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Information and communications technology today

o Information and communication technology / information


technology
Information technology (I.T)
o the study or use of systems (especially computers and
telecommunications) for storing, retrieving, and sending
information.
o storage, networking and other physical devices, infrastructure and
processes to create, process, store, secure and exchange all forms of
electronic data.

information & communications technology (iCT)


o Collectively refers to the technologies, both hardware & software,
that enable humans to communicate with one another.

Comparison Table Between ICT and IT.


o There are large economic incentives to merge the telephone
network with the computer network system using a single unified
system of cabling, signal distribution, and management.

ICT
THERE ARE LARGE ECONOMIC INCENTIVES TO MERGE THE
TELEPHONE NETWORK WITH THE COMPUTER NETWORK
SYSTEM USING A SINGLE UNIFIED SYSTEM OF CABLING,
SIGNAL DISTRIBUTION, AND MANAGEMENT.

Example
o ICT Today
o The world wide web
o The social media
o Research and information seeking
o Authenticity verification of information from the web
o Online ethics and etiquette
o Online safety and security
o Government provisions for online courtesy and etiquette

I.C.T TODAY
o INFORMATION AND COMMUNICATION TECHNOLOGIES
(ict) DEALS WITH THE USE OF DIFFERENT
COMUNICATION Technologies SUCH AS MOBILE PHONES,
TELEPHONE, INTERNET, ETC. TO LOCATE, SAVE, SEND,
AND EDIT INFORMATION.
o IN TERMS OF ECONOMICS, ICT HAS SAVED COMPANIES
A LOT OF RESOURCES (TIME AND MONEY) WITH THE
KIND OF COMMUNICATION TECHNOLOGY THEY USE,
NOWADAYS.

ICT IN THE PHILIPPINES


o Several international companies dub the Philippines as the “ict hub
of asia.” it is no secret that there is a huge growth of ict-related jobs
around the country, one which is the call center or bpo (business
process outsourcing) centers.
o According to the 2013 edition of measuring the information society
by the international telecommunication union, there are 106.8
cellphones per 100 Filipinos in the year 2012. that would mean that
for every 100 Filipinos you meet, there is a high chance that they
have a cellphone and approximately for the seven of them, they
have two.
o In a data gathered by the annual survey of Philippines business
and industries, nso, in 2010, the ict industry shares 19.3% of the
total employment population here in the Philippines.
o To add to these statistics, time magazine’s “the selfiest cities
around the world” of 2013 places two cities from the Philippines in
the top 1 to top 10 spots. The study was conducted using
Instagram, a popular photo sharing application.
Components of I.C.T

o Cloud Computing
o Software
o Internet Access
o Data
o Hardware
o Transactions
o Communications technology

The world wide web (WWW)


o an information system on the internet which allows documents to
be connected to other documents by hypertext links,
o an information system where documents and other web
resources are identified by Uniform Resource Locators (URLs,
such as https://example.com/), which may be interlinked
by hypertext, and are accessible over the Internet.

WEB 1.0
o THIS IS CALLED THE READ-ONLY WEB.
o ALSO CALLED STATIC / FLAT PAGE / STATIONARY PAGE.
o THE PAGE IS “AS IS” AND CANNOT BE MANIPULATED BY
THE USER
o THERE WERE NO FACILITIES TO INTERACT WITH IT
OTHER THAN TO READ OR VIEW THE CONTENT.

WEB 2.0
o THIS CALLED READ-AND-WRITE WEB
o DYNAMIC WEB PAGE
o THE USER IS ABLE TO SEE A WEBSITE DIFFERENTLY
THAN OTHERS.
o USERS WANTED TO E-MAIL WEB SITES AND INTERACT
ON SOCIAL NETWORKING SITES.
o ENABLE TO EDIT THE CONTENT OF THE Files THEY WERE
ACCESSING.
The social media
o Ict produced another high impact user application – the social
media. These applications started together with the web 2.0 and
are used in communicating and socializing with other application
users in virtual communities and networks.
Features of web 2.0
1. folksonomy – allows user to categorize and classify / arrange
information using freely chosen keywords (e .g tagging). Popular
social networking sites such as twitter, Instagram, facebook. Use
tags that start with the pound sign (#). This is also referred to as
hashtag.
2. Rich user experience – content is dynamic and is responsive to
user’s input. And example would be a website that shows local
content.
3. User participation – the owner of the website is not only the one
who is able to put content. Others are able to place a content of
their own by means of comments, reviews, and evaluation.
4. Long tail – services that are offered on demand rather than on a
one-time purchase. In certain cases, time-based pricing is better
than file size-based pricing or vice versa.
5. Software as a service – users will subscribe to a software only
when needed rather than purchasing them. This is a cheaper
option if you do not always need to use a software.
6. Mass participation – diverse information sharing through universal
web access. Since most users can use the internet, web 2.0
content is based on people from various culture.

WEB 3.0
o THIS IS CALLED THE SEMANTIC WEB / SEMANTIC
EXECUTING WEB
o GEOGRAPHICAL LOCATION
o CAN DEMONSTRATE THINGS IN THE APPROACH WHICH
COMPUTER CAN UNDERSTAND

Different of Social Media Platform


o Blogs
o Enterprise social networks
o Forums
o Photo-sharing sites
o Product selling and review sites

o research sharing sites

o Special interests groups

o Social games

o Social networks

o Video sharing

Ethics and Etiquette IN Online


The term “netiquette” is a coined or portmanteau term of network and
etiquette. The term “netizen” refers to the person who is a member or a part
of the online community.

Key points to maintain good conduct over the internet


o Recognize that your cyber avatar, or your online representation, is
not another world but an extension of your personality and an
extension of the existing society that you are part of.
o should apply the values and conduct learned since childhood in the
online extension of our society.
o The World Wide Web enables participation of the people from
differences among the individuals you will interact with and the
individuals who will read your published contents.
o Everything published on the World Wide Web should be
considered as copyrighted or owned by another individual.
However, this does not mean that you cannot use these materials
for your personal use. If these materials are going to be used for
educational purposes, certain rules should be followed in academic
writing, referencing, and making citation acknowledgement.

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