Professional Documents
Culture Documents
Ped: Reviwer: The Cycle of Change
Ped: Reviwer: The Cycle of Change
BENEFITS OF BADMINTON
Total body workout
Socializing
Improves mental health being
Reduce health risk
Increase life expectancy
Flexible exercise
Child friendly
HISTORY AND DEVELOPMENT OF BADMINTON
-Badminton is a racket sport game by either 2 opposing players or 2 pairs.
-Since 1992, badminton has been an OLYMPIC sport with 5 elements;
MEN & WOMEN SINGLES
MEN & WOMEN DOUBLES
-Demands excellence fitness:
Require aerobic stamina
Agility
Strength
Speed
Precision
Good motor coordination
Development of sophisticated racket movement
1. NET (Mesh Net) - placed lower than a vb net at 5ft and 1inch high on
the sides and 5ft high in the center.
SINGLES - 17ft (width) 44 (length)
DOUBLES - 22 ft (width) 44 (length)
30 inches wide
WHITE TAPE - 3inch
2. POST - 5ft and 1inch height from the floor
3. SHUTTLECOCK (Shuttle/Birdie)
HARD CORK - hardest and heaviest part
FEATHERS - 16 feathers (2.44 and 2.75 inches)
4. RACKET - made up of carbon fiber and lighter materials (aluminum).
27. 77 inches (length) and 9 inches (width).
HEAD - bounds the stringed area
STRINGED AREA (HITTING SURFACE) - intended the player hits
the shuttle
SHAFT - connects the handle to the head
THROAT - connects shaft to head
HANDLE - gripped by the player
5. COURT - 44feet long by 22ft wide (doubles), 17feet wide (singles).
BACKCOURT - back 3rd of the court
CENTER POSITION (Base Position) - central area of the court where
the players return
FORE COURT - front 3rd of the court, bet. The net and short-service
line
MID-COURT - middle 3rd of the court
TERMINOLOGIES
BIRD/BIRDIE - other term for shuttlecock
CLEAR - shot hit deep in the back of the opponent’s court
CROSS-COURT - shot hit diagonally over the net, from one side to
another
DOUBLE HIT - hitting the shuttlecock twice (a fault)
DROP SHOT - soft shot with touch, shuttlecock falls close to the net
on the opponent’s side
DRIVE - powerful shot placed over the top of the new
FAULT - violation/infraction of the rules
FRICK - quick movement of the wrist and forearm that changes a soft
shit into a harder one’ mostly used when serving or close to the net
KILL - hard, downward shot that is not returnable
LET - call by the umpire to restart point. Occurs when the server
serves before the receiver is ready, the shuttle disintegrates during the
play an accidental distraction occurs
PUSH SHOT - soft shot executed by pushing the shuttle with small
wrist movement
RALLY - exchange of shots following the serve
SMASH - hard, powerful overhead shot sending the shuttlecock down