Movs Defend Blocking BG Defend FUPs/Initial Tac Movs
CSS - Log Sp Mov + estab BSG Pri to Dump Def/Engr Stores Replen Bde Prep stocks for exploitation Resup stocks on w heels CSS - Log Sp Mov + estab BSG Pri to Dump Def/Engr Stores Replen Bde Prep stocks for exploitation Resup stocks on w heels
- Med Estab Med sect/DS fw d Blocking BG Attack BGs - Med Estab Med sect/DS fwd Blocking BG Attack BGs
- ES Restore CE of attacking BG Rec of attacking BG - ES Restore CE of attacking BG Rec of attacking BG
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PINE BEECH
MSN: 7 ARMD BDE IS TO ATTACK TO BLOCK EN IN AREA OAK
ORIGINATOR: 7 ARMD BDE
HIGHWORTH AND DEFEAT EN BETWEEN PLS PINE TULIP
AND LAVENDER IN ORDER TO CONC EN EAST OF PL LAVENDER
X DTG: 221300ZOCT
PINE FOR DEFEAT BY 20 ARMD BDE TULIP (-)
73
HIGHWORTH
CONCEPT OF OPS:
SWINDON
(-)
73
Q1 and resourcing of
allowed to over extend. Attack with
(3,1) in N and (2,2) BG in S into S
flank of respective axes to bring
about their defeat concentrating en
ROSE
II
(2,2)
ROSE
PINE
fol-on forces east of PL PINE for
defeat by 20 Armd Bde. ME defeat
of en between PLs LAVENDER and
PINE
effects Q5 20
X
OAK BEECH
ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
VANGUARD X THAMES TAI 2/7 TAI 1/6
MAIN GUARD X THAMES TAI 2/7 TAI 1/6
FWD ELM MB X THAMES TAI 2/5/7
Potential DPs
1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard
Fix Fw d Elm Main Gd
Fix FSP(s)
BG 2 (3,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack Def MB N
Def BAG
BG 3 (2,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack S
AD Mov
PINE BEECH
MSN: 7 ARMD BDE IS TO ATTACK TO BLOCK EN IN AREA OAK
ORIGINATOR: 7 ARMD BDE
HIGHWORTH AND DEFEAT EN BETWEEN PLS PINE TULIP
AND LAVENDER IN ORDER TO CONC EN EAST OF PL LAVENDER
X DTG: 221300ZOCT
PINE FOR DEFEAT BY 20 ARMD BDE TULIP (-)
73
HIGHWORTH
CONCEPT OF OPS:
Intent is to defeat leading en between II
(1,2)
PLs LLAVENDER AND PINE to force
the remaining en to conc E of PL
PINE
Decision Points
1 BW W
II
(3,1)
7 X 20
Div
ME X
I
(-)
1 BW will estb block at HIGHWORTH
to fix en on N axis between PLs PINE
and LAVENDER. En on S axis
allowed to over extend. Attack with
(DP) tied to
(BDE RES)
I
W
(2,1)
SWINDON
73
ROSE ROSE
(3,1) in N and (2,2) BG in S into S
flank of respective axes to bring
about their defeat concentrating en
fol-on forces east of PL PINE for
NAIs/TAIs of FF Q4 II
(2,2)
PINE
OAK BEECH
defeat by 20 Armd Bde. ME defeat X
of en between PLs LAVENDER and
20
PINE
ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
VANGUARD X THAMES TAI 2/7 TAI 1/6
MAIN GUARD X THAMES TAI 2/7 TAI 1/6
FWD ELM MB X THAMES TAI 2/5/7
Potential DPs
1 BW (1,2) BG Mov Prep Block Posn to Min of Stage 1 Consolidate Block Fix Vanguard
Fix Fw d Elm Main Gd
Fix FSP(s)
BG 2 (3,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack Def MB N
Def BAG
BG 3 (2,2) Bde Rd Mov In Hide I Hr Mov to Def Mn Gd
NTM Attack S
AD Mov
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EXAMPLE 2- COA 1
PINE BEECH
MSN: BLOCK THE EN IN AREA HIGHWORTH OAK ORIGINATOR:
DEFEAT BETWEEN PL PINE AND LAVENDER TULIP HQ 7 ARMD BDE
TO CONC EN E OF PINE FOR DEFEAT BY 20 ARMD BDE LAVENDER
DTG:221300ZOCT
TULIP
HIGHWORTH
CONCEPT OF OPS:
II
Intent is to defeat leading en between (1,2)
1 BW W
PLs LLAVENDER AND PINE to force the II
remaining en to conc E of PL PINE (3,1)
7 X 20 Div
ME
1 BW will estb block at HIGHWORTH to II
(2,1)
fix en on N axis between PLs PINE and (BDE RES)
W
ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
Mov
AD
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EXAMPLE 3-COA 2
(-)X
73MS: BLOCK THE EN IN AREA HIGHWORTH
PINE BEECH
OAK ORIGINATOR:
DEFEAT BETWEEN PL PINE AND LAVENDER HQ 7 ARMD BDE
TULIP
TO CONC EN E OF PINE FOR DEFEAT BY 20 ARMD BDE LAVENDER
II DTG:221300ZOCT
TULIP (3,1)
ENEMY H-20 H-18 H-16 H-14 H-12 H-10 H-8 H-6 H-4 H-2 H H+2 H+4 H+6 H+8 H+10 H+12 H+14 H+16
Mov
AD
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EXAMPLE 4
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EXAMPLE 5
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CHAPTER 7
QUESTION 7 – WHAT CONTROL MEASURES DO I NEED TO
IMPOSE?
This section describes how to label various graphic control measures. Some
boundary labeling can be abbreviated when the abbreviation will not cause
confusion. All text labeling should be drawn so that it can be read when the bottom
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CHAPTER 8
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8-4
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ADMIN DEDUCTIONS
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8-7
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Posn
Prelim occupied
Time Now 1/3 My time 2/3 Subords time moves and Obj Secure
52 hrs 11min 104 hrs 22min final prep (if given)
19 hrs 20min
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The time now is 1000 hrs M-10 where M is 11 Mar 08. I have worked out that movement would take 19hrs 20min which means that I must be ready
to move not later than(NLT) 2233hrs M-4. Therefore the time available for battle procedure is 156 hrs 33 min. I can use 1/3 of that time (52hrs 11min)
to conduct my estimate and give orders, leave 2/3 (104 hrs 22 min).
Sit
Probable Msn.
Own ME
Timings.
O Gp RV & Time .
CSS.
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(1) Low lying terrain with coastal savannah 1. Affords good obsn and good fields of fire. 1. 3 x Bn and EW.
vegetation. 2. Need for OPSEC measures to conceal MDA. 2. 3 x Bn.
(2) Terrain marshy with numerous water 3. Direct fire wpns very effective hence need to depl
bodies to the south. them far fwd.
4. Areas good going for both armr and inf.
5. Marshy areas in the South might restrict Armr 3. 1 x Inf Bn
manoeuvre. Need to hold South of area with light inf.
b. Obstacles
(1) River VOLTA main water obs, flows 6. Def to be based on River VOLTA. Need to depl on 4. 3 x Bn.
across Bde frontage from NW-SE with br at home bank.
SOGAKOPE and potential crossing sites at 7. Need to rft River VOLTA and other water obs with 5. 1 x Engr Regt
TODZIKPOTA and AGOTAGA. mines.
8 . Need to secure Xing sites for future ops across 6. Staff planning – G2, G3 and Engr.
(2) River TODZI flows N-S into AVU River.
LAGOON. Marshy areas at DABALA and
ADUTOR. Other water obs are lakes
AMOVIE and ANOR with SONGOR,
AGLOR, DOSI, KADZA, TRUKU, AKA
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c. Routes / Axes.
(1) Comm routes are first class rd 9. First class road and minor roads afford fast appr for 7 . 1 x Engr Regt
ACCRA- DAWA, KASE, Rd AGBOSOME – adv en armr. Need for C/mob and depl of anti tank
SOGAKOPE - KASE . Other minor rds and assets fwd to slow en.
tracks. 10. . Need to ident likely en routes for C mob tasks. 8. 1 X Armd Recce Sqn.
11. Need to delay en adv with covering force and anti- 9. 1 X Armd Recce Sqn.
tanks.
10. 1 x Engr Regt
12. Need to secure rds in sector as MSR.
e. Key Terrain. Rd AGBOSOME – 19. Need to depl to cover part of rd within bdry. 15. 3 x Bn.
SOGAKOPE – KASE key terrain.
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h. Avenues of Approach
(a) AA1. ABOR 9596- 20. First class road and minor roads afford fast appr 16. 1 x Bde Recce Sqn,
AVENORFEME 9190 – for adv en armr. Need for C/mob and depl of anti tank
DABALA 7487 –TODZIPOTA- KASE assets fwd to slow en. 17. 1 x Engr Regt
5777. Distance about 40km and width 21. Width can take AGG adv Bde 18. 3 x Bn, 1x Bde Recce Sqn.
about 5km. Good going up from ABOR 22. Need to depl in str to contain en force.
to AVENORFEME. Major obs AVU 23. En has to cross river obs into sector. AGG likely to 19. 1 x Engr Regt and Arty
LAGOON and River VOLTA, likely be vulnerable after Xing. Need to draw en to cross at
xing site on River VOLTA at TODZIPOTA to enter EA PANJI.
TODZIPOTA. Comprises 2 x Bn size 24. River ANGOR likely to restrict en mov South after
MCs. Xing River VOLTA thereby confining en to the North. 20. Staff planning – G2, G3 and Engr.
Need to select EAs to the North of home bank
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a. Tactical Doctrine
(1) AGG adv usually on fast approach 33. Need to isolate adv gd fm main forces by deep ops. 26. Bde Recce Assets.
routes based on echs. Use fast appr routes
and do not hold grd on adv. 35. Need for obs. May have to crater rds and prep brs 27. Staff planning – G2, G3 and Engr.
(2) Bdes will normally depl on 2 axes for prelim dml.
(main and secondary) with recce, adv
Gd 15km ahead of main gd. 36. Must delay and disrupt enemy adv
(3) AGG Bde takes 6-9hrs using organic
Engr eqpts in Xing 100m wide rivers at 3 Xing
sites. 28. Task. G3 plan to incl en C2.
(5) Comd Profile 37. AGG Comds’ bearing likely to influence posture
(a) AGG Army Comd. AGG of en. AGG Comds’ likely to be CoG. Need to conduct
Comd is Gen MAURICE OLAFFUBO, special ops to loc and destroy AGG C2
53yrs old ,a veteran of AGG civil war of
1964-67.He is a dictatorial and ruthless 38. AGG Army Comd has a reputation to maint for his
man.His plan for the invasion of Ghana efficient invasion of Ghana and therefore not likely to
was successful and he owes his posn wdr. Inflexible. Unlikely to change his plan.
primarily to his record of efficient
achievement.
.
(b) Comd 1 AGG Corps. Col Gen 39. The character of comd 1 AGG Corps likely to
KANSARA OUDRAGO, 52 yrs old, a prevail on AGG forces to maint the momentum of the
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(1) Intention. AGG Corps sp by , Air Force 41. Need to block en on the main Axis Rd 29. 3 x Bn 2 fwd one in depth.
and Maritime Components likely to attk across AGBOSOME- SOGAKOPE- KASE within bdry by
River VOLTA and conduct offensive ops to depl Bns astride with mob res for C Attk and C pen. 30. 1 x Mech Bn as mob res.
seize TEMA and ACCRA. Intention is to clear
AGBOSOME -AKATSI-KASE highway, seize 42. Need to depl on the home bank and max use of
the br on the River VOLTA at SOGAKOPE major obs.
using heliborne tps and also secure br heads 31. 2x Engr Sqn.
with a Mech Div with the fol objectives:
43. Focus on coord obs plan to deny enemy access on
(2) Immediate Objectives. To seize TEMA all MCs.
and ACCRA using 2nd ech Div.
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8-15
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(ii) EBR Panhard. 54. En likely to task org armr with bdes to form a
coherent all arms group. Need for balance grouping of 42. G3 Staff to plan.
(iii) M113 HOT. own forces to neutralise threat. 43. Arty to provide AD at BRIGHT
STAR.
55. En has numerical superiority. Need for early
attention to write down the en before he gets to MDA.
Deep ops required
(2) Air assets. 1 AGG Corps units are is sp 59. River VOLTA to be rft with artificial obs to delay
by the fol air assets: the en & conc him for destruction.
i. One sqn of 12 x Badger Bombers. Loc at 60. Mixed Mine fd to be use to separate inf from tks.
MANSE.
61. En capable of air superiorly at initial stages. Need
ii. One sqn of 12 Mig 23R (Recce). Loc at for concealment. Def prep to be at ni. AD a pri.
JATONG.
iii. One Sqn 12 Mig 21 FGA.
iv. One Sqn 6 x Puma Hel.
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sp by the fol maritime assets: 62. Need to protect our sea-shore to prevent any
amphibious ops by AGG.
i. 1 x SKORY Class Destroyer (DD).
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a. Corps Comd. Intents to block the AGG adv 74. Need to effectively destroy AGG forces
along line of the River VOLTA (MOFIAMO). Once within sector.
AGG Land and Air forces are committed and fixed 75. Need to ident AGG likely AAs / MCS.
along our def on MOFIAMO, he will use Corps strike 76. Ident AGG likely Xing sites. 55. 3 x Bn, DSG
force and conduct link-up ops with Freedom Fighters 77. Need to block AGG forces in sector
Bde (FFB) in order to eject AGG forces and restore the within bdrys. 56. RISTA assets depl fwd.
territorial integrity of GHANA. His Main Effort 78. Need to depl to hold sector B in Str.
initially is the block and defeat of AGG on MOFIAMO 79. Need to force early committal of AGG 57. Engr, RISTA assets
and lies with 2 Mech Div. Thereafter, switching to Land and Air forces. 58. 2 x Mech Bn .
offensive ops East of River VOLTA and lies with 3 80. Need to loc AGG adv elms and time en
Allied Div. expected at MDA, incl str and designation of 59. 2 x Mech Bn and 1 x Armd Bn.
AGG in Div sector. 60. OSG and Covering Force..
81. OSG and Air for deep ops. 61. RISTA Assets and G2.
b. Div Comd.
62. Arty for deep ops.
(1) Intent. Destroy leading bdes of AGG 1st OP 63. Bid for air sp.
Ech within bdrys and thereafter secure brhead East of
MOFIAMO to facilitate 3 Corps offensive ops on 2nd
Op Ech.
(2) Scheme of Manoeuvre.
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i. Phase 1. 2 Div Covering Force to take over 83. Depl in MDA in str. 65. 3 x Bn.
battle from 3 Armd Bde at BOMBAY SAPPHIRE East 84. Detail to sy xing sites. 66. 1x CT
of MOFIAMO with MDA on home bank of River 85. Auth for dml of BRIGHT STAR. 67. Clarify from Corps HQ – COS.
VOLTA. 22 Mech Bde as right fwd, 21 Mech Bde as 86. Need to create Div EAs.. 68. Planning – G3.
left fwd with 2 Armd Bde in depth as mob res. 87. Canalise en into EAs. 69. Planning G3/ Obs plan – Engrs.
88. Need for liaison. 70. LO’s
ii. Phase 2. 22 Mech Bde to block to defeat 89. Delay ops to wear down AGG forces 71. OS – Arty, Avn, CAS (bid for air
leading Bde in EA PANJI. 21 Mech Bde to hold before MOFIAMO. resources).
BLACK BUSH then block to defeat leading bde in EA
ANVIL while 32 Armd Recce Regt protects Div right
flank, with 2 Armd Bde in res.
c. My Role
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1. Specified Tasks.
2. Implied Tasks.
(a) Covering Force. 102. Require 1x Armd Recce. 84. 1x Armd Recce.
(b) Defeat of en in MOFIAMO within bdrys 103. Likely ME.
(c) Conduct rearward and fwd passage of lines for 3 85. Div/Bde LOs
Armd Bde and 3 Allied Div respectively. . 104. Need to liaise with 3 Armd Bde and 3
(d) Recce C/Attk routes. Allied Div.
(e) Liaison with 3 Armd Bde and 3 Allied Div.
(g) Liaise with 3 Allied Div for C/Attk.
(h) conduct rearward passage of lines for wdr of Corps
(i) Covering Force 105. Require l x Bn for C/attack and 86. 1 x Armd Bn.
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(j) defeat airborne landings within your AO. Ident and prep C /attack routes 87. Engrs Regt.
106. Need to secure C/attck routes 88. 1 x Armed Recce.
(k) Take over battle from Bde Recce.
107. Need to clarify plan and timings for fwd 89. Clarify - COS.
(l) Allow ltd en pen passage of lines.
(m) Block to fix en tac ech
(n) Secure Eastern bank
(o) Conduct fwd passage of lines
(p) river xing ops
(q) Hold Right fwd of Bde AO within bdrys
(r) Hold left fwd of Bde AO within bdrys
(s) Hold rear of Bde AO within bdrys
(t) Create a hard shoulder and defeat en xing
attempts in your AO.
(u) Secure LD for Bde Mob Res
(v) Strike to defeat en tac echs.
(w) Estb brhd up to PL BOMBAY SAPPHIRE
C/Attk tasks.
(x) defeat airborne landings within OA.
(y) Provide Bde screen
MOFIAMO.
(aa) Attrition on AGG leading elms
(bb) C-mob tasks against adv en.
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a. Timings. 108. Issue initial Wng O – 0112300Z Mar . 90. G2 and Engr.
(c) NMB 071800 Mar except recce parties. 112. Review plan with Div Comd 040900Z Mar 91. Staff coord by COS.
113. Orders complete by – 030500Z Mar . 92. COS.
(d) Bde Screens in posn by 101700 Mar.
114. Issue Div orders – 030600Z Mar . 93. Comd.
(e) BGs deploy into posn by 101800 Mar. 115. Bde’s Issue cfm orders – 050900Z Mar
116. NMB 071800 Mar except recce parties. 94. COS, Staff.
(f) Bde obs plan completed by 110600 Mar.
117. Bde Screens in posn by 101700 Mar . 95. Comd/COS.
(g) MDA to be completed by 110600 Mar. 96. Bde Comd’s.
118. BGs deploy into posn by 101800 Mar.
(h) En not expected before 110600 Mar.
b. Space.
(1) Frontage of 16 km to be covered.
(2) Real estate does not afford
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5. Clarification Required.
a. AGG likely AAs/.MCs.
b. Str and designation if AGG in Div
Sector.
c. Likely AGG Xing sites.
d. AGG Xing eqpts.
e. Time AGG expected at MOFIAMO
f. AGG likely COA.
g. Loc of AMA to prosecute deep
and close ops.
h. Div key terrain and ground of tac
Importance.
i. Loc of Div EA.
j. Obs plan.
k. Loc of HQs and DSA
l. CSS requirement to Sp ops.
m. Likely en COA on contact at MOFIAMO.
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DIRECTION
Q3. What effects do I want to have on the
en & what direction must I give to develop a SEE GAFCSC EFFECTS SCEMATIC SHEET
plan? ( Feeds CONOPS para in orders and is used with Qs 5
and 6 to complete Subordinate Unit Msn Statements)
Use functions in Combat or principles of the
operation of war.
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Probable Msn.
Own ME
Timings.
O Gp RV & Time .
CSS.
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PROFORMA
Comd’s COA and Decision Brief- FILL IN GAFCSC COA DEVELOPMENT AND COMD’S DECISION BRIEF PROFORMA FOR EACH
COA
Q6. When & where do the actions/effects take place in relation to each other?
Create effects sync matrix – TIMELINE based on the effects/co-ord ident in Q5. Ensure subordinates are not allocated more than one effect at the
same time .
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Bdrys,
Report Lines
LOE
LDs
Nicknames
Codewords
MSRs
NAIs
TAIs
AMAs
ARA
Handover lines
Break Clean Lines
No pen Line( NPL)
FPL
RPL
Contact and Coord pts
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Mission
22 Mech Inf Bde is to:
All in order to facilitate the destruction of AGG 1st ech leading bdes and to sp 3 Allied Divs C-Attk to destroy AGG 2nd ech Div.
Concept of Ops.
1. Intent
To defeat AGG leading Bdes in EA PANJI and thereafter estb a brhd east of MOFIAMO to sp 3 Allied Div C/Attk to destroy AGG 2nd
ech Div..
2. Scheme of Manoeuvre
Three Phase Operation within the close battle framework.
(a) Phase 1. Depl bde right fwd in div AO. 221 BG Left fwd, 222 BG Right fwd, 223 BG Depth. Use Offensive Sp Gp and
obs to disrupt en east of MOFIAMO forcing him to cross at xing site SUGAR BOY.
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(b) Phase 2. Recce to draw en leading elms into EA PANJI, 221 BG fix en on NPL JAPPO for subsequent strike by 222 BG
and bde mob resa to defeat AGG leading echs sp by arty and engrs.
(c) Phase 3. Estb brhd east of MOFIAMO and conduct fwd passage of lines for 2 Armed Bde and 3 Allied Div to C/Attk to destroy
nd
AGG 2 ech div.
(a) Phase 1.
ii. Be prep to conduct rearward passage of lines for wdr of Corps Covering Force.
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(b) Phase 2.
iii. Block to fix en tac ech in EA PANJI for subsequent strike by 222 BG and Bde Mob res.
(c) Phase 3.
ii. Conduct fwd passage of lines for 222 and 223 BGs to expand brhd.
iii. Subsequently, occupy depth of bde brhd in the gen area of AGORPKO GR 6590.
iv. Conduct fwd passage of lines for 2 Armd Bde and 3 Allied Div on orders.
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(a) Phase 1.
ii. Create a hard shoulder and defeat en xing attempts in your AO.
(b) Phase 2.
(c) Phase 3.
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ii. Subsequently Occupy Left fwd of bde brhd in the gen area of DABLAMORNU GR 7391.
iii. Conduct fwd passage of lines for 2 Armed Bde and 3 Allied Div on orders.
(a) Phase 1.
(b) Phase 2.
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(c) Phase 3.
ii. Subsequently, occupy right fwd of bde brhd in the gen area of VEKOPE GR 7386.
(a) Phase 1.
i. Bde res.
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(b) Phase 2.
(a) Phase 1.
(b) Phase 2.
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(a) Phase 1.
(b) Phase 2.
(a) Phase 1.
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(b) Phase 2.
(c) Phase 3.
(8) Contingency Plan for Phase 3. In the event that the br at SOGAKOPE is blown, the contingency plan for xing MOFIAMO
will be as fols:
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(1) Timings.
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(2) Locs.
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(15 Def Stores. Aval at BSA by 101800 Mar. Units to arrange for collection.
(16) OPSEC.
(18) OOM to Occupy Def posns. Recce Sqn, 221 BG, 222 BG, Bde Tac Hq, 223 BG, Bde Main.
(19) OOM for xing Ops. 221 BG, 222 BG, 223 BG, Bde Mob Res, Bde Recce, Bde Tac Hq, Bde Main.
(21) FSCM.
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(a) AMAs.
i SOGLOKOPE GR 617798.
ii AMINAPA GR 598678.
iii TSINGWAKOPE GR 570750.
(22) Contingency Plan for C-Attk. C-attk plan to recapture lost posn is as fols:
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1. Ground Orientation.
(3)
d. En dispositions and locations.
e. Friendly force dispositions and boundaries (Pl and Coy)
MISSION:
In order to
Prelim
Time Now My time Subords time moves and H HR (if Obj Secure
final prep given) (if given)
131100
121100 121520 130800
130001
Time Now =
Fixed time/s =
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Sit
Probable Msn.
Own ME
Timings.
O Gp RV & Time .
CSS.
Acknowledge (incl Atts as required)
f. Objectives. Either side Need to confirm in open, what cover might be around each of the locations. Layout Need o task Recce Pl
of road, in open of Pl posns yet to be confirmed. Location of OP still TBC
g. Routes / Axes.
• Relatively open on either • Likely to be observed on move forward to location. Left flanking possibly • Op has to take place during day.
flank observed from neighbouring en location. Possibly have to cross Bdry? Possibility of smoke/deception.
• All routes cross stream • Is the stream fordable • Task for Recce/Engrs
• Rt flanking has minefield • Hastily layed. Possibility of routes through/around
and other obstacles
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• Front assault flat and • Possible fire sp position to flanks • May require to secure flank areas for
open fire sp
j. Key Terrain. Village of If enemy redeploy into village, will require extended time to clear each building. May need to extend time to complete with
Ashale-Botwe Possible sighting of M113 in village. Bde Comd
k. KAs. Area to front of Must maintain one foot on the ground at all times. Maintain a reserve for unknown. Should keep MG and Anti Tank Pl in the
both fwd Pl positions Good KAs for MG and RPG assault and not have them used for flank
protection
l. Vis. Good Enemy likely to have chosen locations to afford best observation of ground to front
due to limited ability to sight on reverse slopes.
What are the en capabilities? Recent success will have encouraged en that our own abilities are not at a high Should be prepared for a protracted
a. Tac/ Doctrine. Likely to standard. They are unlikely to leave without a significant fight, although it is battle. Ensure no possibility of link-up
stay and fight due to considered that they have sustained a significant number of casualties. Ops with other en forces
recent tactical successes
b. Dispositions.
• Coy in defence around • Assume posn only hastily prepared. Unlikely to have much defence stores. • Possible simultaneous attack to
village achieve greatest surprise and break
will
• What if en greater than Coy • Will need to consider contingency – need more firepower directed against en • Need to have area secure prior to 6
size combat power. May have to hold ground taken. GH Inf Bn assault. Poss use of Bde
reserve
c. Eqpt.
• Possibility of M113 • Needs to be located prior to any assault. If in direct support, need to establish • Elements Anti-tank Pl to be with lead
fields of fire/view Coy on move forward. Recce task to
establish location if any of M113
• Small arms • No unanticipated problems
• 81mm Mortars • Likely to be located within village or other concealed area • Need to try and neutralise ASAP
• MMG • Limited number, possibly deployed on flanks to give cover fire • Need to confirm location. Can be
easily redeployed
• Minefield to W of Village • Have assumed minefield active. All troops to be aware of location and layout • ID minefield bdrys. Need to confirm
with engrs possibility of breaching.
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e. Obs.
• Minefield East of Obj • Will it require use of Engrs/Assault Pioneers? Can it be bypassed • Recce/Engrs to confirm
• Stream to front of • As above
objective
f. Morale. Likely to be good, Unlikely to cut and run without a fight, although due to high number of casualties
although have suffered and extended combat already, possibility of breaking morale if successful in a
casualties decisive initial battle.
g. Air. Nil
h. Indirect Fire
• FPF • FPF likely to be just forward of forward platoons, unless secondary positions
have been hastily prepared within village, in which case, FPF likely to be road
to front
• DFs • River line to front of position. Track junction to West of position. Minefield. • BC to confirm and update. Fire plan
Village of Ogbodzo. Village of Adaman. to be issued. Should include likely en
DFs
i. Strengths.
• In defence with high • Need to try and get early win against one of Pl positions
morale
• M113 sp TBC • Request for Armoured support for attack. • Unlikely to get, therefore will have to
make maximum use of Anti Tank
assets
j. Weaknesses.
• Resupply • May not wish to have protracted fire fight. Possibility of cutting off any resupply • Possibly arty task, or recce after initial
routes from en Bde echelon. find function
• No time for well prepared • Trenches hastily prepared with limited overhead cover. Unlikely to have had • Arty highly effective. If they do fall
positions time to prepare secondary positions in village. back into village, limited advantage
over attacking force.
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into village.
Q2. What have I been told to • 2 UP (Intent & ME). To maintain a strong defence forward in order to hold 1AG Defeat means to diminish the
do and why? Inf Div for subsequent defeat of main body by echelon forces. ME is with 2GH effectiveness of the en to the extent that
Mech Bde before switching to 1GH Inf de he is either unable to participate further or
3. What is my superior at least cannot fulfil his intentions. Not
Comds intent and my necessarily to destroy him
part in his plan.
• 1 UP (CONOPS). Deploy 2GH Inf Bn to fix en centred on GR 8154 to prevent In order to allow 6GH Inf Bn to fulfil its
any interference from direct fire for 1GH Inf Bn assault on Coy position GR mission, I must have the position cleared
8554. 2GH Inf Bn are subsequently to destroy en Coy position before allowing of en prior to their passage of lines
6GH Inf Bn to echelon through 1GH Inf Bn for destruction of third en Coy
position GR 8258. The Bde will then consolidate prior to an advance to contact
and assault on remainder of 2AG Inf Bde. 6GH Inf Bn are to provide one coy
as Bde Reserve
• My part. Defeat en on forward right coy position and allow subsequent ops by 6 Defeat not destroy. If we encounter
GH Inf Bn unexpected en, could result in time delay.
Possibility of en counter-attack. What is
being done about possible OP position?
7. Specified Tasks. 1) Defeat en coy position centred on GR 850541 Defeat not destroy – see above
(fm Msn / 1 up SOM / Coord
Instr) 2) Provide direct fire support to 2GH Inf Bn assault. Need to have Fire Sp assets in a position
to provide this.
3) On orders, allow forward passage of lines of 6GH Inf Bn Need to brief 6GH Inf Bn on method
8. Implied Tasks. 1) May be used as possible reserve for other BG missions Clarification point
2) Need to have secure routes to own FUP and AA Recce to confirm and provide guides
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No armoured support provided. What if M113s are in village Must make maximum use of OS against
1 Bty in direct support unexpected targets, also possibility of
1 sect engrs deception. Anti-tank must move in on
assault
5. Has the situation
changed? Not significantly Mission therefore confirmed
DIRECTION
Q3. What effects do I want
to have on the en & what
direction must I give to
develop a plan?
Attack.
SURPRISE • Need to choose route that offers best cover and not too obvious • Major access routes likely to be DFs
• If using deception, need to commit significant amounts of combat power to • Can I afford to use a Coy for
increase likelihood of success. deception? Use of vehicles/arty?
• Do I need t ask Bde Comd to allow me to attack at night? • Unlikely to be granted
• Simultaneous attack likely to be complicated to coordinate, both for direct and • Better to have sequential attack
SIMPLICITY indirect fire
• Difficult to coordinate at night. • COA already discounted
• Need to make sub-unit tasks specific, particularly for MG and Anti-tank • Although primary task must be M113,
use of RPG against defensive
positions not to be discounted
CONC OF FORCE • Assign Coys to strike each Pl position. • Ensure combat power is concentrated
prior to strike
• Arty support must be coordinated with sequence of attack.
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• Fire Sp must be able to bring effective fire onto each location • Recce and MG Pl to establish locs
• Must be able to fix depth Pl posn and any Armoured support • Arty and Mors required to carry out fix
• Must have a credible reserve to maintain momentum
MAINT OF MOMENTUM • If en strength greater than anticipated, may have to request use of Bde reserve • Location of reserve TBC
• Careful selection of FUP and LD required due to openness of terrain • Recce to find locations
SECURITY • With exception of echelon assets directly involved in supporting the assault, all • Location of Ambulance Exchange
other element to be kept well to rear Point critical
ISSUE WARNING ORDER
(Outline SPOTOCA and give CSS update)
Sit
Probable Msn.
Own ME
Timings.
O Gp RV & Time .
CSS.
Acknowledge
Approach 1.
Left Flanking • Good approach although possibly in view from other en locations • Need to get recce to confirm
• Avoids minefield
• In view of 2 of the en platoons and OP (still TBC) • OP may be recce target as prelim Op
• Can be observed from village (M113s)
• Restricted arcs for fire support • May have to have fire support on
same flank
Approach 2. • Have to either breach minefield or locate route around • Minefield will be covered by fire –
Right Flanking • Offers best cover from view from majority of en need to suppress
• Can be observed from village (M113s) • Likely to achieve better surprise
Approach 3. • Offers fire support positions from either flank • Likely to be from left flank due to arcs
Frontal • Likely to attack strongest par of en defences • May need extended arty prelims
• Can be observed from village
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Fire sp locs. • Left flank offers best arcs of fire, but potential of being observed from other
locations
• Right flank likely to provide best shoots into village if required
Flank Protection. • Possibility of requesting flank protection to west from 2GH Inf Bn
• Will need to allocate resources to eastern flank
Cut offs. • Arty and fire support to provide limited cut offs. Initial Coy assault will release
additional forces for reserve to assist in task of cut-offs
TASKS:
• Observe/OP – • Recce, FOO parties, Snipers • Recce need to continue with other
tasks given above
• Deception – • Reserve coy – exact possibilities for deception still TBC • TBC
• Suppress
Indirect - • Arty battery, Mortars • Should be able to provide smoke
Direct - • MG, Anti-Tank • Primary task of Anti-Tank is M113s
• Secure FUP & LD - • Recce
• Flank Protection – • Initially reserve Pl, switching to Recce after main assault has started
• Asslt – • 3xCoy
• Res - • 1xPl
• Cut Off –
• Blind -
Q6. When & where do the actions/effects take place in relation to each other? Create effects sync matrix – TIMELINE based on the effects/co-ord ident in Q5
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1. BAE.
a. Ground Gen. The ground is gen a low lying 1. Hold and dominate high grounds. Need to 1. CTs and Arty.
savanna type north of SHAI Hills with isolated hill estb OPs on SHAI Hills and ADWUKU as early wng.
features dominating area. Prominent hills incl the SHAI Area of Hill MAMPONG must be held in str.
Hills, NAGLAYO, KYEREKYERETE, OKUTOLEGE,
MAMPONG and ADWUKU. The AFIENYA-AKUSE First 2. First Class rd (high speed AA) must be 2. CTs, Arty and Engrs.
Class rd runs S-N. River OHUDOR also runs N-S. covered to prevent en from using.
3. CTs, Arty and Engrs.
3. Xing pts on River OHUDOR must be reinforce
with other obs and covered by obsn and fire.
b. Obs. Main obs in area are the SHAi Hills and other 4. Hill features cannot be traversed by armr; 4. Arty and Tp Engr.
high grounds, the dug-out quarries and marshy areas gaps between hill features and other obs should
around River OHUDOR. Settlements may also be be rft and registered as tgts.
restrictive. Settlements incl AGOMEDA(GR0187), 5. Arty.
GIGEDOKUM(GR0383), KODIABE(GR0181) and 5. Settlements should be registered as DF.
DORYUM(GR0278). Other obs are the River DEKYIDOR
and DAWHENYA Dam.
6. Atk Teams/OPs on SHAI
6. A high speed AA. Hills
c. Ground Approaches. 7. Need to blow culverts and brs on it. 7. Tp Engrs
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(2) Decisive Terrain are Hills NAGLAYO and 18. Must be held in str.
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(1) The SHAI Hills, and Hill ADWUKU are major 20. Need to estb OPs on these hills to see 20. CTs / Tp Recce /
beyond them. Trip Flares should be set up in Recce Pl
obstruction to obsn. obscured areas between the hills.
21. Fields of fire must be cleared and battle 21. CTs
posns placed at the fwd slopes of hills.
(2) There are also shrubs and mangroves.
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(2) Disposn.
(a) 1 x CT – AKOSOMBO/ADOMI Br.
(b) 1 x CT – AKUSE. 16. Need to disrupt these lead elms before the 17. FGA/Arty.
(c) 1 x CT – ASUTSUARE. link up.
17. ASUTSUARE junc likely to be the link up area 18. Covering force / Arty
for all AGG forces. Must be monitored by
covering force and registered as a DF.
(3) En Weaknesses.
(a) The link-up and re-gp. 18. Need for deep ops to disrupt the conc and 19. FGA/Arty
massing of AGG.
(b) Inability to conduct any offensive ops in 19. Need to use this period to adequately fortify 20. CTs.
the 72 hrs. def posns.
20. Must take advantage of these weaknesses 21. Aggressive def, arty,
before the rft. fighting ptls by armr to
cause max cas to pers
and eqpt.
(a) COA1. AGG to adv with an adv gd along 21. Most likely.
AKUSE-AFIENYA axis and force pen of own def
and break out to seize TEMA. 22. Need to mount surv on this axis and put the 22. CTs, arty and engrs.
nec obs to delay and frustrate en effort. Choke
Advantages. pts must be registered and observed.
(a) Disorganise own def.
(b) En may achieve his aim faster.
(c) May not enter own EA.
(d) Own forces may not achieve
effective mutual sp.
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Disadvantages.
(a) May not be able to adv fast as expected.
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Advantages.
(a) Could achieve surprise/deception.
(b) Could achieve speed.
Disadvantages.
(a) Could break cohesion of force.
(b) May not have the required str to mov in
echs.
(c) May suffer hy cas.
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Msn Analysis
Question Answer/Deduction Product for Orders
(Effect / Task /
Constraints / Clarification
Up)
1. Superior Comds intent.
a. Army Comd.
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2. Tasks. 5. Must cover the width and depth of my AO and 3. C-Attack plan
will require local res.
a. Specified. 4. 2 x CTs required.
6. Must plan for recapture of my AO in conjunction
(1) Fix lead elms of 1 AGG Mech Bde in with S/Comd HQ should it fall into the en
area of SHAI Hills.
(2) Defeat 1st ech of AGG force. 7. Defeat en forward of BG position and allow
subsequent ops by North Comd.
(3) Block astride likely AA.
5. Tasks.
8. To deny AGG from using likely AA, l must a. Conduct Terrain Analysis.
dominate the approach and cover it with fire from b. 1 or 2 CTs for positional def.
the MDP and arty. This will require positional c. STA fwd.
defence and must conduct Terrain Analysis to d. Guns fwd.
determine best siting. I will require STAP, Atk, Inf, Arty e. Engr c-mob task.
and Engr. f. Def stores well fwd.
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b. Implied Tasks.
(1) Identify wdr routes for covering force. 10. Clarify Comd plan to assist fwd and rearward 6. Clarification. What is my part in
(2) Intensify ptls to ident en axis and AA. passage of lines of North Comd and Covering fwd and rearward passages of lines.
(3) Mount OPs to observe and call for arty Force.
/mor fire in-depth. 7. Tasks.
(4) Conduct fwd passage of lines. 11. Ident best loc for c-attack for BG.
(5) Mine/wire on other likely approaches. a. Plan c-attack option for BG
(6) Designate tk hunting teams. 12. Issue liaison tasks left to right and front to rear. 1 into my AO.
(7) Mobility/counter mobility. BG and 64 Inf Regt will receive LOs from Me. Discuss
(8) Survivability – construction of with HQ S/Comd locs of junc pts for liaison with 1BG b. Liaise with 1BG – LO/Junc pt.
protective emplacements. and 64 Inf Regt.
(9) Liaison with flanking units. c. Liaise with B CT – LO.
(10) Counter Attack Plans.
(11) Cause max attrition on en. d. Clarify use of junc pt.
13. Ident choke pts and depl Tk hunting teams.
c. Mission Essential Tasks. e. Pls to provide tk hunting teams
(1) Fix AGG Mech Div. 14. Posn to be well dug–in with OHP, cam and
concealed. f. Posns to be prep to withstand
(2) Defeat 1st ech elms of AGG force. hy shelling from en – Pls.
3. Constraints.
15. Likely to be my main Effort.
a. Time.
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(8) No mov before 081200 May 05. at 1200hrs allowing 40hrs for my pls (1/3 -2/3 rule).
b. Issue orders NLT -1200hrs D Day
a. Wng O - Imm after mission
analysis. c. Occupy posn NLT - 1700hrs D
Day
b. Orders - 1200hrs D Day.
d. Prep posns - 1700 hrs D
c. Time posn occupied - 1700hrs D Day Day to 1500hrs D + 2
b. Space.
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COA 1.
1. Concept of Ops.
a. Intent. To hold area Rd AFIENYA-AKUSE(incl) – Hill MAMPONG strongly to defeat first ech of AGG Mech Bde in order to set conditions
for the defeat of AGG main body.
b. SoM. Tp Recce to form local screen ahead of SHAI Hills to ident, delay and divert attention. Tp Engrs to crater, booby trap the high
speed AA, lay mines/wire or other obvious AA. 2 x CTs to hold fwd strongly between Rd AFIENYA-AKUSE and Hill MAMPONG. Another CT to be
in depth. CT from 64 Inf Regt and Tp Recce to form mob res for c-attack tasks. Arty to cause max attrition in depth.
2. Advantages.
a. Block en pen through high speed AA.
c. Have firm control of Decisive terrain (Hill MAMPONG and Hill NAGLAYO).
3. Disadvantages.
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COA 2.
4. Concept of Ops.
a. Intent. Sector Defence(Mobile). Hold area Rd AFIENYA-AKUSE and Hill MAMPONG with 1 x CT and conduct mob def with another CT
with a strong c-attackk force ready to strike.
b. SoM. 1 x CT depl north of SHAI Hills to conduct offensive ops to break cohesion of AGG as it enters sector. This CT will reposition
rearwards and maint pressure on AGG and lead en into main EA. CT in area of Hill MAMPONG to block first ech of en in the EA and
allow a strike by the c-attack force (Res plus the depth CT).
5. Advantages.
6. Disadvantages.
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f. The SHAI Hills range will obstruct well coord mob def.
7. Commander’s Decision.
a. Selection of COA. COA 1 selected because it satisfies the fol cbt multipliers:
(1) Comd and Con. Allows easier comd and con by the BG Comd to achieve the intent of the command.
(2) Manoeuvre. Allow the threat forces to be canalized into the EA and fixed for eventual defeat. Dugout areas restrict en mov.
(3) Firepower. Max firepower can be generated and brought to bear on the en in EA as there is mutual sp from CTs and Arty.
(4) Protection. Allows own forces to disperse and dig-in and adopt the nec cam and concealment.
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