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*****SaveLuaState

+Added m_refs[1]
**Writing ref list
**Writing ref 1
Ignoring table entry key:rawset, value:function
Ignoring table entry key:loadfile, value:function
Ignoring table entry key:assert, value:function
Ignoring table entry key:_G, value:table
Ignoring table entry key:_ALERT, value:function
Ignoring table entry key:tostring, value:function
Ignoring table entry key:next, value:function
Ignoring table entry key:print, value:function
Ignoring table entry key:rawget, value:function
Ignoring table entry key:rawequal, value:function
Ignoring table entry key:_PRINT, value:function
Writing key: LuaDataStore, ref:0
Writing value: table, ref:0
+Added m_refs[2]
Ignoring table entry key:_ImportCallback, value:function
Ignoring table entry key:import, value:function
Ignoring table entry key:_VERSION, value:Lua 5.3
Ignoring table entry key:xpcall, value:function
Ignoring table entry key:select, value:function
Ignoring table entry key:collectgarbage, value:function
Ignoring table entry key:tonumber, value:function
Ignoring table entry key:type, value:function
Ignoring table entry key:getmetatable, value:function
Ignoring table entry key:pairs, value:function
Ignoring table entry key:error, value:function
Ignoring table entry key:ipairs, value:function
Ignoring table entry key:setmetatable, value:function
Ignoring table entry key:rawlen, value:function
Ignoring table entry key:pcall, value:function
Ignoring table entry key:dofile, value:function
Ignoring table entry key:load, value:function
Writing nil key for last entry
**Writing ref 2
Writing key: TrainingData, ref:0
Writing value: table, ref:0
+Added m_refs[3]
Writing nil key for last entry
**Writing ref 3
Writing key: build_villager, ref:0
Writing value: table, ref:0
+Added m_refs[4]
Writing key: build_towards_wonder, ref:0
Writing value: table, ref:0
+Added m_refs[5]
Writing key: pan_camera, ref:0
Writing value: table, ref:0
+Added m_refs[6]
Writing key: bandbox_selection, ref:0
Writing value: table, ref:0
+Added m_refs[7]
Writing key: single_selection, ref:0
Writing value: table, ref:0
+Added m_refs[8]
Writing key: move_unit, ref:0
Writing value: table, ref:0
+Added m_refs[9]
Writing nil key for last entry
**Writing ref 4
Writing key: timesMet, ref:0
Writing value: [1.000000], ref:0
Writing nil key for last entry
**Writing ref 5
Writing key: timesMet, ref:0
Writing value: [1.000000], ref:0
Writing nil key for last entry
**Writing ref 6
Writing key: timesMet, ref:0
Writing value: [1.000000], ref:0
Writing nil key for last entry
**Writing ref 7
Writing key: timesMet, ref:0
Writing value: [1.000000], ref:0
Writing nil key for last entry
**Writing ref 8
Writing key: timesMet, ref:0
Writing value: [2.000000], ref:0
Writing nil key for last entry
**Writing ref 9
Writing key: timesMet, ref:0
Writing value: [2.000000], ref:0
Writing nil key for last entry
**Writing nil ref for end
**Writing global ref chunk 12
Writing the registry table's numbered indices!
Writing key: [2]
Writing value: table
>Found existing m_refs[1]
**Writing nil ref for end of base registry table
**Writing ref list - registry
**Writing nil ref for end of registry

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