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Plague Upset the Body Blind Thick-

Reach! Still Spry


Fruit Basket Armour World Skinned
Play immediately. Every
Attack a fighter Your body cannot be
fighter must re-arm. If Play immediately. Re-roll This fighter can block Play after taking
regardless of distance. destroyed.
he gets a white all the parts of all without penalty the damage. Deal the This fighter takes no
weapon, he is killed. fighters. next turn. same damage in damage upon a
This end your turn. Exclusive. the same place to successful block.
your attacker.

Leg Dying Reaction Nearly Not Dead Lose A


Sacrifice
Warmers Curse Time Headless Yet Turn
After blocking
Called shots may not be Play when your fighter
Play when your successfully, make a Play when your fighter
Your legs cannot be attempted on your is killed, substitute Give to another player.
fighter is killed, you counter-attack or dies. Take one more
destroyed. head. another of yours to die He loses his next turn.
can destroy his killer. called shot, as the turn with that fighter.
and he lives.
case may be.
Exclusive.
Exclusive.

Who
Force Smoke ‘Mancato!’ Wants to Dropping
Shuffle Hack
Field Bomb Trade2? Like Flies
Play after an attack Play immediately. Play on an enemy
Protects this fighter Choose a fighter, re- Trade an action card
This fighter cannot be or called shot Each player chooses a fighter, he cannot use
from 1 attack, after roll all parts of it. or your entire hand
attacked this round. succeeds on your fighter to die of the his special powers
a successful attack with another player.
Take your normal turn. fighter. It fails player to his left from now on.
on it, discard this. This end your turn. instead. (players cannot be
This end your turn. eliminated this way). Exclusive.
Musical Targeting Springy Weapon of Swap-Meet Who Wants Just As
Chairs Computer Shoes Choice to Trade? Planned
Choose your weapon Switch one of your Play at the start of a
When attack, choose
Switch seats with This fighter can instead of rolling for it. fighter’s weapons for Trade one of your fighters round. Organize the
where the hit will
another player. attack any fighter, another fighter’s for an enemy fighter. cards as you wish for
land, and roll for
regardless of This end your turn. weapon. the turn order.
damage, no calling
This end your turn. distance. This end your turn.
the shot ya n00b.
This end your turn.

Revivification Stick ‘Em As You Knee- Reorder Friendly


Death Ray
Crystal Up! Wish Capping Fire
You may swap HP’s
Insta-kill an between your fighters’ Choose an enemy
Bring one of your Play when another dice, the total value of
adjacent enemy Cripple a fighter of fighter, he must attack
fighters back from the Steal someone’s action player plays an action each may not be higher
fighter of your your choice. one of his allied
dead. Re-roll all parts. card from his hand (no card on you. The than before you
choice. fighters.
peeking). effect happens to him reordered it.
This end your turn.
This end your turn. instead.
This end your turn. This end your turn.
This end your turn.

Over- Infection Eye of Eyes Collecting! What’s in a Fumble


Do Si Do
Population Name?
Give to another player.
Search the action
Whenever his fighters Choose a letter. All
Choose 2 other card deck for any
die, his remaining Take an action card fighters beginning with Select an opponent’s
players to switch Play immediately. The card you wish and
dudes must take 2 from the discard pile. that letter must block fighter, that fighter gets
seats. player with the most take it without
damage to the body, successfully, or die. no turn this round.
fighters left loses a revealing it.
cannot block it. This end your turn.
This end your turn. fighter, chosen by the
player with the least. This end your turn. This end your turn.
This end your turn.
Free Called Free Block Change of What Superglued Dying Gift
Free
Shot Pace Doesn’t Kill Your Fingers Re-Arm
Block for free! No
You… Play when your fighter
After rearming, play
penalty next round, no to get +1 HP where is killed, give first aid to
A called shot that is damage taken. Cannot Use one level stronger This fighter cannot Re-Arm for free! 3 each of your remaining
you choose.
free! block called shots. die when crippled. Re-Arm. tries to get it right! fighters.
This end your turn.

Sniper on Master Hoist by His Universe Sudden Persona Non


Hot Potato
the Loose Hacker Own Petard Juice Death Grata
Choose two fighters of
Look at another player’s adjacent players. Roll all Force another player to Play when a fighter is
Play immediately. Your fighter gets 2 extra
Play immediately. All hand. Play one of his three hit dice for each of discard a random card. about to take his turn.
For this round, no actions this turn.
fighters take 1 hit of cards so’s to affect his them. Whichever has the Bump his turn to the
special abilities are
damage to the head. fighters. higher damage score end of the round.
available for use.
wins, the other dies.

This end your turn.

Why Are You


Death Crash Fortune’s Gone Second Aid Festering
Punching
Throes Helmet Wheel Berserk Malignancy
Yourself?
Your head cannot be Play at the start of a This fighter can do up
Play on an enemy After an enemy fighter
Play when your fighter destroyed. game round. Take a to three regular attacks Gain 2 HP on a fighter, from now on, misses a regular attack
die, get an attack on all random card out of in a turn, but if he single die. each turn he loses 1 on you, play this and he
adjacent fighters. Exclusive. the runnings, that misses, he must take 1
HP on his weakest hits himself with the
fighter doesn’t get a damage to the head.
body part. attack.
turn this round.
Strength Never Pay the TRY It’s A
Canceled Lucky
Potion Forget Piper AGAIN! Trap!
Play when your fighter Play immediately. Play on your fighter. He
Gives +1 hit of damage After another player Play after someone Play immediately. Each
dies, keep his card in Your fighters lose can re-roll all of his die
to an attack or called rearms, play this and other than you rolls a of your fighters must
play. When his turn their turns this rolls once per turn.
shot, you must play it he takes 1 damage to die. He must do it lose 1 HP.
comes up, another of round.
before rolling. the head. again.
your dudes gets to go. Exclusive.

Fighting Worthless Fatal Only A Flesh Free


Free Mimicry
Amongst and Weak Mistake Wound Disarm
Attack
Themselves
Choose two fighters of Play out of turn to have Play on an enemy Disarm an enemy
An attack that is free! This fighter is not fighter for free! No
the same player. They your fighter do fighter, he cannot block Play after a fighter fails
forced to use a weaker roll needed!
must roll regular attacks something that another from now on. to block. He dies.
die when crippled.
against each other. fighter just did.
Exclusive.
This end your turn.

Ahh! Antimatter Speedy Terminal First Third Aid Water


Card Quick Disease AIDS Of Life
Play on an enemy Gain 3 HP spread
Return any fighter to
Play immediately. Play at the start of a Play on an enemy fighter, he goes to the where you choose on
Play immediately. full health.
Lose a fighter of round. Choose one fighter, he cannot lowest possible health one fighter.
Discard an action card.
your choice. of your fighters, it be healed from on each body part. This end your turn.
goes first this round. now on. This end your turn.
This end your turn.
Pay it Not Today!
Forward
Each player gives one of Play to cancel another
his fighters to the player card which has just
to his left. been played.

This One Enchant


Goes There,
Take another player’s
That One fighter and add it to
Goes There your team with this card
on it. If this card is
Move up to two action removed, it goes back
cards from one fighter to its owner.
to another.
This end your turn.
This end your turn.

Active Sniper
Lifestyle Status
Destroy any fighter at
any range. Ignore any
special abilities which
Your fighter gets 1 might protect it.
extra action this turn.
This end your turn.

Bring out Butter-


the Big Guns fingers

Play immediately. Your


fighters may all use This fighter is
their highest attack disarmed at the start
dice this round. of each of his turns.

Hit ‘Em Dark


High Powers

Your fighter may


Play after hitting a
change its attack dice
fighter’s head. Double
to the highest, but
the damage.
take one damage to
the head.

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