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{"name":"Chimera","size":"large","type":"Monstrosity","tag":"","alignment":"chaotic

evil","hitDice":12,"armorName":"natural
armor","shieldBonus":0,"natArmorBonus":4,"otherArmorDesc":"14 (natural
armor)","speed":30,"burrowSpeed":0,"climbSpeed":0,"flySpeed":60,"hover":false,"swim
Speed":0,"customHP":false,"customSpeed":false,"hpText":"12","speedDesc":"30 ft.,
fly 60
ft.","strPoints":19,"dexPoints":11,"conPoints":19,"intPoints":3,"wisPoints":14,"cha
Points":10,"blindsight":0,"blind":false,"darkvision":60,"tremorsense":0,"truesight"
:0,"telepathy":0,"cr":"6","customCr":"6 (2,300
XP)","customProf":3,"isLegendary":false,"legendariesDescription":"The chimera can
take 3 legendary actions, choosing from the options below. Only one legendary
action option can be used at a time and only at the end of another creature's turn.
The chimera regains spent legendary actions at the start of its
turn.","isLair":false,"lairDescription":"When fighting inside its lair, the chimera
can invoke the ambient magic to take lair actions. On initiative count 20 (losing
initiative ties), the chimera can take one lair action to cause one of the
following effects:","lairDescriptionEnd":"The chimera can't repeat an effect until
they have all been used, and it can't use the same effect two rounds in a
row.","isMythic":false,"mythicDescription":"If the chimera's mythic trait is
active, it can use the options below as legendary actions for 1 hour after using
{Some Ability}.","isRegional":false,"regionalDescription":"The region containing
the chimera's lair is warped by the creature's presence, which creates one or more
of the following effects:","regionalDescriptionEnd":"If the chimera dies, the first
two effects fade over the course of 3d10 days.","properties":[],"abilities":
[],"actions":[{"name":"Multiattack","desc":"The chimera makes three attacks: one
with its bite, one with its horns, and one with its claws. When its fire breath is
available, it can use the breath in place of its bite or horns."},
{"name":"Bite","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target.
_Hit:_ 11 (2d6 + 4) piercing damage."},{"name":"Horns","desc":"_Melee Weapon
Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 10 (1d12 + 4) bludgeoning
damage."},{"name":"Claws","desc":"_Melee Weapon Attack:_ +7 to hit, reach 5 ft.,
one target. _Hit:_ 11 (2d6 + 4) slashing damage."},{"name":"Fire Breath (Recharge
5-6)","desc":"The dragon head exhales fire in a 15-foot cone. Each creature in that
area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a
failed save, or half as much damage on a successful one."}],"bonusActions":
[],"reactions":[],"legendaries":[],"mythics":[],"lairs":[],"regionals":
[],"sthrows":[],"skills":[{"name":"perception","stat":"wis","note":"
(ex)"}],"damagetypes":[],"specialdamage":[],"conditions":[],"languages":
[{"name":"Draconic","speaks":false}],"understandsBut":"can't
speak","shortName":"","pluralName":"","doubleColumns":true,"separationPoint":2,"dam
age":[]}

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