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Rules of International Alliance 1.0
Rules of International Alliance 1.0
-Important to read:
(HOW TO START?; PATENTS; CLASS FUNCTIONS AND ITEMS,
WEAPONS, REVIVING ALLIES)
-The uniforms are according to your rank and combat team so pay attention to the
subclasses present in CAMOUFLAGE / UNIFORM.
INDEX
-Create a new character. If you don't have a slot left, delete one or have a
secondary account.
-The new character is necessary for the patent system to work correctly
with the developed idea. Failure to comply will result in immediate
expulsion
-After going through the assessment with the administrators, you will be
promoted to soldier
-You will join a team as soon as you leave the recruit status and go to the
rank of soldier where you will be called by your identification (explained
on page 23 of this file)
→ Equipment level → No
→ Difficulty of Enemies → Extreme
→ Exploration Mode → Unguided
→ Tactical Difficulty → elite
→ Interface → disable everything except mission info and lootbox
description
(PVP ALSO DISABLE)
→ Main weapon space → 1
→ Quantity of bandages → Some
→ Risk of injury → Always
→ Healing wounds with the syringe → No
→ Power consumption → Extreme
→ Health regeneration → None
→ Ammo loss when reloading → Yes
→ Darkest night → Yes
Audio
→ Music volume → 0
Event parameters
Patents
-After creating the new game, send a photo proving to one of the
administrators that a new game was created to account for hours played
in this mode and class level.
Each patent unlocks new items that can be used. Ex: Do not use
suppressor on weapons without unlocking the correct patent
-When you reach level 10 of your class, you move up in rank, and again
at level 20 of the class
-The leader of each squad and Leaders of the operations (highest rank)
coordinate the missions and training
EVENTS
-No type of event has yet been established but is in the process of development
-Type 1: PvP between squads based on a team elimination system where the
losing squads will be out of the event and the winners will continue against the
next team
-At the end of the event the winning team won a trophy symbolized by in
the squad name and in its description with the date of the victory.
02/02/02
1) When falling, do not warn the team that you fell or keep talking. Just talk after
being revived
2) Only the doctor will be able to resuscitate. If the doctor falls, anyone takes the
function by doing an extraction mission taking the body to a bivouac or abandoned
house
3) If the doctor is far away, you can take the fallen ally to the doctor
4) The doctor must be protected so that he takes care of the wounded
5) forbidden to use a drone
6) Pathfinder can use drone (skill only)
7) Forbidden to use night vision without having the device equipped
8) When using binoculars you can use night vision and thermal while using the
equipment
9) -----------
10) Use of camouflage appropriate to the geography of the operation
11) Good communication between the squad to minimize errors and alert enemies
12) ----------
13) If the team and the bravo are divided into pairs, they must be commanded by
operators of higher rank, the same goes for the alpha
14) prohibited fast travel
15) prohibited store and vehicles on the bivouac
16) shop and vehicles only in erewhon
17) prohibited item creation. only on bivouac and erewhon is allowed
18) Do not use the ability of synchronized firing drones
19) Only an engineer can use a blowtorch
20) prohibited to exchange equipment such as (grenades, PEM, flash bang, binocular
...) without being on a bivouac or erewhon
21). Upon entering each room check that there are no enemies
22) when boarding vehicles, let them know that you have boarded so that no one is
left behind
23) warn when to rotate in case it gets hurt to know where to look
24) only engineer and pathfinder can disable turrets the others can only blow or turn
off the generator
25) communication at the CQC only with ping or signals. If the target is not too far
away to whisper
26) do not leave bodies on the road
27) we don't kill civilians
28) ECHELON TECHNICAL PROHIBITED
29) ECHELON EQUIPMENT PROHIBITED
30) only and engineer can use bazuka
31) destroy storage truck
32) destroy turrets, generators, and locations with valuable information (such as a
computer room or enemy operating room)
33) try to maintain vehicles used in their transport without exchanging for another one (for
example helicopter)
34) no one stays behind
35) equip only 3 usable items (grenade, flash, PEM, C4), the rest is like feed, gas filter,
binocular (it is your choice)
36) MEDICAL DRONE JUST TO REVIVE YOURSELF
37) Pathfinder can only use the skill's drone (class drone. Not the small one)
38) You can remove / wear a mask and helmet out of bivouac IF you have a large backpack;
49) Only one team member can carry C4
50) FOLLOW THE PATENT LVL UP GIFTS. IF U ARE NOT IN THAT PATENT DO NOT
USE IT
51) SNIPER ONLY USE DMR (WITHOUT GREEN LASER) UNTIL THE COURSE IS
COMPLETED
52) PATHFINDER CAN USE DRONE INFORMATIVE SHOOTING BEFORE INVITING
LOCATION
53) Each patent unlocks intens. CHECK PATENT CHANNEL
54) EVERYONE can use suppressors at night
ELITE COURSE
SKYDIVER
DIVER
SPECIAL FORCES
STAGE 1:
STAGE 2:
SHARPSHOOTER COURSE:
-APPROVATED STATUS: Will let you use a SNR to help you in your
jorney some of them will be locked and to unlock u must be
approvated in a elite course
WEAPONS
CONVENTIONAL OPERATORS:
OTHER CLASSES: Use any weapon (do not DMR or SNR) but only
use with RED laser sight if you have the patent that you unlock
(GREEN, do not use)
ELITE OPERATORS:
OTHER CLASSES: Use any weapon (do not use DMR or SNR) but
can use RED and GREEN laser sight
REVIVENDO ALIADOS
-Being a field medic you can use a medical drone to revive YOURSELF
ONLY.
-DON'T revive in the same place where the ally was dropped for ‘’
security ’’ reasons
FOR OTHER CLASSES OF OPERATORS:
-If the doctor is seriously injured (fallen) you should carry him to a
vehicle that you or an ally has the ability to drive and take him to a
bivouac, an abandoned house scattered around Auroa to be able to
revive them (without abandoning other fallen allies)
TEAM NOMENCLATURE
-Simple and practical the discord group will be divided into two
squads containing four teams
Ex: Alpha 1-1 Bravo 1-1 Bravo 1-2 Echo 2-1 ..............
-If you have any complaints about operating modes of our system or
about any operator
-If you have any suggestions for new rules, rule editing or system
improvements
- Exchange of squadron, class or patent
asdavas24#4751
ARQUEIRO_MATHEUS#6329