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Design Thinking Part 3 - Print
Design Thinking Part 3 - Print
Design Thinking Part 3 - Print
Design Thinking
Part 3 / 3
Agenda
• Warm up activity
• Introduction to Design Thinking
• The Empathize step
• The Define step
• The Ideate step
• The Prototype step
• The Testing step
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dschool.stanford.edu
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Prototype
Prototype
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Prototype
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WHY prototype
To ideate and problem-solve.
Build to think.
To communicate.
If a picture is worth a thousand words, a prototype is worth a
thousand pictures.
To start a conversation.
Your interactions with users are often richer when centered
around a conversation piece. A prototype is an opportunity to Prototype
have another, directed conversation with a user.
To test possibilities.
Staying low-res allows you to pursue many different ideas without
committing to a direction too early on.
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HOW to prototype
Start building.
Even if you aren’t sure what you’re doing, the act of picking up some
materials (post-its, tape, and found objects are a good way to start!)
will be enough to get you going.
Prototype
HOW to prototype
ID a variable.
Identify what’s being tested with each prototype. A prototype should answer a
particular question when tested. That said, don’t be blind to the other
tangential understanding you can gain as someone responds to a prototype.
Prototype
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Content
Performance analysis
Grading
Feedback
Settings
User support
ss
• https://www.mockplus.com
• https://marvelapp.com
• http://concept.ly
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A prototype transforms an
idea into something tangible
and “experiment-able”.
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“A prototype is worth
a thousand meetings”
There are three stages in this phase:
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Prototype:
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PRETOTYPING
Why?
90% of all mobile apps don’t make any money
Four startups out of five lose money for the investors
80% of new restaurants close within one year
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PRETOTYPING VS PROTOTYPING
PRETOTYPING
Here’s a less formal definition:
Make sure – as quickly and as cheaply as you can – that you are building the right it
before you build it right.
Alberto Savoia 2011 2828
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Storyboarding
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Source: https://www.marketingdonut.co.uk
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• Make basic models yourself to assess the appearance and functionality of your idea (i.e.
in wood, paper, …)
• Think about getting help to create a detailed prototype (i.e., investor, designer, …)
Source: https://www.marketingdonut.co.uk
Source: https://www.marketingdonut.co.uk
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• Check whether you can get possible tax breaks on research and
development (R&D)
Source: https://www.marketingdonut.co.uk
• Look for someone with expertise in your field and ask to see
examples of previous work.
Source: https://www.marketingdonut.co.uk
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• Set out clear rules for anyone you leave your prototype with
Source: https://www.marketingdonut.co.uk
.ORG
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Placeit.net (Mockups)
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https://mention.com/en/blog/visual-
marketing/
https://databox.com/design-tools-for-
marketing
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Agenda
• Warm up activity
• Introduction to Design Thinking
• The Empathize step
• The Define step
• The Ideate step
• The Prototype step
• The Testing step
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dschool.stanford.edu
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Testing
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Prototype
Testing
Prototype
Prototype
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Empathise
Testing
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Why test?
To refine prototype
and solutions
Testing
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Why test?
Testing
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How to test:
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How to test?
Create experience
Testing
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How to test?
Testing
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