BlackwaterGulch Lawmen Cards

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J. W. Clarkson J. W. Clarkson - Special Rules Dr. Bat Nut Belfree Dr.

Bat Nut Belfree - Special Rules


equipment equipment
6 Hand Cannon 5 10
6 Marksman’s Rifle 4 15
3 Heavy Silver Axe 6 1 3 Coach Gun 4 4

87 Bear Trap 5 1 85 Lumberjack Axe 5 1

4 vital info
Mortal Hero, Leader of the Unsung
3 vital info
Mortal Hero, Leader of the Dockside Drifters
3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings.
skills
4 ranged attacks while inside buildings.
skills
4 Monster Hunter - Gain +1 D6 to Hit against any Beast.
Run & Gun - May shoot after running with a +1 to your to hit Target Number. 5 Apothecary - Start the game with 5 consumable items of your choice. These
may be distrubuted among the rest of the gang before the game starts.
They Can’t Hide From Us - If any friendly model attacks the same Beast Doctor - May heal or revive friendly models.
4 target as J.W. Clarkson, and in the same Game Turn, they will receive a +1
Strength bonus.
3 Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
Gamblin’ Men - If Dr. Belfree leads your gang, all models in your gang receive
Trapper - Lower base to hit Target Number by one when using Binding with 1 lucky dice.
3 weapons. 3 Planner - Reserve 1 action to use as a bonus action in the next Game Turn.
equipment rules equipment rules
Hand Cannon - Pistol, 1-Handed Marksman’s Rifle - Rifle, Sniper
Heavy Silver Axe - Strong 2-Handed Melee, Silver Coach Gun - Rifle, Shotgun
life Bear Trap - Strong 1-Handed Melee, Binding, Slow life Lumberjack Axe - Strong 2-Handed Melee

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Sheriff Rick Dawson Sheriff Rick Dawson - Special Rules Lady Nightshade Lady Nightshade - Special Rules
equipment equipment
6 Marksman’s Rifle 4 15
6 Hand Cannon 5 10
3 Hand Cannon 5 10 3 Hand Cannon 5 10

84 vital info 85 vital info


Mortal Hero, Leader of the Vigilance Committee Mortal Hero, Leader of the Widowmakers
4 faction - lawmen 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making Town Defenders - All Lawmen characters receive a +1D6 to hit when making
3 ranged attacks while inside buildings. 4 ranged attacks while inside buildings.
skills skills
4 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Bravery - Lower target number by 1 when making a Morale roll.
4 Bravery - Lower target number by 1 when making a Morale roll.
Deadeye - Ignore the to hit penalty for long ranged attacks.
4 Long Arm of the Law - Dawson, and any friendly model within 6” receives a
+1D6 to hit bonus against Outlaws. 4 Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
Ladies First - If Lady Nightshade leads your gang, you may roll 1 additional D6
Planner - Reserve 1 action to use as a bonus action in the next Game Turn. when rolling for initiative.
4 equipment rules 3 equipment rules
Hand Cannon - Pistol, 1-Handed Hand Cannon - Pistol, 1-Handed
3 Marksman’s Rifle - Rifle, Sniper 4

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Tiny tiny - Special Rules Major Wilde Major Wilde - Special Rules
equipment equipment
7 Mobile Gatling Gun 4 8
7 Hand Cannon 5 10
3 vital info 3 Hand Cannon 5 10

91 Mortal Hero, Large Model


faction - lawmen
90 Vorpal Cavalry Saber 5 1

5 Town Defenders - All Lawmen characters receive a +1D6 to hit when making
ranged attacks while inside buildings. 4 vital info
Mortal Hero, Leader of Wilde’s Rangers
skills
3 Bounty Hunter - Gain +1 D6 to Hit against any Mortal. 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
Bravery - Lower target number by 1 when making a Morale roll.
4 Hearty - Reroll 1D6 from a failed saving throw. 3 ranged attacks while inside buildings.
skills
equipment rules
3 Mobile Gatling Gun - Slow, Automatic, AOE 4 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Bravery - Lower target number by 1 when making a Morale roll.
Government Funding - If Major Wilde leads your gang, roll 1D6 before the
2 4 game begins. Draw that many Loot Cards and assign them to any characters
in your gang.
Tough - Gain +1 Health (already added to stats).
5 4 equipment rules
Hand Cannon - Pistol, 1-Handed
Vorpal Cavalry Saber - Strong 1-Handed Melee, Vorpal

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Ashton Campbell Ashton Campbell - Special Rules buttercup Buttercup - Special Rules
equipment & prayers equipment
5 Coach Gun 4 4
4 Sixgun 4 8
2 Holy Cranksaw 4 1 2 Sixgun 4 8

61 Prayer - Exorcism 5 3 56 vital info


Book of Demonlore Mortal Henchman, member of the Widowmakers
3 3 faction - lawmen
vital info Town Defenders - All Lawmen characters receive a +1D6 to hit when making
3 Mortal Henchman, member of the Unsung 4 ranged attacks while inside buildings.
faction - lawmen skills
4 Town Defenders - All Lawmen characters receive a +1D6 to hit when making
ranged attacks while inside buildings.
4 Gunslinger - Lower base to hit Target Number by one when using pistols.
Hearty - Reroll 1D6 from a failed saving throw.
Run & Gun - May shoot after running with a +1 to your to hit Target Number.
3 skills
Bravery - Lower target number by 1 when making a Morale roll.
3 equipment rules
Sixgun - Pistol, 1-Handed
3 Templar - Gain +1 D6 to Hit against Demons.
Tough - Gain +1 Health (already added to stats). 1
equipment & prayer rules
3 Coach Gun - Rifle, Shotgun 4
Holy Cranksaw - Light 2-handed Melee, +1 Strength when attacking Undead.
Exorcism - Ranged attack against Demon targets only, +1 Strength (already
added above)
Book of Demonlore - A Bible that also teaches the Exorcism Prayer, in addition
life to adding +1 Strength to it, for a total of +2 (already added above) life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Carl Williams Carl Williams - Special Rules Colin Buchanan Colin Buchanan - Special Rules
equipment equipment
4 Sixgun 4 8
4 Sixgun 4 8
2 Sixgun 4 8 2 Railroad Hammer 5 1

56 vital info 57 vital info


Mortal Henchman, member of the Vigilance Committee Mortal Henchman, member of the Unsung
3 faction - lawmen 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings. 3 ranged attacks while inside buildings.
skills skills
4 Deadeye - Ignore the to hit penalty for long ranged attacks.
Gunslinger - Lower base to hit Target Number by one when using pistols.
3 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Engineer - Gain +1D6 to hit when attacking with Artillery.
Run & Gun - May shoot after running with a +1 to your to hit Target Number. Gunslinger - Lower base to hit Target Number by one when using pistols.
3 equipment rules 3 equipment rules
Sixgun - Pistol, 1-Handed Sixgun - Pistol, 1-Handed
1 3 Railroad Hammer - Strong 2-Handed Melee

4 4

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Corporal Ambler corporal ambler - Special Rules Corporal Watson Corporal Watson - Special Rules
equipment equipment
4 Repeating Rifle 4 10
4 Marksman’s Rifle 4 15
2 Bowie Knife 4 1 2 Bowie Knife 4 1

56 vital info 57 vital info


Mortal Henchman, member of the Wilde’s Rangers Mortal Henchman, member of Wilde’s Rangers
3 faction - lawmen 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings. 3 ranged attacks while inside buildings.
skills skills
3 Bravery - Lower target number by 1 when making a Morale roll.
Deadeye - Ignore the to hit penalty for long ranged attacks.
4 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Deadeye - Ignore the to hit penalty for long ranged attacks.
Hearty - Reroll 1D6 from a failed saving throw. Overwatch - Reserve one action to attack an enemy that later moves into
3 equipment rules 3 view. You may attack as soon as this enemy finishes their current Move action,
interrupting their activation. They may continue their activation after your
Repeating Rifle - Rifle, Automatic
3 Bowie Knife - Strong 1-Handed Melee 2 attack (if they survive).
equipment rules
3 4 Marksman’s Rifle - Rifle, Sniper
Bowie Knife - Strong 1-Handed Melee

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Doc Lloyd Doc Lloyd - Special Rules Dr. Trent Dougall Dr. Trent Dougall - Special Rules
equipment equipment
4 Lloyd Arms Repeating Long Range Rifle 4 13
4 Repeating Rifle 4 10
2 Pocket Pistol 3 4 2 Doctor’s Bag

57 vital info 56 vital info


Mortal Henchman Mortal Henchman, member of the Vigilance Committee
3 faction - lawmen 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings. 3 ranged attacks while inside buildings.
skills skills
3 Engineer - Gain +1D6 to hit when attacking with Artillery.
Know-How - May use equipment up to level 5.
4 Bravery - Lower target number by 1 when making a Morale roll.
Doctor - May heal or revive friendly models.
Planner - Reserve 1 action to use as a bonus action in the next Game Turn. Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
4 Prospector - When drawing Loot Cards, draw 4, keep one and discard the rest. 4 Hearty - Reroll 1D6 from a failed saving throw.
equipment rules equipment rules
2 Lloyd Arms Repeating Long Range Rifle - Rifle, Sniper, Automatic 2 Repeating Rifle - Rifle, Automatic
Pocket Pistol - Pistol, Concealed Doctor’s Bag - Trent starts the game with 2 free consumable items of your
3 3 choice. These may be kept for himself, or distrubuted among the rest of the
gang before the game starts.

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Eddie Escobar eddie escobar - Special Rules father al schneidewent father al schneidewent - Special Rules
equipment equipment
4 Sixgun 4 8
5 Sixgun 4 8
2 Hatchet 4 1 2 Sixgun 4 8

56 vital info 59 Bible


Mortal Henchman, member of the Dockside Drifters Prayer - Inspiring Sermon 5
3 faction - lawmen 3
Town Defenders - All Lawmen characters receive a +1D6 to hit when making vital info
3 ranged attacks while inside buildings. 3 Mortal Henchman
skills faction - lawmen
4 Gambler - Start the game with 4 Lucky Dice.
Hearty - Reroll 1D6 from a failed saving throw.
3 Town Defenders - All Lawmen characters receive a +1D6 to hit when making
ranged attacks while inside buildings.
Run & Gun - May shoot after running with a +1 to your to hit Target Number.
3 equipment rules 4 skills
Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Sixgun - Pistol, 1-Handed
3 Hatchet - Strong 1-Handed Melee 3 Gunslinger - Lower base to hit Target Number by one when using pistols.
Preacher - May learn prayers.
Tough - Gain +1 Health (already added to stats).
3 3 equipment & prayer rules
Sixgun - Pistol, 1-Handed
Bible - +1” to Inspiring Sermon range (already added above)
Inspiring Sermon - +1D6 to Morale Rolls for friendly models within 5”
life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Gramps Fillickson Gramps fillickson - Special Rules Henry Kilmer Henry Kilmer - Special Rules
equipment equipment
4 Dynamite 5 4
4 Sixgun 4 8
2 Miner’s Pick 5 1 2 Sixgun 4 8

56 vital info 56 vital info


Mortal Henchman, member of the Vigilance Committee Mortal Henchman
4 faction - lawmen 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making Town Defenders - All Lawmen characters receive a +1D6 to hit when making
3 ranged attacks while inside buildings. 3 ranged attacks while inside buildings.
skills skills
3 Blaster - This character can be equipped with an an unlimited amount of
Dynamite.
4 Deadeye - Ignore the to hit penalty for long ranged attacks.
Doctor - May heal or revive friendly models.
Bravery - Lower target number by 1 when making a Morale roll. Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
3 Prospector - When drawing Loot Cards, draw 3, keep one and discard the rest. 4 Gunslinger - Lower base to hit Target Number by one when using pistols.
equipment rules equipment rules
3 Dynamite - Thrown, AOE 1 Sixgun - Pistol, 1-Handed
Miner’s Pick - Light 2-Handed Melee
3 4

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Janey Bower Janey Bower - Special Rules Jeb Williams Jeb WIlliams - Special Rules
equipment equipment
4 Firewater 4 3
4 Sixgun 4 8
2 Sixgun 4 8 2 Sixgun 4 8

56 vital info 59 Bowie Knife 5 1


Mortal Henchman, member of the Unsung
vital info
3 faction - lawmen 4 Mortal Henchman, member of Wilde’s Rangers
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings. 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
skills ranged attacks while inside buildings.
4 Bravery - Lower target number by 1 when making a Morale roll.
Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
3 skills
Moonshiner - May carry unlimited Firewater. Bravery - Lower target number by 1 when making a Morale roll.
4 Prospector - When drawing Loot Cards, draw 4, keep one and discard the rest. 3 Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
Gambler - Start the game with 3 Lucky Dice.
equipment rules
1 Firewater - Thrown, DOT (Fire) 3 equipment rules
Sixgun - Pistol, 1-Handed
Sixgun - Pistol, 1-Handed
3 3 Bowie Knfie - Strong 1-Handed Melee

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Jonny Mango Jonny Mango - Special Rules Kurt Wyatt Kurt Wyatt - Special Rules
equipment equipment
4 Hatchet 5 1
5 Long Barreled Shotgun 4 6
2 Hatchet 5 1 2 Sixgun 4 8

57 Throwing Knife 4 4 57 vital info


Mortal Henchman
vital info
4 Mortal Henchman, member of the Dockside Drifters 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making 3 ranged attacks while inside buildings.
ranged attacks while inside buildings. skills
4 skills 4 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Run & Gun - May shoot after running with a +1 to your to hit Target Number.
Tosser - Captain Reinhold carries unlimited Throwing Knives. Tough - Gain +1 Health (already added to stats).
2 Wrassler - Lower base to hit Target Number by one when fighting in melee
combat.
3 equipment rules
Long Barreled Shotgun - Rifle, Shotgun
4 equipment rules
Hatchet - Strong 1-Handed Melee
2 Sixgun - Pistol, 1-Handed

2 Throwing Knife - Thrown, Concealed


4

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

lieutenant Thompson lieutenant Thompson - Special Rules Lily Lily - Special Rules
equipment equipment
4 Sixgun 4 8
4 Repeating Rifle 4 10
2 Repeating Rifle 4 10 2 Bowie Knife 4 1

60 Bowie Knife 5 1 55 vital info


Mortal Henchman, member of the Widowmakers
vital info
4 Mortal Henchman, member of Wilde’s Rangers 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making 3 ranged attacks while inside buildings.
ranged attacks while inside buildings. skills
3 skills 3 Apothecary - Start the game with 3 consumable items of your choice. These
may be distrubuted among the rest of the gang before the game starts.
Doctor - May heal or revive friendly models. Doctor - May heal or revive friendly models.
3 Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
Hearty - Reroll 1D6 from a failed saving throw.
4 Escapist - Enemies do not receive free attacks when you Break Away from
melee combat.
3 equipment rules
Sixgun - Pistol, 1-Handed
3 Hearty - Reroll 1D6 from a failed saving throw.
equipment rules
3 Repeating Rifle - Rifle, Automatic
Bowie Knfie - Strong 1-Handed Melee 3 Repeating Rifle - Rifle, Automatic
Bowie Knife - Strong 1-Handed Melee

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Marshal Stewart Marshal Stewart - Special Rules oleander oleander - Special Rules
equipment equipment
4 Sixgun 4 8
4 Tomahawk 4 1
2 Sixgun 4 8 2 Tomahawk 4 1

56 vital info 60 Dynamite 5 4


Mortal Henchman
vital info
3 faction - lawmen 4 Mortal Henchman, member of the Widowmakers
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings. 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
skills ranged attacks while inside buildings.
3 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
3 skills
Ranger - Treat outdoor Area Terrain as open ground while moving. Blaster - This character can be equipped with an an unlimited amount of
3 equipment rules 3 Dynamite.
Ranger - Treat outdoor Area Terrain as open ground while moving.
Sixgun - Pistol, 1-Handed
2 3 Wrassler - Lower base to hit Target Number by one when fighting in melee
combat.
equipment rules
4 3 Tomahawk - Strong 1-Handed Melee
Dynamite - Thrown, AOE

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Paco paco - Special Rules Ruthie Mae Ruthie mae - Special Rules
equipment equipment & prayers
4 Sixgun 4 8
4 Repeating Rifle 4 10
2 Marksman’s Rifle 4 15 2 Holy Dagger 4 1

60 Machete 5 1 59 Bible
Prayer - Last Rites 5 3
vital info
4 Mortal Henchman, member of the Dockside Drifters 4
vital info
3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making 3 Mortal Henchman, member of the Unsung
ranged attacks while inside buildings. faction - lawmen
3 skills 3 Town Defenders - All Lawmen characters receive a +1D6 to hit when making
ranged attacks while inside buildings.
Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
3 Deadeye - Ignore the to hit penalty for long ranged attacks.
Overwatch - Reserve one action to attack an enemy that later moves into
3 skills
Apothecary - Start the game with 4 consumable items of your choice. These
3 view. You may attack as soon as this enemy finishes their current Move action,
interrupting their activation. They may continue their activation after your 3 may be distrubuted among the rest of the gang before the game starts.
Bravery - Lower target number by 1 when making a Morale roll.
attack (if they survive). Preacher - Learn 1 prayer - Last Rites
3 equipment rules 3 equipment & prayer rules
Sixgun - Pistol, 1-Handed Repeating Rifle - Rifle, Automatic
Marksman’s Rifle - Rifle, Sniper Holy Dagger - Light 1-Handed Melee, Holy.
Machete - Strong 1-Handed Melee Bible - +1 Strength for Last Rites (already added above)
Last Rites - Ranged attack against Undead targets only, +1 Strength (already
life life added above)

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Sergeant Connors Sergeant Connors - Special Rules Shamus mcfox Shamus mcfox - Special Rules
equipment equipment
4 Coach Gun 4 4
4 Sixgun 4 8
2 Bowie Knife 4 1 2 Sixgun 4 8

55 vital info 56 vital info


Mortal Henchman, member of the Wilde’s Rangers Mortal Henchman
3 faction - lawmen 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making Town Defenders - All Lawmen characters receive a +1D6 to hit when making
4 ranged attacks while inside buildings. 4 ranged attacks while inside buildings.
skills skills
4 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Bravery - Lower target number by 1 when making a Morale roll.
3 Bravery - Lower target number by 1 when making a Morale roll.
Gambler - Start the game with 4 Lucky Dice.
Gambler - Start the game with 4 Lucky Dice. Gunslinger - Lower base to hit Target Number by one when using pistols.
3 equipment rules 3 equipment rules
Coach Gun - Rifle, Shotgun Sixgun - Pistol, 1-Handed
2 Bowie Knife - Strong 1-Handed Melee 3
3 3

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Tennessee Tennessee - Special Rules Van Dyke Van Dyke - Special Rules
equipment equipment
4 Sixgun 4 8
4 Long Barreled Shotgun 4 6
2 Repeating Rifle 4 10 2 Pocket Pistol 3 4

59 Bowie Knife 5 1 56 vital info


Mortal Henchman, member of the Unsung
vital info
4 Mortal Henchman, member of the Dockside Drifters 3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making
3 faction - lawmen
Town Defenders - All Lawmen characters receive a +1D6 to hit when making 4 ranged attacks while inside buildings.
ranged attacks while inside buildings. skills
3 skills 4 Bounty Hunter - Gain +1 D6 to Hit against any Mortal.
Ranger - Treat outdoor Area Terrain as open ground while moving.
Bravery - Lower target number by 1 when making a Morale roll. Run & Gun - May shoot after running with a +1 to your to hit Target Number.
3 Crack Shot - Once per activation, one of your ranged attacks may ignore a
hidden enemy’s cover bonus.
3 equipment rules
Long Barreled Shotgun - Rifle, Shotgun
2 Planner - Reserve 1 action to use as a bonus action in the next Game Turn.
equipment rules
2 Pocket Pistol - Pistol, Concealed

4 Sixgun - Pistol, 1-Handed


Repeating Rifle - Rifle, Automatic 3
Bowie Knfie - Strong 1-Handed Melee

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!
Wisteria wisteria - Special Rules Deputies Deputies - Special Rules
equipment equipment
4 Hand Cannon 5 10
2 Coach Gun 4 4
2 vital info
1 vital info
55 Mortal Henchman, member of the Widowmakers
faction - lawmen
81 Mortal Minion Team, 3 Models - Deputies may move and attack as a small
group instead of individually. When attacking, select the closest Deputy to
initiate the attack, and all others within range will add a bonus of +1 D6 to
3 Town Defenders - All Lawmen characters receive a +1D6 to hit when making
ranged attacks while inside buildings. 3 hit and +1 Strength for each Deputy able to hit the enemy.
faction - lawmen
skills
3 Bounty Hunter - Gain +1 D6 to Hit against any Mortal. 3 Town Defenders - All Lawmen characters receive a +1D6 to hit when making
ranged attacks while inside buildings.
Deadeye - Ignore the to hit penalty for long ranged attacks.
3 Gunslinger - Lower base to hit Target Number by one when using pistols.
Know-How - May use equipment up to level 5.
3 skills
Bravery - Lower target number by 1 when making a Morale roll.
Duck & Cover - Receive an additional +1 Defense (+2 total) when hiding.
4 equipment rules
Hand Cannon - Pistol, 1-Handed
2 equipment rules
Coach Gun - Rifle, Shotgun
3 1
3 3

life life

© 2018 Gangfight Games. All rights reserved. © 2018 Gangfight Games. All rights reserved.

Instructions: Print this page in Landscape Format, cut the cards along the solid line, fold in half across the dotted line.
Visit our website at GangfightGames.com for pre-made character cards, rules, miniatures and more!

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