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Blood Hunter 3 timunlaut

CLASS & LEVEL PLAYER NAME


Lesath
Eladrin (Variant) Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+0 Constitution +2 13 23 --
+2 • +4 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
15
+1 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+0 P
-1

+4
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


10 P +4 Athletics STR Alchemist's Supplies, Custom Tool 1, Dice
ABILITY SAVE DC Set, Vehicles (Land)
+1 Deception CHA
P +4 History INT === LANGUAGES ===
INTELLIGENCE
-1 Insight WIS Common, Elvish
30 ft. (Walking)
+2 P +3 Intimidation CHA
P +4 Investigation INT
15 -1 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +1 Perception WIS


+1 Performance CHA === ACTIONS === Blood Curse of the Fallen Puppet
-1 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
When a creature you can see within 30 feet of you
drops to 0 hit points, you can use your reaction to give
Help, Hide, Ready, Search, Use an Object, that creature a final act of aggression. That creature
+2 Religion INT
8 Opportunity Attack, Grapple, Shove, Improvise, immediately makes a single weapon attack against a
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object target of your choice within its attack range.
<em>Amplify.</em> You can first move the cursed
+2 Stealth DEX === BONUS ACTIONS === creature up to half their speed, and you grant a +2
CHARISMA Crimson Rite bonus to the cursed creature’s attack roll.
-1 Survival WIS
As a bonus action, imbue a weapon to strike for
=== SPECIAL ===
+1 1d4 extra damage of your chosen type. On activating
the rite, you take 1d4 damage. Rite damage is magical
and lasts while you hold the weapon or until you
Rite Focus - The Great Old One
When you score a critical hit against a creature
complete a short/long rest. while using the weapon, that creature is frightened of
12 you until the end of your next turn.
=== REACTIONS ===
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

11 PASSIVE WISDOM (PERCEPTION)


Crossbow, Light +6 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Shortbow +6 1d6+2 Piercing Simple, Ammunition, Range, Two-Handed, Range (80/320)


9 PASSIVE WISDOM (INSIGHT)

Shortsword +4 1d6+2 Piercing Martial, Finesse, Light


14 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +4 3 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Blood Hunter 3 timunlaut
CLASS & LEVEL PLAYER NAME
Lesath
Eladrin (Variant) Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== BLOOD HUNTER FEATURES === You gain a +2 bonus to attack rolls you make with | Rite Focus - The Great Old One: Special
ranged weapons.
* Hit Points • CR
* Crimson Rite • CR === ELADRIN (VARIANT) RACIAL TRAITS ===
* Proficiencies • CR As a bonus action, imbue a weapon to strike for 1d4
extra damage of your chosen type. On activating the * Darkvision • BR 23
* Hunter's Bane • CR rite, you take 1d4 damage. Rite damage is magical You can see in darkness (shades of gray) up to 60 ft.
You have advantage on Wisdom (Survival) checks to and lasts while you hold the weapon or until you
track fey, fiends, or undead, as well as on Intelligence complete a short/long rest. * Keen Senses • BR 23
ability checks to recall information about them. You have proficiency in the Perception skill.
| Rite of the Flame • CR
* Blood Maledict • CR Your rite damage is fire damage. * Fey Ancestry • BR 23
You can invoke a blood curse a number of times per You have advantage on saves against being charmed,
short rest based on your level. You can choose to | 1 Bonus Action and magic can’t put you to sleep.
amplify the curse, losing 1d4 hit points yourself.
Creatures that do not have blood in their bodies are * Blood Hunter Order • CR * Trance • BR 23
immune to blood curses, unless you have amplified the You don't need to sleep, but meditate semiconsciously
curse. | Order of the Profane Soul for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
| 1 / Short Rest • No Action * Otherworldly Patron • CR exercises that have become reflexive through years of
You strike a bargain with an otherworldly being of your practice. After resting in this way, you gain the same
* Blood Curses • CR choice. benefit that a human does from 8 hours of sleep.
Your chosen Blood Curses for use with the <em>Blood
Maledict</em> feature. | The Great Old One • CR * Ability Score Increase • BR
You have chosen the Great Old One as your
| Blood Curse of the Fallen Puppet • CR otherworldly patron. * Elf Weapon Training • BR
When a creature you can see within 30 feet of you You have proficiency with the longsword, shortsword,
drops to 0 hit points, you can use your reaction to give * Pact Magic • CR shortbow, and longbow.
that creature a final act of aggression. That creature You can cast known warlock spells using INT as your
immediately makes a single weapon attack against a spellcasting modifier (Spell DC 12, Spell Attack +4). All * Fey Step • BR
target of your choice within its attack range. of your spell slots are of the same level. Once per short rest, you can cast the misty step spell.
<em>Amplify.</em> You can first move the cursed
creature up to half their speed, and you grant a +2 * Rite Focus • CR
bonus to the cursed creature’s attack roll. While you have an active Crimson Rite, you can use
your weapon as a spellcasting focus.
| 1 Reaction
| The Great Old One • CR
* Fighting Style • CR When you score a critical hit against a creature while
You adopt a fighting style specialty. using the weapon, that creature is frightened of you
until the end of your next turn.
| Archery • CR

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 23 Leather 1 10 lb.

Crossbow, Light 1 5 lb.

SP 7 Shortbow 1 2 lb.

Shortsword 1 2 lb.
EP 0 Crossbow Bolts 20 1.5 lb.

Backpack 1 5 lb.
GP 10 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Potion of Healing 5 2.5 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

53 lb. Tinderbox 1 1 lb.

ENCUMBERED Torch 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Jade Frog Statue 1 --

450 lb.

EQUIPMENT

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Female 50 Medium 6'2 110
GENDER AGE SIZE HEIGHT WEIGHT
Lesath Chaotic Good Golden toffee Dark hazelnut Misty gray
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I face problems head-on. A simple,


direct solution is the best path to
success.
I can stare down a hell hound
PERSONALITY TRAITS

Independence. When people follow


orders blindly, they embrace a kind
of tyranny. (Chaotic)
IDEALS

Those who fight beside me are those


worth dying for.

BONDS

I’d rather eat my armor than


admit when I’m wrong.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

[10/9, 9:11 PM] larasati.: Lesath al Ahmar, putri 1 MINGGU = 10 HARI


terakhir dari keluarga Ahmarri, keluarga pembuat
peta dari bangsa Elf Eladrin. Sebagai anak
terakhir dari 6 saudara, ia dibesarkan dengan First quest: Gundharn (Dwarf, Neverwinter).
mengejar bayang-bayang saudaranya yang - Deliver item to Barthen's Provision.
unggul dalam segala bidang: senam lantai, - Arrived in Phandalin. Gundharn not in town.
pengetahuan sejarah, strategi perang, seni
berbicara, dan kecakapan hidup.
- Ormas, Redbrands, tries to claim Phandalin. Mayor
lost in power.
Pada umur ke-40, Lesath memutuskan untuk - Mayor @ townmasterhall. Never going out of his
hidup mandiri. Frustasi karena tak kunjung room.
mendapatkan rekognisi akan kemampuannya,
Lesath memutuskan untuk bergabung dalam
barisan penjaga kerajaan untuk mempertajam sei - Pip, mama bapak, pemilik stonehill inn.
olah tubuh: panahan, kombat jarak dekat, dan - Teman Pip dikejar RB.
pertahanan diri.

- Thell, tukang kayu, mati dibunuh RB. Ditagih uang


Lesath hanya bertahan 7 tahun dalam barisan keamanan, melawan karena istri diambil, dibunuh di
tersebut. Ia terpaksa pensiun dini karena terluka depan keluarga.
saat bertugas: ia menerima sabetan pedang - Istri dan anaknya hilang.
panjang pada betis kirinya. Jika diperhatikan,
Lesath memakai sepatu lars tinggi untuk menutupi
jalannya yang sedikit pincang. Waktu istirahatnya - morning meditation: gigantic animal, flying above
digunakan untuk bermeditasi guna mengurangi mountains. Dragon? Not sure?
rasa ngilu pada kaki kirinya. - Shildar: confused, strained, heavy aura. Re:
massacre at hotel

- gue kepikiran, gmn kalo karena lo merasa


kurang rekognisi, jadi lo ngelakuin forbidden blood
magic gitu, dan karena Ahmarri ini keluarga
bangsawan, mereka gak mau punya anak yang
ngelakuin "dark magic". Merasa bahwa lo punya
passion di sini, lo kabur dari rumah

-gue tau ini detail yang nampaknya ga penting


wkwk, tapi gpp gak kalo misal luka di betis itu
(yang entah kenapa sampe skrg ngilunya gak
ilang2) dapetnya bukan di tengah medan perang,
tapi lagi tidur, terus diserang musuh di kamp

CHARACTER BACKSTORY ADDITIONAL NOTES

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INT 12 +4
Blood Hunter
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 2nd LEVEL ===

O Misty Step Fey Step -- 1BA Self V Instantaneous PHB 260 1/SR, V

SPELLS

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