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A4Q S3 E2 Inhuman
A4Q S3 E2 Inhuman
-1 -2
Remember to start your game with
the statistics you saved from your +1 1
first INHUMAN adventure and an
additional 1 Crystal.
-1
-2
OR 5
-1 -1 - (ALL)
2
3 2 5
-5
+2 +3
1-4 - 1-2 6 5 1 +1
5 1 3-5 1 3 7 1 +1
6 2 4-6 -1 3 5 7 2 +3
4-6 -1 3 7 7 3
1- -3 6-8 1 1 3 9 1
2 1 9 1 2 1
3 1 9 3 1
4 1 9 2 1
5 1 1 INHUMAN
PART 2/3
6+ 1
A4QuestGame
START - The first location your hero enters. Teleportation - Activate an action die. Spend 2 crystals and move to a location
marked with a
ENEMY - enemy fight. Certain fight - some monsters have a fixed level (without
rolling adventure die). This is a value under the enemy icon Transformation - Activate an action die. Lose 1 Attack and 1 Defence, gain 3
- corresponding to the value in the table. crystals.
TRAP ACTION - Activate an action die of any value. No other effect. Large Med kit - Activate an action die. +1HP or activate an action die. Lose 1
Defence and gain +3HP
HUNT ACTION - Activate an action die of any value (add any modifiers)
and check the result on the hunting table based on the value Living diamond - Activate an action die. Spend 1 crystal and gain +3 Food and +1HP
of the action die you activated.
During movement phase, if you start in a location with this icon, lose 1 HP.
QUEST ACTION - Activate an action die of any value. Roll the adventure die and
check the result on the quest table based on the value of the adventure die. Gain 1 Food Exchange
SEARCH ACTION - Activate an action die of any value (add any modifiers) Gain 1 HP Re-roll a single die
and check the result on the search table based on the value of the action die in the prepared
you activated. If the result fits more than one reward, choose one. Gain 1 XP dice area
CRYSTAL - Activate an action die of any value. Gain 1 Crystal. Gain 1 Crystal Prepare 1 die
Increase your Defence by 1 Prepare 1 die and set
Sacrifice - Activate an action die. Change the value of any die to 1. Gain +2HP.
it to any value
Increase your Attack by 1.