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Timunlaut 36793657
Timunlaut 36793657
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+0 Constitution +2 13 23 --
+2 • +4 Intelligence
CLASS
-1 Wisdom INITIATIVE HIT POINTS
15
+1 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+2 DEFENSES HIT DICE DEATH SAVES
+4
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
Darkvision 60 ft.
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Blood Hunter 3 timunlaut
CLASS & LEVEL PLAYER NAME
Lesath
Eladrin (Variant) Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== BLOOD HUNTER FEATURES === You gain a +2 bonus to attack rolls you make with | Rite Focus - The Great Old One: Special
ranged weapons.
* Hit Points • CR
* Crimson Rite • CR === ELADRIN (VARIANT) RACIAL TRAITS ===
* Proficiencies • CR As a bonus action, imbue a weapon to strike for 1d4
extra damage of your chosen type. On activating the * Darkvision • BR 23
* Hunter's Bane • CR rite, you take 1d4 damage. Rite damage is magical You can see in darkness (shades of gray) up to 60 ft.
You have advantage on Wisdom (Survival) checks to and lasts while you hold the weapon or until you
track fey, fiends, or undead, as well as on Intelligence complete a short/long rest. * Keen Senses • BR 23
ability checks to recall information about them. You have proficiency in the Perception skill.
| Rite of the Flame • CR
* Blood Maledict • CR Your rite damage is fire damage. * Fey Ancestry • BR 23
You can invoke a blood curse a number of times per You have advantage on saves against being charmed,
short rest based on your level. You can choose to | 1 Bonus Action and magic can’t put you to sleep.
amplify the curse, losing 1d4 hit points yourself.
Creatures that do not have blood in their bodies are * Blood Hunter Order • CR * Trance • BR 23
immune to blood curses, unless you have amplified the You don't need to sleep, but meditate semiconsciously
curse. | Order of the Profane Soul for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
| 1 / Short Rest • No Action * Otherworldly Patron • CR exercises that have become reflexive through years of
You strike a bargain with an otherworldly being of your practice. After resting in this way, you gain the same
* Blood Curses • CR choice. benefit that a human does from 8 hours of sleep.
Your chosen Blood Curses for use with the <em>Blood
Maledict</em> feature. | The Great Old One • CR * Ability Score Increase • BR
You have chosen the Great Old One as your
| Blood Curse of the Fallen Puppet • CR otherworldly patron. * Elf Weapon Training • BR
When a creature you can see within 30 feet of you You have proficiency with the longsword, shortsword,
drops to 0 hit points, you can use your reaction to give * Pact Magic • CR shortbow, and longbow.
that creature a final act of aggression. That creature You can cast known warlock spells using INT as your
immediately makes a single weapon attack against a spellcasting modifier (Spell DC 12, Spell Attack +4). All * Fey Step • BR
target of your choice within its attack range. of your spell slots are of the same level. Once per short rest, you can cast the misty step spell.
<em>Amplify.</em> You can first move the cursed
creature up to half their speed, and you grant a +2 * Rite Focus • CR
bonus to the cursed creature’s attack roll. While you have an active Crimson Rite, you can use
your weapon as a spellcasting focus.
| 1 Reaction
| The Great Old One • CR
* Fighting Style • CR When you score a critical hit against a creature while
You adopt a fighting style specialty. using the weapon, that creature is frightened of you
until the end of your next turn.
| Archery • CR
CP 23 Leather 1 10 lb.
SP 7 Shortbow 1 2 lb.
Shortsword 1 2 lb.
EP 0 Crossbow Bolts 20 1.5 lb.
Backpack 1 5 lb.
GP 10 Bedroll 1 7 lb.
450 lb.
EQUIPMENT
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Female 50 Medium 6'2 110
GENDER AGE SIZE HEIGHT WEIGHT
Lesath Chaotic Good Golden toffee Dark hazelnut Misty gray
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
BONDS
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INT 12 +4
Blood Hunter
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Misty Step Fey Step -- 1BA Self V Instantaneous PHB 260 1/SR, V
SPELLS
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